From d51ce47b2d7635b17f3dd429158e8f59b78b83aa Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Thu, 1 May 2008 14:31:30 +0000 Subject: Update svn properties. Minor formatting cleanup. --- .../Avatar/AvatarFactory/AvatarFactoryModule.cs | 676 ++--- .../Environment/Modules/Avatar/Chat/ChatModule.cs | 1734 ++++++------ .../Currency/SampleMoney/SampleMoneyModule.cs | 2938 ++++++++++---------- .../Modules/Avatar/Friends/FriendsModule.cs | 1000 +++---- .../Modules/Avatar/Groups/GroupsModule.cs | 544 ++-- .../Avatar/InstantMessage/InstantMessageModule.cs | 314 +-- .../Modules/Avatar/Inventory/InventoryModule.cs | 438 +-- .../Avatar/Profiles/AvatarProfilesModule.cs | 264 +- .../Voice/AsterixVoice/AsteriskVoiceModule.cs | 578 ++-- .../Avatar/Voice/SIPVoice/SIPVoiceModule.cs | 398 +-- 10 files changed, 4442 insertions(+), 4442 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/Avatar') diff --git a/OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 3614686..cb94021 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs @@ -1,338 +1,338 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -/* -using System; -using System.Collections.Generic; -using System.Threading; -using libsecondlife; -using Nini.Config; -using OpenSim.Framework; -using OpenSim.Framework.Communications.Cache; -using OpenSim.Data.MySQLMapper; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; -using OpenSim.Data.Base; - -namespace OpenSim.Region.Environment.Modules -{ - public class AvatarFactoryModule : IAvatarFactory - { - private Scene m_scene = null; - private readonly Dictionary m_avatarsAppearance = new Dictionary(); - - private bool m_enablePersist = false; - private string m_connectionString; - private bool m_configured = false; - private BaseDatabaseConnector m_databaseMapper; - private AppearanceTableMapper m_appearanceMapper; - - private Dictionary m_fetchesInProgress = new Dictionary(); - private object m_syncLock = new object(); - - public bool TryGetAvatarAppearance(LLUUID avatarId, out AvatarAppearance appearance) - { - - //should only let one thread at a time do this part - EventWaitHandle waitHandle = null; - bool fetchInProgress = false; - lock (m_syncLock) - { - appearance = CheckCache(avatarId); - if (appearance != null) - { - return true; - } - - //not in cache so check to see if another thread is already fetching it - if (m_fetchesInProgress.TryGetValue(avatarId, out waitHandle)) - { - fetchInProgress = true; - } - else - { - fetchInProgress = false; - - //no thread already fetching this appearance, so add a wait handle to list - //for any following threads that want the same appearance - waitHandle = new EventWaitHandle(false, EventResetMode.ManualReset); - m_fetchesInProgress.Add(avatarId, waitHandle); - } - } - - if (fetchInProgress) - { - waitHandle.WaitOne(); - appearance = CheckCache(avatarId); - if (appearance != null) - { - waitHandle = null; - return true; - } - else - { - waitHandle = null; - return false; - } - } - else - { - Thread.Sleep(5000); - - //this is the first thread to request this appearance - //so let it check the db and if not found then create a default appearance - //and add that to the cache - appearance = CheckDatabase(avatarId); - if (appearance != null) - { - //appearance has now been added to cache so lets pulse any waiting threads - lock (m_syncLock) - { - m_fetchesInProgress.Remove(avatarId); - waitHandle.Set(); - } - // waitHandle.Close(); - waitHandle = null; - return true; - } - - //not found a appearance for the user, so create a new default one - appearance = CreateDefault(avatarId); - if (appearance != null) - { - //update database - if (m_enablePersist) - { - m_appearanceMapper.Add(avatarId.UUID, appearance); - } - - //add appearance to dictionary cache - lock (m_avatarsAppearance) - { - m_avatarsAppearance[avatarId] = appearance; - } - - //appearance has now been added to cache so lets pulse any waiting threads - lock (m_syncLock) - { - m_fetchesInProgress.Remove(avatarId); - waitHandle.Set(); - } - // waitHandle.Close(); - waitHandle = null; - return true; - } - else - { - //something went wrong, so release the wait handle and remove it - //all waiting threads will fail to find cached appearance - //but its better for them to fail than wait for ever - lock (m_syncLock) - { - m_fetchesInProgress.Remove(avatarId); - waitHandle.Set(); - } - //waitHandle.Close(); - waitHandle = null; - return false; - } - } - } - - private AvatarAppearance CreateDefault(LLUUID avatarId) - { - AvatarAppearance appearance = null; - AvatarWearable[] wearables; - byte[] visualParams; - GetDefaultAvatarAppearance(out wearables, out visualParams); - appearance = new AvatarAppearance(avatarId, wearables, visualParams); - - return appearance; - } - - private AvatarAppearance CheckDatabase(LLUUID avatarId) - { - AvatarAppearance appearance = null; - if (m_enablePersist) - { - if (m_appearanceMapper.TryGetValue(avatarId.UUID, out appearance)) - { - appearance.VisualParams = GetDefaultVisualParams(); - appearance.TextureEntry = AvatarAppearance.GetDefaultTextureEntry(); - lock (m_avatarsAppearance) - { - m_avatarsAppearance[avatarId] = appearance; - } - } - } - return appearance; - } - - private AvatarAppearance CheckCache(LLUUID avatarId) - { - AvatarAppearance appearance = null; - lock (m_avatarsAppearance) - { - if (m_avatarsAppearance.ContainsKey(avatarId)) - { - appearance = m_avatarsAppearance[avatarId]; - } - } - return appearance; - } - - public void Initialise(Scene scene, IConfigSource source) - { - scene.RegisterModuleInterface(this); - scene.EventManager.OnNewClient += NewClient; - - if (m_scene == null) - { - m_scene = scene; - } - - if (!m_configured) - { - m_configured = true; - try - { - m_enablePersist = source.Configs["Startup"].GetBoolean("appearance_persist", false); - m_connectionString = source.Configs["Startup"].GetString("appearance_connection_string", ""); - } - catch (Exception) - { - } - if (m_enablePersist) - { - m_databaseMapper = new MySQLDatabaseMapper(m_connectionString); - m_appearanceMapper = new AppearanceTableMapper(m_databaseMapper, "AvatarAppearance"); - } - } - } - - public void PostInitialise() - { - } - - public void Close() - { - } - - public string Name - { - get { return "Default Avatar Factory"; } - } - - public bool IsSharedModule - { - get { return true; } - } - - public void NewClient(IClientAPI client) - { - client.OnAvatarNowWearing += AvatarIsWearing; - } - - public void RemoveClient(IClientAPI client) - { - // client.OnAvatarNowWearing -= AvatarIsWearing; - } - - public void AvatarIsWearing(Object sender, AvatarWearingArgs e) - { - IClientAPI clientView = (IClientAPI)sender; - CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId); - if (profile != null) - { - if (profile.RootFolder != null) - { - if (m_avatarsAppearance.ContainsKey(clientView.AgentId)) - { - AvatarAppearance avatAppearance = null; - lock (m_avatarsAppearance) - { - avatAppearance = m_avatarsAppearance[clientView.AgentId]; - } - - foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) - { - if (wear.Type < 13) - { - if (wear.ItemID == LLUUID.Zero) - { - avatAppearance.Wearables[wear.Type].ItemID = LLUUID.Zero; - avatAppearance.Wearables[wear.Type].AssetID = LLUUID.Zero; - - UpdateDatabase(clientView.AgentId, avatAppearance); - } - else - { - LLUUID assetId; - - InventoryItemBase baseItem = profile.RootFolder.HasItem(wear.ItemID); - if (baseItem != null) - { - assetId = baseItem.assetID; - avatAppearance.Wearables[wear.Type].AssetID = assetId; - avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID; - - UpdateDatabase(clientView.AgentId, avatAppearance); - } - } - } - } - } - } - } - } - - public void UpdateDatabase(LLUUID userID, AvatarAppearance avatAppearance) - { - if (m_enablePersist) - { - m_appearanceMapper.Update(userID.UUID, avatAppearance); - } - } - - public static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) - { - visualParams = GetDefaultVisualParams(); - wearables = AvatarWearable.DefaultWearables; - } - - private static byte[] GetDefaultVisualParams() - { - byte[] visualParams; - visualParams = new byte[218]; - for (int i = 0; i < 218; i++) - { - visualParams[i] = 100; - } - return visualParams; - } - } -}*/ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/* +using System; +using System.Collections.Generic; +using System.Threading; +using libsecondlife; +using Nini.Config; +using OpenSim.Framework; +using OpenSim.Framework.Communications.Cache; +using OpenSim.Data.MySQLMapper; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Data.Base; + +namespace OpenSim.Region.Environment.Modules +{ + public class AvatarFactoryModule : IAvatarFactory + { + private Scene m_scene = null; + private readonly Dictionary m_avatarsAppearance = new Dictionary(); + + private bool m_enablePersist = false; + private string m_connectionString; + private bool m_configured = false; + private BaseDatabaseConnector m_databaseMapper; + private AppearanceTableMapper m_appearanceMapper; + + private Dictionary m_fetchesInProgress = new Dictionary(); + private object m_syncLock = new object(); + + public bool TryGetAvatarAppearance(LLUUID avatarId, out AvatarAppearance appearance) + { + + //should only let one thread at a time do this part + EventWaitHandle waitHandle = null; + bool fetchInProgress = false; + lock (m_syncLock) + { + appearance = CheckCache(avatarId); + if (appearance != null) + { + return true; + } + + //not in cache so check to see if another thread is already fetching it + if (m_fetchesInProgress.TryGetValue(avatarId, out waitHandle)) + { + fetchInProgress = true; + } + else + { + fetchInProgress = false; + + //no thread already fetching this appearance, so add a wait handle to list + //for any following threads that want the same appearance + waitHandle = new EventWaitHandle(false, EventResetMode.ManualReset); + m_fetchesInProgress.Add(avatarId, waitHandle); + } + } + + if (fetchInProgress) + { + waitHandle.WaitOne(); + appearance = CheckCache(avatarId); + if (appearance != null) + { + waitHandle = null; + return true; + } + else + { + waitHandle = null; + return false; + } + } + else + { + Thread.Sleep(5000); + + //this is the first thread to request this appearance + //so let it check the db and if not found then create a default appearance + //and add that to the cache + appearance = CheckDatabase(avatarId); + if (appearance != null) + { + //appearance has now been added to cache so lets pulse any waiting threads + lock (m_syncLock) + { + m_fetchesInProgress.Remove(avatarId); + waitHandle.Set(); + } + // waitHandle.Close(); + waitHandle = null; + return true; + } + + //not found a appearance for the user, so create a new default one + appearance = CreateDefault(avatarId); + if (appearance != null) + { + //update database + if (m_enablePersist) + { + m_appearanceMapper.Add(avatarId.UUID, appearance); + } + + //add appearance to dictionary cache + lock (m_avatarsAppearance) + { + m_avatarsAppearance[avatarId] = appearance; + } + + //appearance has now been added to cache so lets pulse any waiting threads + lock (m_syncLock) + { + m_fetchesInProgress.Remove(avatarId); + waitHandle.Set(); + } + // waitHandle.Close(); + waitHandle = null; + return true; + } + else + { + //something went wrong, so release the wait handle and remove it + //all waiting threads will fail to find cached appearance + //but its better for them to fail than wait for ever + lock (m_syncLock) + { + m_fetchesInProgress.Remove(avatarId); + waitHandle.Set(); + } + //waitHandle.Close(); + waitHandle = null; + return false; + } + } + } + + private AvatarAppearance CreateDefault(LLUUID avatarId) + { + AvatarAppearance appearance = null; + AvatarWearable[] wearables; + byte[] visualParams; + GetDefaultAvatarAppearance(out wearables, out visualParams); + appearance = new AvatarAppearance(avatarId, wearables, visualParams); + + return appearance; + } + + private AvatarAppearance CheckDatabase(LLUUID avatarId) + { + AvatarAppearance appearance = null; + if (m_enablePersist) + { + if (m_appearanceMapper.TryGetValue(avatarId.UUID, out appearance)) + { + appearance.VisualParams = GetDefaultVisualParams(); + appearance.TextureEntry = AvatarAppearance.GetDefaultTextureEntry(); + lock (m_avatarsAppearance) + { + m_avatarsAppearance[avatarId] = appearance; + } + } + } + return appearance; + } + + private AvatarAppearance CheckCache(LLUUID avatarId) + { + AvatarAppearance appearance = null; + lock (m_avatarsAppearance) + { + if (m_avatarsAppearance.ContainsKey(avatarId)) + { + appearance = m_avatarsAppearance[avatarId]; + } + } + return appearance; + } + + public void Initialise(Scene scene, IConfigSource source) + { + scene.RegisterModuleInterface(this); + scene.EventManager.OnNewClient += NewClient; + + if (m_scene == null) + { + m_scene = scene; + } + + if (!m_configured) + { + m_configured = true; + try + { + m_enablePersist = source.Configs["Startup"].GetBoolean("appearance_persist", false); + m_connectionString = source.Configs["Startup"].GetString("appearance_connection_string", ""); + } + catch (Exception) + { + } + if (m_enablePersist) + { + m_databaseMapper = new MySQLDatabaseMapper(m_connectionString); + m_appearanceMapper = new AppearanceTableMapper(m_databaseMapper, "AvatarAppearance"); + } + } + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "Default Avatar Factory"; } + } + + public bool IsSharedModule + { + get { return true; } + } + + public void NewClient(IClientAPI client) + { + client.OnAvatarNowWearing += AvatarIsWearing; + } + + public void RemoveClient(IClientAPI client) + { + // client.OnAvatarNowWearing -= AvatarIsWearing; + } + + public void AvatarIsWearing(Object sender, AvatarWearingArgs e) + { + IClientAPI clientView = (IClientAPI)sender; + CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId); + if (profile != null) + { + if (profile.RootFolder != null) + { + if (m_avatarsAppearance.ContainsKey(clientView.AgentId)) + { + AvatarAppearance avatAppearance = null; + lock (m_avatarsAppearance) + { + avatAppearance = m_avatarsAppearance[clientView.AgentId]; + } + + foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) + { + if (wear.Type < 13) + { + if (wear.ItemID == LLUUID.Zero) + { + avatAppearance.Wearables[wear.Type].ItemID = LLUUID.Zero; + avatAppearance.Wearables[wear.Type].AssetID = LLUUID.Zero; + + UpdateDatabase(clientView.AgentId, avatAppearance); + } + else + { + LLUUID assetId; + + InventoryItemBase baseItem = profile.RootFolder.HasItem(wear.ItemID); + if (baseItem != null) + { + assetId = baseItem.assetID; + avatAppearance.Wearables[wear.Type].AssetID = assetId; + avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID; + + UpdateDatabase(clientView.AgentId, avatAppearance); + } + } + } + } + } + } + } + } + + public void UpdateDatabase(LLUUID userID, AvatarAppearance avatAppearance) + { + if (m_enablePersist) + { + m_appearanceMapper.Update(userID.UUID, avatAppearance); + } + } + + public static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) + { + visualParams = GetDefaultVisualParams(); + wearables = AvatarWearable.DefaultWearables; + } + + private static byte[] GetDefaultVisualParams() + { + byte[] visualParams; + visualParams = new byte[218]; + for (int i = 0; i < 218; i++) + { + visualParams[i] = 100; + } + return visualParams; + } + } +}*/ diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs index 966f5f3..15720fc 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs @@ -1,868 +1,868 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.IO; -using System.Net.Sockets; -using System.Reflection; -using System.Text.RegularExpressions; -using System.Threading; -using libsecondlife; -using log4net; -using Nini.Config; -using OpenSim.Framework; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules.Avatar.Chat -{ - public class ChatModule : IRegionModule, ISimChat - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private string m_defaultzone = null; - - private IRCChatModule m_irc = null; - private Thread m_irc_connector = null; - - private string m_last_leaving_user = null; - private string m_last_new_user = null; - private int m_saydistance = 30; - private List m_scenes = new List(); - private int m_shoutdistance = 100; - internal object m_syncInit = new object(); - internal object m_syncLogout = new object(); - private int m_whisperdistance = 10; - - #region IRegionModule Members - - public void Initialise(Scene scene, IConfigSource config) - { - lock (m_syncInit) - { - if (!m_scenes.Contains(scene)) - { - m_scenes.Add(scene); - scene.EventManager.OnNewClient += NewClient; - scene.RegisterModuleInterface(this); - } - - // wrap this in a try block so that defaults will work if - // the config file doesn't specify otherwise. - try - { - m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); - m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); - m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); - } - catch (Exception) - { - } - - try - { - m_defaultzone = config.Configs["IRC"].GetString("nick", "Sim"); - } - catch (Exception) - { - } - - // setup IRC Relay - if (m_irc == null) - { - m_irc = new IRCChatModule(config); - } - if (m_irc_connector == null) - { - m_irc_connector = new Thread(IRCConnectRun); - m_irc_connector.Name = "IRCConnectorThread"; - m_irc_connector.IsBackground = true; - } - } - } - - public void PostInitialise() - { - if (m_irc.Enabled) - { - try - { - //m_irc.Connect(m_scenes); - if (m_irc_connector == null) - { - m_irc_connector = new Thread(IRCConnectRun); - m_irc_connector.Name = "IRCConnectorThread"; - m_irc_connector.IsBackground = true; - } - if (!m_irc_connector.IsAlive) - { - m_irc_connector.Start(); - ThreadTracker.Add(m_irc_connector); - } - } - catch (Exception) - { - } - } - } - - public void Close() - { - m_irc.Close(); - } - - public string Name - { - get { return "ChatModule"; } - } - - public bool IsSharedModule - { - get { return true; } - } - - #endregion - - #region ISimChat Members - - public void SimChat(Object sender, ChatFromViewerArgs e) - { - // FROM: Sim TO: IRC - - ScenePresence avatar = null; - - //TODO: Move ForEachScenePresence and others into IScene. - Scene scene = (Scene) e.Scene; - - //TODO: Remove the need for this check - if (scene == null) - scene = m_scenes[0]; - - // Filled in since it's easier than rewriting right now. - LLVector3 fromPos = e.Position; - LLVector3 regionPos = new LLVector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); - - string fromName = e.From; - string message = e.Message; - LLUUID fromAgentID = LLUUID.Zero; - - if (e.Sender != null) - { - avatar = scene.GetScenePresence(e.Sender.AgentId); - } - - if (avatar != null) - { - fromPos = avatar.AbsolutePosition; - regionPos = new LLVector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); - fromName = avatar.Firstname + " " + avatar.Lastname; - fromAgentID = e.Sender.AgentId; - } - - // Try to reconnect to server if not connected - if (m_irc.Enabled && !m_irc.Connected) - { - // In a non-blocking way. Eventually the connector will get it started - try - { - if (m_irc_connector == null) - { - m_irc_connector = new Thread(IRCConnectRun); - m_irc_connector.Name = "IRCConnectorThread"; - m_irc_connector.IsBackground = true; - } - if (!m_irc_connector.IsAlive) - { - m_irc_connector.Start(); - ThreadTracker.Add(m_irc_connector); - } - } - catch (Exception) - { - } - } - - - // We only want to relay stuff on channel 0 - if (e.Channel == 0) - { - // IRC stuff - if (e.Message.Length > 0) - { - if (m_irc.Connected && (avatar != null)) // this is to keep objects from talking to IRC - { - m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message); - } - } - - foreach (Scene s in m_scenes) - { - s.ForEachScenePresence(delegate(ScenePresence presence) - { - TrySendChatMessage(presence, fromPos, regionPos, - fromAgentID, fromName, e.Type, message); - }); - } - } - } - - #endregion - - public void NewClient(IClientAPI client) - { - try - { - client.OnChatFromViewer += SimChat; - - if ((m_irc.Enabled) && (m_irc.Connected)) - { - string clientName = client.FirstName + " " + client.LastName; - // handles simple case. May not work for hundred connecting in per second. - // and the NewClients calles getting interleved - // but filters out multiple reports - if (clientName != m_last_new_user) - { - m_last_new_user = clientName; - string clientRegion = FindClientRegion(client.FirstName, client.LastName); - m_irc.PrivMsg(m_irc.Nick, "Sim", "notices " + clientName + " in " + clientRegion); - } - } - client.OnLogout += ClientLoggedOut; - client.OnConnectionClosed += ClientLoggedOut; - client.OnLogout += ClientLoggedOut; - } - catch (Exception ex) - { - m_log.Error("[IRC]: NewClient exception trap:" + ex.ToString()); - } - } - - public void ClientLoggedOut(IClientAPI client) - { - lock (m_syncLogout) - { - try - { - if ((m_irc.Enabled) && (m_irc.Connected)) - { - string clientName = client.FirstName + " " + client.LastName; - string clientRegion = FindClientRegion(client.FirstName, client.LastName); - // handles simple case. May not work for hundred connecting in per second. - // and the NewClients calles getting interleved - // but filters out multiple reports - if (clientName != m_last_leaving_user) - { - m_last_leaving_user = clientName; - m_irc.PrivMsg(m_irc.Nick, "Sim", "notices " + clientName + " left " + clientRegion); - m_log.Info("[IRC]: IRC watcher notices " + clientName + " left " + clientRegion); - } - } - } - catch (Exception ex) - { - m_log.Error("[IRC]: ClientLoggedOut exception trap:" + ex.ToString()); - } - } - } - - private void TrySendChatMessage(ScenePresence presence, LLVector3 fromPos, LLVector3 regionPos, - LLUUID fromAgentID, string fromName, ChatTypeEnum type, string message) - { - if (!presence.IsChildAgent) - { - LLVector3 fromRegionPos = fromPos + regionPos; - LLVector3 toRegionPos = presence.AbsolutePosition + regionPos; - int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos)); - - if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance || - type == ChatTypeEnum.Say && dis > m_saydistance || - type == ChatTypeEnum.Shout && dis > m_shoutdistance) - { - return; - } - - // TODO: should change so the message is sent through the avatar rather than direct to the ClientView - presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, fromAgentID); - } - } - - // if IRC is enabled then just keep trying using a monitor thread - public void IRCConnectRun() - { - while (true) - { - if ((m_irc.Enabled) && (!m_irc.Connected)) - { - m_irc.Connect(m_scenes); - } - Thread.Sleep(15000); - } - } - - public string FindClientRegion(string client_FirstName, string client_LastName) - { - string sourceRegion = null; - foreach (Scene s in m_scenes) - { - s.ForEachScenePresence(delegate(ScenePresence presence) - { - if ((presence.IsChildAgent == false) - && (presence.Firstname == client_FirstName) - && (presence.Lastname == client_LastName)) - { - sourceRegion = presence.Scene.RegionInfo.RegionName; - //sourceRegion= s.RegionInfo.RegionName; - } - }); - if (sourceRegion != null) return sourceRegion; - } - if (m_defaultzone == null) - { - m_defaultzone = "Sim"; - } - return m_defaultzone; - } - } - - internal class IRCChatModule - { - #region ErrorReplies enum - - public enum ErrorReplies - { - NotRegistered = 451, // ":You have not registered" - NicknameInUse = 433 // " :Nickname is already in use" - } - - #endregion - - #region Replies enum - - public enum Replies - { - MotdStart = 375, // ":- Message of the day - " - Motd = 372, // ":- " - EndOfMotd = 376 // ":End of /MOTD command" - } - - #endregion - - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private Thread listener; - - private string m_basenick = null; - private string m_channel = null; - private bool m_connected = false; - private bool m_enabled = false; - private List m_last_scenes = null; - private string m_nick = null; - private uint m_port = 6668; - private string m_privmsgformat = "PRIVMSG {0} :<{1} in {2}>: {3}"; - private StreamReader m_reader; - private List m_scenes = null; - private string m_server = null; - - private NetworkStream m_stream; - internal object m_syncConnect = new object(); - private TcpClient m_tcp; - private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; - private StreamWriter m_writer; - - private Thread pingSender; - - public IRCChatModule(IConfigSource config) - { - m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); - m_tcp = null; - m_writer = null; - m_reader = null; - - // configuration in OpenSim.ini - // [IRC] - // server = chat.freenode.net - // nick = OSimBot_mysim - // ;username = USER OpenSimBot 8 * :I'm a OpenSim to irc bot - // ; username is the IRC command line sent - // ; USER * : - // channel = #opensim-regions - // port = 6667 - // ;MSGformat fields : 0=botnick, 1=user, 2=region, 3=message - // ;for : : - // ;msgformat = "PRIVMSG {0} :<{1} in {2}>: {3}" - // ;for : - : - // ;msgformat = "PRIVMSG {0} : {3} - {1} of {2}" - // ;for : - from : - // ;msgformat = "PRIVMSG {0} : {3} - from {1}" - // Traps I/O disconnects so it does not crash the sim - // Trys to reconnect if disconnected and someone says something - // Tells IRC server "QUIT" when doing a close (just to be nice) - // Default port back to 6667 - - try - { - m_server = config.Configs["IRC"].GetString("server"); - m_nick = config.Configs["IRC"].GetString("nick"); - m_basenick = m_nick; - m_channel = config.Configs["IRC"].GetString("channel"); - m_port = (uint) config.Configs["IRC"].GetInt("port", (int) m_port); - m_user = config.Configs["IRC"].GetString("username", m_user); - m_privmsgformat = config.Configs["IRC"].GetString("msgformat", m_privmsgformat); - if (m_server != null && m_nick != null && m_channel != null) - { - m_nick = m_nick + Util.RandomClass.Next(1, 99); - m_enabled = true; - } - } - catch (Exception) - { - m_log.Info("[CHAT]: No IRC config information, skipping IRC bridge configuration"); - } - } - - public bool Enabled - { - get { return m_enabled; } - } - - public bool Connected - { - get { return m_connected; } - } - - public string Nick - { - get { return m_nick; } - } - - public bool Connect(List scenes) - { - lock (m_syncConnect) - { - try - { - if (m_connected) return true; - m_scenes = scenes; - if (m_last_scenes == null) - { - m_last_scenes = scenes; - } - - m_tcp = new TcpClient(m_server, (int) m_port); - m_log.Info("[IRC]: Connecting..."); - m_stream = m_tcp.GetStream(); - m_log.Info("[IRC]: Connected to " + m_server); - m_reader = new StreamReader(m_stream); - m_writer = new StreamWriter(m_stream); - - pingSender = new Thread(new ThreadStart(PingRun)); - pingSender.Name = "PingSenderThread"; - pingSender.IsBackground = true; - pingSender.Start(); - ThreadTracker.Add(pingSender); - - listener = new Thread(new ThreadStart(ListenerRun)); - listener.Name = "IRCChatModuleListenerThread"; - listener.IsBackground = true; - listener.Start(); - ThreadTracker.Add(listener); - - m_writer.WriteLine(m_user); - m_writer.Flush(); - m_writer.WriteLine("NICK " + m_nick); - m_writer.Flush(); - m_writer.WriteLine("JOIN " + m_channel); - m_writer.Flush(); - m_log.Info("[IRC]: Connection fully established"); - m_connected = true; - } - catch (Exception e) - { - Console.WriteLine(e.ToString()); - } - return m_connected; - } - } - - public void Reconnect() - { - m_connected = false; - listener.Abort(); - pingSender.Abort(); - m_writer.Close(); - m_reader.Close(); - m_tcp.Close(); - if (m_enabled) - { - Connect(m_last_scenes); - } - } - - public void PrivMsg(string from, string region, string msg) - { - // One message to the IRC server - - try - { - if (m_privmsgformat == null) - { - m_writer.WriteLine("PRIVMSG {0} :<{1} in {2}>: {3}", m_channel, from, region, msg); - } - else - { - m_writer.WriteLine(m_privmsgformat, m_channel, from, region, msg); - } - m_writer.Flush(); - m_log.Info("[IRC]: PrivMsg " + from + " in " + region + " :" + msg); - } - catch (IOException) - { - m_log.Error("[IRC]: Disconnected from IRC server.(PrivMsg)"); - Reconnect(); - } - catch (Exception ex) - { - m_log.Error("[IRC]: PrivMsg exception trap:" + ex.ToString()); - } - } - - private Dictionary ExtractMsg(string input) - { - //examines IRC commands and extracts any private messages - // which will then be reboadcast in the Sim - - m_log.Info("[IRC]: ExtractMsg: " + input); - Dictionary result = null; - //string regex = @":(?\w*)!~(?\S*) PRIVMSG (?\S+) :(?.*)"; - string regex = @":(?\w*)!(?\S*) PRIVMSG (?\S+) :(?.*)"; - Regex RE = new Regex(regex, RegexOptions.Multiline); - MatchCollection matches = RE.Matches(input); - // Get some direct matches $1 $4 is a - if ((matches.Count == 1) && (matches[0].Groups.Count == 5)) - { - result = new Dictionary(); - result.Add("nick", matches[0].Groups[1].Value); - result.Add("user", matches[0].Groups[2].Value); - result.Add("channel", matches[0].Groups[3].Value); - result.Add("msg", matches[0].Groups[4].Value); - } - else - { - m_log.Info("[IRC]: Number of matches: " + matches.Count); - if (matches.Count > 0) - { - m_log.Info("[IRC]: Number of groups: " + matches[0].Groups.Count); - } - } - return result; - } - - public void PingRun() - { - // IRC keep alive thread - // send PING ever 15 seconds - while (true) - { - try - { - if (m_connected == true) - { - m_writer.WriteLine("PING :" + m_server); - m_writer.Flush(); - Thread.Sleep(15000); - } - } - catch (IOException) - { - m_log.Error("[IRC]: Disconnected from IRC server.