From bbd076544d18961af02ee43b5e0b3f2c3e3c1133 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Fri, 18 Jul 2008 19:32:05 +0000 Subject: Patch to fix saving of estate managers list loaded during migration. No longer teleports an agent home unless their root agent is being banned. Visual blocking is still in effect. --- .../Region/Environment/Modules/World/Estate/EstateManagementModule.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index f2b6ae0..ab0adf2 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs @@ -245,7 +245,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate ScenePresence s = m_scene.GetScenePresence(user); if (s != null) { - m_scene.TeleportClientHome(user, s.ControllingClient); + if(!s.IsChildAgent) + m_scene.TeleportClientHome(user, s.ControllingClient); } } -- cgit v1.1