From 180be7de07014aa33bc6066f12a0819b731c1c9d Mon Sep 17 00:00:00 2001
From: Dr Scofield
Date: Tue, 10 Feb 2009 13:10:57 +0000
Subject: this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what has
happened is that OpenSim.Region.Environment.Modules has been split in two:
- OpenSim.Region.CoreModules: all those modules that are either
directly or indirectly referenced from other OpenSim packages, or
that provide functionality that the OpenSim developer community
considers core functionality:
CoreModules/Agent/AssetTransaction
CoreModules/Agent/Capabilities
CoreModules/Agent/TextureDownload
CoreModules/Agent/TextureSender
CoreModules/Agent/TextureSender/Tests
CoreModules/Agent/Xfer
CoreModules/Avatar/AvatarFactory
CoreModules/Avatar/Chat/ChatModule
CoreModules/Avatar/Combat
CoreModules/Avatar/Currency/SampleMoney
CoreModules/Avatar/Dialog
CoreModules/Avatar/Friends
CoreModules/Avatar/Gestures
CoreModules/Avatar/Groups
CoreModules/Avatar/InstantMessage
CoreModules/Avatar/Inventory
CoreModules/Avatar/Inventory/Archiver
CoreModules/Avatar/Inventory/Transfer
CoreModules/Avatar/Lure
CoreModules/Avatar/ObjectCaps
CoreModules/Avatar/Profiles
CoreModules/Communications/Local
CoreModules/Communications/REST
CoreModules/Framework/EventQueue
CoreModules/Framework/InterfaceCommander
CoreModules/Hypergrid
CoreModules/InterGrid
CoreModules/Scripting/DynamicTexture
CoreModules/Scripting/EMailModules
CoreModules/Scripting/HttpRequest
CoreModules/Scripting/LoadImageURL
CoreModules/Scripting/VectorRender
CoreModules/Scripting/WorldComm
CoreModules/Scripting/XMLRPC
CoreModules/World/Archiver
CoreModules/World/Archiver/Tests
CoreModules/World/Estate
CoreModules/World/Land
CoreModules/World/Permissions
CoreModules/World/Serialiser
CoreModules/World/Sound
CoreModules/World/Sun
CoreModules/World/Terrain
CoreModules/World/Terrain/DefaultEffects
CoreModules/World/Terrain/DefaultEffects/bin
CoreModules/World/Terrain/DefaultEffects/bin/Debug
CoreModules/World/Terrain/Effects
CoreModules/World/Terrain/FileLoaders
CoreModules/World/Terrain/FloodBrushes
CoreModules/World/Terrain/PaintBrushes
CoreModules/World/Terrain/Tests
CoreModules/World/Vegetation
CoreModules/World/Wind
CoreModules/World/WorldMap
- OpenSim.Region.OptionalModules: all those modules that are not core
modules:
OptionalModules/Avatar/Chat/IRC-stuff
OptionalModules/Avatar/Concierge
OptionalModules/Avatar/Voice/AsterixVoice
OptionalModules/Avatar/Voice/SIPVoice
OptionalModules/ContentManagementSystem
OptionalModules/Grid/Interregion
OptionalModules/Python
OptionalModules/SvnSerialiser
OptionalModules/World/NPC
OptionalModules/World/TreePopulator
---
.../Terrain/FileLoaders/GenericSystemDrawing.cs | 195 ---------------------
1 file changed, 195 deletions(-)
delete mode 100644 OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
(limited to 'OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs')
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
deleted file mode 100644
index 80873d9..0000000
--- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
+++ /dev/null
@@ -1,195 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Drawing;
-using System.Drawing.Imaging;
-using System.IO;
-using OpenSim.Region.Framework.Interfaces;
-using OpenSim.Region.Framework.Scenes;
-
-namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
-{
- ///
- /// A virtual class designed to have methods overloaded,
- /// this class provides an interface for a generic image
- /// saving and loading mechanism, but does not specify the
- /// format. It should not be insubstantiated directly.