(PingRun)"); - Reconnect(); - } - catch (Exception ex) - { - m_log.Error("[IRC]: PingRun exception trap:" + ex.ToString() + "\n" + ex.StackTrace); - } - } - } - - public void ListenerRun() - { - string inputLine; - LLVector3 pos = new LLVector3(128, 128, 20); - while (true) - { - try - { - while ((m_connected == true) && ((inputLine = m_reader.ReadLine()) != null)) - { - // Console.WriteLine(inputLine); - if (inputLine.Contains(m_channel)) - { - Dictionary data = ExtractMsg(inputLine); - // Any chat ??? - if (data != null) - { - foreach (Scene m_scene in m_scenes) - { - m_scene.ForEachScenePresence(delegate(ScenePresence avatar) - { - if (!avatar.IsChildAgent) - { - avatar.ControllingClient.SendChatMessage( - Helpers.StringToField(data["msg"]), 255, - pos, data["nick"], - LLUUID.Zero); - } - }); - } - } - else - { - // Was an command from the IRC server - ProcessIRCCommand(inputLine); - } - } - else - { - // Was an command from the IRC server - ProcessIRCCommand(inputLine); - } - Thread.Sleep(150); - } - } - catch (IOException) - { - m_log.Error("[IRC]: ListenerRun IOException. Disconnected from IRC server ??? (ListenerRun)"); - Reconnect(); - } - catch (Exception ex) - { - m_log.Error("[IRC]: ListenerRun exception trap:" + ex.ToString() + "\n" + ex.StackTrace); - } - } - } - - public void BroadcastSim(string message, string sender) - { - LLVector3 pos = new LLVector3(128, 128, 20); - try - { - foreach (Scene m_scene in m_scenes) - { - m_scene.ForEachScenePresence(delegate(ScenePresence avatar) - { - if (!avatar.IsChildAgent) - { - avatar.ControllingClient.SendChatMessage( - Helpers.StringToField(message), 255, - pos, sender, - LLUUID.Zero); - } - }); - } - } - catch (Exception ex) // IRC gate should not crash Sim - { - m_log.Error("[IRC]: BroadcastSim Exception Trap:" + ex.ToString() + "\n" + ex.StackTrace); - } - } - - public void ProcessIRCCommand(string command) - { - //m_log.Info("[IRC]: ProcessIRCCommand:" + command); - - string[] commArgs = new string[command.Split(' ').Length]; - string c_server = m_server; - - commArgs = command.Split(' '); - if (commArgs[0].Substring(0, 1) == ":") - { - commArgs[0] = commArgs[0].Remove(0, 1); - } - - if (commArgs[1] == "002") - { - // fetch the correct servername - // ex: irc.freenode.net -> brown.freenode.net/kornbluth.freenode.net/... - // irc.bluewin.ch -> irc1.bluewin.ch/irc2.bluewin.ch - - c_server = (commArgs[6].Split('['))[0]; - m_server = c_server; - } - - if (commArgs[0] == "ERROR") - { - m_log.Error("[IRC]: IRC SERVER ERROR:" + command); - } - - if (commArgs[0] == "PING") - { - string p_reply = ""; - - for (int i = 1; i < commArgs.Length; i++) - { - p_reply += commArgs[i] + " "; - } - - m_writer.WriteLine("PONG " + p_reply); - m_writer.Flush(); - } - else if (commArgs[0] == c_server) - { - // server message - try - { - Int32 commandCode = Int32.Parse(commArgs[1]); - switch (commandCode) - { - case (int) ErrorReplies.NicknameInUse: - // Gen a new name - m_nick = m_basenick + Util.RandomClass.Next(1, 99); - m_log.Error("[IRC]: IRC SERVER reports NicknameInUse, trying " + m_nick); - // Retry - m_writer.WriteLine("NICK " + m_nick); - m_writer.Flush(); - m_writer.WriteLine("JOIN " + m_channel); - m_writer.Flush(); - break; - case (int) ErrorReplies.NotRegistered: - break; - case (int) Replies.EndOfMotd: - break; - } - } - catch (Exception) - { - } - } - else - { - // Normal message - string commAct = commArgs[1]; - switch (commAct) - { - case "JOIN": - eventIrcJoin(commArgs); - break; - case "PART": - eventIrcPart(commArgs); - break; - case "MODE": - eventIrcMode(commArgs); - break; - case "NICK": - eventIrcNickChange(commArgs); - break; - case "KICK": - eventIrcKick(commArgs); - break; - case "QUIT": - eventIrcQuit(commArgs); - break; - case "PONG": - break; // that's nice - } - } - } - - public void eventIrcJoin(string[] commArgs) - { - string IrcChannel = commArgs[2]; - string IrcUser = commArgs[0].Split('!')[0]; - BroadcastSim(IrcUser + " is joining " + IrcChannel, m_nick); - } - - public void eventIrcPart(string[] commArgs) - { - string IrcChannel = commArgs[2]; - string IrcUser = commArgs[0].Split('!')[0]; - BroadcastSim(IrcUser + " is parting " + IrcChannel, m_nick); - } - - public void eventIrcMode(string[] commArgs) - { - string IrcChannel = commArgs[2]; - string IrcUser = commArgs[0].Split('!')[0]; - string UserMode = ""; - for (int i = 3; i < commArgs.Length; i++) - { - UserMode += commArgs[i] + " "; - } - - if (UserMode.Substring(0, 1) == ":") - { - UserMode = UserMode.Remove(0, 1); - } - } - - public void eventIrcNickChange(string[] commArgs) - { - string UserOldNick = commArgs[0].Split('!')[0]; - string UserNewNick = commArgs[2].Remove(0, 1); - BroadcastSim(UserOldNick + " changed their nick to " + UserNewNick, m_nick); - } - - public void eventIrcKick(string[] commArgs) - { - string UserKicker = commArgs[0].Split('!')[0]; - string UserKicked = commArgs[3]; - string IrcChannel = commArgs[2]; - string KickMessage = ""; - for (int i = 4; i < commArgs.Length; i++) - { - KickMessage += commArgs[i] + " "; - } - BroadcastSim(UserKicker + " kicked " + UserKicked + " on " + IrcChannel + " saying " + KickMessage, m_nick); - if (UserKicked == m_nick) - { - BroadcastSim("Hey, that was me!!!", m_nick); - } - } - - public void eventIrcQuit(string[] commArgs) - { - string IrcUser = commArgs[0].Split('!')[0]; - string QuitMessage = ""; - - for (int i = 2; i < commArgs.Length; i++) - { - QuitMessage += commArgs[i] + " "; - } - BroadcastSim(IrcUser + " quits saying " + QuitMessage, m_nick); - } - - public void Close() - { - m_connected = false; - m_writer.WriteLine("QUIT :" + m_nick + " to " + m_channel + " wormhole with " + m_server + " closing"); - m_writer.Flush(); - listener.Abort(); - pingSender.Abort(); - m_writer.Close(); - m_reader.Close(); - m_tcp.Close(); - } - } +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.IO; +using System.Net.Sockets; +using System.Reflection; +using System.Text.RegularExpressions; +using System.Threading; +using libsecondlife; +using log4net; +using Nini.Config; +using OpenSim.Framework; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules.Avatar.Chat +{ + public class ChatModule : IRegionModule, ISimChat + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private string m_defaultzone = null; + + private IRCChatModule m_irc = null; + private Thread m_irc_connector = null; + + private string m_last_leaving_user = null; + private string m_last_new_user = null; + private int m_saydistance = 30; + private List m_scenes = new List(); + private int m_shoutdistance = 100; + internal object m_syncInit = new object(); + internal object m_syncLogout = new object(); + private int m_whisperdistance = 10; + + #region IRegionModule Members + + public void Initialise(Scene scene, IConfigSource config) + { + lock (m_syncInit) + { + if (!m_scenes.Contains(scene)) + { + m_scenes.Add(scene); + scene.EventManager.OnNewClient += NewClient; + scene.RegisterModuleInterface(this); + } + + // wrap this in a try block so that defaults will work if + // the config file doesn't specify otherwise. + try + { + m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); + m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); + m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); + } + catch (Exception) + { + } + + try + { + m_defaultzone = config.Configs["IRC"].GetString("nick", "Sim"); + } + catch (Exception) + { + } + + // setup IRC Relay + if (m_irc == null) + { + m_irc = new IRCChatModule(config); + } + if (m_irc_connector == null) + { + m_irc_connector = new Thread(IRCConnectRun); + m_irc_connector.Name = "IRCConnectorThread"; + m_irc_connector.IsBackground = true; + } + } + } + + public void PostInitialise() + { + if (m_irc.Enabled) + { + try + { + //m_irc.Connect(m_scenes); + if (m_irc_connector == null) + { + m_irc_connector = new Thread(IRCConnectRun); + m_irc_connector.Name = "IRCConnectorThread"; + m_irc_connector.IsBackground = true; + } + if (!m_irc_connector.IsAlive) + { + m_irc_connector.Start(); + ThreadTracker.Add(m_irc_connector); + } + } + catch (Exception) + { + } + } + } + + public void Close() + { + m_irc.Close(); + } + + public string Name + { + get { return "ChatModule"; } + } + + public bool IsSharedModule + { + get { return true; } + } + + #endregion + + #region ISimChat Members + + public void SimChat(Object sender, ChatFromViewerArgs e) + { + // FROM: Sim TO: IRC + + ScenePresence avatar = null; + + //TODO: Move ForEachScenePresence and others into IScene. + Scene scene = (Scene) e.Scene; + + //TODO: Remove the need for this check + if (scene == null) + scene = m_scenes[0]; + + // Filled in since it's easier than rewriting right now. + LLVector3 fromPos = e.Position; + LLVector3 regionPos = new LLVector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); + + string fromName = e.From; + string message = e.Message; + LLUUID fromAgentID = LLUUID.Zero; + + if (e.Sender != null) + { + avatar = scene.GetScenePresence(e.Sender.AgentId); + } + + if (avatar != null) + { + fromPos = avatar.AbsolutePosition; + regionPos = new LLVector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); + fromName = avatar.Firstname + " " + avatar.Lastname; + fromAgentID = e.Sender.AgentId; + } + + // Try to reconnect to server if not connected + if (m_irc.Enabled && !m_irc.Connected) + { + // In a non-blocking way. Eventually the connector will get it started + try + { + if (m_irc_connector == null) + { + m_irc_connector = new Thread(IRCConnectRun); + m_irc_connector.Name = "IRCConnectorThread"; + m_irc_connector.IsBackground = true; + } + if (!m_irc_connector.IsAlive) + { + m_irc_connector.Start(); + ThreadTracker.Add(m_irc_connector); + } + } + catch (Exception) + { + } + } + + + // We only want to relay stuff on channel 0 + if (e.Channel == 0) + { + // IRC stuff + if (e.Message.Length > 0) + { + if (m_irc.Connected && (avatar != null)) // this is to keep objects from talking to IRC + { + m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message); + } + } + + foreach (Scene s in m_scenes) + { + s.ForEachScenePresence(delegate(ScenePresence presence) + { + TrySendChatMessage(presence, fromPos, regionPos, + fromAgentID, fromName, e.Type, message); + }); + } + } + } + + #endregion + + public void NewClient(IClientAPI client) + { + try + { + client.OnChatFromViewer += SimChat; + + if ((m_irc.Enabled) && (m_irc.Connected)) + { + string clientName = client.FirstName + " " + client.LastName; + // handles simple case. May not work for hundred connecting in per second. + // and the NewClients calles getting interleved + // but filters out multiple reports + if (clientName != m_last_new_user) + { + m_last_new_user = clientName; + string clientRegion = FindClientRegion(client.FirstName, client.LastName); + m_irc.PrivMsg(m_irc.Nick, "Sim", "notices " + clientName + " in " + clientRegion); + } + } + client.OnLogout += ClientLoggedOut; + client.OnConnectionClosed += ClientLoggedOut; + client.OnLogout += ClientLoggedOut; + } + catch (Exception ex) + { + m_log.Error("[IRC]: NewClient exception trap:" + ex.ToString()); + } + } + + public void ClientLoggedOut(IClientAPI client) + { + lock (m_syncLogout) + { + try + { + if ((m_irc.Enabled) && (m_irc.Connected)) + { + string clientName = client.FirstName + " " + client.LastName; + string clientRegion = FindClientRegion(client.FirstName, client.LastName); + // handles simple case. May not work for hundred connecting in per second. + // and the NewClients calles getting interleved + // but filters out multiple reports + if (clientName != m_last_leaving_user) + { + m_last_leaving_user = clientName; + m_irc.PrivMsg(m_irc.Nick, "Sim", "notices " + clientName + " left " + clientRegion); + m_log.Info("[IRC]: IRC watcher notices " + clientName + " left " + clientRegion); + } + } + } + catch (Exception ex) + { + m_log.Error("[IRC]: ClientLoggedOut exception trap:" + ex.ToString()); + } + } + } + + private void TrySendChatMessage(ScenePresence presence, LLVector3 fromPos, LLVector3 regionPos, + LLUUID fromAgentID, string fromName, ChatTypeEnum type, string message) + { + if (!presence.IsChildAgent) + { + LLVector3 fromRegionPos = fromPos + regionPos; + LLVector3 toRegionPos = presence.AbsolutePosition + regionPos; + int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos)); + + if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance || + type == ChatTypeEnum.Say && dis > m_saydistance || + type == ChatTypeEnum.Shout && dis > m_shoutdistance) + { + return; + } + + // TODO: should change so the message is sent through the avatar rather than direct to the ClientView + presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, fromAgentID); + } + } + + // if IRC is enabled then just keep trying using a monitor thread + public void IRCConnectRun() + { + while (true) + { + if ((m_irc.Enabled) && (!m_irc.Connected)) + { + m_irc.Connect(m_scenes); + } + Thread.Sleep(15000); + } + } + + public string FindClientRegion(string client_FirstName, string client_LastName) + { + string sourceRegion = null; + foreach (Scene s in m_scenes) + { + s.ForEachScenePresence(delegate(ScenePresence presence) + { + if ((presence.IsChildAgent == false) + && (presence.Firstname == client_FirstName) + && (presence.Lastname == client_LastName)) + { + sourceRegion = presence.Scene.RegionInfo.RegionName; + //sourceRegion= s.RegionInfo.RegionName; + } + }); + if (sourceRegion != null) return sourceRegion; + } + if (m_defaultzone == null) + { + m_defaultzone = "Sim"; + } + return m_defaultzone; + } + } + + internal class IRCChatModule + { + #region ErrorReplies enum + + public enum ErrorReplies + { + NotRegistered = 451, // ":You have not registered" + NicknameInUse = 433 // " :Nickname is already in use" + } + + #endregion + + #region Replies enum + + public enum Replies + { + MotdStart = 375, // ":- Message of the day - " + Motd = 372, // ":- " + EndOfMotd = 376 // ":End of /MOTD command" + } + + #endregion + + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private Thread listener; + + private string m_basenick = null; + private string m_channel = null; + private bool m_connected = false; + private bool m_enabled = false; + private List m_last_scenes = null; + private string m_nick = null; + private uint m_port = 6668; + private string m_privmsgformat = "PRIVMSG {0} :<{1} in {2}>: {3}"; + private StreamReader m_reader; + private List m_scenes = null; + private string m_server = null; + + private NetworkStream m_stream; + internal object m_syncConnect = new object(); + private TcpClient m_tcp; + private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; + private StreamWriter m_writer; + + private Thread pingSender; + + public IRCChatModule(IConfigSource config) + { + m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); + m_tcp = null; + m_writer = null; + m_reader = null; + + // configuration in OpenSim.ini + // [IRC] + // server = chat.freenode.net + // nick = OSimBot_mysim + // ;username = USER OpenSimBot 8 * :I'm a OpenSim to irc bot + // ; username is the IRC command line sent + // ; USER * : + // channel = #opensim-regions + // port = 6667 + // ;MSGformat fields : 0=botnick, 1=user, 2=region, 3=message + // ;for : : + // ;msgformat = "PRIVMSG {0} :<{1} in {2}>: {3}" + // ;for : - : + // ;msgformat = "PRIVMSG {0} : {3} - {1} of {2}" + // ;for : - from : + // ;msgformat = "PRIVMSG {0} : {3} - from {1}" + // Traps I/O disconnects so it does not crash the sim + // Trys to reconnect if disconnected and someone says something + // Tells IRC server "QUIT" when doing a close (just to be nice) + // Default port back to 6667 + + try + { + m_server = config.Configs["IRC"].GetString("server"); + m_nick = config.Configs["IRC"].GetString("nick"); + m_basenick = m_nick; + m_channel = config.Configs["IRC"].GetString("channel"); + m_port = (uint) config.Configs["IRC"].GetInt("port", (int) m_port); + m_user = config.Configs["IRC"].GetString("username", m_user); + m_privmsgformat = config.Configs["IRC"].GetString("msgformat", m_privmsgformat); + if (m_server != null && m_nick != null && m_channel != null) + { + m_nick = m_nick + Util.RandomClass.Next(1, 99); + m_enabled = true; + } + } + catch (Exception) + { + m_log.Info("[CHAT]: No IRC config information, skipping IRC bridge configuration"); + } + } + + public bool Enabled + { + get { return m_enabled; } + } + + public bool Connected + { + get { return m_connected; } + } + + public string Nick + { + get { return m_nick; } + } + + public bool Connect(List scenes) + { + lock (m_syncConnect) + { + try + { + if (m_connected) return true; + m_scenes = scenes; + if (m_last_scenes == null) + { + m_last_scenes = scenes; + } + + m_tcp = new TcpClient(m_server, (int) m_port); + m_log.Info("[IRC]: Connecting..."); + m_stream = m_tcp.GetStream(); + m_log.Info("[IRC]: Connected to " + m_server); + m_reader = new StreamReader(m_stream); + m_writer = new StreamWriter(m_stream); + + pingSender = new Thread(new ThreadStart(PingRun)); + pingSender.Name = "PingSenderThread"; + pingSender.IsBackground = true; + pingSender.Start(); + ThreadTracker.Add(pingSender); + + listener = new Thread(new ThreadStart(ListenerRun)); + listener.Name = "IRCChatModuleListenerThread"; + listener.IsBackground = true; + listener.Start(); + ThreadTracker.Add(listener); + + m_writer.WriteLine(m_user); + m_writer.Flush(); + m_writer.WriteLine("NICK " + m_nick); + m_writer.Flush(); + m_writer.WriteLine("JOIN " + m_channel); + m_writer.Flush(); + m_log.Info("[IRC]: Connection fully established"); + m_connected = true; + } + catch (Exception e) + { + Console.WriteLine(e.ToString()); + } + return m_connected; + } + } + + public void Reconnect() + { + m_connected = false; + listener.Abort(); + pingSender.Abort(); + m_writer.Close(); + m_reader.Close(); + m_tcp.Close(); + if (m_enabled) + { + Connect(m_last_scenes); + } + } + + public void PrivMsg(string from, string region, string msg) + { + // One message to the IRC server + + try + { + if (m_privmsgformat == null) + { + m_writer.WriteLine("PRIVMSG {0} :<{1} in {2}>: {3}", m_channel, from, region, msg); + } + else + { + m_writer.WriteLine(m_privmsgformat, m_channel, from, region, msg); + } + m_writer.Flush(); + m_log.Info("[IRC]: PrivMsg " + from + " in " + region + " :" + msg); + } + catch (IOException) + { + m_log.Error("[IRC]: Disconnected from IRC server.