From 05e24c8f58e5cc41b3e7704b1912dfbe9703d4fe Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Mon, 21 Apr 2008 06:39:16 +0000 Subject: * Terrain Module code has been reformatted to comply with guidelines. * Fixed a variety of code quality issues. (Yes, I've found ReSharper.) --- .../Modules/Terrain/Effects/CookieCutter.cs | 27 +++++++++++----------- .../Terrain/Effects/DefaultTerrainGenerator.cs | 10 +++----- 2 files changed, 16 insertions(+), 21 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/Terrain/Effects') diff --git a/OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs b/OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs index 8e51d40..6d41eba 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs @@ -25,26 +25,24 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Region.Environment.Modules.Terrain; using OpenSim.Region.Environment.Interfaces; -using OpenSim.Framework; +using OpenSim.Region.Environment.Modules.Terrain.FloodBrushes; +using OpenSim.Region.Environment.Modules.Terrain.PaintBrushes; namespace OpenSim.Region.Environment.Modules.Terrain.Effects { - class CookieCutter : ITerrainEffect + internal class CookieCutter : ITerrainEffect { #region ITerrainEffect Members public void RunEffect(ITerrainChannel map) { - FloodBrushes.SmoothArea smooth = new FloodBrushes.SmoothArea(); - ITerrainPaintableEffect eroder = new PaintBrushes.WeatherSphere(); + SmoothArea smooth = new SmoothArea(); + ITerrainPaintableEffect eroder = new WeatherSphere(); - bool[,] cliffMask = new bool[map.Width, map.Height]; - bool[,] channelMask = new bool[map.Width, map.Height]; - bool[,] smoothMask = new bool[map.Width, map.Height]; + bool[,] cliffMask = new bool[map.Width,map.Height]; + bool[,] channelMask = new bool[map.Width,map.Height]; + bool[,] smoothMask = new bool[map.Width,map.Height]; Console.WriteLine("S1"); @@ -98,7 +96,10 @@ namespace OpenSim.Region.Environment.Modules.Terrain.Effects //smooth.FloodEffect(map, smoothMask, 4.0); } - private static void SetLowerChannel(ITerrainChannel map, bool[,] cliffMask, bool[,] channelMask, int x, int y, int numChannels, int channelWidth, int mapSize, int rp) + #endregion + + private static void SetLowerChannel(ITerrainChannel map, bool[,] cliffMask, bool[,] channelMask, int x, int y, int numChannels, int channelWidth, + int mapSize, int rp) { for (int i = 0; i < numChannels; i++) { @@ -119,7 +120,5 @@ namespace OpenSim.Region.Environment.Modules.Terrain.Effects } } } - - #endregion } -} +} \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs b/OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs index 4f91ee5..2327275 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs @@ -24,16 +24,12 @@ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Region.Environment.Modules.Terrain; -using OpenSim.Region.Environment.Interfaces; using OpenSim.Framework; +using OpenSim.Region.Environment.Interfaces; namespace OpenSim.Region.Environment.Modules.Terrain.Effects { - class DefaultTerrainGenerator : ITerrainEffect + internal class DefaultTerrainGenerator : ITerrainEffect { #region ITerrainEffect Members @@ -56,4 +52,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.Effects #endregion } -} +} \ No newline at end of file -- cgit v1.1