From d51ce47b2d7635b17f3dd429158e8f59b78b83aa Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Thu, 1 May 2008 14:31:30 +0000 Subject: Update svn properties. Minor formatting cleanup. --- .../World/TreePopulator/TreePopulatorModule.cs | 500 ++++++++++----------- 1 file changed, 250 insertions(+), 250 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/TreePopulator') diff --git a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs index f144444..32e45b7 100644 --- a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs @@ -1,251 +1,251 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Reflection; -using System.Timers; -using Axiom.Math; -using libsecondlife; -using log4net; -using Nini.Config; -using OpenSim.Framework; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules -{ - /// - /// Version 2.0 - Very hacky compared to the original. Will fix original and release as 0.3 later. - /// - public class TreePopulatorModule : IRegionModule - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private Scene m_scene; - - public double m_tree_density = 50.0; // Aim for this many per region - public double m_tree_updates = 1000.0; // MS between updates - private List m_trees; - - #region IRegionModule Members - - public void Initialise(Scene scene, IConfigSource config) - { - try - { - m_tree_density = config.Configs["Trees"].GetDouble("tree_density", m_tree_density); - } - catch (Exception) - { - } - - m_trees = new List(); - m_scene = scene; - - m_scene.EventManager.OnPluginConsole += new EventManager.OnPluginConsoleDelegate(EventManager_OnPluginConsole); - - Timer CalculateTrees = new Timer(m_tree_updates); - CalculateTrees.Elapsed += new ElapsedEventHandler(CalculateTrees_Elapsed); - CalculateTrees.Start(); - m_log.Debug("[TREES]: Initialised tree module"); - } - - public void PostInitialise() - { - } - - public void Close() - { - } - - public string Name - { - get { return "TreePopulatorModule"; } - } - - public bool IsSharedModule - { - get { return false; } - } - - #endregion - - private void EventManager_OnPluginConsole(string[] args) - { - if (args[0] == "tree") - { - m_log.Debug("[TREES]: New tree planting"); - CreateTree(new LLVector3(128.0f, 128.0f, 0.0f)); - } - } - - private void growTrees() - { - foreach (LLUUID tree in m_trees) - { - if (m_scene.Entities.ContainsKey(tree)) - { - SceneObjectPart s_tree = ((SceneObjectGroup) m_scene.Entities[tree]).RootPart; - - // 100 seconds to grow 1m - s_tree.Scale += new LLVector3(0.1f, 0.1f, 0.1f); - s_tree.SendFullUpdateToAllClients(); - //s_tree.ScheduleTerseUpdate(); - } - else - { - m_trees.Remove(tree); - } - } - } - - private void seedTrees() - { - foreach (LLUUID tree in m_trees) - { - if (m_scene.Entities.ContainsKey(tree)) - { - SceneObjectPart s_tree = ((SceneObjectGroup) m_scene.Entities[tree]).RootPart; - - if (s_tree.Scale.X > 0.5) - { - if (Util.RandomClass.NextDouble() > 0.75) - { - SpawnChild(s_tree); - } - } - } - else - { - m_trees.Remove(tree); - } - } - } - - private void killTrees() - { - foreach (LLUUID tree in m_trees) - { - double killLikelyhood = 0.0; - - if (m_scene.Entities.ContainsKey(tree)) - { - SceneObjectPart selectedTree = ((SceneObjectGroup) m_scene.Entities[tree]).RootPart; - double selectedTreeScale = Math.Sqrt(Math.Pow(selectedTree.Scale.X, 2) + - Math.Pow(selectedTree.Scale.Y, 2) + - Math.Pow(selectedTree.Scale.Z, 2)); - - foreach (LLUUID picktree in m_trees) - { - if (picktree != tree) - { - SceneObjectPart pickedTree = ((SceneObjectGroup) m_scene.Entities[picktree]).RootPart; - - double pickedTreeScale = Math.Sqrt(Math.Pow(pickedTree.Scale.X, 