From 7d7ad4dff205faf64116defdc25f2d484cd04589 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Wed, 20 Feb 2008 20:23:03 +0000 Subject: * Only count download requests for assets which are not already waiting for data from the asset server * This should stop the constant increase in the download requests statistics * If you see stat numbers for download requests which are far from what you'd expect, please report --- OpenSim/Region/Environment/Modules/TextureSender.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/Environment/Modules/TextureSender.cs') diff --git a/OpenSim/Region/Environment/Modules/TextureSender.cs b/OpenSim/Region/Environment/Modules/TextureSender.cs index f2b3173..056b8e1 100644 --- a/OpenSim/Region/Environment/Modules/TextureSender.cs +++ b/OpenSim/Region/Environment/Modules/TextureSender.cs @@ -53,6 +53,8 @@ namespace OpenSim.Region.Environment.Modules /// private AssetBase m_asset; + //public LLUUID assetID { get { return m_asset.FullID; } } + /// /// This is actually the number of extra packets required to send the texture data! We always assume /// at least one is required. -- cgit v1.1