From 9655cf280779021e6241a08f8610cad9b982763f Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Mon, 5 May 2008 20:14:53 +0000 Subject: * Refactor: Break out permissions code into a separate region PermissionsModule --- OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Modules/World/Terrain') diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs index 240ba65..91a28e4 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs @@ -449,7 +449,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain float south, float east, IClientAPI remoteClient) { // Not a good permissions check, if in area mode, need to check the entire area. - if (m_scene.PermissionsMngr.CanTerraform(remoteClient.AgentId, new LLVector3(north, west, 0))) + if (m_scene.Permissions.CanTerraform(remoteClient.AgentId, new LLVector3(north, west, 0))) { if (north == south && east == west) { -- cgit v1.1