From 748f72326d9a295958bc9ba63bbb1a5d39030ef7 Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Fri, 27 Jun 2008 23:03:39 +0000 Subject: last round of warning squashing. calling it a day now. --- .../Environment/Modules/World/Sun/SunModule.cs | 24 +++++++++++----------- 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs index bb4a568..f73c193 100644 --- a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs @@ -57,16 +57,16 @@ namespace OpenSim.Region.Environment.Modules private double m_day_length = 0; private int m_year_length = 0; private double m_day_night = 0; - private double m_longitude = 0; - private double m_latitude = 0; + // private double m_longitude = 0; + // private double m_latitude = 0; // Configurable defaults Defaults close to SL private string d_mode = "SL"; private int d_frame_mod = 100; // Every 10 seconds (actually less) private double d_day_length = 4; // A VW day is 4 RW hours long private int d_year_length = 60; // There are 60 VW days in a VW year private double d_day_night = 0.45; // axis offset: ratio of light-to-dark, approx 1:3 - private double d_longitude = -73.53; - private double d_latitude = 41.29; + // private double d_longitude = -73.53; + // private double d_latitude = 41.29; // Frame counter private uint m_frame = 0; @@ -80,7 +80,7 @@ namespace OpenSim.Region.Environment.Modules private uint SecondsPerYear; // Length of a virtual year in RW seconds private double SunSpeed; // Rate of passage in radians/second private double SeasonSpeed; // Rate of change for seasonal effects - private double HoursToRadians; // Rate of change for seasonal effects + // private double HoursToRadians; // Rate of change for seasonal effects private long TicksOffset = 0; // seconds offset from UTC // Calculated every update private float OrbitalPosition; // Orbital placement at a point in time @@ -88,7 +88,7 @@ namespace OpenSim.Region.Environment.Modules private double TotalDistanceTravelled; // Distance since beginning of time (in radians) private double SeasonalOffset; // Seaonal variation of tilt private float Magnitude; // Normal tilt - private double VWTimeRatio; // VW time as a ratio of real time + // private double VWTimeRatio; // VW time as a ratio of real time // Working values private LLVector3 Position = new LLVector3(0,0,0); @@ -173,9 +173,9 @@ namespace OpenSim.Region.Environment.Modules // Mode: determines how the sun is handled m_mode = config.Configs["Sun"].GetString("mode", d_mode); // Mode: determines how the sun is handled - m_latitude = config.Configs["Sun"].GetDouble("latitude", d_latitude); + // m_latitude = config.Configs["Sun"].GetDouble("latitude", d_latitude); // Mode: determines how the sun is handled - m_longitude = config.Configs["Sun"].GetDouble("longitude", d_longitude); + // m_longitude = config.Configs["Sun"].GetDouble("longitude", d_longitude); // Day length in decimal hours m_year_length = config.Configs["Sun"].GetInt("year_length", d_year_length); // Day length in decimal hours @@ -193,8 +193,8 @@ namespace OpenSim.Region.Environment.Modules m_day_length = d_day_length; m_day_night = d_day_night; m_frame_mod = d_frame_mod; - m_latitude = d_latitude; - m_longitude = d_longitude; + // m_latitude = d_latitude; + // m_longitude = d_longitude; } switch (m_mode) @@ -209,7 +209,7 @@ namespace OpenSim.Region.Environment.Modules // Ration of real-to-virtual time - VWTimeRatio = 24/m_day_length; + // VWTimeRatio = 24/m_day_length; // Speed of rotation needed to complete a cycle in the // designated period (day and season) @@ -220,7 +220,7 @@ namespace OpenSim.Region.Environment.Modules // Horizon translation HorizonShift = m_day_night; // Z axis translation - HoursToRadians = (SunCycle/24)*VWTimeRatio; + // HoursToRadians = (SunCycle/24)*VWTimeRatio; // Insert our event handling hooks -- cgit v1.1