From 38ca31b37a6ac8fe74b77e4488112eb77d612827 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 4 Dec 2008 19:57:36 +0000 Subject: * Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets --- OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs | 3 +++ 1 file changed, 3 insertions(+) (limited to 'OpenSim/Region/Environment/Modules/World/NPC') diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index b5a5123..fb1d1ff 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs @@ -624,6 +624,9 @@ namespace OpenSim.Region.Environment.Modules.World.NPC public virtual void SendBulkUpdateInventory(InventoryItemBase item) { } + + public virtual void SendBulkUpdateInventory(InventoryFolderBase folderBase) + {} public void SendTakeControls(int controls, bool passToAgent, bool TakeControls) { -- cgit v1.1