From 20a9bf08f51351e1e0a9de94f184ff56cd572665 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Thu, 1 May 2008 18:04:42 +0000 Subject: * Rolled back a few changes. --- .../Agent/AssetDownload/AssetDownloadModule.cs | 21 +++--- .../AssetTransaction/AgentAssetsTransactions.cs | 20 +++--- .../AssetTransaction/AssetTransactionModule.cs | 13 ++-- .../Agent/TextureDownload/TextureDownloadModule.cs | 9 ++- .../Agent/TextureDownload/TextureNotFoundSender.cs | 6 +- .../Modules/Agent/TextureSender/TextureSender.cs | 19 +++-- .../Environment/Modules/Agent/Xfer/XferModule.cs | 12 ++-- .../Environment/Modules/Avatar/Chat/ChatModule.cs | 56 +++++++-------- .../Currency/SampleMoney/SampleMoneyModule.cs | 80 +++++++++++----------- .../Modules/Avatar/Friends/FriendsModule.cs | 34 ++++----- .../Modules/Avatar/Groups/GroupsModule.cs | 10 +-- .../Modules/Avatar/Inventory/InventoryModule.cs | 2 +- .../Avatar/Profiles/AvatarProfilesModule.cs | 6 +- .../Environment/Modules/Framework/Commander.cs | 22 +++--- .../Modules/Framework/CommanderTestModule.cs | 2 +- .../Modules/Grid/Interregion/InterregionModule.cs | 4 +- .../DynamicTexture/DynamicTextureModule.cs | 10 +-- .../Scripting/HttpRequest/ScriptsHttpRequests.cs | 6 +- .../Scripting/LoadImageURL/LoadImageURLModule.cs | 10 +-- .../Scripting/VectorRender/VectorRenderModule.cs | 10 ++- .../Modules/Scripting/WorldComm/WorldCommModule.cs | 8 ++- .../Modules/Scripting/XMLRPC/XMLRPCModule.cs | 24 +++---- .../Environment/Modules/World/Land/LandChannel.cs | 30 ++++---- .../Modules/World/Land/LandManagementModule.cs | 6 +- .../Environment/Modules/World/Land/LandObject.cs | 30 ++++---- .../Modules/World/Serialiser/SerialiserModule.cs | 14 ++-- .../Environment/Modules/World/Sun/SunModule.cs | 2 +- .../Modules/World/Terrain/Effects/CookieCutter.cs | 2 +- .../Modules/World/Terrain/FileLoaders/LLRAW.cs | 4 +- .../Modules/World/Terrain/FileLoaders/Terragen.cs | 6 +- .../World/Terrain/PaintBrushes/FlattenSphere.cs | 1 + .../World/Terrain/PaintBrushes/NoiseSphere.cs | 2 +- .../World/Terrain/PaintBrushes/RevertSphere.cs | 2 +- .../Modules/World/Terrain/TerrainException.cs | 2 +- .../Modules/World/Terrain/TerrainModule.cs | 6 +- .../World/TreePopulator/TreePopulatorModule.cs | 4 +- 36 files changed, 263 insertions(+), 232 deletions(-) (limited to 'OpenSim/Region/Environment/Modules') diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs index 550b673..48db51b 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs @@ -40,16 +40,15 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload /// /// Asset requests with data which are ready to be sent back to requesters. This includes textures. /// - private readonly List AssetRequests; + private List AssetRequests; - private readonly Dictionary RegisteredScenes = new Dictionary(); + private Scene m_scene; + private Dictionary RegisteredScenes = new Dictionary(); /// /// Assets requests (for each user) which are waiting for asset server data. This includes texture requests /// - private readonly Dictionary> RequestedAssets; - - private Scene m_scene; + private Dictionary> RequestedAssets; public AssetDownloadModule() { @@ -206,18 +205,22 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload { public AssetBase AssetInf; public byte AssetRequestSource = 2; - public long DataPointer; + public long DataPointer = 0; public int DiscardLevel = -1; public AssetBase ImageInfo; public bool IsTextureRequest; - public int NumPackets; - public int PacketCounter; - public byte[] Params; + public int NumPackets = 0; + public int PacketCounter = 0; + public byte[] Params = null; public LLUUID RequestAssetID; public IClientAPI RequestUser; public LLUUID TransferRequestID; //public bool AssetInCache; //public int TimeRequested; + + public AssetRequest() + { + } } #endregion diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs index 008daa2..555d5f4 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs @@ -44,7 +44,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); // Fields - private readonly bool m_dumpAssetsToFile; + private bool m_dumpAssetsToFile; public AgentAssetTransactionsManager Manager; public LLUUID UserID; public Dictionary XferUploaders = new Dictionary(); @@ -141,23 +141,23 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction public class AssetXferUploader { // Fields - private readonly bool m_dumpAssetToFile; - private readonly AgentAssetTransactions m_userTransactions; public bool AddToInventory; public AssetBase Asset; public LLUUID InventFolder = LLUUID.Zero; - private sbyte invType; - private bool m_createItem; + private sbyte invType = 0; + private bool m_createItem = false; private string m_description = String.Empty; - private bool m_finished; + private bool m_dumpAssetToFile; + private bool m_finished = false; private string m_name = String.Empty; private bool m_storeLocal; - private uint nextPerm; + private AgentAssetTransactions m_userTransactions; + private uint nextPerm = 0; private IClientAPI ourClient; public LLUUID TransactionID = LLUUID.Zero; - private sbyte type; + private sbyte type = 0; public bool UploadComplete; - private byte wearableType; + private byte wearableType = 0; public ulong XferID; public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile) @@ -390,7 +390,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction item.BasePermissions = 2147483647; item.CurrentPermissions = 2147483647; item.NextPermissions = nextPerm; - item.Flags = wearableType; + item.Flags = (uint) wearableType; userInfo.AddItem(ourClient.AgentId, item); ourClient.SendInventoryItemCreateUpdate(item); diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs index d7f5804..fcd0e0c 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs @@ -40,11 +40,16 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction public class AssetTransactionModule : IRegionModule, IAgentAssetTransactions { private readonly Dictionary RegisteredScenes = new Dictionary(); - private bool m_dumpAssetsToFile; - private Scene m_scene; + private bool m_dumpAssetsToFile = false; + private Scene m_scene = null; private AgentAssetTransactionsManager m_transactionManager; + public AssetTransactionModule() + { + // System.Console.WriteLine("creating AgentAssetTransactionModule"); + } + #region IAgentAssetTransactions Members public void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, @@ -140,13 +145,13 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction /// /// Each agent has its own singleton collection of transactions /// - private readonly Dictionary AgentTransactions = + private Dictionary AgentTransactions = new Dictionary(); /// /// Should we dump uploaded assets to the filesystem? /// - private readonly bool m_dumpAssetsToFile; + private bool m_dumpAssetsToFile; public Scene MyScene; diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs index 96ef61f..474ac75 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs @@ -47,8 +47,6 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload private readonly BlockingQueue m_queueSenders = new BlockingQueue(); - private readonly List m_scenes = new List(); - /// /// Each user has their own texture