From 180be7de07014aa33bc6066f12a0819b731c1c9d Mon Sep 17 00:00:00 2001
From: Dr Scofield
Date: Tue, 10 Feb 2009 13:10:57 +0000
Subject: this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what has
happened is that OpenSim.Region.Environment.Modules has been split in two:
- OpenSim.Region.CoreModules: all those modules that are either
directly or indirectly referenced from other OpenSim packages, or
that provide functionality that the OpenSim developer community
considers core functionality:
CoreModules/Agent/AssetTransaction
CoreModules/Agent/Capabilities
CoreModules/Agent/TextureDownload
CoreModules/Agent/TextureSender
CoreModules/Agent/TextureSender/Tests
CoreModules/Agent/Xfer
CoreModules/Avatar/AvatarFactory
CoreModules/Avatar/Chat/ChatModule
CoreModules/Avatar/Combat
CoreModules/Avatar/Currency/SampleMoney
CoreModules/Avatar/Dialog
CoreModules/Avatar/Friends
CoreModules/Avatar/Gestures
CoreModules/Avatar/Groups
CoreModules/Avatar/InstantMessage
CoreModules/Avatar/Inventory
CoreModules/Avatar/Inventory/Archiver
CoreModules/Avatar/Inventory/Transfer
CoreModules/Avatar/Lure
CoreModules/Avatar/ObjectCaps
CoreModules/Avatar/Profiles
CoreModules/Communications/Local
CoreModules/Communications/REST
CoreModules/Framework/EventQueue
CoreModules/Framework/InterfaceCommander
CoreModules/Hypergrid
CoreModules/InterGrid
CoreModules/Scripting/DynamicTexture
CoreModules/Scripting/EMailModules
CoreModules/Scripting/HttpRequest
CoreModules/Scripting/LoadImageURL
CoreModules/Scripting/VectorRender
CoreModules/Scripting/WorldComm
CoreModules/Scripting/XMLRPC
CoreModules/World/Archiver
CoreModules/World/Archiver/Tests
CoreModules/World/Estate
CoreModules/World/Land
CoreModules/World/Permissions
CoreModules/World/Serialiser
CoreModules/World/Sound
CoreModules/World/Sun
CoreModules/World/Terrain
CoreModules/World/Terrain/DefaultEffects
CoreModules/World/Terrain/DefaultEffects/bin
CoreModules/World/Terrain/DefaultEffects/bin/Debug
CoreModules/World/Terrain/Effects
CoreModules/World/Terrain/FileLoaders
CoreModules/World/Terrain/FloodBrushes
CoreModules/World/Terrain/PaintBrushes
CoreModules/World/Terrain/Tests
CoreModules/World/Vegetation
CoreModules/World/Wind
CoreModules/World/WorldMap
- OpenSim.Region.OptionalModules: all those modules that are not core
modules:
OptionalModules/Avatar/Chat/IRC-stuff
OptionalModules/Avatar/Concierge
OptionalModules/Avatar/Voice/AsterixVoice
OptionalModules/Avatar/Voice/SIPVoice
OptionalModules/ContentManagementSystem
OptionalModules/Grid/Interregion
OptionalModules/Python
OptionalModules/SvnSerialiser
OptionalModules/World/NPC
OptionalModules/World/TreePopulator
---
.../Environment/Modules/World/Land/LandChannel.cs | 188 ---------------------
1 file changed, 188 deletions(-)
delete mode 100644 OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs
(limited to 'OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs')
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs b/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs
deleted file mode 100644
index 76555d2..0000000
--- a/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs
+++ /dev/null
@@ -1,188 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using OpenMetaverse;
-using OpenSim.Framework;
-using OpenSim.Region.Framework.Interfaces;
-using OpenSim.Region.Framework.Scenes;
-
-namespace OpenSim.Region.Environment.Modules.World.Land
-{
- public class LandChannel : ILandChannel
- {
- #region Constants
-
- //Land types set with flags in ParcelOverlay.
- //Only one of these can be used.
