From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001
From: Teravus Ovares
Date: Sat, 6 Sep 2008 07:52:41 +0000
Subject: * This is the fabled LibOMV update with all of the libOMV types from
JHurliman * This is a HUGE OMG update and will definitely have unknown side
effects.. so this is really only for the strong hearted at this point.
Regular people should let the dust settle. * This has been tested to work
with most basic functions. However.. make sure you back up 'everything'
before using this. It's that big! * Essentially we're back at square 1 in
the testing phase.. so lets identify things that broke.
---
.../Environment/Modules/World/Archiver/AssetsArchiver.cs | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
(limited to 'OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs')
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
index 73212ff..b49b2a4 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
@@ -29,7 +29,7 @@ using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Xml;
-using libsecondlife;
+using OpenMetaverse;
using log4net;
using OpenSim.Framework;
@@ -45,9 +45,9 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
///
/// Archive assets
///
- protected IDictionary m_assets;
+ protected IDictionary m_assets;
- public AssetsArchiver(IDictionary assets)
+ public AssetsArchiver(IDictionary assets)
{
m_assets = assets;
}
@@ -76,7 +76,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
xtw.WriteStartElement("assets");
- foreach (LLUUID uuid in m_assets.Keys)
+ foreach (UUID uuid in m_assets.Keys)
{
AssetBase asset = m_assets[uuid];
@@ -105,7 +105,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
xtw.WriteEndDocument();
- archive.AddFile("assets.xml", sw.ToString());
+ archive.AddFile("assets.Xml", sw.ToString());
}
///
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
// It appears that gtar, at least, doesn't need the intermediate directory entries in the tar
//archive.AddDir("assets");
- foreach (LLUUID uuid in m_assets.Keys)
+ foreach (UUID uuid in m_assets.Keys)
{
AssetBase asset = m_assets[uuid];
--
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