From 579f11b3b892a92c672a919b361b6961d302d234 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Tue, 6 Jan 2009 14:30:50 +0000 Subject: * refactor: call AddLLSDHandler directly via CommsManager --- .../Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Modules/Framework/EventQueue') diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs index b1a202f..2a04348 100644 --- a/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs @@ -91,7 +91,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue // Register fallback handler // Why does EQG Fail on region crossings! - //scene.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack); + //scene.CommsManager.HttpServer.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack); scene.EventManager.OnNewClient += OnNewClient; -- cgit v1.1