From bd9736c9f8b854bca4aa1d613fb6126b14d99c97 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sat, 12 Jul 2008 22:31:46 +0000 Subject: * Elminate most of the debugging log output from the archive commands --- .../Modules/World/Archiver/ArchiveReadRequest.cs | 24 ++++++++++++---------- 1 file changed, 13 insertions(+), 11 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs') diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs index c9f8fce..0522372 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs @@ -62,6 +62,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver protected void DearchiveRegion() { + m_log.InfoFormat("[ARCHIVER]: Restoring archive {0}", m_loadPath); + TarArchiveReader archive = new TarArchiveReader( new GZipStream(new FileStream(m_loadPath, FileMode.Open), CompressionMode.Decompress)); @@ -73,8 +75,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver byte[] data; while ((data = archive.ReadEntry(out filePath)) != null) { - m_log.DebugFormat( - "[ARCHIVER]: Successfully read {0} ({1} bytes) from archive {2}", filePath, data.Length, m_loadPath); + //m_log.DebugFormat( + // "[ARCHIVER]: Successfully read {0} ({1} bytes)}", filePath, data.Length); if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) { @@ -95,7 +97,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver } } - m_log.Debug("[ARCHIVER]: Reached end of archive"); + //m_log.Debug("[ARCHIVER]: Reached end of archive"); archive.Close(); @@ -111,14 +113,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver if (null != sceneObject) sceneObjects.Add(sceneObject); - } - - m_log.Debug("[ARCHIVER]: Starting scripts"); - - foreach (SceneObjectGroup sceneObject in sceneObjects) - { - sceneObject.CreateScriptInstances(0, true); - } + } m_log.InfoFormat("[ARCHIVER]: Restored {0} objects to the scene", sceneObjects.Count); @@ -128,6 +123,13 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver m_log.WarnFormat("[ARCHIVER]: Ignored {0} objects that already existed in the scene", ignoredObjects); m_log.InfoFormat("[ARCHIVER]: Successfully loaded archive"); + + m_log.Debug("[ARCHIVER]: Starting scripts"); + + foreach (SceneObjectGroup sceneObject in sceneObjects) + { + sceneObject.CreateScriptInstances(0, true); + } } /// -- cgit v1.1