From 263633e274082135b21b8183b92280b768d18883 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Fri, 18 Jul 2008 02:40:47 +0000 Subject: Patch #9151 Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans. --- .../Modules/World/Estate/EstateManagementModule.cs | 234 +++++++++++++++------ .../Environment/Modules/World/Land/LandObject.cs | 6 +- .../Environment/Modules/World/NPC/NPCAvatar.cs | 7 +- .../Modules/World/Permissions/PermissionsModule.cs | 12 +- 4 files changed, 180 insertions(+), 79 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World') diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index ac6a075..c5c0370 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs @@ -49,9 +49,26 @@ namespace OpenSim.Region.Environment.Modules.World.Estate private void sendDetailedEstateData(IClientAPI remote_client, LLUUID invoice) { - remote_client.SendDetailedEstateData(invoice,m_scene.RegionInfo.EstateSettings.estateName,m_scene.RegionInfo.EstateSettings.estateID); - remote_client.SendEstateManagersList(invoice,m_scene.RegionInfo.EstateSettings.estateManagers,m_scene.RegionInfo.EstateSettings.estateID); - remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.regionBanlist, m_scene.RegionInfo.EstateSettings.estateID); + //SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant) + + uint sun = 0; + if(!m_scene.RegionInfo.EstateSettings.UseGlobalTime) + sun=(uint)(m_scene.RegionInfo.EstateSettings.SunPosition*1024.0) + 0x1800; + remote_client.SendDetailedEstateData(invoice, + m_scene.RegionInfo.EstateSettings.EstateName, + m_scene.RegionInfo.EstateSettings.EstateID, + m_scene.RegionInfo.EstateSettings.ParentEstateID, + GetEstateFlags(), + sun, + m_scene.RegionInfo.RegionSettings.Covenant); + + remote_client.SendEstateManagersList(invoice, + m_scene.RegionInfo.EstateSettings.EstateManagers, + m_scene.RegionInfo.EstateSettings.EstateID); + + remote_client.SendBannedUserList(invoice, + m_scene.RegionInfo.EstateSettings.EstateBans, + m_scene.RegionInfo.EstateSettings.EstateID); } private void estateSetRegionInfoHandler(bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, @@ -150,8 +167,10 @@ namespace OpenSim.Region.Environment.Modules.World.Estate sendRegionHandshakeToAll(); } - public void setRegionTerrainSettings(float WaterHeight, float TerrainRaiseLimit, float TerrainLowerLimit, - bool UseFixedSun, float SunHour) + public void setRegionTerrainSettings(float WaterHeight, + float TerrainRaiseLimit, float TerrainLowerLimit, + bool UseEstateSun, bool UseFixedSun, float SunHour, + bool UseGlobal, bool EstateFixedSun, float EstateSunHour) { // Water Height m_scene.RegionInfo.RegionSettings.WaterHeight = WaterHeight; @@ -161,10 +180,11 @@ namespace OpenSim.Region.Environment.Modules.World.Estate m_scene.RegionInfo.RegionSettings.TerrainLowerLimit = TerrainLowerLimit; // Time of day / fixed sun + m_scene.RegionInfo.RegionSettings.UseEstateSun = UseEstateSun; m_scene.RegionInfo.RegionSettings.FixedSun = UseFixedSun; m_scene.RegionInfo.RegionSettings.SunPosition = SunHour; - m_scene.EventManager.TriggerEstateToolsTimeUpdate(m_scene.RegionInfo.RegionHandle, UseFixedSun, UseFixedSun, SunHour); + m_scene.EventManager.TriggerEstateToolsTimeUpdate(m_scene.RegionInfo.RegionHandle, UseFixedSun, UseEstateSun, SunHour); //m_log.Debug("[ESTATE]: UFS: " + UseFixedSun.ToString()); //m_log.Debug("[ESTATE]: SunHour: " + SunHour.ToString()); @@ -180,20 +200,23 @@ namespace OpenSim.Region.Environment.Modules.World.Estate private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, LLUUID estateCovenantID) { - m_scene.RegionInfo.CovenantID = estateCovenantID; - m_scene.RegionInfo.SaveEstatecovenantUUID(estateCovenantID); + m_scene.RegionInfo.RegionSettings.Covenant = estateCovenantID; + m_scene.RegionInfo.RegionSettings.Save(); } private void handleEstateAccessDeltaRequest(IClientAPI remote_client, LLUUID invoice, int estateAccessType, LLUUID user) { // EstateAccessDelta handles Estate Managers, Sim Access, Sim Banlist, allowed Groups.. etc. + if (user == m_scene.RegionInfo.MasterAvatarAssignedUUID) + return; // never process owner + switch (estateAccessType) { case 64: if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId) || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) { - RegionBanListItem[] banlistcheck = m_scene.RegionInfo.regionBanlist.ToArray(); + EstateBan[] banlistcheck = m_scene.RegionInfo.EstateSettings.EstateBans; bool alreadyInList = false; @@ -209,15 +232,15 @@ namespace OpenSim.Region.Environment.Modules.World.Estate if (!alreadyInList) { - RegionBanListItem item = new RegionBanListItem(); + EstateBan item = new EstateBan(); item.bannedUUID = user; - item.regionUUID = m_scene.RegionInfo.RegionID; + item.estateID = m_scene.RegionInfo.EstateSettings.EstateID; item.bannedIP = "0.0.0.0"; item.bannedIPHostMask = "0.0.0.0"; - m_scene.RegionInfo.regionBanlist.Add(item); - m_scene.AddToRegionBanlist(item); + m_scene.RegionInfo.EstateSettings.AddBan(item); + m_scene.RegionInfo.EstateSettings.Save(); ScenePresence s = m_scene.GetScenePresence(user); if (s != null) @@ -231,7 +254,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate remote_client.SendAlertMessage("User is already on the region ban list"); } //m_scene.RegionInfo.regionBanlist.Add(Manager(user); - remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.regionBanlist, m_scene.RegionInfo.EstateSettings.estateID); + remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.EstateSettings.EstateBans, m_scene.RegionInfo.EstateSettings.EstateID); } else { @@ -241,10 +264,10 @@ namespace OpenSim.Region.Environment.Modules.World.Estate case 128: if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId) || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) { - RegionBanListItem[] banlistcheck = m_scene.RegionInfo.regionBanlist.ToArray(); + EstateBan[] banlistcheck = m_scene.RegionInfo.EstateSettings.EstateBans; bool alreadyInList = false; - RegionBanListItem listitem = null; + EstateBan listitem = null; for (int i = 0; i < banlistcheck.Length; i++) { @@ -258,15 +281,15 @@ namespace OpenSim.Region.Environment.Modules.World.Estate } if (alreadyInList && listitem != null) { - m_scene.RegionInfo.regionBanlist.Remove(listitem); - m_scene.RemoveFromRegionBanlist(listitem); + m_scene.RegionInfo.EstateSettings.RemoveBan(listitem.bannedUUID); + m_scene.RegionInfo.EstateSettings.Save(); } else { remote_client.SendAlertMessage("User is not on the region ban list"); } //m_scene.RegionInfo.regionBanlist.Add(Manager(user); - remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.regionBanlist, m_scene.RegionInfo.EstateSettings.estateID); + remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.EstateSettings.EstateBans, m_scene.RegionInfo.EstateSettings.EstateID); } else { @@ -280,7 +303,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) { m_scene.RegionInfo.EstateSettings.AddEstateManager(user); - remote_client.SendEstateManagersList(invoice, m_scene.RegionInfo.EstateSettings.estateManagers, m_scene.RegionInfo.EstateSettings.estateID); + m_scene.RegionInfo.EstateSettings.Save(); + remote_client.SendEstateManagersList(invoice, m_scene.RegionInfo.EstateSettings.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateID); } else { @@ -294,7 +318,9 @@ namespace OpenSim.Region.Environment.Modules.World.Estate if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) { m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user); - remote_client.SendEstateManagersList(invoice, m_scene.RegionInfo.EstateSettings.estateManagers, m_scene.RegionInfo.EstateSettings.estateID); + m_scene.RegionInfo.EstateSettings.Save(); + + remote_client.SendEstateManagersList(invoice, m_scene.RegionInfo.EstateSettings.