From 0e31eb831409c7f2f9f1ba88dec13dfef4dd3ac1 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 4 May 2008 21:59:29 +0000 Subject: Update svn properties. --- .../Modules/World/WorldMap/MapImageModule.cs | 332 ++++++++++----------- 1 file changed, 166 insertions(+), 166 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/WorldMap') diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/MapImageModule.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/MapImageModule.cs index 8ebe33e..68c8046 100644 --- a/OpenSim/Region/Environment/Modules/World/WorldMap/MapImageModule.cs +++ b/OpenSim/Region/Environment/Modules/World/WorldMap/MapImageModule.cs @@ -1,167 +1,167 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Drawing; -using Nini.Config; -using OpenJPEGNet; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules.World.WorldMap -{ - internal class MapImageModule : IMapImageGenerator, IRegionModule - { - private Scene m_scene; - - #region IMapImageGenerator Members - - public byte[] WriteJpeg2000Image(string gradientmap) - { - byte[] imageData = null; - - Bitmap bmp = TerrainToBitmap(gradientmap); - - try - { - imageData = OpenJPEG.EncodeFromImage(bmp, true); - } - catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke - { - Console.WriteLine("Failed generating terrain map: " + e); - } - - return imageData; - } - - #endregion - - #region IRegionModule Members - - public void Initialise(Scene scene, IConfigSource source) - { - m_scene = scene; - m_scene.RegisterModuleInterface(this); - } - - public void PostInitialise() - { - } - - public void Close() - { - } - - public string Name - { - get { return "MapImageModule"; } - } - - public bool IsSharedModule - { - get { return false; } - } - - #endregion - - private void ShadeBuildings(Bitmap map) - { - lock (map) - { - lock (m_scene.Entities) - { - foreach (EntityBase entity in m_scene.Entities.Values) - { - if (entity is SceneObjectGroup) - { - SceneObjectGroup sog = (SceneObjectGroup) entity; - - foreach (SceneObjectPart primitive in sog.Children.Values) - { - int x = (int) (primitive.AbsolutePosition.X - (primitive.Scale.X / 2)); - int y = (int) (primitive.AbsolutePosition.Y - (primitive.Scale.Y / 2)); - int w = (int) primitive.Scale.X; - int h = (int) primitive.Scale.Y; - - int dx; - for (dx = x; dx < x + w; dx++) - { - int dy; - for (dy = y; dy < y + h; dy++) - { - if (x < 0 || y < 0) - continue; - if (x >= map.Width || y >= map.Height) - continue; - - map.SetPixel(dx, dy, Color.DarkGray); - } - } - } - } - } - } - } - } - - private Bitmap TerrainToBitmap(string gradientmap) - { - Bitmap gradientmapLd = new Bitmap(gradientmap); - - int pallete = gradientmapLd.Height; - - Bitmap bmp = new Bitmap(m_scene.Heightmap.Width, m_scene.Heightmap.Height); - Color[] colours = new Color[pallete]; - - for (int i = 0; i < pallete; i++) - { - colours[i] = gradientmapLd.GetPixel(0, i); - } - - lock (m_scene.Heightmap) - { - ITerrainChannel copy = m_scene.Heightmap; - for (int y = 0; y < copy.Height; y++) - { - for (int x = 0; x < copy.Width; x++) - { - // 512 is the largest possible height before colours clamp - int colorindex = (int) (Math.Max(Math.Min(1.0, copy[x, y] / 512.0), 0.0) * (pallete - 1)); - - // Handle error conditions - if (colorindex > pallete - 1 || colorindex < 0) - bmp.SetPixel(x, copy.Height - y - 1, Color.Red); - else - bmp.SetPixel(x, copy.Height - y - 1, colours[colorindex]); - } - } - ShadeBuildings(bmp); - return bmp; - } - } - } +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Drawing; +using Nini.Config; +using OpenJPEGNet; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules.World.WorldMap +{ + internal class MapImageModule : IMapImageGenerator, IRegionModule + { + private Scene m_scene; + + #region IMapImageGenerator Members + + public byte[] WriteJpeg2000Image(string gradientmap) + { + byte[] imageData = null; + + Bitmap bmp = TerrainToBitmap(gradientmap); + + try + { + imageData = OpenJPEG.EncodeFromImage(bmp, true); + } + catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke + { + Console.WriteLine("Failed generating terrain map: " + e); + } + + return imageData; + } + + #endregion + + #region IRegionModule Members + + public void Initialise(Scene scene, IConfigSource source) + { + m_scene = scene; + m_scene.RegisterModuleInterface(this); + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "MapImageModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + #endregion + + private void ShadeBuildings(Bitmap map) + { + lock (map) + { + lock (m_scene.Entities) + { + foreach (EntityBase entity in m_scene.Entities.Values) + { + if (entity is SceneObjectGroup) + { + SceneObjectGroup sog = (SceneObjectGroup) entity; + + foreach (SceneObjectPart primitive in sog.Children.Values) + { + int x = (int) (primitive.AbsolutePosition.X - (primitive.Scale.X / 2)); + int y = (int) (primitive.AbsolutePosition.Y - (primitive.Scale.Y / 2)); + int w = (int) primitive.Scale.X; + int h = (int) primitive.Scale.Y; + + int dx; + for (dx = x; dx < x + w; dx++) + { + int dy; + for (dy = y; dy < y + h; dy++) + { + if (x < 0 || y < 0) + continue; + if (x >= map.Width || y >= map.Height) + continue; + + map.SetPixel(dx, dy, Color.DarkGray); + } + } + } + } + } + } + } + } + + private Bitmap TerrainToBitmap(string gradientmap) + { + Bitmap gradientmapLd = new Bitmap(gradientmap); + + int pallete = gradientmapLd.Height; + + Bitmap bmp = new Bitmap(m_scene.Heightmap.Width, m_scene.Heightmap.Height); + Color[] colours = new Color[pallete]; + + for (int i = 0; i < pallete; i++) + { + colours[i] = gradientmapLd.GetPixel(0, i); + } + + lock (m_scene.Heightmap) + { + ITerrainChannel copy = m_scene.Heightmap; + for (int y = 0; y < copy.Height; y++) + { + for (int x = 0; x < copy.Width; x++) + { + // 512 is the largest possible height before colours clamp + int colorindex = (int) (Math.Max(Math.Min(1.0, copy[x, y] / 512.0), 0.0) * (pallete - 1)); + + // Handle error conditions + if (colorindex > pallete - 1 || colorindex < 0) + bmp.SetPixel(x, copy.Height - y - 1, Color.Red); + else + bmp.SetPixel(x, copy.Height - y - 1, colours[colorindex]); + } + } + ShadeBuildings(bmp); + return bmp; + } + } + } } \ No newline at end of file -- cgit v1.1