From 6ed5283bc06a62f38eb517e67b975832b603bf61 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Tue, 5 Feb 2008 19:44:27 +0000 Subject: Converted logging to use log4net. Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done. --- OpenSim/Region/Environment/Modules/TextureSender.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/TextureSender.cs') diff --git a/OpenSim/Region/Environment/Modules/TextureSender.cs b/OpenSim/Region/Environment/Modules/TextureSender.cs index a533078..053a558 100644 --- a/OpenSim/Region/Environment/Modules/TextureSender.cs +++ b/OpenSim/Region/Environment/Modules/TextureSender.cs @@ -36,6 +36,8 @@ namespace OpenSim.Region.Environment.Modules { public class TextureSender { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + public int counter = 0; private AssetBase m_asset; public long DataPointer = 0; @@ -135,9 +137,8 @@ namespace OpenSim.Region.Environment.Modules } catch (ArgumentOutOfRangeException) { - MainLog.Instance.Error("TEXTURE", - "Unable to separate texture into multiple packets: Array bounds failure on asset:" + - m_asset.FullID.ToString() ); + m_log.Error("[TEXTURE]: Unable to separate texture into multiple packets: Array bounds failure on asset:" + + m_asset.FullID.ToString() ); return; } RequestUser.OutPacket(im, ThrottleOutPacketType.Texture); -- cgit v1.1