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateID); } else { @@ -358,28 +384,24 @@ namespace OpenSim.Region.Environment.Modules.World.Estate { RegionInfoForEstateMenuArgs args = new RegionInfoForEstateMenuArgs(); - args.billableFactor = m_scene.RegionInfo.EstateSettings.billableFactor; - args.estateID = m_scene.RegionInfo.EstateSettings.estateID; + args.billableFactor = m_scene.RegionInfo.EstateSettings.BillableFactor; + args.estateID = m_scene.RegionInfo.EstateSettings.EstateID; args.maxAgents = (byte)m_scene.RegionInfo.RegionSettings.AgentLimit; args.objectBonusFactor = (float)m_scene.RegionInfo.RegionSettings.ObjectBonus; - args.parentEstateID = m_scene.RegionInfo.EstateSettings.parentEstateID; - args.pricePerMeter = m_scene.RegionInfo.EstateSettings.pricePerMeter; - args.redirectGridX = m_scene.RegionInfo.EstateSettings.redirectGridX; - args.redirectGridY = m_scene.RegionInfo.EstateSettings.redirectGridY; + args.parentEstateID = m_scene.RegionInfo.EstateSettings.ParentEstateID; + args.pricePerMeter = m_scene.RegionInfo.EstateSettings.PricePerMeter; + args.redirectGridX = m_scene.RegionInfo.EstateSettings.RedirectGridX; + args.redirectGridY = m_scene.RegionInfo.EstateSettings.RedirectGridY; args.regionFlags = GetRegionFlags(); byte mature = 13; if(m_scene.RegionInfo.RegionSettings.Maturity == 1) mature = 21; args.simAccess = mature; - if (m_scene.RegionInfo.RegionSettings.FixedSun) - args.sunHour = (float)m_scene.RegionInfo.RegionSettings.SunPosition; - else - args.sunHour = m_scene.EventManager.GetSunLindenHour(); - + args.sunHour = (float)m_scene.RegionInfo.RegionSettings.SunPosition; args.terrainLowerLimit = (float)m_scene.RegionInfo.RegionSettings.TerrainLowerLimit; args.terrainRaiseLimit = (float)m_scene.RegionInfo.RegionSettings.TerrainRaiseLimit; - args.useEstateSun = !m_scene.RegionInfo.RegionSettings.FixedSun; + args.useEstateSun = m_scene.RegionInfo.RegionSettings.UseEstateSun; args.waterHeight = (float)m_scene.RegionInfo.RegionSettings.WaterHeight; args.simName = m_scene.RegionInfo.RegionName; @@ -387,9 +409,9 @@ namespace OpenSim.Region.Environment.Modules.World.Estate remote_client.SendRegionInfoToEstateMenu(args); } - private static void HandleEstateCovenantRequest(IClientAPI remote_client) + private void HandleEstateCovenantRequest(IClientAPI remote_client) { - remote_client.SendEstateCovenantInformation(); + remote_client.SendEstateCovenantInformation(m_scene.RegionInfo.RegionSettings.Covenant); } private void HandleLandStatRequest(int parcelID, uint reportType, uint requestFlags, string filter, IClientAPI remoteClient) { @@ -508,7 +530,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate { RegionHandshakeArgs args = new RegionHandshakeArgs(); bool estatemanager = false; - LLUUID[] EstateManagers = m_scene.RegionInfo.EstateSettings.estateManagers; + LLUUID[] EstateManagers = m_scene.RegionInfo.EstateSettings.EstateManagers; for (int i = 0; i < EstateManagers.Length; i++) { if (EstateManagers[i] == remoteClient.AgentId) @@ -517,7 +539,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate args.isEstateManager = estatemanager; - args.billableFactor = m_scene.RegionInfo.EstateSettings.billableFactor; + args.billableFactor = m_scene.RegionInfo.EstateSettings.BillableFactor; args.terrainStartHeight0 = (float)m_scene.RegionInfo.RegionSettings.Elevation1SW; args.terrainHeightRange0 = (float)m_scene.RegionInfo.RegionSettings.Elevation2SW; args.terrainStartHeight1 = (float)m_scene.RegionInfo.RegionSettings.Elevation1NW; @@ -554,6 +576,73 @@ namespace OpenSim.Region.Environment.Modules.World.Estate ); } + public void handleEstateChangeInfo(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, UInt32 parms1, UInt32 parms2) + { + if(parms2 == 0) + { + m_scene.RegionInfo.EstateSettings.UseGlobalTime = true; + m_scene.RegionInfo.EstateSettings.SunPosition = 0.0; + } + else + { + m_scene.RegionInfo.EstateSettings.UseGlobalTime = false; + m_scene.RegionInfo.EstateSettings.SunPosition = (double)(parms2 - 0x1800)/1024.0; + } + + if((parms1 & 0x00000010) != 0) + m_scene.RegionInfo.EstateSettings.FixedSun = true; + else + m_scene.RegionInfo.EstateSettings.FixedSun = false; + + if((parms1 & 0x00008000) != 0) + m_scene.RegionInfo.EstateSettings.PublicAccess = true; + else + m_scene.RegionInfo.EstateSettings.PublicAccess = false; + + if((parms1 & 