From 65c5efe43b68700bad94076d4cd421160203c5de Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Fri, 16 May 2008 01:22:11 +0000 Subject: Formatting cleanup. --- OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs index beb74ce..1bdc702 100644 --- a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs @@ -99,7 +99,7 @@ namespace OpenSim.Region.Environment.Modules // Current time in elpased seconds since Jan 1st 1970 private ulong CurrentTime { - get { + get { return (ulong)(((System.DateTime.Now.Ticks) - TicksToEpoch + TicksOffset)/10000000); } } @@ -118,7 +118,7 @@ namespace OpenSim.Region.Environment.Modules TimeZone local = TimeZone.CurrentTimeZone; TicksOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks; - + m_log.Debug("[SUN] localtime offset is " + TicksOffset); // Align ticks with Second Life @@ -246,7 +246,7 @@ namespace OpenSim.Region.Environment.Modules avatar.ControllingClient.SendSunPos(Position, Velocity, CurrentTime, SecondsPerSunCycle, SecondsPerYear, OrbitalPosition); } - // set estate settings for region access to sun position + // set estate settings for region access to sun position m_scene.RegionInfo.EstateSettings.sunPosition = Position; } @@ -281,7 +281,7 @@ namespace OpenSim.Region.Environment.Modules Position = LLVector3.Rot(Position,Tilt); - // Finally we shift the axis so that more of the + // Finally we shift the axis so that more of the // circle is above the horizon than below. This // makes the nights shorter than the days. -- cgit v1.1