- public const float BAN_LINE_SAFETY_HIEGHT = 100;
- public const byte LAND_FLAG_PROPERTY_BORDER_SOUTH = 128; //Equals 10000000
- public const byte LAND_FLAG_PROPERTY_BORDER_WEST = 64; //Equals 01000000
-
- //RequestResults (I think these are right, they seem to work):
- public const int LAND_RESULT_MULTIPLE = 1; // The request they made contained more than a single peice of land
- public const int LAND_RESULT_SINGLE = 0; // The request they made contained only a single piece of land
-
- //ParcelSelectObjects
- public const int LAND_SELECT_OBJECTS_GROUP = 4;
- public const int LAND_SELECT_OBJECTS_OTHER = 8;
- public const int LAND_SELECT_OBJECTS_OWNER = 2;
- public const byte LAND_TYPE_IS_BEING_AUCTIONED = 5; //Equals 00000101
- public const byte LAND_TYPE_IS_FOR_SALE = 4; //Equals 00000100
- public const byte LAND_TYPE_OWNED_BY_GROUP = 2; //Equals 00000010
- public const byte LAND_TYPE_OWNED_BY_OTHER = 1; //Equals 00000001
- public const byte LAND_TYPE_OWNED_BY_REQUESTER = 3; //Equals 00000011
- public const byte LAND_TYPE_PUBLIC = 0; //Equals 00000000
-
- //These are other constants. Yay!
- public const int START_LAND_LOCAL_ID = 1;
-
- #endregion
-
- private readonly Scene m_scene;
- private readonly LandManagementModule m_landManagementModule;
-
- public LandChannel(Scene scene, LandManagementModule landManagementMod)
- {
- m_scene = scene;
- m_landManagementModule = landManagementMod;
- }
-
- #region ILandChannel Members
-
-
- ///
- /// Get the land object at the specified point
- ///
- /// Value between 0 - 256 on the x axis of the point
- /// Value between 0 - 256 on the y axis of the point
- /// Land object at the point supplied
- public ILandObject GetLandObject(float x_float, float y_float)
- {
- if (m_landManagementModule != null)
- {
- return m_landManagementModule.GetLandObject(x_float, y_float);
- }
- ILandObject obj = new LandObject(UUID.Zero, false, m_scene);
- obj.landData.Name = "NO LAND";
- return obj;
- }
-
- public ILandObject GetLandObject(int x, int y)
- {
- if (m_landManagementModule != null)
- {
- return m_landManagementModule.GetLandObject(x, y);
- }
- ILandObject obj = new LandObject(UUID.Zero, false, m_scene);
- obj.landData.Name = "NO LAND";
- return obj;
- }
-
- public List AllParcels()
- {
- if (m_landManagementModule != null)
- {
- return m_landManagementModule.AllParcels();
- }
-
- return new List();
- }
-
- public List ParcelsNearPoint(Vector3 position)
- {
- if (m_landManagementModule != null)
- {
- return m_landManagementModule.ParcelsNearPoint(position);
- }
-
- return new List();
- }
-
- public bool IsLandPrimCountTainted()
- {
- if (m_landManagementModule != null)
- {
- return m_landManagementModule.IsLandPrimCountTainted();
- }
-
- return false;
- }
-
- public bool IsForcefulBansAllowed()
- {
- if (m_landManagementModule != null)
- {
- return m_landManagementModule.AllowedForcefulBans;
- }
-
- return false;
- }
-
- public void UpdateLandObject(int localID, LandData data)
- {
- if (m_landManagementModule != null)
- {
- m_landManagementModule.UpdateLandObject(localID, data);
- }
- }
- public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient)
- {
- if (m_landManagementModule != null)
- {
- m_landManagementModule.ReturnObjectsInParcel(localID, returnType, agentIDs, taskIDs, remoteClient);
- }
- }
-
- public void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel)
- {
- if (m_landManagementModule != null)
- {
- m_landManagementModule.setParcelObjectMaxOverride(overrideDel);
- }
- }
-
- public void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel)
- {
- if (m_landManagementModule != null)
- {
- m_landManagementModule.setSimulatorObjectMaxOverride(overrideDel);
- }
- }
-
- public void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime)
- {
- if (m_landManagementModule != null)
- {
- m_landManagementModule.setParcelOtherCleanTime(remoteClient, localID, otherCleanTime);
- }
- }
-
- #endregion
- }
-}
--
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