From 65c5efe43b68700bad94076d4cd421160203c5de Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Fri, 16 May 2008 01:22:11 +0000 Subject: Formatting cleanup. --- .../Region/Environment/Modules/World/Terrain/FileLoaders/BMP.cs | 4 ++-- .../Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs | 6 +++--- .../Modules/World/Terrain/PaintBrushes/FlattenSphere.cs | 8 ++++---- .../Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs | 6 +++--- .../Modules/World/Terrain/PaintBrushes/SmoothSphere.cs | 8 ++++---- .../Modules/World/Terrain/PaintBrushes/WeatherSphere.cs | 2 +- 6 files changed, 17 insertions(+), 17 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/Terrain') diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/BMP.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/BMP.cs index eb981d9..98d69a5 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/BMP.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/BMP.cs @@ -31,9 +31,9 @@ using OpenSim.Region.Environment.Interfaces; namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders { /// - /// A generic windows bitmap loader. + /// A generic windows bitmap loader. /// Should be capable of handling 24-bit RGB images. - /// + /// /// Uses the System.Drawing filesystem loader. /// internal class BMP : GenericSystemDrawing diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs index 484bb89..bb819e1 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs @@ -33,7 +33,7 @@ using OpenSim.Region.Environment.Interfaces; namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders { /// - /// A virtual class designed to have methods overloaded, + /// A virtual class designed to have methods overloaded, /// this class provides an interface for a generic image /// saving and loading mechanism, but does not specify the /// format. It should not be insubstantiated directly. @@ -99,7 +99,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders } /// - /// Protected method, generates a grayscale bitmap + /// Protected method, generates a grayscale bitmap /// image from a specified terrain channel. /// /// The terrain channel to export to bitmap @@ -134,7 +134,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders } /// - /// Protected method, generates a coloured bitmap + /// Protected method, generates a coloured bitmap /// image from a specified terrain channel. /// /// The terrain channel to export to bitmap diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs index 0c4e3de..7bf88f0 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs @@ -43,14 +43,14 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes double sum = 0.0; double step2 = 0.0; - // compute delta map + // compute delta map for (x = 0; x < map.Width; x++) { for (y = 0; y < map.Height; y++) { double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); - if (z > 0) // add in non-zero amount + if (z > 0) // add in non-zero amount { sum += map[x, y] * z; step2 += z; @@ -60,14 +60,14 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes double avg = sum / step2; - // blend in map + // blend in map for (x = 0; x < map.Width; x++) { for (y = 0; y < map.Height; y++) { double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * duration; - if (z > 0) // add in non-zero amount + if (z > 0) // add in non-zero amount { if (z > 1.0) z = 1.0; diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs index f2a1800..6df8408 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs @@ -32,8 +32,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { /// /// Speed-Optimised Hybrid Erosion Brush - /// - /// As per Jacob Olsen's Paper + /// + /// As per Jacob Olsen's Paper /// http://www.oddlabs.com/download/terrain_generation.pdf /// public class OlsenSphere : ITerrainPaintableEffect @@ -164,7 +164,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); - if (z > 0) // add in non-zero amount + if (z > 0) // add in non-zero amount { const int NEIGHBOUR_ME = 4; const int NEIGHBOUR_MAX = 9; diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs index 49946fd..fc0a579 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs @@ -43,14 +43,14 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes double area = strength; double step = strength / 4.0; - // compute delta map + // compute delta map for (x = 0; x < map.Width; x++) { for (y = 0; y < map.Height; y++) { double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); - if (z > 0) // add in non-zero amount + if (z > 0) // add in non-zero amount { double average = 0.0; int avgsteps = 0; @@ -69,14 +69,14 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes } } } - // blend in map + // blend in map for (x = 0; x < map.Width; x++) { for (y = 0; y < map.Height; y++) { double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); - if (z > 0) // add in non-zero amount + if (z > 0) // add in non-zero amount { double da = z; double a = (map[x, y] - tweak[x, y]) * da; diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs index 753d171..b3aa732 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs @@ -160,7 +160,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); - if (z > 0) // add in non-zero amount + if (z > 0) // add in non-zero amount { const int NEIGHBOUR_ME = 4; const int NEIGHBOUR_MAX = 9; -- cgit v1.1