0x10000000) != 0) + m_scene.RegionInfo.EstateSettings.AllowVoice = true; + else + m_scene.RegionInfo.EstateSettings.AllowVoice = false; + + if((parms1 & 0x00100000) != 0) + m_scene.RegionInfo.EstateSettings.AllowDirectTeleport = true; + else + m_scene.RegionInfo.EstateSettings.AllowDirectTeleport = false; + + if((parms1 & 0x00800000) != 0) + m_scene.RegionInfo.EstateSettings.DenyAnonymous = true; + else + m_scene.RegionInfo.EstateSettings.DenyAnonymous = false; + + if((parms1 & 0x01000000) != 0) + m_scene.RegionInfo.EstateSettings.DenyIdentified = true; + else + m_scene.RegionInfo.EstateSettings.DenyIdentified = false; + + if((parms1 & 0x02000000) != 0) + m_scene.RegionInfo.EstateSettings.DenyTransacted = true; + else + m_scene.RegionInfo.EstateSettings.DenyTransacted = false; + + m_scene.RegionInfo.EstateSettings.Save(); + + float sun = (float)m_scene.RegionInfo.RegionSettings.SunPosition; + if(m_scene.RegionInfo.RegionSettings.UseEstateSun) + { + sun = (float)m_scene.RegionInfo.EstateSettings.SunPosition; + if(m_scene.RegionInfo.EstateSettings.UseGlobalTime) + sun = m_scene.EventManager.GetSunLindenHour(); + } + + m_scene.EventManager.TriggerEstateToolsTimeUpdate( + m_scene.RegionInfo.RegionHandle, + m_scene.RegionInfo.EstateSettings.FixedSun || + m_scene.RegionInfo.RegionSettings.FixedSun, + m_scene.RegionInfo.RegionSettings.UseEstateSun, sun); + + sendDetailedEstateData(remoteClient, invoice); + } + #endregion #region IRegionModule Members @@ -594,8 +683,12 @@ namespace OpenSim.Region.Environment.Modules.World.Estate setRegionTerrainSettings(height, (float)m_scene.RegionInfo.RegionSettings.TerrainRaiseLimit, (float)m_scene.RegionInfo.RegionSettings.TerrainLowerLimit, + m_scene.RegionInfo.RegionSettings.UseEstateSun, m_scene.RegionInfo.RegionSettings.FixedSun, - (float)m_scene.RegionInfo.RegionSettings.SunPosition); + (float)m_scene.RegionInfo.RegionSettings.SunPosition, + m_scene.RegionInfo.EstateSettings.UseGlobalTime, + m_scene.RegionInfo.EstateSettings.FixedSun, + (float)m_scene.RegionInfo.EstateSettings.SunPosition); sendRegionInfoPacketToAll(); } @@ -613,6 +706,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate client.OnSetRegionTerrainSettings += setRegionTerrainSettings; client.OnEstateRestartSimRequest += handleEstateRestartSimRequest; client.OnEstateChangeCovenantRequest += handleChangeEstateCovenantRequest; + client.OnEstateChangeInfo += handleEstateChangeInfo; client.OnUpdateEstateAccessDeltaRequest += handleEstateAccessDeltaRequest; client.OnSimulatorBlueBoxMessageRequest += SendSimulatorBlueBoxMessage; client.OnEstateBlueBoxMessageRequest += SendEstateBlueBoxMessage; @@ -652,41 +746,53 @@ namespace OpenSim.Region.Environment.Modules.World.Estate if(m_scene.RegionInfo.RegionSettings.BlockShowInSearch) flags |= (Simulator.RegionFlags)(1 << 29); - // Partially implemented - // if(m_scene.RegionInfo.RegionSettings.FixedSun) flags |= Simulator.RegionFlags.SunFixed; + if(m_scene.RegionInfo.RegionSettings.Sandbox) + flags |= Simulator.RegionFlags.Sandbox; + + // Handled in LandObject.cs: AllowLandmark + // Handled in LandObject.cs: AllowSetHome - // Not implemented - // - // TODO: ExternallyVisible - flags |= Simulator.RegionFlags.ExternallyVisible; - // TODO: PublicAllowed - flags |= Simulator.RegionFlags.PublicAllowed; - // TODO: AllowDirectTeleport - flags |= Simulator.RegionFlags.AllowDirectTeleport; - // TODO: AllowVoice - flags |= Simulator.RegionFlags.AllowVoice; - - // TDOD: AllowLandmark - // TDOD: AllowSetHome - // TODO: ResetHomeOnTeleport - // TODO: TaxFree ? (Linden-ism) - // TODO: Sandbox ? // TODO: SkipUpdateInterestList - // TODO: ExternallyVisible - // TODO: DenyAnonymous - // TODO: DenyIdentified - // TODO: DenyTransacted - // TODO: AbuseEmailToEstateOwner - // TODO: BlockDwell - // TODO: EstateSkipScripts // Omitted // // Omitted: NullLayer (what is that?) // Omitted: SkipAgentAction (what does it do?) - // Omitted: MainlandVisible (Do we need it) + + return (uint)flags; + } + + public uint