From 25a998feb41057f5ad8a6190eae8f14426db1aa8 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sun, 28 Sep 2008 02:57:53 +0000 Subject: * okay.. Now you can do border crossings with the security 'fixed' client.. with EventQueue enabled. * You occasionally loose the event queue if you cross back and forth between the same regions many multiples of times. * But Don't try to teleport! --- .../Modules/Framework/EventQueueGetModule.cs | 57 ++++++++++++---------- 1 file changed, 31 insertions(+), 26 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs') diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs index f77a7c0..95cdaed 100644 --- a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs +++ b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs @@ -68,6 +68,7 @@ namespace OpenSim.Region.Environment.Modules.Framework private Dictionary m_ids = new Dictionary(); private Dictionary queues = new Dictionary(); + #region IRegionModule methods public void Initialise(Scene scene, IConfigSource config) @@ -171,6 +172,14 @@ namespace OpenSim.Region.Environment.Modules.Framework private void MakeChildAgent(ScenePresence avatar) { m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0}.", avatar.UUID); + lock (m_ids) + { + if (m_ids.ContainsKey(avatar.UUID)) + { + // close the event queue. + m_ids[avatar.UUID] = -1; + } + } } public void OnRegisterCaps(UUID agentID, Caps caps) @@ -209,18 +218,35 @@ namespace OpenSim.Region.Environment.Modules.Framework debug += key.ToString() + "=" + request[key].ToString() + " "; } m_log.DebugFormat(debug, agentID, m_scene.RegionInfo.RegionName); + + Hashtable responsedata = new Hashtable(); if (element == null) // didn't have an event in 15s { // Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say! element = EventQueueHelper.KeepAliveEvent(); - ScenePresence avatar; - m_scene.TryGetAvatar(agentID, out avatar); + //ScenePresence avatar; + //m_scene.TryGetAvatar(agentID, out avatar); LLSDArray array = new LLSDArray(); array.Add(element); - int thisID = m_ids[agentID]; + int thisID = 0; + lock (m_ids) + thisID = m_ids[agentID]; + + + + if (thisID == -1) + { + responsedata = new Hashtable(); + responsedata["int_response_code"] = 502; + responsedata["content_type"] = "text/plain"; + responsedata["keepalive"] = false; + responsedata["str_response_string"] = ""; + return responsedata; + } + while (queue.Count() > 0) { array.Add(queue.Dequeue(1)); @@ -234,7 +260,7 @@ namespace OpenSim.Region.Environment.Modules.Framework { m_ids[agentID] = thisID + 1; } - Hashtable responsedata = new Hashtable(); + responsedata = new Hashtable(); responsedata["int_response_code"] = 200; responsedata["content_type"] = "application/llsd+xml"; responsedata["keepalive"] = true; @@ -264,7 +290,7 @@ namespace OpenSim.Region.Environment.Modules.Framework { m_ids[agentID] = thisID + 1; } - Hashtable responsedata = new Hashtable(); + responsedata = new Hashtable(); responsedata["int_response_code"] = 200; responsedata["content_type"] = "application/llsd+xml"; responsedata["keepalive"] = true; @@ -273,27 +299,6 @@ namespace OpenSim.Region.Environment.Modules.Framework return responsedata; } - - /* - responsedata["int_response_code"] = 200; - responsedata["content_type"] = "application/xml"; - responsedata["keepalive"] = true; - - responsedata["str_response_string"] = @"eventsbodyAgentDataAgentID - 0fd0e798-a54f-40b1-0000-000000000000SessionIDcc91f1fe-9d52-435d-0000-000000000000 - InfoLookAt0.9869639873504638671875 - -0.16094399988651275634765620Position1.43747997283935546875 - 95.3056030273437557.3480987548828125RegionData - RegionHandleAAPnAAAD8AA=SeedCapability - https://sim7.aditi.lindenlab.com:12043/cap/64015fb3-6fee-9205-0000-000000000000SimIPyA8FSA==SimPort13005message - CrossedRegionid1"; - - */ - //string requestbody = (string)request["requestbody"]; - //LLSD llsdRequest = LLSDParser.DeserializeXml(request); - //System.Console.WriteLine(requestbody); - } } } -- cgit v1.1