download service. /// @@ -56,9 +54,14 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload new Dictionary(); private Scene m_scene; + private List m_scenes = new List(); private Thread m_thread; + public TextureDownloadModule() + { + } + #region IRegionModule Members public void Initialise(Scene scene, IConfigSource config) @@ -66,7 +69,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload if (m_scene == null) { //Console.WriteLine("Creating Texture download module"); - m_thread = new Thread(ProcessTextureSenders); + m_thread = new Thread(new ThreadStart(ProcessTextureSenders)); m_thread.Name = "ProcessTextureSenderThread"; m_thread.IsBackground = true; m_thread.Start(); diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs index 7d4c919..70e44d4 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs @@ -40,13 +40,13 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload //private static readonly log4net.ILog m_log // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - private readonly LLUUID m_textureId; - private bool m_cancel; + private bool m_cancel = false; private IClientAPI m_client; // See ITextureSender - private bool m_sending; + private bool m_sending = false; + private LLUUID m_textureId; // See ITextureSender diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs index 44b9a23..02c541b 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs @@ -43,14 +43,12 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private readonly IClientAPI RequestUser; - /// /// Records the number of times texture send has been called. /// - public int counter; + public int counter = 0; - public bool ImageLoaded; + public bool ImageLoaded = false; /// /// Holds the texture asset to send. @@ -59,26 +57,27 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender //public LLUUID assetID { get { return m_asset.FullID; } } - private bool m_cancel; + private bool m_cancel = false; // See ITextureSender - private bool m_sending; + private bool m_sending = false; /// /// This is actually the number of extra packets required to send the texture data! We always assume /// at least one is required. /// - private int NumPackets; + private int NumPackets = 0; /// /// Holds the packet number to send next. In this case, each packet is 1000 bytes long and starts /// at the 600th byte (0th indexed). /// - private int PacketCounter; + private int PacketCounter = 0; private int RequestedDiscardLevel = -1; - private uint StartPacketNumber; + private IClientAPI RequestUser; + private uint StartPacketNumber = 0; public TextureSender(IClientAPI client, int discardLevel, uint packetNumber) { @@ -191,7 +190,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender catch (ArgumentOutOfRangeException) { m_log.Error("[TEXTURE SENDER]: Unable to separate texture into multiple packets: Array bounds failure on asset:" + - m_asset.FullID); + m_asset.FullID.ToString()); return; } RequestUser.OutPacket(im, ThrottleOutPacketType.Texture); diff --git a/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs b/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs index eaf2198..8e90d17 100644 --- a/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs @@ -41,6 +41,10 @@ namespace OpenSim.Region.Environment.Modules.Agent.Xfer public Dictionary NewFiles = new Dictionary(); public Dictionary Transfers = new Dictionary(); + public XferModule() + { + } + #region IRegionModule Members public void Initialise(Scene scene, IConfigSource config) @@ -145,11 +149,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.Xfer public IClientAPI Client; private bool complete; public byte[] Data = new byte[0]; - public int DataPointer; + public int DataPointer = 0; public string FileName = String.Empty; - public uint Packet; + public uint Packet = 0; public uint Serial = 1; - public ulong XferID; + public ulong XferID = 0; public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client) { @@ -213,7 +217,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.Xfer { byte[] transferData = new byte[Data.Length - DataPointer]; Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer); - uint endPacket = Packet |= 0x80000000; + uint endPacket = Packet |= (uint) 0x80000000; Client.SendXferPacket(XferID, endPacket, transferData); Packet++; DataPointer += (Data.Length - DataPointer); diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs index 8d42681..15720fc 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs @@ -44,15 +44,15 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat public class ChatModule : IRegionModule, ISimChat { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private readonly List m_scenes = new List(); - private string m_defaultzone; + private string m_defaultzone = null; - private IRCChatModule m_irc; - private Thread m_irc_connector; + private IRCChatModule m_irc = null; + private Thread m_irc_connector = null; - private string m_last_leaving_user; - private string m_last_new_user; + private string m_last_leaving_user = null; + private string m_last_new_user = null; private int m_saydistance = 30; + private List m_scenes = new List(); private int m_shoutdistance = 100; internal object m_syncInit = new object(); internal object m_syncLogout = new object(); @@ -257,7 +257,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat } catch (Exception ex) { - m_log.Error("[IRC]: NewClient exception trap:" + ex); + m_log.Error("[IRC]: NewClient exception trap:" + ex.ToString()); } } @@ -284,7 +284,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat } catch (Exception ex) { - m_log.Error("[IRC]: ClientLoggedOut exception trap:" + ex); + m_log.Error("[IRC]: ClientLoggedOut exception trap:" + ex.ToString()); } } } @@ -372,24 +372,24 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat #endregion private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private readonly string m_basenick; - private readonly string m_channel; - private readonly bool m_enabled; - private readonly uint m_port = 6668; - private readonly string m_privmsgformat = "PRIVMSG {0} :<{1} in {2}>: {3}"; - private readonly string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; private Thread listener; - private bool m_connected; - private List m_last_scenes; - private string m_nick; + + private string m_basenick = null; + private string m_channel = null; + private bool m_connected = false; + private bool m_enabled = false; + private List m_last_scenes = null; + private string m_nick = null; + private uint m_port = 6668; + private string m_privmsgformat = "PRIVMSG {0} :<{1} in {2}>: {3}"; private StreamReader m_reader; - private List m_scenes; - private string m_server; + private List m_scenes = null; + private string m_server = null; private NetworkStream m_stream; internal object m_syncConnect = new object(); private TcpClient m_tcp; + private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; private StreamWriter m_writer; private Thread pingSender; @@ -478,13 +478,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat m_reader = new StreamReader(m_stream); m_writer = new StreamWriter(m_stream); - pingSender = new Thread(PingRun); + pingSender = new Thread(new ThreadStart(PingRun)); pingSender.Name = "PingSenderThread"; pingSender.IsBackground = true; pingSender.Start(); ThreadTracker.Add(pingSender); - listener = new Thread(ListenerRun); + listener = new Thread(new ThreadStart(ListenerRun)); listener.Name = "IRCChatModuleListenerThread"; listener.IsBackground = true; listener.Start(); @@ -545,7 +545,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat } catch (Exception ex) { - m_log.Error("[IRC]: PrivMsg exception trap:" + ex); + m_log.Error("[IRC]: PrivMsg exception trap:" + ex.ToString()); } } @@ -588,7 +588,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat { try { - if (m_connected) + if (m_connected == true) { m_writer.WriteLine("PING :" + m_server); m_writer.Flush(); @@ -602,7 +602,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat } catch (Exception ex) { - m_log.Error("[IRC]: PingRun exception trap:" + ex + "\n" + ex.StackTrace); + m_log.Error("[IRC]: PingRun exception trap:" + ex.ToString() + "\n" + ex.StackTrace); } } } @@ -615,7 +615,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat { try { - while (m_connected && ((inputLine = m_reader.ReadLine()) != null)) + while ((m_connected == true) && ((inputLine = m_reader.ReadLine()) != null)) { // Console.WriteLine(inputLine); if (inputLine.Contains(m_channel)) @@ -659,7 +659,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat } catch (Exception ex) { - m_log.Error("[IRC]: ListenerRun exception trap:" + ex + "\n" + ex.StackTrace); + m_log.Error("[IRC]: ListenerRun exception trap:" + ex.ToString() + "\n" + ex.StackTrace); } } } @@ -685,7 +685,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat } catch (Exception ex) // IRC gate should not crash Sim { - m_log.Error("[IRC]: BroadcastSim Exception Trap:" + ex + "\n" + ex.StackTrace); + m_log.Error("[IRC]: BroadcastSim Exception Trap:" + ex.ToString() + "\n" + ex.StackTrace); } } diff --git a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs index cc6fd77..966c5e2 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs @@ -65,55 +65,55 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney public class SampleMoneyModule : IMoneyModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private readonly Dictionary m_KnownClientFunds = new Dictionary(); - - /// - /// Region UUIDS indexed by AgentID - /// - private readonly Dictionary m_rootAgents = new Dictionary(); - - /// - /// Scenes by Region Handle - /// - private readonly Dictionary m_scenel = new Dictionary(); /// /// Where Stipends come from and Fees go to. /// private LLUUID EconomyBaseAccount = LLUUID.Zero; - private float EnergyEfficiency; - private bool gridmode; + private float EnergyEfficiency = 0f; + private bool gridmode = false; private ObjectPaid handerOnObjectPaid; private bool m_enabled = true; private IConfigSource m_gConfig; private bool m_keepMoneyAcrossLogins = true; + private Dictionary m_KnownClientFunds = new Dictionary(); private string m_LandAddress = String.Empty; private int m_minFundsBeforeRefresh = 100; private string m_MoneyAddress = String.Empty; + /// + /// Region UUIDS indexed by AgentID + /// + private Dictionary m_rootAgents = new Dictionary(); + + /// + /// Scenes by Region Handle + /// + private Dictionary m_scenel = new Dictionary(); + private int m_stipend = 1000; private int ObjectCapacity = 45000; - private int ObjectCount; - private int PriceEnergyUnit; - private int PriceGroupCreate; - private int PriceObjectClaim; - private float PriceObjectRent; - private float PriceObjectScaleFactor; - private int PriceParcelClaim; - private float PriceParcelClaimFactor; - private int PriceParcelRent; - private int PricePublicObjectDecay; - private int PricePublicObjectDelete; - private int PriceRentLight; - private int PriceUpload; - private int TeleportMinPrice; - - private float TeleportPriceExponent; + private int ObjectCount = 0; + private int PriceEnergyUnit = 0; + private int PriceGroupCreate = 0; + private int PriceObjectClaim = 0; + private float PriceObjectRent = 0f; + private float PriceObjectScaleFactor = 0f; + private int PriceParcelClaim = 0; + private float PriceParcelClaimFactor = 0f; + private int PriceParcelRent = 0; + private int PricePublicObjectDecay = 0; + private int PricePublicObjectDelete = 0; + private int PriceRentLight = 0; + private int PriceUpload = 0; + private int TeleportMinPrice = 0; + + private float TeleportPriceExponent = 0f; private int UserLevelPaysFees = 2; private Scene XMLRPCHandler; @@ -305,7 +305,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney Hashtable hbinfo = GetBalanceForUserFromMoneyServer(client.AgentId, client.SecureSessionId, s.RegionInfo.originRegionID.ToString(), s.RegionInfo.regionSecret); - if ((bool) hbinfo["success"]) + if ((bool) hbinfo["success"] == true) { Helpers.TryParse((string) hbinfo["agentId"], out agentID); try @@ -333,7 +333,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney else { m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentID, - hbinfo["errorMessage"]); + (string) hbinfo["errorMessage"]); client.SendAlertMessage((string) hbinfo["errorMessage"]); } SendMoneyBalance(client, agentID, client.SessionId, LLUUID.Zero); @@ -660,7 +660,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney Hashtable hresult = genericCurrencyXMLRPCRequest(ht, "regionMoveMoney"); - if ((bool) hresult["success"]) + if ((bool) hresult["success"] == true) { int funds1 = 0; int funds2 = 0; @@ -718,7 +718,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney Hashtable hbinfo = GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(), s.RegionInfo.regionSecret); - if ((bool) hbinfo["success"]) + if ((bool) hbinfo["success"] == true) { try { @@ -743,7 +743,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney else { m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId, - hbinfo["errorMessage"]); + (string) hbinfo["errorMessage"]); aClient.SendAlertMessage((string) hbinfo["errorMessage"]); } } @@ -812,7 +812,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney string secret = (string) requestData["secret"]; Scene userScene = GetRandomScene(); - if (userScene.RegionInfo.regionSecret == secret) + if (userScene.RegionInfo.regionSecret.ToString() == secret) { IClientAPI client = LocateClientObject(agentId); @@ -1238,7 +1238,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney { lock (e) { - if (e.economyValidated && e.transactionID == 0) + if (e.economyValidated == true && e.transactionID == 0) { e.transactionID = Util.UnixTimeSinceEpoch(); @@ -1328,7 +1328,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney else { m_log.Warn("[MONEY]: Potential Fraud Warning, got money transfer request for avatar that isn't in this simulator - Details; Sender:" + - e.sender + " Receiver: " + e.receiver + " Amount: " + e.amount); + e.sender.ToString() + " Receiver: " + e.receiver.ToString() + " Amount: " + e.amount.ToString()); } } @@ -1400,7 +1400,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney { Hashtable hresult = claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret); - if ((bool) hresult["success"]) + if ((bool) hresult["success"] == true) { int funds = 0; try @@ -1432,7 +1432,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney if (RegionItem != null) { Hashtable hresult = claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret); - if ((bool) hresult["success"]) + if ((bool) hresult["success"] == true) { int funds = 0; try @@ -1460,7 +1460,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney #endregion } - public enum TransactionType + public enum TransactionType : int { SystemGenerated = 0, RegionMoneyRequest = 1, diff --git a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs index 1dffc62..dd6a92e 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs @@ -42,10 +42,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private readonly Dictionary> FriendLists = new Dictionary>(); - private readonly Dictionary m_pendingFriendRequests = new Dictionary(); - private readonly Dictionary m_rootAgents = new Dictionary(); - private readonly List m_scene = new List(); + private Dictionary> FriendLists = new Dictionary>(); + private Dictionary m_pendingFriendRequests = new Dictionary(); + private Dictionary m_rootAgents = new Dictionary(); + private List m_scene = new List(); #region IRegionModule Members @@ -213,7 +213,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends List updateUsers = new List(); foreach (FriendListItem fli in lfli) { - if (fli.onlinestatus) + if (fli.onlinestatus == true) { updateUsers.Add(fli.Friend); } @@ -357,20 +357,20 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends // https://wiki.secondlife.com/wiki/ImprovedInstantMessage // 38 == Offer friendship - if (dialog == 38) + if (dialog == (byte) 38) { LLUUID friendTransactionID = LLUUID.Random(); m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); - m_log.Info("[FRIEND]: 38 - From:" + fromAgentID + " To: " + toAgentID + " Session:" + imSessionID + " Message:" + + m_log.Info("[FRIEND]: 38 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" + message); GridInstantMessage msg = new GridInstantMessage(); msg.fromAgentID = fromAgentID.UUID; msg.fromAgentSession = fromAgentSession.UUID; msg.toAgentID = toAgentID.UUID; msg.imSessionID = friendTransactionID.UUID; // This is the item we're mucking with here - m_log.Info("[FRIEND]: Filling Session: " + msg.imSessionID); + m_log.Info("[FRIEND]: Filling Session: " + msg.imSessionID.ToString()); msg.timestamp = timestamp; if (client != null) { @@ -393,16 +393,16 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends } // 39 == Accept Friendship - if (dialog == 39) + if (dialog == (byte) 39) { - m_log.Info("[FRIEND]: 39 - From:" + fromAgentID + " To: " + toAgentID + " Session:" + imSessionID + " Message:" + + m_log.Info("[FRIEND]: 39 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" + message); } // 40 == Decline Friendship - if (dialog == 40) + if (dialog == (byte) 40) { - m_log.Info("[FRIEND]: 40 - From:" + fromAgentID + " To: " + toAgentID + " Session:" + imSessionID + " Message:" + + m_log.Info("[FRIEND]: 40 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" + message); } } @@ -433,14 +433,14 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends msg.ParentEstateID = 0; msg.timestamp = (uint) Util.UnixTimeSinceEpoch(); msg.RegionID = SceneAgentIn.RegionInfo.RegionID.UUID; - msg.dialog = 39; // Approved friend request + msg.dialog = (byte) 39; // Approved friend request msg.Position = new sLLVector3(); - msg.offline = 0; + msg.offline = (byte) 0; msg.binaryBucket = new byte[0]; // We don't really care which scene we pipe it through, it goes to the shared IM Module and/or the database SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); - SceneAgentIn.StoreAddFriendship(m_pendingFriendRequests[transactionID], agentID, 1); + SceneAgentIn.StoreAddFriendship(m_pendingFriendRequests[transactionID], agentID, (uint) 1); m_pendingFriendRequests.Remove(transactionID); // TODO: Inform agent that the friend is online @@ -471,9 +471,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends msg.ParentEstateID = 0; msg.timestamp = (uint) Util.UnixTimeSinceEpoch(); msg.RegionID = SceneAgentIn.RegionInfo.RegionID.UUID; - msg.dialog = 40; // Deny friend request + msg.dialog = (byte) 40; // Deny friend request msg.Position = new sLLVector3(); - msg.offline = 0; + msg.offline = (byte) 0; msg.binaryBucket = new byte[0]; SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); m_pendingFriendRequests.Remove(transactionID); diff --git a/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs index 858cf21..6edc44d 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs @@ -41,10 +41,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private readonly Dictionary m_grouplistmap = new Dictionary(); - private readonly Dictionary m_groupmap = new Dictionary(); - private readonly Dictionary m_iclientmap = new Dictionary(); - private readonly List m_scene = new List(); + private Dictionary m_grouplistmap = new Dictionary(); + private Dictionary m_groupmap = new Dictionary(); + private Dictionary m_iclientmap = new Dictionary(); + private List m_scene = new List(); #region IRegionModule Members @@ -214,7 +214,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups } else { - m_log.Info("[GROUP]: Removing all reference to groups for " + agentID); + m_log.Info("[GROUP]: Removing all reference to groups for " + agentID.ToString()); } m_iclientmap.Remove(agentID); } diff --git a/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs index 9f2d461..624f307 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs @@ -46,7 +46,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory /// occurs in the initial offer message, not the accept message. So this dictionary links /// IM Session Ids to ItemIds /// - private readonly IDictionary m_pendingOffers = new Dictionary(); + private IDictionary m_pendingOffers = new Dictionary(); private Scene m_scene; diff --git a/OpenSim/Region/Environment/Modules/Avatar/Profiles/AvatarProfilesModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Profiles/AvatarProfilesModule.cs index 87f0177..15825b6 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Profiles/AvatarProfilesModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Profiles/AvatarProfilesModule.cs @@ -41,6 +41,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Profiles private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private Scene m_scene; + public AvatarProfilesModule() + { + } + #region IRegionModule Members public void Initialise(Scene scene, IConfigSource config) @@ -100,7 +104,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Profiles } else { - m_log.Debug("[AvatarProfilesModule]: Got null for profile for " + avatarID); + m_log.Debug("[AvatarProfilesModule]: Got null for profile for " + avatarID.ToString()); } } diff --git a/OpenSim/Region/Environment/Modules/Framework/Commander.cs b/OpenSim/Region/Environment/Modules/Framework/Commander.cs index d226c3d..4430c10 100644 --- a/OpenSim/Region/Environment/Modules/Framework/Commander.cs +++ b/OpenSim/Region/Environment/Modules/Framework/Commander.cs @@ -42,11 +42,11 @@ namespace OpenSim.Region.Environment.Modules.Framework public class Command : ICommand { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private readonly List m_args = new List(); + private List m_args = new List(); - private readonly Action m_command; - private readonly string m_help; - private readonly string m_name; + private Action m_command; + private string m_help; + private string m_name; public Command(string name, Action command, string help) { @@ -164,9 +164,9 @@ namespace OpenSim.Region.Environment.Modules.Framework /// public class CommandArgument { - private readonly string m_help; - private readonly string m_name; - private readonly string m_type; + private string m_help; + private string m_name; + private string m_type; private Object m_val; public CommandArgument(string name, string help, string type) @@ -204,8 +204,8 @@ namespace OpenSim.Region.Environment.Modules.Framework public class Commander : ICommander { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private readonly Dictionary m_commands = new Dictionary(); - private readonly string m_name; + private Dictionary m_commands = new Dictionary(); + private string m_name; public Commander(string name) { @@ -235,11 +235,11 @@ namespace OpenSim.Region.Environment.Modules.Framework } classSrc = classSrc.Remove(classSrc.Length - 1); // Delete the last comma classSrc += " )\n\t{\n"; - classSrc += "\t\tObject[] args = new Object[" + com.Arguments.Count + "];\n"; + classSrc += "\t\tObject[] args = new Object[" + com.Arguments.Count.ToString() + "];\n"; int i = 0; foreach (KeyValuePair arg in com.Arguments) { - classSrc += "\t\targs[" + i + "] = " + Util.Md5Hash(arg.Key) + " " + ";\n"; + classSrc += "\t\targs[" + i.ToString() + "] = " + Util.Md5Hash(arg.Key) + " " + ";\n"; i++; } classSrc += "\t\tGetCommander(\"" + m_name + "\").Run(\"" + com.Name + "\", args);\n"; diff --git a/OpenSim/Region/Environment/Modules/Framework/CommanderTestModule.cs b/OpenSim/Region/Environment/Modules/Framework/CommanderTestModule.cs index 3df9129..7b5c981 100644 --- a/OpenSim/Region/Environment/Modules/Framework/CommanderTestModule.cs +++ b/OpenSim/Region/Environment/Modules/Framework/CommanderTestModule.cs @@ -34,7 +34,7 @@ namespace OpenSim.Region.Environment.Modules.Framework { public class CommanderTestModule : IRegionModule, ICommandableModule { - private readonly Commander m_commander = new Commander("CommanderTest"); + private Commander m_commander = new Commander("CommanderTest"); private Scene m_scene; #region ICommandableModule Members diff --git a/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs b/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs index ac2ac0b..2ca4df9 100644 --- a/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs +++ b/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs @@ -29,14 +29,14 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion #endregion private readonly Dictionary m_interfaces = new Dictionary(); - private readonly Object m_lockObject = new object(); private readonly List m_myLocations = new List(); private readonly Dictionary m_neighbourInterfaces = new Dictionary(); private readonly Dictionary m_neighbourRemote = new Dictionary(); private IConfigSource m_config; - private bool m_enabled; + private bool m_enabled = false; + private Object m_lockObject = new object(); private RemotingObject m_myRemote; private TcpChannel m_tcpChannel; private int m_tcpPort = 10101; diff --git a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs index d926714..c0e3d3b 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs @@ -40,12 +40,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture { public class DynamicTextureModule : IRegionModule, IDynamicTextureManager { - private readonly Dictionary RegisteredScenes = new Dictionary(); + private Dictionary RegisteredScenes = new Dictionary(); - private readonly Dictionary RenderPlugins = + private Dictionary RenderPlugins = new Dictionary(); - private readonly Dictionary Updaters = new Dictionary(); + private Dictionary Updaters = new Dictionary(); #region IDynamicTextureManager Members @@ -176,14 +176,14 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture public class DynamicTextureUpdater { - public bool BlendWithOldTexture; + public bool BlendWithOldTexture = false; public string BodyData; public string ContentType; public byte FrontAlpha = 255; public LLUUID LastAssetID; public string Params; public LLUUID PrimID; - public bool SetNewFrontAlpha; + public bool SetNewFrontAlpha = false; public LLUUID SimUUID; public LLUUID UpdaterID; public int UpdateTimer; diff --git a/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs b/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs index 4bde33b..e1339a3 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs @@ -84,7 +84,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest { public class HttpRequestModule : IRegionModule, IHttpRequests { - private readonly object HttpListLock = new object(); + private object HttpListLock = new object(); private int httpTimeout = 30000; private string m_name = "HttpScriptRequests"; @@ -93,6 +93,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest private Scene m_scene; private Queue rpcQueue = new Queue(); + public HttpRequestModule() + { + } + #region IHttpRequests Members public LLUUID MakeHttpRequest(string url, string parameters, string body) diff --git a/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs b/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs index f39f16d..c828ef0 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs @@ -120,9 +120,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL private void MakeHttpRequest(string url, LLUUID requestID) { - WebRequest request = WebRequest.Create(url); + WebRequest request = HttpWebRequest.Create(url); RequestState state = new RequestState((HttpWebRequest) request, requestID); - IAsyncResult result = request.BeginGetResponse(HttpRequestReturn, state); + IAsyncResult result = request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state); TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1)); state.TimeOfRequest = (int) t.TotalSeconds; @@ -131,7 +131,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL private void HttpRequestReturn(IAsyncResult result) { RequestState state = (RequestState) result.AsyncState; - WebRequest request = state.Request; + WebRequest request = (WebRequest) state.Request; HttpWebResponse response = (HttpWebResponse) request.EndGetResponse(result); if (response.StatusCode == HttpStatusCode.OK) { @@ -175,9 +175,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL public class RequestState { - public HttpWebRequest Request; + public HttpWebRequest Request = null; public LLUUID RequestID = LLUUID.Zero; - public int TimeOfRequest; + public int TimeOfRequest = 0; public RequestState(HttpWebRequest request, LLUUID requestID) { diff --git a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs index 8e434c7..626c60f 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs @@ -48,6 +48,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender private Scene m_scene; private IDynamicTextureManager m_textureManager; + public VectorRenderModule() + { + } + #region