From a89385818d35dd991aa29f835fdb742e0923c26e Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Sat, 12 Jul 2008 22:14:38 +0000
Subject: * On archive loading, tell the user how many objects we are ignoring
because they already exist in the scene * (ability to give objects new uuids
will come later)
---
.../Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
(limited to 'OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs')
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs
index 0fc8ac3..6e48f8e 100644
--- a/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs
+++ b/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser
///
///
///
- /// The scene object created
+ /// The scene object created. null if the scene object already existed
SceneObjectGroup LoadGroupFromXml2(Scene scene, string xmlString);
///
--
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