(PrivMsg)"); + Reconnect(); + } + catch (Exception ex) + { + m_log.Error("[IRC]: PrivMsg exception trap:" + ex.ToString()); + } + } + + private Dictionary ExtractMsg(string input) + { + //examines IRC commands and extracts any private messages + // which will then be reboadcast in the Sim + + m_log.Info("[IRC]: ExtractMsg: " + input); + Dictionary result = null; + //string regex = @":(?\w*)!~(?\S*) PRIVMSG (?\S+) :(?.*)"; + string regex = @":(?\w*)!(?\S*) PRIVMSG (?\S+) :(?.*)"; + Regex RE = new Regex(regex, RegexOptions.Multiline); + MatchCollection matches = RE.Matches(input); + // Get some direct matches $1 $4 is a + if ((matches.Count == 1) && (matches[0].Groups.Count == 5)) + { + result = new Dictionary(); + result.Add("nick", matches[0].Groups[1].Value); + result.Add("user", matches[0].Groups[2].Value); + result.Add("channel", matches[0].Groups[3].Value); + result.Add("msg", matches[0].Groups[4].Value); + } + else + { + m_log.Info("[IRC]: Number of matches: " + matches.Count); + if (matches.Count > 0) + { + m_log.Info("[IRC]: Number of groups: " + matches[0].Groups.Count); + } + } + return result; + } + + public void PingRun() + { + // IRC keep alive thread + // send PING ever 15 seconds + while (true) + { + try + { + if (m_connected == true) + { + m_writer.WriteLine("PING :" + m_server); + m_writer.Flush(); + Thread.Sleep(15000); + } + } + catch (IOException) + { + m_log.Error("[IRC]: Disconnected from IRC server.(PingRun)"); + Reconnect(); + } + catch (Exception ex) + { + m_log.Error("[IRC]: PingRun exception trap:" + ex.ToString() + "\n" + ex.StackTrace); + } + } + } + + public void ListenerRun() + { + string inputLine; + LLVector3 pos = new LLVector3(128, 128, 20); + while (true) + { + try + { + while ((m_connected == true) && ((inputLine = m_reader.ReadLine()) != null)) + { + // Console.WriteLine(inputLine); + if (inputLine.Contains(m_channel)) + { + Dictionary data = ExtractMsg(inputLine); + // Any chat ??? + if (data != null) + { + foreach (Scene m_scene in m_scenes) + { + m_scene.ForEachScenePresence(delegate(ScenePresence avatar) + { + if (!avatar.IsChildAgent) + { + avatar.ControllingClient.SendChatMessage( + Helpers.StringToField(data["msg"]), 255, + pos, data["nick"], + LLUUID.Zero); + } + }); + } + } + else + { + // Was an command from the IRC server + ProcessIRCCommand(inputLine); + } + } + else + { + // Was an command from the IRC server + ProcessIRCCommand(inputLine); + } + Thread.Sleep(150); + } + } + catch (IOException) + { + m_log.Error("[IRC]: ListenerRun IOException. Disconnected from IRC server ??? (ListenerRun)"); + Reconnect(); + } + catch (Exception ex) + { + m_log.Error("[IRC]: ListenerRun exception trap:" + ex.ToString() + "\n" + ex.StackTrace); + } + } + } + + public void BroadcastSim(string message, string sender) + { + LLVector3 pos = new LLVector3(128, 128, 20); + try + { + foreach (Scene m_scene in m_scenes) + { + m_scene.ForEachScenePresence(delegate(ScenePresence avatar) + { + if (!avatar.IsChildAgent) + { + avatar.ControllingClient.SendChatMessage( + Helpers.StringToField(message), 255, + pos, sender, + LLUUID.Zero); + } + }); + } + } + catch (Exception ex) // IRC gate should not crash Sim + { + m_log.Error("[IRC]: BroadcastSim Exception Trap:" + ex.ToString() + "\n" + ex.StackTrace); + } + } + + public void ProcessIRCCommand(string command) + { + //m_log.Info("[IRC]: ProcessIRCCommand:" + command); + + string[] commArgs = new string[command.Split(' ').Length]; + string c_server = m_server; + + commArgs = command.Split(' '); + if (commArgs[0].Substring(0, 1) == ":") + { + commArgs[0] = commArgs[0].Remove(0, 1); + } + + if (commArgs[1] == "002") + { + // fetch the correct servername + // ex: irc.freenode.net -> brown.freenode.net/kornbluth.freenode.net/... + // irc.bluewin.ch -> irc1.bluewin.ch/irc2.bluewin.ch + + c_server = (commArgs[6].Split('['))[0]; + m_server = c_server; + } + + if (commArgs[0] == "ERROR") + { + m_log.Error("[IRC]: IRC SERVER ERROR:" + command); + } + + if (commArgs[0] == "PING") + { + string p_reply = ""; + + for (int i = 1; i < commArgs.Length; i++) + { + p_reply += commArgs[i] + " "; + } + + m_writer.WriteLine("PONG " + p_reply); + m_writer.Flush(); + } + else if (commArgs[0] == c_server) + { + // server message + try + { + Int32 commandCode = Int32.Parse(commArgs[1]); + switch (commandCode) + { + case (int) ErrorReplies.NicknameInUse: + // Gen a new name + m_nick = m_basenick + Util.RandomClass.Next(1, 99); + m_log.Error("[IRC]: IRC SERVER reports NicknameInUse, trying " + m_nick); + // Retry + m_writer.WriteLine("NICK " + m_nick); + m_writer.Flush(); + m_writer.WriteLine("JOIN " + m_channel); + m_writer.Flush(); + break; + case (int) ErrorReplies.NotRegistered: + break; + case (int) Replies.EndOfMotd: + break; + } + } + catch (Exception) + { + } + } + else + { + // Normal message + string commAct = commArgs[1]; + switch (commAct) + { + case "JOIN": + eventIrcJoin(commArgs); + break; + case "PART": + eventIrcPart(commArgs); + break; + case "MODE": + eventIrcMode(commArgs); + break; + case "NICK": + eventIrcNickChange(commArgs); + break; + case "KICK": + eventIrcKick(commArgs); + break; + case "QUIT": + eventIrcQuit(commArgs); + break; + case "PONG": + break; // that's nice + } + } + } + + public void eventIrcJoin(string[] commArgs) + { + string IrcChannel = commArgs[2]; + string IrcUser = commArgs[0].Split('!')[0]; + BroadcastSim(IrcUser + " is joining " + IrcChannel, m_nick); + } + + public void eventIrcPart(string[] commArgs) + { + string IrcChannel = commArgs[2]; + string IrcUser = commArgs[0].Split('!')[0]; + BroadcastSim(IrcUser + " is parting " + IrcChannel, m_nick); + } + + public void eventIrcMode(string[] commArgs) + { + string IrcChannel = commArgs[2]; + string IrcUser = commArgs[0].Split('!')[0]; + string UserMode = ""; + for (int i = 3; i < commArgs.Length; i++) + { + UserMode += commArgs[i] + " "; + } + + if (UserMode.Substring(0, 1) == ":") + { + UserMode = UserMode.Remove(0, 1); + } + } + + public void eventIrcNickChange(string[] commArgs) + { + string UserOldNick = commArgs[0].Split('!')[0]; + string UserNewNick = commArgs[2].Remove(0, 1); + BroadcastSim(UserOldNick + " changed their nick to " + UserNewNick, m_nick); + } + + public void eventIrcKick(string[] commArgs) + { + string UserKicker = commArgs[0].Split('!')[0]; + string UserKicked = commArgs[3]; + string IrcChannel = commArgs[2]; + string KickMessage = ""; + for (int i = 4; i < commArgs.Length; i++) + { + KickMessage += commArgs[i] + " "; + } + BroadcastSim(UserKicker + " kicked " + UserKicked + " on " + IrcChannel + " saying " + KickMessage, m_nick); + if (UserKicked == m_nick) + { + BroadcastSim("Hey, that was me!!!", m_nick); + } + } + + public void eventIrcQuit(string[] commArgs) + { + string IrcUser = commArgs[0].Split('!')[0]; + string QuitMessage = ""; + + for (int i = 2; i < commArgs.Length; i++) + { + QuitMessage += commArgs[i] + " "; + } + BroadcastSim(IrcUser + " quits saying " + QuitMessage, m_nick); + } + + public void Close() + { + m_connected = false; + m_writer.WriteLine("QUIT :" + m_nick + " to " + m_channel + " wormhole with " + m_server + " closing"); + m_writer.Flush(); + listener.Abort(); + pingSender.Abort(); + m_writer.Close(); + m_reader.Close(); + m_tcp.Close(); + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs index 181984e..966c5e2 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs @@ -1,1470 +1,1470 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections; -using System.Collections.Generic; -using System.Net; -using System.Net.Sockets; -using System.Reflection; -using System.Xml; -using libsecondlife; -using log4net; -using Nini.Config; -using Nwc.XmlRpc; -using OpenSim.Framework; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney -{ - /// - /// Demo Economy/Money Module. This is not a production quality money/economy module! - /// This is a demo for you to use when making one that works for you. - /// // To use the following you need to add: - /// -helperuri
- /// to the command line parameters you use to start up your client - /// This commonly looks like -helperuri http://127.0.0.1:9000/ - /// - /// Centralized grid structure example using OpenSimWi Redux revision 9+ - /// svn co https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux - ///
- public delegate void ObjectPaid(LLUUID objectID, LLUUID agentID, int amount); - - public interface IMoneyModule : IRegionModule - { - bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount); - - event ObjectPaid OnObjectPaid; - } - - public class SampleMoneyModule : IMoneyModule - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// Where Stipends come from and Fees go to. - /// - private LLUUID EconomyBaseAccount = LLUUID.Zero; - - private float EnergyEfficiency = 0f; - private bool gridmode = false; - private ObjectPaid handerOnObjectPaid; - private bool m_enabled = true; - - private IConfigSource m_gConfig; - - private bool m_keepMoneyAcrossLogins = true; - private Dictionary m_KnownClientFunds = new Dictionary(); - private string m_LandAddress = String.Empty; - - private int m_minFundsBeforeRefresh = 100; - private string m_MoneyAddress = String.Empty; - - /// - /// Region UUIDS indexed by AgentID - /// - private Dictionary m_rootAgents = new Dictionary(); - - /// - /// Scenes by Region Handle - /// - private Dictionary m_scenel = new Dictionary(); - - private int m_stipend = 1000; - - private int ObjectCapacity = 45000; - private int ObjectCount = 0; - private int PriceEnergyUnit = 0; - private int PriceGroupCreate = 0; - private int PriceObjectClaim = 0; - private float PriceObjectRent = 0f; - private float PriceObjectScaleFactor = 0f; - private int PriceParcelClaim = 0; - private float PriceParcelClaimFactor = 0f; - private int PriceParcelRent = 0; - private int PricePublicObjectDecay = 0; - private int PricePublicObjectDelete = 0; - private int PriceRentLight = 0; - private int PriceUpload = 0; - private int TeleportMinPrice = 0; - - private float TeleportPriceExponent = 0f; - private int UserLevelPaysFees = 2; - private Scene XMLRPCHandler; - - #region IMoneyModule Members - - public event ObjectPaid OnObjectPaid; - - /// - /// Startup - /// - /// - /// - public void Initialise(Scene scene, IConfigSource config) - { - m_gConfig = config; - - IConfig startupConfig = m_gConfig.Configs["Startup"]; - IConfig economyConfig = m_gConfig.Configs["Economy"]; - - scene.RegisterModuleInterface(this); - - ReadConfigAndPopulate(scene, startupConfig, "Startup"); - ReadConfigAndPopulate(scene, economyConfig, "Economy"); - - if (m_enabled) - { - lock (m_scenel) - { - if (m_scenel.Count == 0) - { - XMLRPCHandler = scene; - - // To use the following you need to add: - // -helperuri