IDynamicTextureRender Members public string GetContentType() @@ -134,7 +138,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender catch (Exception e) { //Ckrinke: Add a WriteLine to remove the warning about 'e' defined but not used - Console.WriteLine("Problem with Draw. Please verify parameters." + e); + Console.WriteLine("Problem with Draw. Please verify parameters." + e.ToString()); } if ((size < 128) || (size > 1024)) @@ -256,7 +260,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender endPoint.X = (int) x; endPoint.Y = (int) y; Image image = ImageHttpRequest(nextLine); - graph.DrawImage(image, startPoint.X, startPoint.Y, x, y); + graph.DrawImage(image, (float) startPoint.X, (float) startPoint.Y, x, y); startPoint.X += endPoint.X; startPoint.Y += endPoint.Y; } @@ -349,7 +353,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender private Bitmap ImageHttpRequest(string url) { - WebRequest request = WebRequest.Create(url); + WebRequest request = HttpWebRequest.Create(url); //Ckrinke: Comment out for now as 'str' is unused. Bring it back into play later when it is used. //Ckrinke Stream str = null; HttpWebResponse response = (HttpWebResponse) (request).GetResponse(); diff --git a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs index c4c1718..e79b2bd 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs @@ -75,6 +75,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm private Queue m_pendingQ; private Scene m_scene; + public WorldCommModule() + { + } + #region IRegionModule Members public void Initialise(Scene scene, IConfigSource config) @@ -320,8 +324,8 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm public class ListenerManager { //private Dictionary m_listeners; - private readonly Hashtable m_listeners = Hashtable.Synchronized(new Hashtable()); private object ListenersLock = new object(); + private Hashtable m_listeners = Hashtable.Synchronized(new Hashtable()); private int m_MaxListeners = 100; public int AddListener(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg) @@ -481,7 +485,6 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm public class ListenerInfo { - private readonly LLUUID m_sourceItemID; // ID of the scenePart or avatar source of the message private bool m_active; // Listener is active or not private int m_channel; // Channel private int m_handle; // Assigned handle of this listener @@ -491,6 +494,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm private uint m_localID; // Local ID from script engine private string m_message; // The message private string m_name; // Object name to filter messages from + private LLUUID m_sourceItemID; // ID of the scenePart or avatar source of the message public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message) { diff --git a/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs b/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs index 4f6808e..a039d42 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs @@ -78,20 +78,20 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC public class XMLRPCModule : IRegionModule, IXMLRPC { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private readonly List m_scenes = new List(); - private readonly object XMLRPCListLock = new object(); private string m_name = "XMLRPCModule"; // private Dictionary m_openChannels; private Dictionary m_pendingSRDResponses; - private int m_remoteDataPort; + private int m_remoteDataPort = 0; private Dictionary m_rpcPending; private Dictionary m_rpcPendingResponses; + private List m_scenes = new List(); private int RemoteReplyScriptTimeout = 9000; private int RemoteReplyScriptWait = 300; + private object XMLRPCListLock = new object(); #region IRegionModule Members @@ -428,15 +428,15 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC public class RPCRequestInfo { - private readonly LLUUID m_ChannelKey; - private readonly string m_IntVal; - private readonly LLUUID m_ItemID; - private readonly uint m_localID; - private readonly LLUUID m_MessageID; - private readonly string m_StrVal; + private LLUUID m_ChannelKey; + private string m_IntVal; + private LLUUID m_ItemID; + private uint m_localID; + private LLUUID m_MessageID; private bool m_processed; private int m_respInt; private string m_respStr; + private string m_StrVal; public RPCRequestInfo(uint localID, LLUUID itemID, LLUUID channelKey, string strVal, string intVal) { @@ -514,9 +514,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC public class RPCChannelInfo { - private readonly LLUUID m_ChannelKey; - private readonly LLUUID m_itemID; - private readonly uint m_localID; + private LLUUID m_ChannelKey; + private LLUUID m_itemID; + private uint m_localID; public RPCChannelInfo(uint localID, LLUUID itemID, LLUUID channelID) { diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs b/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs index 20d02c4..9ac3cc3 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs @@ -44,8 +44,8 @@ namespace OpenSim.Region.Environment.Modules.World.Land //Land types set with flags in ParcelOverlay. //Only one of these can be used. public const float BAN_LINE_SAFETY_HIEGHT = 100; - public const byte LAND_FLAG_PROPERTY_BORDER_SOUTH = 128; //Equals 10000000 - public const byte LAND_FLAG_PROPERTY_BORDER_WEST = 64; //Equals 01000000 + public const byte LAND_FLAG_PROPERTY_BORDER_SOUTH = (byte) 128; //Equals 10000000 + public const byte LAND_FLAG_PROPERTY_BORDER_WEST = (byte) 64; //Equals 01000000 //RequestResults (I think these are right, they seem to work): public const int LAND_RESULT_MULTIPLE = 1; // The request they made contained more than a single peice of land @@ -55,26 +55,26 @@ namespace OpenSim.Region.Environment.Modules.World.Land public const int LAND_SELECT_OBJECTS_GROUP = 4; public const int LAND_SELECT_OBJECTS_OTHER = 8; public const int LAND_SELECT_OBJECTS_OWNER = 2; - public const byte LAND_TYPE_IS_BEING_AUCTIONED = 5; //Equals 00000101 - public const byte LAND_TYPE_IS_FOR_SALE = 4; //Equals 00000100 - public const byte LAND_TYPE_OWNED_BY_GROUP = 2; //Equals 00000010 - public const byte LAND_TYPE_OWNED_BY_OTHER = 1; //Equals 00000001 - public const byte LAND_TYPE_OWNED_BY_REQUESTER = 3; //Equals 00000011 - public const byte LAND_TYPE_PUBLIC = 0; //Equals 00000000 + public const byte LAND_TYPE_IS_BEING_AUCTIONED = (byte) 5; //Equals 00000101 + public const byte LAND_TYPE_IS_FOR_SALE = (byte) 4; //Equals 00000100 + public const byte LAND_TYPE_OWNED_BY_GROUP = (byte) 2; //Equals 00000010 + public const byte LAND_TYPE_OWNED_BY_OTHER = (byte) 1; //Equals 00000001 + public const byte LAND_TYPE_OWNED_BY_REQUESTER = (byte) 3; //Equals 00000011 + public const byte LAND_TYPE_PUBLIC = (byte) 0; //Equals 00000000 //These are other constants. Yay! public const int START_LAND_LOCAL_ID = 1; #endregion - private readonly int[,] landIDList = new int[64,64]; - private readonly Dictionary landList = new Dictionary(); - private readonly Scene m_scene; + private int[,] landIDList = new int[64,64]; + private Dictionary landList = new Dictionary(); - private bool landPrimCountTainted; + private bool landPrimCountTainted = false; private int lastLandLocalID = START_LAND_LOCAL_ID - 1; private bool m_allowedForcefulBans = true; + private Scene m_scene; public LandChannel(Scene scene) { @@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land { lastLandLocalID++; new_land.landData.localID = lastLandLocalID; - landList.Add(lastLandLocalID, new_land.Copy()); + landList.Add(lastLandLocalID, (LandObject) new_land.Copy()); bool[,] landBitmap = new_land.getLandBitmap(); @@ -532,7 +532,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land { for (x = 0; x < 64; x++) { - byte tempByte = 0; //This represents the byte for the current 4x4 + byte tempByte = (byte) 0; //This represents the byte for the current 4x4 ILandObject currentParcelBlock = null; try @@ -611,7 +611,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land packet = (ParcelOverlayPacket) PacketPool.Instance.GetPacket(PacketType.ParcelOverlay); packet.ParcelData.Data = byteArray; packet.ParcelData.SequenceID = sequenceID; - remote_client.OutPacket(packet, ThrottleOutPacketType.Task); + remote_client.OutPacket((Packet) packet, ThrottleOutPacketType.Task); sequenceID++; byteArray = new byte[LAND_BLOCKS_PER_PACKET]; } diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs index e6e1ae4..877bed5 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs @@ -45,14 +45,14 @@ namespace OpenSim.Region.Environment.Modules.World.Land m_scene.EventManager.OnParcelPrimCountAdd += landChannel.addPrimToLandPrimCounts; m_scene.EventManager.OnParcelPrimCountUpdate += landChannel.updateLandPrimCounts; - m_scene.EventManager.OnAvatarEnteringNewParcel += landChannel.handleAvatarChangingParcel; - m_scene.EventManager.OnClientMovement += landChannel.handleAnyClientMovement; + m_scene.EventManager.OnAvatarEnteringNewParcel += new EventManager.AvatarEnteringNewParcel(landChannel.handleAvatarChangingParcel); + m_scene.EventManager.OnClientMovement += new EventManager.ClientMovement(landChannel.handleAnyClientMovement); m_scene.EventManager.OnValidateLandBuy += landChannel.handleLandValidationRequest; m_scene.EventManager.OnLandBuy += landChannel.handleLandBuyRequest; lock (m_scene) { - m_scene.LandChannel = landChannel; + m_scene.LandChannel = (ILandChannel) landChannel; } } diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index 54fe9ae..e297b10 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs @@ -73,8 +73,6 @@ namespace OpenSim.Region.Environment.Modules.World.Land get { return m_scene.RegionInfo.RegionID; } } - #endregion - #region Constructors public LandObject(LLUUID owner_id, bool is_group_owned, Scene scene) @@ -100,7 +98,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land { if (x >= 0 && y >= 0 && x <= Constants.RegionSize && x <= Constants.RegionSize) { - return landBitmap[x / 4, y / 4]; + return (landBitmap[x / 4, y / 4] == true); } else { @@ -150,7 +148,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land updatePacket.ParcelData.GroupID = landData.groupID; updatePacket.ParcelData.GroupPrims = landData.groupPrims; updatePacket.ParcelData.IsGroupOwned = landData.isGroupOwned; - updatePacket.ParcelData.LandingType = landData.landingType; + updatePacket.ParcelData.LandingType = (byte) landData.landingType; updatePacket.ParcelData.LocalID = landData.localID; if (landData.area > 0) { @@ -214,7 +212,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land landData.selectedPrims; updatePacket.ParcelData.UserLocation = landData.userLocation; updatePacket.ParcelData.UserLookAt = landData.userLookAt; - remote_client.OutPacket(updatePacket, ThrottleOutPacketType.Task); + remote_client.OutPacket((Packet) updatePacket, ThrottleOutPacketType.Task); } public void updateLandProperties(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client) @@ -357,7 +355,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land { ParcelAccessListReplyPacket.ListBlock listBlock = new ParcelAccessListReplyPacket.ListBlock(); - listBlock.Flags = 0; + listBlock.Flags = (uint) 0; listBlock.ID = entry.AgentID; listBlock.Time = 0; @@ -369,7 +367,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land { ParcelAccessListReplyPacket.ListBlock listBlock = new ParcelAccessListReplyPacket.ListBlock(); - listBlock.Flags = 0; + listBlock.Flags = (uint) 0; listBlock.ID = LLUUID.Zero; listBlock.Time = 0; @@ -392,7 +390,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land replyPacket.Data.SequenceID = 0; replyPacket.List = createAccessListArrayByFlag(ParcelManager.AccessList.Access); - remote_client.OutPacket(replyPacket, ThrottleOutPacketType.Task); + remote_client.OutPacket((Packet) replyPacket, ThrottleOutPacketType.Task); } if (flags == (uint) ParcelManager.AccessList.Ban || flags == (uint) ParcelManager.AccessList.Both) @@ -404,7 +402,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land replyPacket.Data.SequenceID = 0; replyPacket.List = createAccessListArrayByFlag(ParcelManager.AccessList.Ban); - remote_client.OutPacket(replyPacket, ThrottleOutPacketType.Task); + remote_client.OutPacket((Packet) replyPacket, ThrottleOutPacketType.Task); } } @@ -484,7 +482,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land { for (y = 0; y < 64; y++) { - if (landBitmap[x, y]) + if (landBitmap[x, y] == true) { if (min_x > x) min_x = x; if (min_y > y) min_y = y; @@ -501,7 +499,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land if (ty > 255) ty = 255; landData.AABBMin = - new LLVector3((min_x * 4), (min_y * 4), + new LLVector3((float) (min_x * 4), (float) (min_y * 4), (float) m_scene.Heightmap[tx, ty]); tx = max_x * 4; @@ -511,7 +509,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land if (ty > 255) ty = 255; landData.AABBMax = - new LLVector3((max_x * 4), (max_y * 4), + new LLVector3((float) (max_x * 4), (float) (max_y * 4), (float) m_scene.Heightmap[tx, ty]); landData.area = tempArea; } @@ -659,7 +657,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land if (i % 8 == 0) { tempConvertArr[byteNum] = tempByte; - tempByte = 0; + tempByte = (byte) 0; i = 0; byteNum++; } @@ -679,7 +677,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land tempByte = landData.landBitmapByteArray[i]; for (bitNum = 0; bitNum < 8; bitNum++) { - bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & 1); + bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte) 1); tempConvertMap[x, y] = bit; x++; if (x > 63) @@ -753,7 +751,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land resultLocalIDs.RemoveAt(0); } pack.Data = data; - remote_client.OutPacket(pack, ThrottleOutPacketType.Task); + remote_client.OutPacket((Packet) pack, ThrottleOutPacketType.Task); } } @@ -924,5 +922,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land #endregion #endregion + + #endregion } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs index 854d2ee..4406e17 100644 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs @@ -37,10 +37,10 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser { public class SerialiserModule : IRegionModule, IRegionSerialiser { - private readonly Commander m_commander = new Commander("Export"); - private readonly List m_regions = new List(); - private readonly List m_serialisers = new List(); + private Commander