From f3067ce6f9f2ea992f0e601ab120f3a1ff89cf94 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sat, 24 May 2008 22:45:13 +0000 Subject: * Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type --- OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs index ce78f21..27f16a7 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs @@ -73,6 +73,12 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver m_log.Warn("[ARCHIVER]: Archive region not yet implemented"); List entities = m_scene.GetEntities(); + + foreach (EntityBase entity in entities) + { + + } + string serEntities = SerializeObjects(entities); if (serEntities != null && serEntities.Length > 0) -- cgit v1.1