From 0ea48cf7860a83e30e4401b4bb1ff4b4eb3ae3a7 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Tue, 6 May 2008 22:41:38 +0000 Subject: De-tabify source. --- .../Environment/Modules/World/Permissions/PermissionsModule.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World') diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index b613bd0..75e9e57 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs @@ -237,14 +237,14 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions // Outside of this method, they should never be added to objectflags! // -teravus - SceneObjectPart task=m_scene.GetSceneObjectPart(objID); + SceneObjectPart task=m_scene.GetSceneObjectPart(objID); // this shouldn't ever happen.. return no permissions/objectflags. if (task == null) return (uint)0; - uint objflags = task.GetEffectiveObjectFlags(); - LLUUID objectOwner = task.OwnerID; + uint objflags = task.GetEffectiveObjectFlags(); + LLUUID objectOwner = task.OwnerID; // Remove any of the objectFlags that are temporary. These will get added back if appropriate -- cgit v1.1