From d633cadb5f9af538d60f1198ef21bbd5bb606a2f Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Sat, 11 Oct 2008 01:33:57 +0000 Subject: Remove a UUID fudge that broke "Abandon Land" --- .../Region/Environment/Modules/World/Estate/EstateManagementModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/Estate') diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index e7e4659..a888235 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs @@ -598,8 +598,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate args.SimOwner = m_scene.RegionInfo.MasterAvatarAssignedUUID; // Fudge estate owner - if (m_scene.ExternalChecks.ExternalChecksCanBeGodLike(remoteClient.AgentId)) - args.SimOwner = remoteClient.AgentId; + //if (m_scene.ExternalChecks.ExternalChecksCanBeGodLike(remoteClient.AgentId)) + // args.SimOwner = remoteClient.AgentId; args.terrainBase0 = UUID.Zero; args.terrainBase1 = UUID.Zero; -- cgit v1.1