From 15d41c2fc279f369f1f95e886ebaada94f558dcc Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sun, 1 Jun 2008 01:34:46 +0000 Subject: * Fix build break by eliminating remaining IScenePermissions references - must remember to nant clean * Hook all server startups into base opensim server startup method --- .../Region/Environment/Modules/World/Permissions/PermissionsModule.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment/Modules') diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index 50257d6..eccaa78 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs @@ -39,7 +39,7 @@ using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.Environment.Modules.World.Permissions { - public class PermissionsModule : IRegionModule, IScenePermissions, ICommandableModule + public class PermissionsModule : IRegionModule, ICommandableModule { protected Scene m_scene; private readonly Commander m_commander = new Commander("Permissions"); @@ -138,8 +138,6 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", true); - m_scene.RegisterModuleInterface(this); - //Register functions with Scene External Checks! m_scene.ExternalChecks.addBypassPermissions(BypassPermissions); //FULLY IMPLEMENTED m_scene.ExternalChecks.addSetBypassPermissions(SetBypassPermissions); //FULLY IMPLEMENTED -- cgit v1.1