From a728417eda4a2cb2d8e301de9ccb7d0d4d8be8b2 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Wed, 18 Jun 2008 03:50:39 +0000 Subject: Minor formatting cleanup. --- .../Modules/World/Archiver/ArchiveWriteRequestExecution.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs index 3d7273e..199539b 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs @@ -1,4 +1,4 @@ -/* +/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * @@ -37,7 +37,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver /// Method called when all the necessary assets for an archive request have been received. /// public delegate void AssetsRequestCallback(IDictionary assets); - + /// /// Execute the write of an archive once we have received all the necessary data /// @@ -46,14 +46,14 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); protected string m_savePath; - protected string m_serializedEntities; - + protected string m_serializedEntities; + public ArchiveWriteRequestExecution(string serializedEntities, string savePath) { m_serializedEntities = serializedEntities; m_savePath = savePath; } - + protected internal void ReceivedAllAssets(IDictionary assets) { m_log.DebugFormat("[ARCHIVER]: Received all {0} assets required", assets.Count); @@ -61,13 +61,13 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver TarArchiveWriter archive = new TarArchiveWriter(); archive.AddFile(ArchiveConstants.PRIMS_PATH, m_serializedEntities); - + AssetsArchiver assetsArchiver = new AssetsArchiver(assets); assetsArchiver.Archive(archive); archive.WriteTar(m_savePath); m_log.InfoFormat("[ARCHIVER]: Wrote out OpenSimulator archive {0}", m_savePath); - } + } } } -- cgit v1.1