- ///
- public class GenericSystemDrawing : ITerrainLoader
- {
- #region ITerrainLoader Members
-
- public string FileExtension
- {
- get { return ".gsd"; }
- }
-
- ///
- /// Loads a file from a specified filename on the disk,
- /// parses the image using the System.Drawing parsers
- /// then returns a terrain channel. Values are
- /// returned based on HSL brightness between 0m and 128m
- ///
- /// The target image to load
- /// A terrain channel generated from the image.
- public virtual ITerrainChannel LoadFile(string filename)
- {
- return LoadBitmap(new Bitmap(filename));
- }
-
- public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
- {
- throw new NotImplementedException();
- }
-
- public virtual ITerrainChannel LoadStream(Stream stream)
- {
- return LoadBitmap(new Bitmap(stream));
- }
-
- protected virtual ITerrainChannel LoadBitmap(Bitmap bitmap)
- {
- ITerrainChannel retval = new TerrainChannel(bitmap.Width, bitmap.Height);
-
- int x;
- for (x = 0; x < bitmap.Width; x++)
- {
- int y;
- for (y = 0; y < bitmap.Height; y++)
- {
- retval[x, y] = bitmap.GetPixel(x, bitmap.Height - y - 1).GetBrightness() * 128;
- }
- }
-
- return retval;
- }
-
- ///
- /// Exports a file to a image on the disk using a System.Drawing exporter.
- ///
- /// The target filename
- /// The terrain channel being saved
- public virtual void SaveFile(string filename, ITerrainChannel map)
- {
- Bitmap colours = CreateGrayscaleBitmapFromMap(map);
-
- colours.Save(filename, ImageFormat.Png);
- }
-
- ///
- /// Exports a stream using a System.Drawing exporter.
- ///
- /// The target stream
- /// The terrain channel being saved
- public virtual void SaveStream(Stream stream, ITerrainChannel map)
- {
- Bitmap colours = CreateGrayscaleBitmapFromMap(map);
-
- colours.Save(stream, ImageFormat.Png);
- }
-
- #endregion
-
- public override string ToString()
- {
- return "SYS.DRAWING";
- }
-
- ///
- /// Protected method, generates a grayscale bitmap
- /// image from a specified terrain channel.
- ///
- /// The terrain channel to export to bitmap
- /// A System.Drawing.Bitmap containing a grayscale image
- protected static Bitmap CreateGrayscaleBitmapFromMap(ITerrainChannel map)
- {
- Bitmap bmp = new Bitmap(map.Width, map.Height);
-
- const int pallete = 256;
-
- Color[] grays = new Color[pallete];
- for (int i = 0; i < grays.Length; i++)
- {
- grays[i] = Color.FromArgb(i, i, i);
- }
-
- for (int y = 0; y < map.Height; y++)
- {
- for (int x = 0; x < map.Width; x++)
- {
- // 512 is the largest possible height before colours clamp
- int colorindex = (int) (Math.Max(Math.Min(1.0, map[x, y] / 128.0), 0.0) * (pallete - 1));
-
- // Handle error conditions
- if (colorindex > pallete - 1 || colorindex < 0)
- bmp.SetPixel(x, map.Height - y - 1, Color.Red);
- else
- bmp.SetPixel(x, map.Height - y - 1, grays[colorindex]);
- }
- }
- return bmp;
- }
-
- ///
- /// Protected method, generates a coloured bitmap
- /// image from a specified terrain channel.
- ///
- /// The terrain channel to export to bitmap
- /// A System.Drawing.Bitmap containing a coloured image
- protected static Bitmap CreateBitmapFromMap(ITerrainChannel map)
- {
- Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
-
- int pallete = gradientmapLd.Height;
-
- Bitmap bmp = new Bitmap(map.Width, map.Height);
- Color[] colours = new Color[pallete];
-
- for (int i = 0; i < pallete; i++)
- {
- colours[i] = gradientmapLd.GetPixel(0, i);
- }
-
- for (int y = 0; y < map.Height; y++)
- {
- for (int x = 0; x < map.Width; x++)
- {
- // 512 is the largest possible height before colours clamp
- int colorindex = (int) (Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1));
-
- // Handle error conditions
- if (colorindex > pallete - 1 || colorindex < 0)
- bmp.SetPixel(x, map.Height - y - 1, Color.Red);
- else
- bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]);
- }
- }
- return bmp;
- }
- }
-}
--
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