From fadd19f3140107d7c09e7a82a97dfb490146ccb9 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Sun, 30 Mar 2008 09:03:38 +0000 Subject: **Big ass update warning** * Renamed plugin console message, to send a message to a plugin, use either "plugin ", or any unrecognised message will be sent ("plugin" sends explicitly) This replaces the old "script ". * Terrain commands - "terrain " now works again. "Script terrain " does not. Many of the commands have now been reimplemented, eg load-tile. However some have new syntax. * New console command handler, you can now use things like "terrain help" or "terrain save help". See TerrainModule.cs for an example of how to use the new "Commander" class. * Commander class - advanced processing of console input and also enables a script API to be generated from registered console commands. --- OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs') diff --git a/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs b/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs index 9b713f5..2c391df 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs @@ -32,6 +32,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain public interface ITerrainLoader { ITerrainChannel LoadFile(string filename); + ITerrainChannel LoadFile(string filename, int fileStartX, int fileStartY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight); void SaveFile(string filename, ITerrainChannel map); } } -- cgit v1.1