GetEstateFlags() + { + Simulator.RegionFlags flags = Simulator.RegionFlags.None; + + if(m_scene.RegionInfo.EstateSettings.FixedSun) + flags |= Simulator.RegionFlags.SunFixed; + if(m_scene.RegionInfo.EstateSettings.PublicAccess) + flags |= (Simulator.RegionFlags.PublicAllowed | + Simulator.RegionFlags.ExternallyVisible); + if(m_scene.RegionInfo.EstateSettings.AllowVoice) + flags |= Simulator.RegionFlags.AllowVoice; + if(m_scene.RegionInfo.EstateSettings.AllowDirectTeleport) + flags |= Simulator.RegionFlags.AllowDirectTeleport; + if(m_scene.RegionInfo.EstateSettings.DenyAnonymous) + flags |= Simulator.RegionFlags.DenyAnonymous; + if(m_scene.RegionInfo.EstateSettings.DenyIdentified) + flags |= Simulator.RegionFlags.DenyIdentified; + if(m_scene.RegionInfo.EstateSettings.DenyTransacted) + flags |= Simulator.RegionFlags.DenyTransacted; + if(m_scene.RegionInfo.EstateSettings.AbuseEmailToEstateOwner) + flags |= Simulator.RegionFlags.AbuseEmailToEstateOwner; + if(m_scene.RegionInfo.EstateSettings.BlockDwell) + flags |= Simulator.RegionFlags.BlockDwell; + if(m_scene.RegionInfo.EstateSettings.EstateSkipScripts) + flags |= Simulator.RegionFlags.EstateSkipScripts; + if(m_scene.RegionInfo.EstateSettings.ResetHomeOnTeleport) + flags |= Simulator.RegionFlags.ResetHomeOnTeleport; + if(m_scene.RegionInfo.EstateSettings.TaxFree) + flags |= Simulator.RegionFlags.TaxFree; return (uint)flags; } diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index e52896a..5aed2a7 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs @@ -162,9 +162,13 @@ namespace OpenSim.Region.Environment.Modules.World.Land public void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) { IEstateModule estateModule = m_scene.RequestModuleInterface(); - uint regionFlags = 67108864; + uint regionFlags = 336723974 & ~((uint)(Simulator.RegionFlags.AllowLandmark | Simulator.RegionFlags.AllowSetHome)); if(estateModule != null) regionFlags = estateModule.GetRegionFlags(); + if((landData.landFlags & (uint)Parcel.ParcelFlags.AllowLandmark) != 0) + regionFlags |= (uint)Simulator.RegionFlags.AllowLandmark; + if(landData.ownerID == remote_client.AgentId) + regionFlags |= (uint)Simulator.RegionFlags.AllowSetHome; remote_client.SendLandProperties(remote_client, sequence_id, snap_selection, request_result, landData, (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index 10971db..040b9b7 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs @@ -291,6 +291,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC public event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest; public event EstateDebugRegionRequest OnEstateDebugRegionRequest; public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest; + public event EstateChangeInfo OnEstateChangeInfo; public event ScriptReset OnScriptReset; public event GetScriptRunning OnGetScriptRunning; public event SetScriptRunning OnSetScriptRunning; @@ -752,17 +753,17 @@ namespace OpenSim.Region.Environment.Modules.World.NPC { } - public void SendBannedUserList(LLUUID invoice, List banlist, uint estateID) + public void SendBannedUserList(LLUUID invoice, EstateBan[] banlist, uint estateID) { } public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) { } - public void SendEstateCovenantInformation() + public void SendEstateCovenantInformation(LLUUID covenant) { } - public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID) + public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant) { } diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index 41bb610..b0d9a26 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs @@ -246,17 +246,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions protected bool IsEstateManager(LLUUID user) { - if (user != LLUUID.Zero) - { - LLUUID[] estatemanagers = m_scene.RegionInfo.EstateSettings.estateManagers; - foreach (LLUUID estatemanager in estatemanagers) - { - if (estatemanager == user) - return true; - } - } - - return false; + return m_scene.RegionInfo.EstateSettings.IsEstateManager(user); } #endregion -- cgit v1.1