From 7335e5710bd0c22c9e5bd9fa0b576d0985d2fba9 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Thu, 20 Sep 2007 13:04:51 +0000 Subject: Rev 1971 : The Lbsa71 vintage commit * Refactored to prepare for some serious restructuring --- OpenSim/Region/Environment/Modules/ChatModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Modules') diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index fb6c5d2..dfbb2bb 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs @@ -137,7 +137,7 @@ namespace OpenSim.Region.Environment.Modules LLUUID fromAgentID) { ScenePresence avatar = null; - avatar = m_scene.RequestAvatar(fromAgentID); + avatar = m_scene.GetScenePresence(fromAgentID); if (avatar != null) { fromPos = avatar.AbsolutePosition; @@ -159,7 +159,7 @@ namespace OpenSim.Region.Environment.Modules int dis = -1000; //err ??? the following code seems to be request a scenePresence when it already has a ref to it - avatar = m_scene.RequestAvatar(presence.ControllingClient.AgentId); + avatar = m_scene.GetScenePresence(presence.ControllingClient.AgentId); if (avatar != null) { dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); -- cgit v1.1