From a89385818d35dd991aa29f835fdb742e0923c26e Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sat, 12 Jul 2008 22:14:38 +0000 Subject: * On archive loading, tell the user how many objects we are ignoring because they already exist in the scene * (ability to give objects new uuids will come later) --- .../Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs index 0fc8ac3..6e48f8e 100644 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs +++ b/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs @@ -85,7 +85,7 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser /// /// /// - /// The scene object created + /// The scene object created. null if the scene object already existed SceneObjectGroup LoadGroupFromXml2(Scene scene, string xmlString); /// -- cgit v1.1