From fae34bb10cfa10702faf5c19d8c8517faa018cb5 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Tue, 9 Sep 2008 01:26:48 +0000 Subject: Update svn properties, formatting cleanup. --- .../ContentManagementSystem/AuraMetaEntity.cs | 70 +++++++++++----------- 1 file changed, 35 insertions(+), 35 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs') diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs index dd592dd..aab863a 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs @@ -90,7 +90,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement public void SetAura(Vector3 color, float radius) { SceneObjectPart From = m_Entity.RootPart; - + //m_log.Debug("[META ENTITY] BEFORE: radius = " + radius); float burstRadius = 0.1f; Primitive.ParticleSystem.SourcePattern patternFlags = Primitive.ParticleSystem.SourcePattern.None; @@ -98,12 +98,12 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement float burstRate = 0.4f; if (radius >= 8.0f) { - //float sizeOfObject = radius / 2.0f; - burstRadius = (radius - 8.0f)/3f; - burstRate = 1.5f; - radius = 7.99f; - patternFlags = Primitive.ParticleSystem.SourcePattern.Explode; - age = 4.0f; + //float sizeOfObject = radius / 2.0f; + burstRadius = (radius - 8.0f)/3f; + burstRate = 1.5f; + radius = 7.99f; + patternFlags = Primitive.ParticleSystem.SourcePattern.Explode; + age = 4.0f; } SetAura(From, color, radius, burstRadius, age, burstRate, patternFlags); } @@ -111,48 +111,48 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement public void SetAura(SceneObjectPart From, Vector3 color, float radius, float burstRadius, float age, float burstRate, Primitive.ParticleSystem.SourcePattern patternFlags) { Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); - //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Emissive | - // Primitive.ParticleSystem.ParticleDataFlags.FollowSrc; //PSYS_PART_FLAGS - //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Beam | - // Primitive.ParticleSystem.ParticleDataFlags.TargetPos; - prules.PartStartColor.R = color.X; //PSYS_PART_START_COLOR + //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Emissive | + // Primitive.ParticleSystem.ParticleDataFlags.FollowSrc; //PSYS_PART_FLAGS + //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Beam | + // Primitive.ParticleSystem.ParticleDataFlags.TargetPos; + prules.PartStartColor.R = color.X; //PSYS_PART_START_COLOR prules.PartStartColor.G = color.Y; prules.PartStartColor.B = color.Z; - prules.PartStartColor.A = 0.5f; //PSYS_PART_START_ALPHA, transparency - prules.PartEndColor.R = color.X; //PSYS_PART_END_COLOR + prules.PartStartColor.A = 0.5f; //PSYS_PART_START_ALPHA, transparency + prules.PartEndColor.R = color.X; //PSYS_PART_END_COLOR prules.PartEndColor.G = color.Y; prules.PartEndColor.B = color.Z; - prules.PartEndColor.A = 0.5f; //PSYS_PART_END_ALPHA, transparency - /*prules.PartStartScaleX = 0.5f; //PSYS_PART_START_SCALE + prules.PartEndColor.A = 0.5f; //PSYS_PART_END_ALPHA, transparency + /*prules.PartStartScaleX = 0.5f; //PSYS_PART_START_SCALE prules.PartStartScaleY = 0.5f; - prules.PartEndScaleX = 0.5f; //PSYS_PART_END_SCALE + prules.PartEndScaleX = 0.5f; //PSYS_PART_END_SCALE prules.PartEndScaleY = 0.5f; */ - prules.PartStartScaleX = radius; //PSYS_PART_START_SCALE + prules.PartStartScaleX = radius; //PSYS_PART_START_SCALE prules.PartStartScaleY = radius; - prules.PartEndScaleX = radius; //PSYS_PART_END_SCALE + prules.PartEndScaleX = radius; //PSYS_PART_END_SCALE prules.PartEndScaleY = radius; - prules.PartMaxAge = age; //PSYS_PART_MAX_AGE - prules.PartAcceleration.X = 0.0f; //PSYS_SRC_ACCEL + prules.PartMaxAge = age; //PSYS_PART_MAX_AGE + prules.PartAcceleration.X = 0.0f; //PSYS_SRC_ACCEL prules.PartAcceleration.Y = 0.0f; prules.PartAcceleration.Z = 0.0f; - prules.Pattern = patternFlags; //PSYS_SRC_PATTERN - //prules.Texture = UUID.Zero;//= UUID //PSYS_SRC_TEXTURE, default used if blank - prules.BurstRate = burstRate; //PSYS_SRC_BURST_RATE - prules.BurstPartCount = 2; //PSYS_SRC_BURST_PART_COUNT - //prules.BurstRadius = radius; //PSYS_SRC_BURST_RADIUS - prules.BurstRadius = burstRadius; //PSYS_SRC_BURST_RADIUS - prules.BurstSpeedMin = 0.001f; //PSYS_SRC_BURST_SPEED_MIN - prules.BurstSpeedMax = 0.001f; //PSYS_SRC_BURST_SPEED_MAX - prules.MaxAge = 0.0f; //PSYS_SRC_MAX_AGE - //prules.Target = To; //PSYS_SRC_TARGET_KEY - prules.AngularVelocity.X = 0.0f; //PSYS_SRC_OMEGA + prules.Pattern = patternFlags; //PSYS_SRC_PATTERN + //prules.Texture = UUID.Zero;//= UUID //PSYS_SRC_TEXTURE, default used if blank + prules.BurstRate = burstRate; //PSYS_SRC_BURST_RATE + prules.BurstPartCount = 2; //PSYS_SRC_BURST_PART_COUNT + //prules.BurstRadius = radius; //PSYS_SRC_BURST_RADIUS + prules.BurstRadius = burstRadius; //PSYS_SRC_BURST_RADIUS + prules.BurstSpeedMin = 0.001f; //PSYS_SRC_BURST_SPEED_MIN + prules.BurstSpeedMax = 0.001f; //PSYS_SRC_BURST_SPEED_MAX + prules.MaxAge = 0.0f; //PSYS_SRC_MAX_AGE + //prules.Target = To; //PSYS_SRC_TARGET_KEY + prules.AngularVelocity.X = 0.0f; //PSYS_SRC_OMEGA prules.AngularVelocity.Y = 0.0f; prules.AngularVelocity.Z = 0.0f; - prules.InnerAngle = 0.0f; //PSYS_SRC_ANGLE_BEGIN - prules.OuterAngle = 0.0f; //PSYS_SRC_ANGLE_END + prules.InnerAngle = 0.0f; //PSYS_SRC_ANGLE_BEGIN + prules.OuterAngle = 0.0f; //PSYS_SRC_ANGLE_END - prules.CRC = 1; //activates the particle system?? + prules.CRC = 1; //activates the particle system?? From.AddNewParticleSystem(prules); } -- cgit v1.1