From 180be7de07014aa33bc6066f12a0819b731c1c9d Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Tue, 10 Feb 2009 13:10:57 +0000 Subject: this is step 2 of 2 of the OpenSim.Region.Environment refactor. NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator --- .../Modules/World/Serialiser/SerialiserModule.cs | 226 --------------------- 1 file changed, 226 deletions(-) delete mode 100644 OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs (limited to 'OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs deleted file mode 100644 index 0e7873c..0000000 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs +++ /dev/null @@ -1,226 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.IO; -using OpenMetaverse; -using Nini.Config; -using OpenSim.Region.Framework.Interfaces; -using OpenSim.Region.Framework.Scenes; -using OpenSim.Region.Environment.Modules.Framework.InterfaceCommander; - -namespace OpenSim.Region.Environment.Modules.World.Serialiser -{ - public class SerialiserModule : IRegionModule, IRegionSerialiserModule - { - private Commander m_commander = new Commander("export"); - private List m_regions = new List(); - private string m_savedir = "exports" + "/"; - private List m_serialisers = new List(); - - #region IRegionModule Members - - public void Initialise(Scene scene, IConfigSource source) - { - scene.RegisterModuleCommander(m_commander); - scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; - scene.RegisterModuleInterface(this); - - lock (m_regions) - { - m_regions.Add(scene); - } - } - - public void PostInitialise() - { - lock (m_serialisers) - { - m_serialisers.Add(new SerialiseTerrain()); - m_serialisers.Add(new SerialiseObjects()); - } - - LoadCommanderCommands(); - } - - public void Close() - { - m_regions.Clear(); - } - - public string Name - { - get { return "ExportSerialisationModule"; } - } - - public bool IsSharedModule - { - get { return true; } - } - - #endregion - - #region IRegionSerialiser Members - - public void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, Vector3 loadOffset) - { - SceneXmlLoader.LoadPrimsFromXml(scene, fileName, newIDS, loadOffset); - } - - public void SavePrimsToXml(Scene scene, string fileName) - { - SceneXmlLoader.SavePrimsToXml(scene, fileName); - } - - public void LoadPrimsFromXml2(Scene scene, string fileName) - { - SceneXmlLoader.LoadPrimsFromXml2(scene, fileName); - } - - public void LoadPrimsFromXml2(Scene scene, TextReader reader, bool startScripts) - { - SceneXmlLoader.LoadPrimsFromXml2(scene, reader, startScripts); - } - - public void SavePrimsToXml2(Scene scene, string fileName) - { - SceneXmlLoader.SavePrimsToXml2(scene, fileName); - } - - public void SavePrimsToXml2(Scene scene, TextWriter stream, Vector3 min, Vector3 max) - { - SceneXmlLoader.SavePrimsToXml2(scene, stream, min, max); - } - - public void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName) - { - SceneXmlLoader.SaveNamedPrimsToXml2(scene, primName, fileName); - } - - public SceneObjectGroup DeserializeGroupFromXml2(string xmlString) - { - return SceneXmlLoader.DeserializeGroupFromXml2(xmlString); - } - - public string SaveGroupToXml2(SceneObjectGroup grp) - { - return SceneXmlLoader.SaveGroupToXml2(grp); - } - - public void SavePrimListToXml2(List entityList, string fileName) - { - SceneXmlLoader.SavePrimListToXml2(entityList, fileName); - } - - public void SavePrimListToXml2(List entityList, TextWriter stream, Vector3 min, Vector3 max) - { - SceneXmlLoader.SavePrimListToXml2(entityList, stream, min, max); - } - - public List SerialiseRegion(Scene scene, string saveDir) - { - List results = new List(); - - if (!Directory.Exists(saveDir)) - { - Directory.CreateDirectory(saveDir); - } - - lock (m_serialisers) - { - foreach (IFileSerialiser serialiser in m_serialisers) - { - results.Add(serialiser.WriteToFile(scene, saveDir)); - } - } - - TextWriter regionInfoWriter = new StreamWriter(saveDir + "README.TXT"); - regionInfoWriter.WriteLine("Region Name: " + scene.RegionInfo.RegionName); - regionInfoWriter.WriteLine("Region ID: " + scene.RegionInfo.RegionID.ToString()); - regionInfoWriter.WriteLine("Backup Time: UTC " + DateTime.UtcNow.ToString()); - regionInfoWriter.WriteLine("Serialise Version: 0.1"); - regionInfoWriter.Close(); - - TextWriter manifestWriter = new StreamWriter(saveDir + "region.manifest"); - foreach (string line in results) - { - manifestWriter.WriteLine(line); - } - manifestWriter.Close(); - - return results; - } - - #endregion - - private void EventManager_OnPluginConsole(string[] args) - { - if (args[0] == "export") - { - string[] tmpArgs = new string[args.Length - 2]; - int i = 0; - for (i = 2; i < args.Length; i++) - tmpArgs[i - 2] = args[i]; - - m_commander.ProcessConsoleCommand(args[1], tmpArgs); - } - } - - private void InterfaceSaveRegion(Object[] args) - { - foreach (Scene region in m_regions) - { - if (region.RegionInfo.RegionName == (string) args[0]) - { - // List results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/"); - SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/"); - } - } - } - - private void InterfaceSaveAllRegions(Object[] args) - { - foreach (Scene region in m_regions) - { - // List results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/"); - SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/"); - } - } - - private void LoadCommanderCommands() - { - Command serialiseSceneCommand = new Command("save", CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveRegion, "Saves the named region into the exports directory."); - serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String"); - - Command serialiseAllScenesCommand = new Command("save-all",CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveAllRegions, "Saves all regions into the exports directory."); - - m_commander.RegisterCommand("save", serialiseSceneCommand); - m_commander.RegisterCommand("save-all", serialiseAllScenesCommand); - } - } -} -- cgit v1.1