- // to the command line parameters you use to start up your client - // This commonly looks like -helperuri http://127.0.0.1:9000/ - - if (m_MoneyAddress.Length > 0) - { - // Centralized grid structure using OpenSimWi Redux revision 9+ - // https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux - scene.AddXmlRPCHandler("balanceUpdateRequest", GridMoneyUpdate); - scene.AddXmlRPCHandler("userAlert", UserAlert); - } - else - { - // Local Server.. enables functionality only. - scene.AddXmlRPCHandler("getCurrencyQuote", quote_func); - scene.AddXmlRPCHandler("buyCurrency", buy_func); - scene.AddXmlRPCHandler("preflightBuyLandPrep", preflightBuyLandPrep_func); - scene.AddXmlRPCHandler("buyLandPrep", landBuy_func); - } - } - - if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle)) - { - m_scenel[scene.RegionInfo.RegionHandle] = scene; - } - else - { - m_scenel.Add(scene.RegionInfo.RegionHandle, scene); - } - } - - scene.EventManager.OnNewClient += OnNewClient; - scene.EventManager.OnMoneyTransfer += MoneyTransferAction; - scene.EventManager.OnClientClosed += ClientClosed; - scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; - scene.EventManager.OnMakeChildAgent += MakeChildAgent; - scene.EventManager.OnClientClosed += ClientLoggedOut; - scene.EventManager.OnValidateLandBuy += ValidateLandBuy; - scene.EventManager.OnLandBuy += processLandBuy; - } - } - - public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount) - { - string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); - - bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description); - - if (m_MoneyAddress.Length == 0) - BalanceUpdate(fromID, toID, give_result, description); - - return give_result; - } - - public void PostInitialise() - { - } - - public void Close() - { - } - - public string Name - { - get { return "BetaGridLikeMoneyModule"; } - } - - public bool IsSharedModule - { - get { return true; } - } - - #endregion - - /// - /// Parse Configuration - /// - /// - /// - /// - private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string config) - { - if (config == "Startup" && startupConfig != null) - { - gridmode = startupConfig.GetBoolean("gridmode", false); - m_enabled = (startupConfig.GetString("economymodule", "BetaGridLikeMoneyModule") == "BetaGridLikeMoneyModule"); - } - - if (config == "Economy" && startupConfig != null) - { - ObjectCapacity = startupConfig.GetInt("ObjectCapacity", 45000); - PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100); - PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10); - PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4); - PricePublicObjectDelete = startupConfig.GetInt("PricePublicObjectDelete", 4); - PriceParcelClaim = startupConfig.GetInt("PriceParcelClaim", 1); - PriceParcelClaimFactor = startupConfig.GetFloat("PriceParcelClaimFactor", 1f); - PriceUpload = startupConfig.GetInt("PriceUpload", 0); - PriceRentLight = startupConfig.GetInt("PriceRentLight", 5); - TeleportMinPrice = startupConfig.GetInt("TeleportMinPrice", 2); - TeleportPriceExponent = startupConfig.GetFloat("TeleportPriceExponent", 2f); - EnergyEfficiency = startupConfig.GetFloat("EnergyEfficiency", 1); - PriceObjectRent = startupConfig.GetFloat("PriceObjectRent", 1); - PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10); - PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1); - PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1); - string EBA = startupConfig.GetString("EconomyBaseAccount", LLUUID.Zero.ToString()); - Helpers.TryParse(EBA, out EconomyBaseAccount); - - UserLevelPaysFees = startupConfig.GetInt("UserLevelPaysFees", -1); - m_stipend = startupConfig.GetInt("UserStipend", 500); - m_minFundsBeforeRefresh = startupConfig.GetInt("IssueStipendWhenClientIsBelowAmount", 10); - m_keepMoneyAcrossLogins = startupConfig.GetBoolean("KeepMoneyAcrossLogins", true); - m_MoneyAddress = startupConfig.GetString("CurrencyServer", String.Empty); - m_LandAddress = startupConfig.GetString("LandServer", String.Empty); - } - - // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter. - scene.SetObjectCapacity(ObjectCapacity); - } - - /// - /// New Client Event Handler - /// - /// - private void OnNewClient(IClientAPI client) - { - // Here we check if we're in grid mode - // I imagine that the 'check balance' - // function for the client should be here or shortly after - - if (gridmode) - { - if (m_MoneyAddress.Length == 0) - { - CheckExistAndRefreshFunds(client.AgentId); - } - else - { - bool childYN = true; - ScenePresence agent = null; - //client.SecureSessionId; - Scene s = LocateSceneClientIn(client.AgentId); - if (s != null) - { - agent = s.GetScenePresence(client.AgentId); - if (agent != null) - childYN = agent.IsChildAgent; - } - if (s != null && agent != null && childYN == false) - { - //s.RegionInfo.RegionHandle; - LLUUID agentID = LLUUID.Zero; - int funds = 0; - - Hashtable hbinfo = - GetBalanceForUserFromMoneyServer(client.AgentId, client.SecureSessionId, s.RegionInfo.originRegionID.ToString(), - s.RegionInfo.regionSecret); - if ((bool) hbinfo["success"] == true) - { - Helpers.TryParse((string) hbinfo["agentId"], out agentID); - try - { - funds = (Int32) hbinfo["funds"]; - } - catch (ArgumentException) - { - } - catch (FormatException) - { - } - catch (OverflowException) - { - m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentID); - client.SendAlertMessage("Unable to get your money balance, money operations will be unavailable"); - } - catch (InvalidCastException) - { - funds = 0; - } - - m_KnownClientFunds[agentID] = funds; - } - else - { - m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentID, - (string) hbinfo["errorMessage"]); - client.SendAlertMessage((string) hbinfo["errorMessage"]); - } - SendMoneyBalance(client, agentID, client.SessionId, LLUUID.Zero); - } - } - } - else - { - CheckExistAndRefreshFunds(client.AgentId); - } - - // Subscribe to Money messages - client.OnEconomyDataRequest += EconomyDataRequestHandler; - client.OnMoneyBalanceRequest += SendMoneyBalance; - client.OnRequestPayPrice += requestPayPrice; - client.OnLogout += ClientClosed; - } - - /// - /// Transfer money - /// - /// - /// - /// - /// - private bool doMoneyTransfer(LLUUID Sender, LLUUID Receiver, int amount, int transactiontype, string description) - { - bool result = false; - if (amount >= 0) - { - lock (m_KnownClientFunds) - { - // If we don't know about the sender, then the sender can't - // actually be here and therefore this is likely fraud or outdated. - if (m_MoneyAddress.Length == 0) - { - if (m_KnownClientFunds.ContainsKey(Sender)) - { - // Does the sender have enough funds to give? - if (m_KnownClientFunds[Sender] >= amount) - { - // Subtract the funds from the senders account - m_KnownClientFunds[Sender] -= amount; - - // do we know about the receiver? - if (!m_KnownClientFunds.ContainsKey(Receiver)) - { - // Make a record for them so they get the updated balance when they login - CheckExistAndRefreshFunds(Receiver); - } - if (m_enabled) - { - //Add the amount to the Receiver's funds - m_KnownClientFunds[Receiver] += amount; - result = true; - } - } - else - { - // These below are redundant to make this clearer to read - result = false; - } - } - else - { - result = false; - } - } - else - { - result = TransferMoneyonMoneyServer(Sender, Receiver, amount, transactiontype, description); - } - } - } - return result; - } - - - /// - /// Sends the the stored money balance to the client - /// - /// - /// - /// - /// - public void SendMoneyBalance(IClientAPI client, LLUUID agentID, LLUUID SessionID, LLUUID TransactionID) - { - if (client.AgentId == agentID && client.SessionId == SessionID) - { - int returnfunds = 0; - - try - { - returnfunds = GetFundsForAgentID(agentID); - } - catch (Exception e) - { - client.SendAlertMessage(e.Message + " "); - } - - client.SendMoneyBalance(TransactionID, true, new byte[0], returnfunds); - } - else - { - client.SendAlertMessage("Unable to send your money balance to you!"); - } - } - - /// - /// Gets the current balance for the user from the Grid Money Server - /// - /// - /// - /// - /// - /// - public Hashtable GetBalanceForUserFromMoneyServer(LLUUID agentId, LLUUID secureSessionID, LLUUID regionId, string regionSecret) - { - Hashtable MoneyBalanceRequestParams = new Hashtable(); - MoneyBalanceRequestParams["agentId"] = agentId.ToString(); - MoneyBalanceRequestParams["secureSessionId"] = secureSessionID.ToString(); - MoneyBalanceRequestParams["regionId"] = regionId.ToString(); - MoneyBalanceRequestParams["secret"] = regionSecret; - MoneyBalanceRequestParams["currencySecret"] = ""; // per - region/user currency secret gotten from the money system - - Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulatorUserBalanceRequest"); - - return MoneyRespData; - } - - - /// - /// Generic XMLRPC client abstraction - /// - /// Hashtable containing parameters to the method - /// Method to invoke - /// Hashtable with success=>bool and other values - public Hashtable genericCurrencyXMLRPCRequest(Hashtable ReqParams, string method) - { - ArrayList SendParams = new ArrayList(); - SendParams.Add(ReqParams); - // Send Request - XmlRpcResponse MoneyResp; - try - { - XmlRpcRequest BalanceRequestReq = new XmlRpcRequest(method, SendParams); - MoneyResp = BalanceRequestReq.Send(m_MoneyAddress, 30000); - } - catch (WebException ex) - { - m_log.ErrorFormat( - "[MONEY]: Unable to connect to Money Server {0}. Exception {1}", - m_MoneyAddress, ex); - - Hashtable ErrorHash = new Hashtable(); - ErrorHash["success"] = false; - ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable"; - ErrorHash["errorURI"] = ""; - - return ErrorHash; - //throw (ex); - } - catch (SocketException ex) - { - m_log.ErrorFormat( - "[MONEY]: Unable to connect to Money Server {0}. Exception {1}", - m_MoneyAddress, ex); - - Hashtable ErrorHash = new Hashtable(); - ErrorHash["success"] = false; - ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable"; - ErrorHash["errorURI"] = ""; - - return ErrorHash; - //throw (ex); - } - catch (XmlException ex) - { - m_log.ErrorFormat( - "[MONEY]: Unable to connect to Money Server {0}. Exception {1}", - m_MoneyAddress, ex); - - Hashtable ErrorHash = new Hashtable(); - ErrorHash["success"] = false; - ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable"; - ErrorHash["errorURI"] = ""; - - return ErrorHash; - } - if (MoneyResp.IsFault) - { - Hashtable ErrorHash = new Hashtable(); - ErrorHash["success"] = false; - ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable"; - ErrorHash["errorURI"] = ""; - - return ErrorHash; - } - Hashtable MoneyRespData = (Hashtable) MoneyResp.Value; - - return MoneyRespData; - } - - /// - /// This informs the Money Grid Server that the avatar is in this simulator - /// - /// - /// - /// - /// - /// - public Hashtable claim_user(LLUUID agentId, LLUUID secureSessionID, LLUUID regionId, string regionSecret) - { - Hashtable MoneyBalanceRequestParams = new Hashtable(); - MoneyBalanceRequestParams["agentId"] = agentId.ToString(); - MoneyBalanceRequestParams["secureSessionId"] = secureSessionID.ToString(); - MoneyBalanceRequestParams["regionId"] = regionId.ToString(); - MoneyBalanceRequestParams["secret"] = regionSecret; - - Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulatorClaimUserRequest"); - IClientAPI sendMoneyBal = LocateClientObject(agentId); - if (sendMoneyBal != null) - { - SendMoneyBalance(sendMoneyBal, agentId, sendMoneyBal.SessionId, LLUUID.Zero); - } - return MoneyRespData; - } - - private SceneObjectPart findPrim(LLUUID objectID) - { - lock (m_scenel) - { - foreach (Scene s in m_scenel.Values) - { - SceneObjectPart part = s.GetSceneObjectPart(objectID); - if (part != null) - { - return part; - } - } - } - return null; - } - - private string resolveObjectName(LLUUID objectID) - { - SceneObjectPart part = findPrim(objectID); - if (part != null) - { - return part.Name; - } - return String.Empty; - } - - private string resolveAgentName(LLUUID agentID) - { - // try avatar username surname - Scene scene = GetRandomScene(); - UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(agentID); - if (profile != null) - { - string avatarname = profile.FirstName + " " + profile.SurName; - return avatarname; - } - return String.Empty; - } - - private void BalanceUpdate(LLUUID senderID, LLUUID receiverID, bool transactionresult, string description) - { - IClientAPI sender = LocateClientObject(senderID); - IClientAPI receiver = LocateClientObject(receiverID); - - if (senderID != receiverID) - { - if (sender != null) - { - sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(senderID)); - } - - if (receiver != null) - { - receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(receiverID)); - } - } - } - - /// - /// Informs the Money Grid Server of a transfer. - /// - /// - /// - /// - /// - public bool TransferMoneyonMoneyServer(LLUUID sourceId, LLUUID destId, int amount, int transactiontype, string description) - { - int aggregatePermInventory = 0; - int aggregatePermNextOwner = 0; - int flags = 0; - bool rvalue = false; - - IClientAPI cli = LocateClientObject(sourceId); - if (cli != null) - { - Scene userScene = null; - lock (m_rootAgents) - { - userScene = GetSceneByUUID(m_rootAgents[sourceId]); - } - if (userScene != null) - { - Hashtable ht = new Hashtable(); - ht["agentId"] = sourceId.ToString(); - ht["secureSessionId"] = cli.SecureSessionId.ToString(); - ht["regionId"] = userScene.RegionInfo.originRegionID.ToString(); - ht["secret"] = userScene.RegionInfo.regionSecret; - ht["currencySecret"] = " "; - ht["destId"] = destId.ToString(); - ht["cash"] = amount; - ht["aggregatePermInventory"] = aggregatePermInventory; - ht["aggregatePermNextOwner"] = aggregatePermNextOwner; - ht["flags"] = flags; - ht["transactionType"] = transactiontype; - ht["description"] = description; - - Hashtable hresult = genericCurrencyXMLRPCRequest(ht, "regionMoveMoney"); - - if ((bool) hresult["success"] == true) - { - int funds1 = 0; - int funds2 = 0; - try - { - funds1 = (Int32) hresult["funds"]; - } - catch (InvalidCastException) - { - funds1 = 0; - } - SetLocalFundsForAgentID(sourceId, funds1); - if (m_KnownClientFunds.ContainsKey(destId)) - { - try - { - funds2 = (Int32) hresult["funds2"]; - } - catch (InvalidCastException) - { - funds2 = 0; - } - SetLocalFundsForAgentID(destId, funds2); - } - - - rvalue = true; - } - else - { - cli.SendAgentAlertMessage((string) hresult["errorMessage"], true); - } - } - } - else - { - m_log.ErrorFormat("[MONEY]: Client {0} not found", sourceId.ToString()); - } - - return rvalue; - } - - public int GetRemoteBalance(LLUUID agentId) - { - int funds = 0; - - IClientAPI aClient = LocateClientObject(agentId); - if (aClient != null) - { - Scene s = LocateSceneClientIn(agentId); - if (s != null) - { - if (m_MoneyAddress.Length > 0) - { - Hashtable hbinfo = - GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(), - s.RegionInfo.regionSecret); - if ((bool) hbinfo["success"] == true) - { - try - { - funds = (Int32) hbinfo["funds"]; - } - catch (ArgumentException) - { - } - catch (FormatException) - { - } - catch (OverflowException) - { - m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentId); - aClient.SendAlertMessage("Unable to get your money balance, money operations will be unavailable"); - } - catch (InvalidCastException) - { - funds = 0; - } - } - else - { - m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId, - (string) hbinfo["errorMessage"]); - aClient.SendAlertMessage((string) hbinfo["errorMessage"]); - } - } - - SetLocalFundsForAgentID(agentId, funds); - SendMoneyBalance(aClient, agentId, aClient.SessionId, LLUUID.Zero); - } - else - { - m_log.Debug("[MONEY]: Got balance request update for agent that is here, but couldn't find which scene."); - } - } - else - { - m_log.Debug("[MONEY]: Got balance request update for agent that isn't here."); - } - return funds; - } - - public XmlRpcResponse GridMoneyUpdate(XmlRpcRequest request) - { - m_log.Debug("[MONEY]: Dynamic balance update called."); - Hashtable requestData = (Hashtable) request.Params[0]; - - if (requestData.ContainsKey("agentId")) - { - LLUUID agentId = LLUUID.Zero; - - Helpers.TryParse((string) requestData["agentId"], out agentId); - if (agentId != LLUUID.Zero) - { - GetRemoteBalance(agentId); - } - else - { - m_log.Debug("[MONEY]: invalid agentId specified, dropping."); - } - } - else - { - m_log.Debug("[MONEY]: no agentId specified, dropping."); - } - XmlRpcResponse r = new XmlRpcResponse(); - Hashtable rparms = new Hashtable(); - rparms["success"] = true; - - r.Value = rparms; - return r; - } - - /// - /// XMLRPC handler to send alert message and sound to client - /// - public XmlRpcResponse UserAlert(XmlRpcRequest request) - { - XmlRpcResponse ret = new XmlRpcResponse(); - Hashtable retparam = new Hashtable(); - Hashtable requestData = (Hashtable) request.Params[0]; - - LLUUID agentId = LLUUID.Zero; - LLUUID soundId = LLUUID.Zero; - - Helpers.TryParse((string) requestData["agentId"], out agentId); - Helpers.TryParse((string) requestData["soundId"], out soundId); - string text = (string) requestData["text"]; - string secret = (string) requestData["secret"]; - - Scene userScene = GetRandomScene(); - if (userScene.RegionInfo.regionSecret.ToString() == secret) - { - IClientAPI client = LocateClientObject(agentId); - - if (client != null) - { - if (soundId != LLUUID.Zero) - client.SendPlayAttachedSound(soundId, LLUUID.Zero, LLUUID.Zero, 1.0f, 0); - client.SendBlueBoxMessage(LLUUID.Zero, LLUUID.Zero, "", text); - retparam.Add("success", true); - } - else - { - retparam.Add("success", false); - } - } - else - { - retparam.Add("success", false); - } - ret.Value = retparam; - - return ret; - } - - # region Standalone box enablers only - - public XmlRpcResponse quote_func(XmlRpcRequest request) - { - Hashtable requestData = (Hashtable) request.Params[0]; - LLUUID agentId = LLUUID.Zero; - int amount = 0; - Hashtable quoteResponse = new Hashtable(); - XmlRpcResponse returnval = new XmlRpcResponse(); - - if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy")) - { - Helpers.TryParse((string) requestData["agentId"], out agentId); - try - { - amount = (Int32) requestData["currencyBuy"]; - } - catch (InvalidCastException) - { - } - Hashtable currencyResponse = new Hashtable(); - currencyResponse.Add("estimatedCost", 0); - currencyResponse.Add("currencyBuy", amount); - - quoteResponse.Add("success", true); - quoteResponse.Add("currency", currencyResponse); - quoteResponse.Add("confirm", "asdfad9fj39ma9fj"); - - returnval.Value = quoteResponse; - return returnval; - } - - - quoteResponse.Add("success", false); - quoteResponse.Add("errorMessage", "Invalid parameters passed to the quote box"); - quoteResponse.Add("errorURI", "http://www.opensimulator.org/wiki"); - returnval.Value = quoteResponse; - return returnval; - } - - public XmlRpcResponse buy_func(XmlRpcRequest request) - { - Hashtable requestData = (Hashtable) request.Params[0]; - LLUUID agentId = LLUUID.Zero; - int amount = 0; - if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy")) - { - Helpers.TryParse((string) requestData["agentId"], out agentId); - try - { - amount = (Int32) requestData["currencyBuy"]; - } - catch (InvalidCastException) - { - } - if (agentId != LLUUID.Zero) - { - lock (m_KnownClientFunds) - { - if (m_KnownClientFunds.ContainsKey(agentId)) - { - m_KnownClientFunds[agentId] += amount; - } - else - { - m_KnownClientFunds.Add(agentId, amount); - } - } - IClientAPI client = LocateClientObject(agentId); - if (client != null) - { - SendMoneyBalance(client, agentId, client.SessionId, LLUUID.Zero); - } - } - } - XmlRpcResponse returnval = new XmlRpcResponse(); - Hashtable returnresp = new Hashtable(); - returnresp.Add("success", true); - returnval.Value = returnresp; - return returnval; - } - - public XmlRpcResponse preflightBuyLandPrep_func(XmlRpcRequest request) - { - XmlRpcResponse ret = new XmlRpcResponse(); - Hashtable retparam = new Hashtable(); - Hashtable membershiplevels = new Hashtable(); - ArrayList levels = new ArrayList(); - Hashtable level = new Hashtable(); - level.Add("id", "00000000-0000-0000-0000-000000000000"); - level.Add("description", "some level"); - levels.Add(level); - //membershiplevels.Add("levels",levels); - - Hashtable landuse = new Hashtable(); - landuse.Add("upgrade", false); - landuse.Add("action", "http://invaliddomaininvalid.com/"); - - Hashtable currency = new Hashtable(); - currency.Add("estimatedCost", 0); - - Hashtable membership = new Hashtable(); - membershiplevels.Add("upgrade", false); - membershiplevels.Add("action", "http://invaliddomaininvalid.com/"); - membershiplevels.Add("levels", membershiplevels); - - retparam.Add("success", true); - retparam.Add("currency", currency); - retparam.Add("membership", membership); - retparam.Add("landuse", landuse); - retparam.Add("confirm", "asdfajsdkfjasdkfjalsdfjasdf"); - - ret.Value = retparam; - - return ret; - } - - public XmlRpcResponse landBuy_func(XmlRpcRequest request) - { - XmlRpcResponse ret = new XmlRpcResponse(); - Hashtable retparam = new Hashtable(); - Hashtable requestData = (Hashtable) request.Params[0]; - - LLUUID agentId = LLUUID.Zero; - int amount = 0; - if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy")) - { - Helpers.TryParse((string) requestData["agentId"], out agentId); - try - { - amount = (Int32) requestData["currencyBuy"]; - } - catch (InvalidCastException) - { - } - if (agentId != LLUUID.Zero) - { - lock (m_KnownClientFunds) - { - if (m_KnownClientFunds.ContainsKey(agentId)) - { - m_KnownClientFunds[agentId] += amount; - } - else - { - m_KnownClientFunds.Add(agentId, amount); - } - } - IClientAPI client = LocateClientObject(agentId); - if (client != null) - { - SendMoneyBalance(client, agentId, client.SessionId, LLUUID.Zero); - } - } - } - retparam.Add("success", true); - ret.Value = retparam; - - return ret; - } - - #endregion - - #region local Fund Management - - /// - /// Ensures that the agent accounting data is set up in this instance. - /// - /// - private void CheckExistAndRefreshFunds(LLUUID agentID) - { - lock (m_KnownClientFunds) - { - if (!m_KnownClientFunds.ContainsKey(agentID)) - { - m_KnownClientFunds.Add(agentID, m_stipend); - } - else - { - if (m_KnownClientFunds[agentID] <= m_minFundsBeforeRefresh) - { - m_KnownClientFunds[agentID] = m_stipend; - } - } - } - } - - /// - /// Gets the amount of Funds for an agent - /// - /// - /// - private int GetFundsForAgentID(LLUUID AgentID) - { - int returnfunds = 0; - lock (m_KnownClientFunds) - { - if (m_KnownClientFunds.ContainsKey(AgentID)) - { - returnfunds = m_KnownClientFunds[AgentID]; - } - else - { - //throw new Exception("Unable to get funds."); - } - } - return returnfunds; - } - - private void SetLocalFundsForAgentID(LLUUID AgentID, int amount) - { - lock (m_KnownClientFunds) - { - if (m_KnownClientFunds.ContainsKey(AgentID)) - { - m_KnownClientFunds[AgentID] = amount; - } - else - { - m_KnownClientFunds.Add(AgentID, amount); - } - } - } - - #endregion - - #region Utility Helpers - - /// - /// Locates a IClientAPI for the client specified - /// - /// - /// - private IClientAPI LocateClientObject(LLUUID AgentID) - { - ScenePresence tPresence = null; - IClientAPI rclient = null; - - lock (m_scenel) - { - foreach (Scene _scene in m_scenel.Values) - { - tPresence = _scene.GetScenePresence(AgentID); - if (tPresence != null) - { - if (!tPresence.IsChildAgent) - { - rclient = tPresence.ControllingClient; - } - } - if (rclient != null) - { - return rclient; - } - } - } - return null; - } - - private Scene LocateSceneClientIn(LLUUID AgentId) - { - lock (m_scenel) - { - foreach (Scene _scene in m_scenel.Values) - { - ScenePresence tPresence = _scene.GetScenePresence(AgentId); - if (tPresence != null) - { - if (!tPresence.IsChildAgent) - { - return _scene; - } - } - } - } - return null; - } - - /// - /// Utility function Gets a Random scene in the instance. For when which scene exactly you're doing something with doesn't matter - /// - /// - public Scene GetRandomScene() - { - lock (m_scenel) - { - foreach (Scene rs in m_scenel.Values) - return rs; - } - return null; - } - - /// - /// Utility function to get a Scene by RegionID in a module - /// - /// - /// - public Scene GetSceneByUUID(LLUUID RegionID) - { - lock (m_scenel) - { - foreach (Scene rs in m_scenel.Values) - { - if (rs.RegionInfo.originRegionID == RegionID) - { - return rs; - } - } - } - return null; - } - - #endregion - - #region event Handlers - - public void requestPayPrice(IClientAPI client, LLUUID objectID) - { - Scene scene = LocateSceneClientIn(client.AgentId); - if (scene == null) - return; - - SceneObjectPart task = scene.GetSceneObjectPart(objectID); - if (task == null) - return; - SceneObjectGroup group = task.ParentGroup; - SceneObjectPart root = group.RootPart; - - client.SendPayPrice(objectID, root.PayPrice); - } - - /// - /// When the client closes the connection we remove their accounting info from memory to free up resources. - /// - /// - public void ClientClosed(LLUUID AgentID) - { - lock (m_KnownClientFunds) - { - if (m_keepMoneyAcrossLogins && m_MoneyAddress.Length == 0) - { - } - else - { - m_KnownClientFunds.Remove(AgentID); - } - } - } - - /// - /// Event called Economy Data Request handler. - /// - /// - public void EconomyDataRequestHandler(LLUUID agentId) - { - IClientAPI user = LocateClientObject(agentId); - - if (user != null) - { - user.SendEconomyData(EnergyEfficiency, ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate, - PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor, - PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload, - TeleportMinPrice, TeleportPriceExponent); - } - } - - private void ValidateLandBuy(Object osender, EventManager.LandBuyArgs e) - { - if (m_MoneyAddress.Length == 0) - { - lock (m_KnownClientFunds) - { - if (m_KnownClientFunds.ContainsKey(e.agentId)) - { - // Does the sender have enough funds to give? - if (m_KnownClientFunds[e.agentId] >= e.parcelPrice) - { - lock (e) - { - e.economyValidated = true; - } - } - } - } - } - else - { - if (GetRemoteBalance(e.agentId) >= e.parcelPrice) - { - lock (e) - { - e.economyValidated = true; - } - } - } - } - - private void processLandBuy(Object osender, EventManager.LandBuyArgs e) - { - lock (e) - { - if (e.economyValidated == true && e.transactionID == 0) - { - e.transactionID = Util.UnixTimeSinceEpoch(); - - if (doMoneyTransfer(e.agentId, e.parcelOwnerID, e.parcelPrice, 0, "Land purchase")) - { - lock (e) - { - e.amountDebited = e.parcelPrice; - } - } - } - } - } - - /// - /// THis method gets called when someone pays someone else as a gift. - /// - /// - /// - private void MoneyTransferAction(Object osender, EventManager.MoneyTransferArgs e) - { - IClientAPI sender = null; - IClientAPI receiver = null; - - if (m_MoneyAddress.Length > 0) // Handled on server - e.description = String.Empty; - - if (e.transactiontype == 5008) // Object gets paid - { - sender = LocateClientObject(e.sender); - if (sender != null) - { - SceneObjectPart part = findPrim(e.receiver); - if (part == null) - return; - - string name = resolveAgentName(part.OwnerID); - if (name == String.Empty) - name = "(hippos)"; - - receiver = LocateClientObject(part.OwnerID); - - string description = String.Format("Paid {0} via object {1}", name, e.description); - bool transactionresult = doMoneyTransfer(e.sender, part.OwnerID, e.amount, e.transactiontype, description); - - if (transactionresult) - { - ObjectPaid handlerOnObjectPaid = OnObjectPaid; - if (handlerOnObjectPaid != null) - { - handlerOnObjectPaid(e.receiver, e.sender, e.amount); - } - } - - if (e.sender != e.receiver) - { - sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender)); - } - if (receiver != null) - { - receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(part.OwnerID)); - } - } - return; - } - - sender = LocateClientObject(e.sender); - if (sender != null) - { - receiver = LocateClientObject(e.receiver); - - bool transactionresult = doMoneyTransfer(e.sender, e.receiver, e.amount, e.transactiontype, e.description); - - if (e.sender != e.receiver) - { - if (sender != null) - { - sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender)); - } - } - - if (receiver != null) - { - receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.receiver)); - } - } - else - { - m_log.Warn("[MONEY]: Potential Fraud Warning, got money transfer request for avatar that isn't in this simulator - Details; Sender:" + - e.sender.ToString() + " Receiver: " + e.receiver.ToString() + " Amount: " + e.amount.ToString()); - } - } - - /// - /// Event Handler for when a root agent becomes a child agent - /// - /// - private void MakeChildAgent(ScenePresence avatar) - { - lock (m_rootAgents) - { - if (m_rootAgents.ContainsKey(avatar.UUID)) - { - if (m_rootAgents[avatar.UUID] == avatar.Scene.RegionInfo.originRegionID) - { - m_rootAgents.Remove(avatar.UUID); - m_log.Info("[MONEY]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent"); - } - } - } - } - - /// - /// Event Handler for when the client logs out. - /// - /// - private void ClientLoggedOut(LLUUID AgentId) - { - lock (m_rootAgents) - { - if (m_rootAgents.ContainsKey(AgentId)) - { - m_rootAgents.Remove(AgentId); - //m_log.Info("[MONEY]: Removing " + AgentId + ". Agent logged out."); - } - } - } - - /// - /// Call this when the client disconnects. - /// - /// - public void ClientClosed(IClientAPI client) - { - ClientClosed(client.AgentId); - } - - /// - /// Event Handler for when an Avatar enters one of the parcels in the simulator. - /// - /// - /// - /// - private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, LLUUID regionID) - { - lock (m_rootAgents) - { - if (m_rootAgents.ContainsKey(avatar.UUID)) - { - if (avatar.Scene.RegionInfo.originRegionID != m_rootAgents[avatar.UUID]) - { - m_rootAgents[avatar.UUID] = avatar.Scene.RegionInfo.originRegionID; - //m_log.Info("[MONEY]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + "."); - // Claim User! my user! Mine mine mine! - if (m_MoneyAddress.Length > 0) - { - Scene RegionItem = GetSceneByUUID(regionID); - if (RegionItem != null) - { - Hashtable hresult = - claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret); - if ((bool) hresult["success"] == true) - { - int funds = 0; - try - { - funds = (Int32) hresult["funds"]; - } - catch (InvalidCastException) - { - } - SetLocalFundsForAgentID(avatar.UUID, funds); - } - else - { - avatar.ControllingClient.SendAgentAlertMessage((string) hresult["errorMessage"], true); - } - } - } - } - } - else - { - lock (m_rootAgents) - { - m_rootAgents.Add(avatar.UUID, avatar.Scene.RegionInfo.originRegionID); - } - if (m_MoneyAddress.Length > 0) - { - Scene RegionItem = GetSceneByUUID(regionID); - if (RegionItem != null) - { - Hashtable hresult = claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret); - if ((bool) hresult["success"] == true) - { - int funds = 0; - try - { - funds = (Int32) hresult["funds"]; - } - catch (InvalidCastException) - { - } - SetLocalFundsForAgentID(avatar.UUID, funds); - } - else - { - avatar.ControllingClient.SendAgentAlertMessage((string) hresult["errorMessage"], true); - } - } - } - - //m_log.Info("[MONEY]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + "."); - } - } - //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString()); - } - - #endregion - } - - public enum TransactionType : int - { - SystemGenerated = 0, - RegionMoneyRequest = 1, - Gift = 2, - Purchase = 3 - } +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Net; +using System.Net.Sockets; +using System.Reflection; +using System.Xml; +using libsecondlife; +using log4net; +using Nini.Config; +using Nwc.XmlRpc; +using OpenSim.Framework; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney +{ + /// + /// Demo Economy/Money Module. This is not a production quality money/economy module! + /// This is a demo for you to use when making one that works for you. + /// // To use the following you need to add: + /// -helperuri
+ /// to the command line parameters you use to start up your client + /// This commonly looks like -helperuri http://127.0.0.1:9000/ + /// + /// Centralized grid structure example using OpenSimWi Redux revision 9+ + /// svn co https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux + ///
