From 180be7de07014aa33bc6066f12a0819b731c1c9d Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Tue, 10 Feb 2009 13:10:57 +0000 Subject: this is step 2 of 2 of the OpenSim.Region.Environment refactor. NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator --- .../Environment/Modules/World/Land/LandChannel.cs | 188 --------------------- 1 file changed, 188 deletions(-) delete mode 100644 OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs (limited to 'OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs b/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs deleted file mode 100644 index 76555d2..0000000 --- a/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs +++ /dev/null @@ -1,188 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using OpenMetaverse; -using OpenSim.Framework; -using OpenSim.Region.Framework.Interfaces; -using OpenSim.Region.Framework.Scenes; - -namespace OpenSim.Region.Environment.Modules.World.Land -{ - public class LandChannel : ILandChannel - { - #region Constants - - //Land types set with flags in ParcelOverlay. - //Only one of these can be used. - public const float BAN_LINE_SAFETY_HIEGHT = 100; - public const byte LAND_FLAG_PROPERTY_BORDER_SOUTH = 128; //Equals 10000000 - public const byte LAND_FLAG_PROPERTY_BORDER_WEST = 64; //Equals 01000000 - - //RequestResults (I think these are right, they seem to work): - public const int LAND_RESULT_MULTIPLE = 1; // The request they made contained more than a single peice of land - public const int LAND_RESULT_SINGLE = 0; // The request they made contained only a single piece of land - - //ParcelSelectObjects - public const int LAND_SELECT_OBJECTS_GROUP = 4; - public const int LAND_SELECT_OBJECTS_OTHER = 8; - public const int LAND_SELECT_OBJECTS_OWNER = 2; - public const byte LAND_TYPE_IS_BEING_AUCTIONED = 5; //Equals 00000101 - public const byte LAND_TYPE_IS_FOR_SALE = 4; //Equals 00000100 - public const byte LAND_TYPE_OWNED_BY_GROUP = 2; //Equals 00000010 - public const byte LAND_TYPE_OWNED_BY_OTHER = 1; //Equals 00000001 - public const byte LAND_TYPE_OWNED_BY_REQUESTER = 3; //Equals 00000011 - public const byte LAND_TYPE_PUBLIC = 0; //Equals 00000000 - - //These are other constants. Yay! - public const int START_LAND_LOCAL_ID = 1; - - #endregion - - private readonly Scene m_scene; - private readonly LandManagementModule m_landManagementModule; - - public LandChannel(Scene scene, LandManagementModule landManagementMod) - { - m_scene = scene; - m_landManagementModule = landManagementMod; - } - - #region ILandChannel Members - - - /// - /// Get the land object at the specified point - /// - /// Value between 0 - 256 on the x axis of the point - /// Value between 0 - 256 on the y axis of the point - /// Land object at the point supplied - public ILandObject GetLandObject(float x_float, float y_float) - { - if (m_landManagementModule != null) - { - return m_landManagementModule.GetLandObject(x_float, y_float); - } - ILandObject obj = new LandObject(UUID.Zero, false, m_scene); - obj.landData.Name = "NO LAND"; - return obj; - } - - public ILandObject GetLandObject(int x, int y) - { - if (m_landManagementModule != null) - { - return m_landManagementModule.GetLandObject(x, y); - } - ILandObject obj = new LandObject(UUID.Zero, false, m_scene); - obj.landData.Name = "NO LAND"; - return obj; - } - - public List AllParcels() - { - if (m_landManagementModule != null) - { - return m_landManagementModule.AllParcels(); - } - - return new List(); - } - - public List ParcelsNearPoint(Vector3 position) - { - if (m_landManagementModule != null) - { - return m_landManagementModule.ParcelsNearPoint(position); - } - - return new List(); - } - - public bool IsLandPrimCountTainted() - { - if (m_landManagementModule != null) - { - return m_landManagementModule.IsLandPrimCountTainted(); - } - - return false; - } - - public bool IsForcefulBansAllowed() - { - if (m_landManagementModule != null) - { - return m_landManagementModule.AllowedForcefulBans; - } - - return false; - } - - public void UpdateLandObject(int localID, LandData data) - { - if (m_landManagementModule != null) - { - m_landManagementModule.UpdateLandObject(localID, data); - } - } - public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) - { - if (m_landManagementModule != null) - { - m_landManagementModule.ReturnObjectsInParcel(localID, returnType, agentIDs, taskIDs, remoteClient); - } - } - - public void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel) - { - if (m_landManagementModule != null) - { - m_landManagementModule.setParcelObjectMaxOverride(overrideDel); - } - } - - public void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel) - { - if (m_landManagementModule != null) - { - m_landManagementModule.setSimulatorObjectMaxOverride(overrideDel); - } - } - - public void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime) - { - if (m_landManagementModule != null) - { - m_landManagementModule.setParcelOtherCleanTime(remoteClient, localID, otherCleanTime); - } - } - - #endregion - } -} -- cgit v1.1