From 5d77625e9ac4ce1fc7b8fd67aabf563678ef0d5d Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 25 May 2008 23:27:38 +0000 Subject: Update svn properties. Formatting cleanup. --- .../Modules/World/Archiver/ArchiverModule.cs | 40 +++++++++++----------- .../Modules/World/Archiver/IRegionArchiver.cs | 4 +-- .../Environment/Modules/World/Land/LandObject.cs | 6 ++-- 3 files changed, 25 insertions(+), 25 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World') diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs index 27f16a7..7016d1b 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs @@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver /// This module loads and saves OpenSimulator archives /// public class ArchiverModule : IRegionModule, IRegionArchiver - { + { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); /// @@ -47,51 +47,51 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver /// /// /// - private Scene m_scene; - + private Scene m_scene; + public string Name { get { return "ArchiverModule"; } } - + public bool IsSharedModule { get { return false; } } - + public void Initialise(Scene scene, IConfigSource source) { m_scene = scene; - + m_scene.RegisterModuleInterface(this); } - + public void PostInitialise() - { + { } - + public void Close() { } - + public void ArchiveRegion(string savePath) { m_log.Warn("[ARCHIVER]: Archive region not yet implemented"); - + List entities = m_scene.GetEntities(); - + foreach (EntityBase entity in entities) { - + } - - string serEntities = SerializeObjects(entities); - + + string serEntities = SerializeObjects(entities); + if (serEntities != null && serEntities.Length > 0) { m_log.DebugFormat("[ARCHIVER]: Successfully got serialization for {0} entities", entities.Count); } } - + public void DearchiveRegion(string loadPath) { m_log.Warn("[ARCHIVER]: Dearchive region not yet implemented"); } - + /// /// Get an xml representation of the given scene objects. /// @@ -115,8 +115,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver serialization += serObject; serialization += ""; - + return serialization; - } + } } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs index 485cf02..b949666 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs @@ -28,7 +28,7 @@ using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.Environment.Modules.World.Archiver -{ +{ /// /// Interface to region archive functionality /// @@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver /// /// void ArchiveRegion(string savePath); - + /// /// Dearchive the given region archive into the scene /// diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index 2f4f971..f5b1a1d 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs @@ -731,7 +731,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land if (obj.OwnerID == owners[i]) objlist.Add(obj); } - } + } catch (InvalidOperationException) { m_log.Info("[PARCEL]: Unable to figure out all the objects owned by " + owners[i].ToString() + " arr."); @@ -751,7 +751,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land landData.ownerPrims = 0; landData.otherPrims = 0; landData.selectedPrims = 0; - + lock (primsOverMe) primsOverMe.Clear(); @@ -759,7 +759,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land public void addPrimToCount(SceneObjectGroup obj) { - + LLUUID prim_owner = obj.OwnerID; int prim_count = obj.PrimCount; -- cgit v1.1