From bf68255b86093afe68392973054af7c3e2f2121b Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 13 Nov 2008 19:16:15 +0000 Subject: * refactor: rename object inventory permission checks to distinguish between task inventory and agent inventory --- .../Modules/World/Permissions/PermissionsModule.cs | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index b6b7d4a..394690c 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs @@ -184,12 +184,11 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions m_scene.ExternalChecks.addCheckCanLinkObject(CanLinkObject); //NOT YET IMPLEMENTED m_scene.ExternalChecks.addCheckCanDelinkObject(CanDelinkObject); //NOT YET IMPLEMENTED m_scene.ExternalChecks.addCheckCanBuyLand(CanBuyLand); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckCanCopyInventory(CanCopyInventory); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckCanDeleteInventory(CanDeleteInventory); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckCanCreateInventory(CanCreateInventory); //NOT YET IMPLEMENTED + m_scene.ExternalChecks.addCheckCanCopyObjectInventory(CanCopyObjectInventory); //NOT YET IMPLEMENTED + m_scene.ExternalChecks.addCheckCanDeleteObjectInventory(CanDeleteObjectInventory); //NOT YET IMPLEMENTED + m_scene.ExternalChecks.addCheckCanCreateObjectInventory(CanCreateObjectInventory); //NOT YET IMPLEMENTED m_scene.ExternalChecks.addCheckCanTeleport(CanTeleport); //NOT YET IMPLEMENTED - //Register Debug Commands Command bypassCommand = new Command("bypass", CommandIntentions.COMMAND_HAZARDOUS, InterfaceBypassPermissions, "Force the permissions a specific way to test permissions"); bypassCommand.AddArgument("enable_bypass_perms", "true to enable bypassing all perms", "Boolean"); @@ -1202,7 +1201,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions return true; } - public bool CanCopyInventory(UUID itemID, UUID objectID, UUID userID) + public bool CanCopyObjectInventory(UUID itemID, UUID objectID, UUID userID) { DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); if (m_bypassPermissions) return m_bypassPermissionsValue; @@ -1210,7 +1209,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions return true; } - public bool CanDeleteInventory(UUID itemID, UUID objectID, UUID userID) + public bool CanDeleteObjectInventory(UUID itemID, UUID objectID, UUID userID) { DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); if (m_bypassPermissions) return m_bypassPermissionsValue; @@ -1227,7 +1226,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions /// /// /// - public bool CanCreateInventory(int invType, UUID objectID, UUID userID) + public bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID) { m_log.Debug("[PERMISSIONS]: CanCreateInventory called"); -- cgit v1.1