+ public delegate void ObjectPaid(LLUUID objectID, LLUUID agentID, int amount); + + public interface IMoneyModule : IRegionModule + { + bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount); + + event ObjectPaid OnObjectPaid; + } + + public class SampleMoneyModule : IMoneyModule + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// Where Stipends come from and Fees go to. + /// + private LLUUID EconomyBaseAccount = LLUUID.Zero; + + private float EnergyEfficiency = 0f; + private bool gridmode = false; + private ObjectPaid handerOnObjectPaid; + private bool m_enabled = true; + + private IConfigSource m_gConfig; + + private bool m_keepMoneyAcrossLogins = true; + private Dictionary m_KnownClientFunds = new Dictionary(); + private string m_LandAddress = String.Empty; + + private int m_minFundsBeforeRefresh = 100; + private string m_MoneyAddress = String.Empty; + + /// + /// Region UUIDS indexed by AgentID + /// + private Dictionary m_rootAgents = new Dictionary(); + + /// + /// Scenes by Region Handle + /// + private Dictionary m_scenel = new Dictionary(); + + private int m_stipend = 1000; + + private int ObjectCapacity = 45000; + private int ObjectCount = 0; + private int PriceEnergyUnit = 0; + private int PriceGroupCreate = 0; + private int PriceObjectClaim = 0; + private float PriceObjectRent = 0f; + private float PriceObjectScaleFactor = 0f; + private int PriceParcelClaim = 0; + private float PriceParcelClaimFactor = 0f; + private int PriceParcelRent = 0; + private int PricePublicObjectDecay = 0; + private int PricePublicObjectDelete = 0; + private int PriceRentLight = 0; + private int PriceUpload = 0; + private int TeleportMinPrice = 0; + + private float TeleportPriceExponent = 0f; + private int UserLevelPaysFees = 2; + private Scene XMLRPCHandler; + + #region IMoneyModule Members + + public event ObjectPaid OnObjectPaid; + + /// + /// Startup + /// + /// + /// + public void Initialise(Scene scene, IConfigSource config) + { + m_gConfig = config; + + IConfig startupConfig = m_gConfig.Configs["Startup"]; + IConfig economyConfig = m_gConfig.Configs["Economy"]; + + scene.RegisterModuleInterface(this); + + ReadConfigAndPopulate(scene, startupConfig, "Startup"); + ReadConfigAndPopulate(scene, economyConfig, "Economy"); + + if (m_enabled) + { + lock (m_scenel) + { + if (m_scenel.Count == 0) + { + XMLRPCHandler = scene; + + // To use the following you need to add: + // -helperuri
+ // to the command line parameters you use to start up your client + // This commonly looks like -helperuri http://127.0.0.1:9000/ + + if (m_MoneyAddress.Length > 0) + { + // Centralized grid structure using OpenSimWi Redux revision 9+ + // https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux + scene.AddXmlRPCHandler("balanceUpdateRequest", GridMoneyUpdate); + scene.AddXmlRPCHandler("userAlert", UserAlert); + } + else + { + // Local Server.. enables functionality only. + scene.AddXmlRPCHandler("getCurrencyQuote", quote_func); + scene.AddXmlRPCHandler("buyCurrency", buy_func); + scene.AddXmlRPCHandler("preflightBuyLandPrep", preflightBuyLandPrep_func); + scene.AddXmlRPCHandler("buyLandPrep", landBuy_func); + } + } + + if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle)) + { + m_scenel[scene.RegionInfo.RegionHandle] = scene; + } + else + { + m_scenel.Add(scene.RegionInfo.RegionHandle, scene); + } + } + + scene.EventManager.OnNewClient += OnNewClient; + scene.EventManager.OnMoneyTransfer += MoneyTransferAction; + scene.EventManager.OnClientClosed += ClientClosed; + scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; + scene.EventManager.OnMakeChildAgent += MakeChildAgent; + scene.EventManager.OnClientClosed += ClientLoggedOut; + scene.EventManager.OnValidateLandBuy += ValidateLandBuy; + scene.EventManager.OnLandBuy += processLandBuy; + } + } + + public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount) + { + string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); + + bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description); + + if (m_MoneyAddress.Length == 0) + BalanceUpdate(fromID, toID, give_result, description); + + return give_result; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "BetaGridLikeMoneyModule"; } + } + + public bool IsSharedModule + { + get { return true; } + } + + #endregion + + /// + /// Parse Configuration + /// + /// + /// + /// + private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string config) + { + if (config == "Startup" && startupConfig != null) + { + gridmode = startupConfig.GetBoolean("gridmode", false); + m_enabled = (startupConfig.GetString("economymodule", "BetaGridLikeMoneyModule") == "BetaGridLikeMoneyModule"); + } + + if (config == "Economy" && startupConfig != null) + { + ObjectCapacity = startupConfig.GetInt("ObjectCapacity", 45000); + PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100); + PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10); + PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4); + PricePublicObjectDelete = startupConfig.GetInt("PricePublicObjectDelete", 4); + PriceParcelClaim = startupConfig.GetInt("PriceParcelClaim", 1); + PriceParcelClaimFactor = startupConfig.GetFloat("PriceParcelClaimFactor", 1f); + PriceUpload = startupConfig.GetInt("PriceUpload", 0); + PriceRentLight = startupConfig.GetInt("PriceRentLight", 5); + TeleportMinPrice = startupConfig.GetInt("TeleportMinPrice", 2); + TeleportPriceExponent = startupConfig.GetFloat("TeleportPriceExponent", 2f); + EnergyEfficiency = startupConfig.GetFloat("EnergyEfficiency", 1); + PriceObjectRent = startupConfig.GetFloat("PriceObjectRent", 1); + PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10); + PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1); + PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1); + string EBA = startupConfig.GetString("EconomyBaseAccount", LLUUID.Zero.ToString()); + Helpers.TryParse(EBA, out EconomyBaseAccount); + + UserLevelPaysFees = startupConfig.GetInt("UserLevelPaysFees", -1); + m_stipend = startupConfig.GetInt("UserStipend", 500); + m_minFundsBeforeRefresh = startupConfig.GetInt("IssueStipendWhenClientIsBelowAmount", 10); + m_keepMoneyAcrossLogins = startupConfig.GetBoolean("KeepMoneyAcrossLogins", true); + m_MoneyAddress = startupConfig.GetString("CurrencyServer", String.Empty); + m_LandAddress = startupConfig.GetString("LandServer", String.Empty); + } + + // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter. + scene.SetObjectCapacity(ObjectCapacity); + } + + /// + /// New Client Event Handler + /// + /// + private void OnNewClient(IClientAPI client) + { + // Here we check if we're in grid mode + // I imagine that the 'check balance' + // function for the client should be here or shortly after + + if (gridmode) + { + if (m_MoneyAddress.Length == 0) + { + CheckExistAndRefreshFunds(client.AgentId); + } + else + { + bool childYN = true; + ScenePresence agent = null; + //client.SecureSessionId; + Scene s = LocateSceneClientIn(client.AgentId); + if (s != null) + { + agent = s.GetScenePresence(client.AgentId); + if (agent != null) + childYN = agent.IsChildAgent; + } + if (s != null && agent != null && childYN == false) + { + //s.RegionInfo.RegionHandle; + LLUUID agentID = LLUUID.Zero; + int funds = 0; + + Hashtable hbinfo = + GetBalanceForUserFromMoneyServer(client.AgentId, client.SecureSessionId, s.RegionInfo.originRegionID.ToString(), + s.RegionInfo.regionSecret); + if ((bool) hbinfo["success"] == true) + { + Helpers.TryParse((string) hbinfo["agentId"], out agentID); + try + { + funds = (Int32) hbinfo["funds"]; + } + catch (ArgumentException) + { + } + catch (FormatException) + { + } + catch (OverflowException) + { + m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentID); + client.SendAlertMessage("Unable to get your money balance, money operations will be unavailable"); + } + catch (InvalidCastException) + { + funds = 0; + } + + m_KnownClientFunds[agentID] = funds; + } + else + { + m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentID, + (string) hbinfo["errorMessage"]); + client.SendAlertMessage((string) hbinfo["errorMessage"]); + } + SendMoneyBalance(client, agentID, client.SessionId, LLUUID.Zero); + } + } + } + else + { + CheckExistAndRefreshFunds(client.AgentId); + } + + // Subscribe to Money messages + client.OnEconomyDataRequest += EconomyDataRequestHandler; + client.OnMoneyBalanceRequest += SendMoneyBalance; + client.OnRequestPayPrice += requestPayPrice; + client.OnLogout += ClientClosed; + } + + /// + /// Transfer money + /// + /// + /// + /// + /// + private bool doMoneyTransfer(LLUUID Sender, LLUUID Receiver, int amount, int transactiontype, string description) + { + bool result = false; + if (amount >= 0) + { + lock (m_KnownClientFunds) + { + // If we don't know about the sender, then the sender can't + // actually be here and therefore this is likely fraud or outdated. + if (m_MoneyAddress.Length == 0) + { + if (m_KnownClientFunds.ContainsKey(Sender)) + { + // Does the sender have enough funds to give? + if (m_KnownClientFunds[Sender] >= amount) + { + // Subtract the funds from the senders account + m_KnownClientFunds[Sender] -= amount; + + // do we know about the receiver? + if (!m_KnownClientFunds.ContainsKey(Receiver)) + { + // Make a record for them so they get the updated balance when they login + CheckExistAndRefreshFunds(Receiver); + } + if (m_enabled) + { + //Add the amount to the Receiver's funds + m_KnownClientFunds[Receiver] += amount; + result = true; + } + } + else + { + // These below are redundant to make this clearer to read + result = false; + } + } + else + { + result = false; + } + } + else + { + result = TransferMoneyonMoneyServer(Sender, Receiver, amount, transactiontype, description); + } + } + } + return result; + } + + + /// + /// Sends the the stored money balance to the client + /// + /// + /// + /// + /// + public void SendMoneyBalance(IClientAPI client, LLUUID agentID, LLUUID SessionID, LLUUID TransactionID) + { + if (client.AgentId == agentID && client.SessionId == SessionID) + { + int returnfunds = 0; + + try + { + returnfunds = GetFundsForAgentID(agentID); + } + catch (Exception e) + { + client.SendAlertMessage(e.Message + " "); + } + + client.SendMoneyBalance(TransactionID, true, new byte[0], returnfunds); + } + else + { + client.SendAlertMessage("Unable to send your money balance to you!"); + } + } + + /// + /// Gets the current balance for the user from the Grid Money Server + /// + /// + /// + /// + /// + /// + public Hashtable GetBalanceForUserFromMoneyServer(LLUUID agentId, LLUUID secureSessionID, LLUUID regionId, string regionSecret) + { + Hashtable MoneyBalanceRequestParams = new Hashtable(); + MoneyBalanceRequestParams["agentId"] = agentId.ToString(); + MoneyBalanceRequestParams["secureSessionId"] = secureSessionID.ToString(); + MoneyBalanceRequestParams["regionId"] = regionId.ToString(); + MoneyBalanceRequestParams["secret"] = regionSecret; + MoneyBalanceRequestParams["currencySecret"] = ""; // per - region/user currency secret gotten from the money system + + Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulatorUserBalanceRequest"); + + return MoneyRespData; + } + + + /// + /// Generic XMLRPC client abstraction + /// + /// Hashtable containing parameters to the method + /// Method to invoke + /// Hashtable with success=>bool and other values + public Hashtable genericCurrencyXMLRPCRequest(Hashtable ReqParams, string method) + { + ArrayList SendParams = new ArrayList(); + SendParams.Add(ReqParams); + // Send Request + XmlRpcResponse MoneyResp; + try + { + XmlRpcRequest BalanceRequestReq = new XmlRpcRequest(method, SendParams); + MoneyResp = BalanceRequestReq.Send(m_MoneyAddress, 30000); + } + catch (WebException ex) + { + m_log.ErrorFormat( + "[MONEY]: Unable to connect to Money Server {0}. Exception {1}", + m_MoneyAddress, ex); + + Hashtable ErrorHash = new Hashtable(); + ErrorHash["success"] = false; + ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable"; + ErrorHash["errorURI"] = ""; + + return ErrorHash; + //throw (ex); + } + catch (SocketException ex) + { + m_log.ErrorFormat( + "[MONEY]: Unable to connect to Money Server {0}. Exception {1}", + m_MoneyAddress, ex); + + Hashtable ErrorHash = new Hashtable(); + ErrorHash["success"] = false; + ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable"; + ErrorHash["errorURI"] = ""; + + return ErrorHash; + //throw (ex); + } + catch (XmlException ex) + { + m_log.ErrorFormat( + "[MONEY]: Unable to connect to Money Server {0}. Exception {1}", + m_MoneyAddress, ex); + + Hashtable ErrorHash = new Hashtable(); + ErrorHash["success"] = false; + ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable"; + ErrorHash["errorURI"] = ""; + + return ErrorHash; + } + if (MoneyResp.IsFault) + { + Hashtable ErrorHash = new Hashtable(); + ErrorHash["success"] = false; + ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable"; + ErrorHash["errorURI"] = ""; + + return ErrorHash; + } + Hashtable MoneyRespData = (Hashtable) MoneyResp.Value; + + return MoneyRespData; + } + + /// + /// This informs the Money Grid Server that the avatar is in this simulator + /// + /// + /// + /// + /// + /// + public Hashtable claim_user(LLUUID agentId, LLUUID secureSessionID, LLUUID regionId, string regionSecret) + { + Hashtable MoneyBalanceRequestParams = new Hashtable(); + MoneyBalanceRequestParams["agentId"] = agentId.ToString(); + MoneyBalanceRequestParams["secureSessionId"] = secureSessionID.ToString(); + MoneyBalanceRequestParams["regionId"] = regionId.ToString(); + MoneyBalanceRequestParams["secret"] = regionSecret; + + Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulatorClaimUserRequest"); + IClientAPI sendMoneyBal = LocateClientObject(agentId); + if (sendMoneyBal != null) + { + SendMoneyBalance(sendMoneyBal, agentId, sendMoneyBal.SessionId, LLUUID.Zero); + } + return MoneyRespData; + } + + private SceneObjectPart findPrim(LLUUID objectID) + { + lock (m_scenel) + { + foreach (Scene s in m_scenel.Values) + { + SceneObjectPart part = s.GetSceneObjectPart(objectID); + if (part != null) + { + return part; + } + } + } + return null; + } + + private string resolveObjectName(LLUUID objectID) + { + SceneObjectPart part = findPrim(objectID); + if (part != null) + { + return part.Name; + } + return String.Empty; + } + + private string resolveAgentName(LLUUID agentID) + { + // try avatar username surname + Scene scene = GetRandomScene(); + UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(agentID); + if (profile != null) + { + string avatarname = profile.FirstName + " " + profile.SurName; + return avatarname; + } + return String.Empty; + } + + private void BalanceUpdate(LLUUID senderID, LLUUID receiverID, bool transactionresult, string description) + { + IClientAPI sender = LocateClientObject(senderID); + IClientAPI receiver = LocateClientObject(receiverID); + + if (senderID != receiverID) + { + if (sender != null) + { + sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(senderID)); + } + + if (receiver != null) + { + receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(receiverID)); + } + } + } + + /// + /// Informs the Money Grid Server of a transfer. + /// + /// + /// + /// + /// + public bool TransferMoneyonMoneyServer(LLUUID sourceId, LLUUID destId, int amount, int transactiontype, string description) + { + int aggregatePermInventory = 0; + int aggregatePermNextOwner = 0; + int flags = 