From 05e24c8f58e5cc41b3e7704b1912dfbe9703d4fe Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Mon, 21 Apr 2008 06:39:16 +0000 Subject: * Terrain Module code has been reformatted to comply with guidelines. * Fixed a variety of code quality issues. (Yes, I've found ReSharper.) --- .../Region/Environment/Modules/Terrain/FloodBrushes/RevertArea.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RevertArea.cs') diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RevertArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RevertArea.cs index 45f2d83..198b309 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RevertArea.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RevertArea.cs @@ -31,7 +31,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes { public class RevertArea : ITerrainFloodEffect { - ITerrainChannel m_revertmap; + private readonly ITerrainChannel m_revertmap; public RevertArea(ITerrainChannel revertmap) { @@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes { for (y = 0; y < map.Height; y++) { - if (fillArea[x, y] == true) + if (fillArea[x, y]) { map[x, y] = (map[x, y] * (1.0 - strength)) + (m_revertmap[x, y] * strength); } @@ -57,4 +57,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes #endregion } -} +} \ No newline at end of file -- cgit v1.1