m_commander = new Commander("Export"); + private List m_regions = new List(); private string m_savedir = "exports" + "/"; + private List m_serialisers = new List(); #region IRegionModule Members @@ -105,8 +105,8 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser TextWriter regionInfoWriter = new StreamWriter(saveDir + "README.TXT"); regionInfoWriter.WriteLine("Region Name: " + scene.RegionInfo.RegionName); - regionInfoWriter.WriteLine("Region ID: " + scene.RegionInfo.RegionID); - regionInfoWriter.WriteLine("Backup Time: UTC " + DateTime.UtcNow); + regionInfoWriter.WriteLine("Region ID: " + scene.RegionInfo.RegionID.ToString()); + regionInfoWriter.WriteLine("Backup Time: UTC " + DateTime.UtcNow.ToString()); regionInfoWriter.WriteLine("Serialise Version: 0.1"); regionInfoWriter.Close(); @@ -141,7 +141,7 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser { if (region.RegionInfo.RegionName == (string) args[0]) { - List results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID + "/"); + List results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/"); } } } @@ -150,7 +150,7 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser { foreach (Scene region in m_regions) { - List results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID + "/"); + List results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/"); } } diff --git a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs index 05fae22..47ce258 100644 --- a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs @@ -127,7 +127,7 @@ namespace OpenSim.Region.Environment.Modules.World.Sun { long m_addticks = (DateTime.Now.Ticks - m_start) * m_dilation; DateTime dt = new DateTime(m_start + m_addticks); - return dt.Hour + (dt.Minute / 60.0); + return (double) dt.Hour + ((double) dt.Minute / 60.0); } private LLVector3 SunPos(double hour) diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs b/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs index 331c49d..a2e0c40 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs @@ -78,7 +78,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects { for (y = 0; y < map.Height; y++) { - if (cliffMask[x, y]) + if (cliffMask[x, y] == true) eroder.PaintEffect(map, x, y, 4, 0.1); } } diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs index 90728da..5d6723f 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs @@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders { for (x = 0; x < retval.Width; x++) { - retval[x, y] = bs.ReadByte() * (bs.ReadByte() / 127.0); + retval[x, y] = (double) bs.ReadByte() * ((double) bs.ReadByte() / 127.0); bs.ReadBytes(11); // Advance the stream to next bytes. } } @@ -76,7 +76,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders { for (j = 0; j < 256; j++) { - lookupHeightTable[i + (j * 256)] = (i * (j / 127.0)); + lookupHeightTable[i + (j * 256)] = ((double) i * ((double) j / 127.0)); } } diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/Terragen.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/Terragen.cs index 04c3f1a..7cb4b00 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/Terragen.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/Terragen.cs @@ -50,14 +50,14 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders BinaryReader bs = new BinaryReader(s); bool eof = false; - if (Encoding.ASCII.GetString(bs.ReadBytes(16)) == "TERRAGENTERRAIN ") + if (ASCIIEncoding.ASCII.GetString(bs.ReadBytes(16)) == "TERRAGENTERRAIN ") { // Terragen file while (eof == false) { int w = 256; int h = 256; - string tmp = Encoding.ASCII.GetString(bs.ReadBytes(4)); + string tmp = ASCIIEncoding.ASCII.GetString(bs.ReadBytes(4)); switch (tmp) { case "SIZE": @@ -84,7 +84,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders { for (y = 0; y < h; y++) { - retval[x, y] = baseHeight + bs.ReadInt16() * (double) heightScale / 65536.0; + retval[x, y] = (double) baseHeight + (double) bs.ReadInt16() * (double) heightScale / 65536.0; } } break; diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs index fa52a00..dee455f 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs @@ -31,6 +31,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { public class FlattenSphere : ITerrainPaintableEffect { + #region ITerrainPaintableEffect Members public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs index 5037533..8ae583e 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs @@ -57,7 +57,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes z *= z; z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); - double noise = TerrainUtil.PerlinNoise2D(x / (double) Constants.RegionSize, y / (double) Constants.RegionSize, 8, 1.0); + double noise = TerrainUtil.PerlinNoise2D((double) x / (double) Constants.RegionSize, (double) y / (double) Constants.RegionSize, 8, 1.0); if (z > 0.0) map[x, y] += noise * z * duration; diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs index acce32e..b47e041 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs @@ -32,7 +32,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { public class RevertSphere : ITerrainPaintableEffect { - private readonly ITerrainChannel m_revertmap; + private ITerrainChannel m_revertmap; public RevertSphere(ITerrainChannel revertmap) { diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainException.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainException.cs index 2411de0..f5c0fe4 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainException.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainException.cs @@ -31,7 +31,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain { public class TerrainException : Exception { - public TerrainException() + public TerrainException() : base() { } diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs index c105620..eff6159 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs @@ -83,7 +83,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain private Dictionary m_plugineffects; private ITerrainChannel m_revert; private Scene m_scene; - private bool m_tainted; + private bool m_tainted = false; #region ICommandableModule Members @@ -223,8 +223,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain } } - #endregion - #region Plugin Loading Methods private void LoadPlugins() @@ -278,6 +276,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain #endregion + #endregion + /// /// Installs into terrain module the standard suite of brushes /// diff --git a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs index d964fe4..4b22700 100644 --- a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs @@ -66,10 +66,10 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator m_trees = new List(); m_scene = scene; - m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; + m_scene.EventManager.OnPluginConsole += new EventManager.OnPluginConsoleDelegate(EventManager_OnPluginConsole); Timer CalculateTrees = new Timer(m_tree_updates); - CalculateTrees.Elapsed += CalculateTrees_Elapsed; + CalculateTrees.Elapsed += new ElapsedEventHandler(CalculateTrees_Elapsed); CalculateTrees.Start(); m_log.Debug("[TREES]: Initialised tree module"); } -- cgit v1.1