From 20a9bf08f51351e1e0a9de94f184ff56cd572665 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Thu, 1 May 2008 18:04:42 +0000 Subject: * Rolled back a few changes. --- .../Region/Environment/Modules/World/Land/LandManagementModule.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs index e6e1ae4..877bed5 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs @@ -45,14 +45,14 @@ namespace OpenSim.Region.Environment.Modules.World.Land m_scene.EventManager.OnParcelPrimCountAdd += landChannel.addPrimToLandPrimCounts; m_scene.EventManager.OnParcelPrimCountUpdate += landChannel.updateLandPrimCounts; - m_scene.EventManager.OnAvatarEnteringNewParcel += landChannel.handleAvatarChangingParcel; - m_scene.EventManager.OnClientMovement += landChannel.handleAnyClientMovement; + m_scene.EventManager.OnAvatarEnteringNewParcel += new EventManager.AvatarEnteringNewParcel(landChannel.handleAvatarChangingParcel); + m_scene.EventManager.OnClientMovement += new EventManager.ClientMovement(landChannel.handleAnyClientMovement); m_scene.EventManager.OnValidateLandBuy += landChannel.handleLandValidationRequest; m_scene.EventManager.OnLandBuy += landChannel.handleLandBuyRequest; lock (m_scene) { - m_scene.LandChannel = landChannel; + m_scene.LandChannel = (ILandChannel) landChannel; } } -- cgit v1.1