From e712678689f37f7a58e02547a5dbe6a214680db2 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Mon, 14 Jul 2008 01:27:47 +0000 Subject: Patch #9147 Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow. --- OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs index f47e6c0..9892794 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs @@ -541,8 +541,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain private bool LimitChannelChanges(int xStart, int yStart) { bool changesLimited = false; - double minDelta = m_scene.RegionInfo.EstateSettings.terrainLowerLimit; - double maxDelta = m_scene.RegionInfo.EstateSettings.terrainRaiseLimit; + double minDelta = m_scene.RegionInfo.RegionSettings.TerrainLowerLimit; + double maxDelta = m_scene.RegionInfo.RegionSettings.TerrainRaiseLimit; // loop through the height map for this patch and compare it against // the revert map -- cgit v1.1