From 0c03a48fb2060eda4d288e2d2ca4e650ce000b4b Mon Sep 17 00:00:00 2001 From: Mike Mazur Date: Wed, 4 Feb 2009 00:01:36 +0000 Subject: - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it - trim trailing whitespace --- .../Environment/Modules/World/Archiver/AssetsArchiver.cs | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs index 75ae474..36a60f3 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs @@ -86,16 +86,16 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver string extension = string.Empty; - if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Type)) + if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Metadata.Type)) { - extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Type]; + extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Metadata.Type]; } xtw.WriteElementString("filename", uuid.ToString() + extension); - xtw.WriteElementString("name", asset.Name); - xtw.WriteElementString("description", asset.Description); - xtw.WriteElementString("asset-type", asset.Type.ToString()); + xtw.WriteElementString("name", asset.Metadata.Name); + xtw.WriteElementString("description", asset.Metadata.Description); + xtw.WriteElementString("asset-type", asset.Metadata.Type.ToString()); xtw.WriteEndElement(); } @@ -123,15 +123,15 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver string extension = string.Empty; - if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Type)) + if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Metadata.Type)) { - extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Type]; + extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Metadata.Type]; } else { m_log.ErrorFormat( "[ARCHIVER]: Unrecognized asset type {0} with uuid {1}. This asset will be saved but not reloaded", - asset.Type, asset.ID); + asset.Metadata.Type, asset.Metadata.ID); } archive.AddFile( -- cgit v1.1