2) + - Math.Pow(pickedTree.Scale.Y, 2) + - Math.Pow(pickedTree.Scale.Z, 2)); - - double pickedTreeDistance = Math.Sqrt(Math.Pow(Math.Abs(pickedTree.AbsolutePosition.X - selectedTree.AbsolutePosition.X), 2) + - Math.Pow(Math.Abs(pickedTree.AbsolutePosition.Y - selectedTree.AbsolutePosition.Y), 2) + - Math.Pow(Math.Abs(pickedTree.AbsolutePosition.Z - selectedTree.AbsolutePosition.Z), 2)); - - killLikelyhood += (selectedTreeScale / (pickedTreeScale * pickedTreeDistance)) * 0.1; - } - } - - if (Util.RandomClass.NextDouble() < killLikelyhood) - { - m_scene.RemoveEntity(selectedTree.ParentGroup); - m_trees.Remove(selectedTree.ParentGroup.UUID); - - m_scene.ForEachClient(delegate(IClientAPI controller) - { - controller.SendKillObject(m_scene.RegionInfo.RegionHandle, - selectedTree.LocalId); - }); - - break; - } - else - { - selectedTree.SetText(killLikelyhood.ToString(), new Vector3(1.0f, 1.0f, 1.0f), 1.0); - } - } - else - { - m_trees.Remove(tree); - } - } - } - - private void SpawnChild(SceneObjectPart s_tree) - { - LLVector3 position = new LLVector3(); - - position.X = s_tree.AbsolutePosition.X + (1 * (-1 * Util.RandomClass.Next(1))); - if (position.X > 255) - position.X = 255; - if (position.X < 0) - position.X = 0; - position.Y = s_tree.AbsolutePosition.Y + (1 * (-1 * Util.RandomClass.Next(1))); - if (position.Y > 255) - position.Y = 255; - if (position.Y < 0) - position.Y = 0; - - double randX = ((Util.RandomClass.NextDouble() * 2.0) - 1.0) * (s_tree.Scale.X * 3); - double randY = ((Util.RandomClass.NextDouble() * 2.0) - 1.0) * (s_tree.Scale.X * 3); - - position.X += (float) randX; - position.Y += (float) randY; - - CreateTree(position); - } - - private void CreateTree(LLVector3 position) - { - position.Z = (float) m_scene.Heightmap[(int) position.X, (int) position.Y]; - - SceneObjectGroup tree = - m_scene.AddTree(new LLVector3(0.1f, 0.1f, 0.1f), - LLQuaternion.Identity, - position, - Tree.Cypress1, - false); - - m_trees.Add(tree.UUID); - tree.SendGroupFullUpdate(); - } - - private void CalculateTrees_Elapsed(object sender, ElapsedEventArgs e) - { - growTrees(); - seedTrees(); - killTrees(); - } - } +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Timers; +using Axiom.Math; +using libsecondlife; +using log4net; +using Nini.Config; +using OpenSim.Framework; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules +{ + /// + /// Version 2.0 - Very hacky compared to the original. Will fix original and release as 0.3 later. + /// + public class TreePopulatorModule : IRegionModule + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private Scene m_scene; + + public double m_tree_density = 50.0; // Aim for this many per region + public double m_tree_updates = 1000.0; // MS between updates + private List m_trees; + + #region IRegionModule Members + + public void Initialise(Scene scene, IConfigSource config) + { + try + { + m_tree_density = config.Configs["Trees"].GetDouble("tree_density", m_tree_density); + } + catch (Exception) + { + } + + m_trees = new List(); + m_scene = scene; + + m_scene.EventManager.OnPluginConsole += new EventManager.OnPluginConsoleDelegate(EventManager_OnPluginConsole); + + Timer CalculateTrees = new Timer(m_tree_updates); + CalculateTrees.Elapsed += new ElapsedEventHandler(CalculateTrees_Elapsed); + CalculateTrees.Start(); + m_log.Debug("[TREES]: Initialised tree module"); + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "TreePopulatorModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + #endregion + + private void EventManager_OnPluginConsole(string[] args) + { + if (args[0] == "tree") + { + m_log.Debug("[TREES]: New tree