From 2b8915d679c9d17989572dde9f6040338c508a12 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Mon, 17 Nov 2008 23:43:46 +0000 Subject: Make newly created prims be the correct group --- .../Environment/Modules/World/TreePopulator/TreePopulatorModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Modules/World/TreePopulator') diff --git a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs index b6879b0..990d36e 100644 --- a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs @@ -234,7 +234,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator position.Z = (float) m_scene.Heightmap[(int) position.X, (int) position.Y]; SceneObjectGroup tree = - m_scene.AddTree(uuid, new Vector3(0.1f, 0.1f, 0.1f), + m_scene.AddTree(uuid, UUID.Zero, new Vector3(0.1f, 0.1f, 0.1f), Quaternion.Identity, position, Tree.Cypress1, -- cgit v1.1