planting"); + CreateTree(new LLVector3(128.0f, 128.0f, 0.0f)); + } + } + + private void growTrees() + { + foreach (LLUUID tree in m_trees) + { + if (m_scene.Entities.ContainsKey(tree)) + { + SceneObjectPart s_tree = ((SceneObjectGroup) m_scene.Entities[tree]).RootPart; + + // 100 seconds to grow 1m + s_tree.Scale += new LLVector3(0.1f, 0.1f, 0.1f); + s_tree.SendFullUpdateToAllClients(); + //s_tree.ScheduleTerseUpdate(); + } + else + { + m_trees.Remove(tree); + } + } + } + + private void seedTrees() + { + foreach (LLUUID tree in m_trees) + { + if (m_scene.Entities.ContainsKey(tree)) + { + SceneObjectPart s_tree = ((SceneObjectGroup) m_scene.Entities[tree]).RootPart; + + if (s_tree.Scale.X > 0.5) + { + if (Util.RandomClass.NextDouble() > 0.75) + { + SpawnChild(s_tree); + } + } + } + else + { + m_trees.Remove(tree); + } + } + } + + private void killTrees() + { + foreach (LLUUID tree in m_trees) + { + double killLikelyhood = 0.0; + + if (m_scene.Entities.ContainsKey(tree)) + { + SceneObjectPart selectedTree = ((SceneObjectGroup) m_scene.Entities[tree]).RootPart; + double selectedTreeScale = Math.Sqrt(Math.Pow(selectedTree.Scale.X, 2) + + Math.Pow(selectedTree.Scale.Y, 2) + + Math.Pow(selectedTree.Scale.Z, 2)); + + foreach (LLUUID picktree in m_trees) + { + if (picktree != tree) + { + SceneObjectPart pickedTree = ((SceneObjectGroup) m_scene.Entities[picktree]).RootPart; + + double pickedTreeScale = Math.Sqrt(Math.Pow(pickedTree.Scale.X, 2) + + Math.Pow(pickedTree.Scale.Y, 2) + + Math.Pow(pickedTree.Scale.Z, 2)); + + double pickedTreeDistance = Math.Sqrt(Math.Pow(Math.Abs(pickedTree.AbsolutePosition.X - selectedTree.AbsolutePosition.X), 2) + + Math.Pow(Math.Abs(pickedTree.AbsolutePosition.Y - selectedTree.AbsolutePosition.Y), 2) + + Math.Pow(Math.Abs(pickedTree.AbsolutePosition.Z - selectedTree.AbsolutePosition.Z), 2)); + + killLikelyhood += (selectedTreeScale / (pickedTreeScale * pickedTreeDistance)) * 0.1; + } + } + + if (Util.RandomClass.NextDouble() < killLikelyhood) + { + m_scene.RemoveEntity(selectedTree.ParentGroup); + m_trees.Remove(selectedTree.ParentGroup.UUID); + + m_scene.ForEachClient(delegate(IClientAPI controller) + { + controller.SendKillObject(m_scene.RegionInfo.RegionHandle, + selectedTree.LocalId); + }); + + break; + } + else + { + selectedTree.SetText(killLikelyhood.ToString(), new Vector3(1.0f, 1.0f, 1.0f), 1.0); + } + } + else + { + m_trees.Remove(tree); + } + } + } + + private void SpawnChild(SceneObjectPart s_tree) + { + LLVector3 position = new LLVector3(); + + position.X = s_tree.AbsolutePosition.X + (1 * (-1 * Util.RandomClass.Next(1))); + if (position.X > 255) + position.X = 255; + if (position.X < 0) + position.X = 0; + position.Y = s_tree.AbsolutePosition.Y + (1 * (-1 * Util.RandomClass.Next(1))); + if (position.Y > 255) + position.Y = 255; + if (position.Y < 0) + position.Y = 0; + + double randX = ((Util.RandomClass.NextDouble() * 2.0) - 1.0) * (s_tree.Scale.X * 3); + double randY = ((Util.RandomClass.NextDouble() * 2.0) - 1.0) * (s_tree.Scale.X * 3); + + position.X += (float) randX; + position.Y += (float) randY; + + CreateTree(position); + } + + private void CreateTree(LLVector3 position) + { + position.Z = (float) m_scene.Heightmap[(int) position.X, (int) position.Y]; + + SceneObjectGroup tree = + m_scene.AddTree(new LLVector3(0.1f, 0.1f, 0.1f), + LLQuaternion.Identity, + position, + Tree.Cypress1, + false); + + m_trees.Add(tree.UUID); + tree.SendGroupFullUpdate(); + } + + private void CalculateTrees_Elapsed(object sender, ElapsedEventArgs e) + { + growTrees(); + seedTrees(); + killTrees(); + } + } } \ No newline at end of file -- cgit v1.1