0; + bool rvalue = false; + + IClientAPI cli = LocateClientObject(sourceId); + if (cli != null) + { + Scene userScene = null; + lock (m_rootAgents) + { + userScene = GetSceneByUUID(m_rootAgents[sourceId]); + } + if (userScene != null) + { + Hashtable ht = new Hashtable(); + ht["agentId"] = sourceId.ToString(); + ht["secureSessionId"] = cli.SecureSessionId.ToString(); + ht["regionId"] = userScene.RegionInfo.originRegionID.ToString(); + ht["secret"] = userScene.RegionInfo.regionSecret; + ht["currencySecret"] = " "; + ht["destId"] = destId.ToString(); + ht["cash"] = amount; + ht["aggregatePermInventory"] = aggregatePermInventory; + ht["aggregatePermNextOwner"] = aggregatePermNextOwner; + ht["flags"] = flags; + ht["transactionType"] = transactiontype; + ht["description"] = description; + + Hashtable hresult = genericCurrencyXMLRPCRequest(ht, "regionMoveMoney"); + + if ((bool) hresult["success"] == true) + { + int funds1 = 0; + int funds2 = 0; + try + { + funds1 = (Int32) hresult["funds"]; + } + catch (InvalidCastException) + { + funds1 = 0; + } + SetLocalFundsForAgentID(sourceId, funds1); + if (m_KnownClientFunds.ContainsKey(destId)) + { + try + { + funds2 = (Int32) hresult["funds2"]; + } + catch (InvalidCastException) + { + funds2 = 0; + } + SetLocalFundsForAgentID(destId, funds2); + } + + + rvalue = true; + } + else + { + cli.SendAgentAlertMessage((string) hresult["errorMessage"], true); + } + } + } + else + { + m_log.ErrorFormat("[MONEY]: Client {0} not found", sourceId.ToString()); + } + + return rvalue; + } + + public int GetRemoteBalance(LLUUID agentId) + { + int funds = 0; + + IClientAPI aClient = LocateClientObject(agentId); + if (aClient != null) + { + Scene s = LocateSceneClientIn(agentId); + if (s != null) + { + if (m_MoneyAddress.Length > 0) + { + Hashtable hbinfo = + GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(), + s.RegionInfo.regionSecret); + if ((bool) hbinfo["success"] == true) + { + try + { + funds = (Int32) hbinfo["funds"]; + } + catch (ArgumentException) + { + } + catch (FormatException) + { + } + catch (OverflowException) + { + m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentId); + aClient.SendAlertMessage("Unable to get your money balance, money operations will be unavailable"); + } + catch (InvalidCastException) + { + funds = 0; + } + } + else + { + m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId, + (string) hbinfo["errorMessage"]); + aClient.SendAlertMessage((string) hbinfo["errorMessage"]); + } + } + + SetLocalFundsForAgentID(agentId, funds); + SendMoneyBalance(aClient, agentId, aClient.SessionId, LLUUID.Zero); + } + else + { + m_log.Debug("[MONEY]: Got balance request update for agent that is here, but couldn't find which scene."); + } + } + else + { + m_log.Debug("[MONEY]: Got balance request update for agent that isn't here."); + } + return funds; + } + + public XmlRpcResponse GridMoneyUpdate(XmlRpcRequest request) + { + m_log.Debug("[MONEY]: Dynamic balance update called."); + Hashtable requestData = (Hashtable) request.Params[0]; + + if (requestData.ContainsKey("agentId")) + { + LLUUID agentId = LLUUID.Zero; + + Helpers.TryParse((string) requestData["agentId"], out agentId); + if (agentId != LLUUID.Zero) + { + GetRemoteBalance(agentId); + } + else + { + m_log.Debug("[MONEY]: invalid agentId specified, dropping."); + } + } + else + { + m_log.Debug("[MONEY]: no agentId specified, dropping."); + } + XmlRpcResponse r = new XmlRpcResponse(); + Hashtable rparms = new Hashtable(); + rparms["success"] = true; + + r.Value = rparms; + return r; + } + + /// + /// XMLRPC handler to send alert message and sound to client + /// + public XmlRpcResponse UserAlert(XmlRpcRequest request) + { + XmlRpcResponse ret = new XmlRpcResponse(); + Hashtable retparam = new Hashtable(); + Hashtable requestData = (Hashtable) request.Params[0]; + + LLUUID agentId = LLUUID.Zero; + LLUUID soundId = LLUUID.Zero; + + Helpers.TryParse((string) requestData["agentId"], out agentId); + Helpers.TryParse((string) requestData["soundId"], out soundId); + string text = (string) requestData["text"]; + string secret = (string) requestData["secret"]; + + Scene userScene = GetRandomScene(); + if (userScene.RegionInfo.regionSecret.ToString() == secret) + { + IClientAPI client = LocateClientObject(agentId); + + if (client != null) + { + if (soundId != LLUUID.Zero) + client.SendPlayAttachedSound(soundId, LLUUID.Zero, LLUUID.Zero, 1.0f, 0); + client.SendBlueBoxMessage(LLUUID.Zero, LLUUID.Zero, "", text); + retparam.Add("success", true); + } + else + { + retparam.Add("success", false); + } + } + else + { + retparam.Add("success", false); + } + ret.Value = retparam; + + return ret; + } + + # region Standalone box enablers only + + public XmlRpcResponse quote_func(XmlRpcRequest request) + { + Hashtable requestData = (Hashtable) request.Params[0]; + LLUUID agentId = LLUUID.Zero; + int amount = 0; + Hashtable quoteResponse = new Hashtable(); + XmlRpcResponse returnval = new XmlRpcResponse(); + + if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy")) + { + Helpers.TryParse((string) requestData["agentId"], out agentId); + try + { + amount = (Int32) requestData["currencyBuy"]; + } + catch (InvalidCastException) + { + } + Hashtable currencyResponse = new Hashtable(); + currencyResponse.Add("estimatedCost", 0); + currencyResponse.Add("currencyBuy", amount); + + quoteResponse.Add("success", true); + quoteResponse.Add("currency", currencyResponse); + quoteResponse.Add("confirm", "asdfad9fj39ma9fj"); + + returnval.Value = quoteResponse; + return returnval; + } + + + quoteResponse.Add("success", false); + quoteResponse.Add("errorMessage", "Invalid parameters passed to the quote box"); + quoteResponse.Add("errorURI", "http://www.opensimulator.org/wiki"); + returnval.Value = quoteResponse; + return returnval; + } + + public XmlRpcResponse buy_func(XmlRpcRequest request) + { + Hashtable requestData = (Hashtable) request.Params[0]; + LLUUID agentId = LLUUID.Zero; + int amount = 0; + if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy")) + { + Helpers.TryParse((string) requestData["agentId"], out agentId); + try + { + amount = (Int32) requestData["currencyBuy"]; + } + catch (InvalidCastException) + { + } + if (agentId != LLUUID.Zero) + { + lock (m_KnownClientFunds) + { + if (m_KnownClientFunds.ContainsKey(agentId)) + { + m_KnownClientFunds[agentId] += amount; + } + else + { + m_KnownClientFunds.Add(agentId, amount); + } + } + IClientAPI client = LocateClientObject(agentId); + if (client != null) + { + SendMoneyBalance(client, agentId, client.SessionId, LLUUID.Zero); + } + } + } + XmlRpcResponse returnval = new XmlRpcResponse(); + Hashtable returnresp = new Hashtable(); + returnresp.Add("success", true); + returnval.Value = returnresp; + return returnval; + } + + public XmlRpcResponse preflightBuyLandPrep_func(XmlRpcRequest request) + { + XmlRpcResponse ret = new XmlRpcResponse(); + Hashtable retparam = new Hashtable(); + Hashtable membershiplevels = new Hashtable(); + ArrayList levels = new ArrayList(); + Hashtable level = new Hashtable(); + level.Add("id", "00000000-0000-0000-0000-000000000000"); + level.Add("description", "some level"); + levels.Add(level); + //membershiplevels.Add("levels",levels); + + Hashtable landuse = new Hashtable(); + landuse.Add("upgrade", false); + landuse.Add("action", "http://invaliddomaininvalid.com/"); + + Hashtable currency = new Hashtable(); + currency.Add("estimatedCost", 0); + + Hashtable membership = new Hashtable(); + membershiplevels.Add("upgrade", false); + membershiplevels.Add("action", "http://invaliddomaininvalid.com/"); + membershiplevels.Add("levels", membershiplevels); + + retparam.Add("success", true); + retparam.Add("currency", currency); + retparam.Add("membership", membership); + retparam.Add("landuse", landuse); + retparam.Add("confirm", "asdfajsdkfjasdkfjalsdfjasdf"); + + ret.Value = retparam; + + return ret; + } + + public XmlRpcResponse landBuy_func(XmlRpcRequest request) + { + XmlRpcResponse ret = new XmlRpcResponse(); + Hashtable retparam = new Hashtable(); + Hashtable requestData = (Hashtable) request.Params[0]; + + LLUUID agentId = LLUUID.Zero; + int amount = 0; + if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy")) + { + Helpers.TryParse((string) requestData["agentId"], out agentId); + try + { + amount = (Int32) requestData["currencyBuy"]; + } + catch (InvalidCastException) + { + } + if (agentId != LLUUID.Zero) + { + lock (m_KnownClientFunds) + { + if (m_KnownClientFunds.ContainsKey(agentId)) + { + m_KnownClientFunds[agentId] += amount; + } + else + { + m_KnownClientFunds.Add(agentId, amount); + } + } + IClientAPI client = LocateClientObject(agentId); + if (client != null) + { + SendMoneyBalance(client, agentId, client.SessionId, LLUUID.Zero); + } + } + } + retparam.Add("success", true); + ret.Value = retparam; + + return ret; + } + + #endregion + + #region local Fund Management + + /// + /// Ensures that the agent accounting data is set up in this instance. + /// + /// + private void CheckExistAndRefreshFunds(LLUUID agentID) + { + lock (m_KnownClientFunds) + { + if (!m_KnownClientFunds.ContainsKey(agentID)) + { + m_KnownClientFunds.Add(agentID, m_stipend); + } + else + { + if (m_KnownClientFunds[agentID] <= m_minFundsBeforeRefresh) + { + m_KnownClientFunds[agentID] = m_stipend; + } + } + } + } + + /// + /// Gets the amount of Funds for an agent + /// + /// + /// + private int GetFundsForAgentID(LLUUID AgentID) + { + int returnfunds = 0; + lock (m_KnownClientFunds) + { + if (m_KnownClientFunds.ContainsKey(AgentID)) + { + returnfunds = m_KnownClientFunds[AgentID]; + } + else + { + //throw new Exception("Unable to get funds."); + } + } + return returnfunds; + } + + private void SetLocalFundsForAgentID(LLUUID AgentID, int amount) + { + lock (m_KnownClientFunds) + { + if (m_KnownClientFunds.ContainsKey(AgentID)) + { + m_KnownClientFunds[AgentID] = amount; + } + else + { + m_KnownClientFunds.Add(AgentID, amount); + } + } + } + + #endregion + + #region Utility Helpers + + /// + /// Locates a IClientAPI for the client specified + /// + /// + /// + private IClientAPI LocateClientObject(LLUUID AgentID) + { + ScenePresence tPresence = null; + IClientAPI rclient = null; + + lock (m_scenel) + { + foreach (Scene _scene in m_scenel.Values) + { + tPresence = _scene.GetScenePresence(AgentID); + if (tPresence != null) + { + if (!tPresence.IsChildAgent) + { + rclient = tPresence.ControllingClient; + } + } + if (rclient != null) + { + return rclient; + } + } + } + return null; + } + + private Scene LocateSceneClientIn(LLUUID AgentId) + { + lock (m_scenel) + { + foreach (Scene _scene in m_scenel.Values) + { + ScenePresence tPresence = _scene.GetScenePresence(AgentId); + if (tPresence != null) + { + if (!tPresence.IsChildAgent) + { + return _scene; + } + } + } + } + return null; + } + + /// + /// Utility function Gets a Random scene in the instance. For when which scene exactly you're doing something with doesn't matter + /// + /// + public Scene GetRandomScene() + { + lock (m_scenel) + { + foreach (Scene rs in m_scenel.Values) + return rs; + } + return null; + } + + /// + /// Utility function to get a Scene by RegionID in a module + /// + /// + /// + public Scene GetSceneByUUID(LLUUID RegionID) + { + lock (m_scenel) + { + foreach (Scene rs in m_scenel.Values) + { + if (rs.RegionInfo.originRegionID == RegionID) + { + return rs; + } + } + } + return null; + } + + #endregion + + #region event Handlers + + public void requestPayPrice(IClientAPI client, LLUUID objectID) + { + Scene scene = LocateSceneClientIn(client.AgentId); + if (scene == null) + return; + + SceneObjectPart task = scene.GetSceneObjectPart(objectID); + if (task == null) + return; + SceneObjectGroup group = task.ParentGroup; + SceneObjectPart root = group.RootPart; + + client.SendPayPrice(objectID, root.PayPrice); + } + + /// + /// When the client closes the connection we remove their accounting info from memory to free up resources. + /// + /// + public void ClientClosed(LLUUID AgentID) + { + lock (m_KnownClientFunds) + { + if (m_keepMoneyAcrossLogins && m_MoneyAddress.Length == 0) + { + } + else + { + m_KnownClientFunds.Remove(AgentID); + } + } + } + + /// + /// Event called Economy Data Request handler. + /// + /// + public void EconomyDataRequestHandler(LLUUID agentId) + { + IClientAPI user = LocateClientObject(agentId); + + if (user != null) + { + user.SendEconomyData(EnergyEfficiency, ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate, + PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor, + PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload, + TeleportMinPrice, TeleportPriceExponent); + } + } + + private void ValidateLandBuy(Object osender, EventManager.LandBuyArgs e) + { + if (m_MoneyAddress.Length == 0) + { + lock (m_KnownClientFunds) + { + if (m_KnownClientFunds.ContainsKey(e.agentId)) + { + // Does the sender have enough funds to give? + if (m_KnownClientFunds[e.agentId] >= e.parcelPrice) + { + lock (e) + { + e.economyValidated = true; + } + } + } + } + } + else + { + if (GetRemoteBalance(e.agentId) >= e.parcelPrice) + { + lock (e) + { + e.economyValidated = true; + } + } + } + } + + private void processLandBuy(Object osender, EventManager.LandBuyArgs e) + { + lock (e) + { + if (e.economyValidated == true && e.transactionID == 0) + { + e.transactionID = Util.UnixTimeSinceEpoch(); + + if (doMoneyTransfer(e.agentId, e.parcelOwnerID, e.parcelPrice, 0, "Land purchase")) + { + lock (e) + { + e.amountDebited = e.parcelPrice; + } + } + } + } + } + + /// + /// THis method gets called when someone pays someone else as a gift. + /// + /// + /// + private void MoneyTransferAction(Object osender, EventManager.MoneyTransferArgs e) + { + IClientAPI sender = null; + IClientAPI receiver = null; + + if (m_MoneyAddress.Length > 0) // Handled on server + e.description = String.Empty; + + if (e.transactiontype == 5008) // Object gets paid + { + sender = LocateClientObject(e.sender); + if (sender != null) + { + SceneObjectPart part = findPrim(e.receiver); + if (part == null) + return; + + string name = resolveAgentName(part.OwnerID); + if (name == String.Empty) + name = "(hippos)"; + + receiver = LocateClientObject(part.OwnerID); + + string description = String.Format("Paid {0} via object {1}", name, e.description); + bool transactionresult = doMoneyTransfer(e.sender, part.OwnerID, e.amount, e.transactiontype, description); + + if (transactionresult) + { + ObjectPaid handlerOnObjectPaid = OnObjectPaid; + if (handlerOnObjectPaid != null) + { + handlerOnObjectPaid(e.receiver, e.sender, e.amount); + } + } + + if (e.sender != e.receiver) + { + sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender)); + } + if (receiver != null) + { + receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(part.OwnerID)); + } + } + return; + } + + sender = LocateClientObject(e.sender); + if (sender != null) + { + receiver = LocateClientObject(e.receiver); + + bool transactionresult = doMoneyTransfer(e.sender, e.receiver, e.amount, e.transactiontype, e.description); + + if (e.sender != e.receiver) + { + if (sender != null) + { + sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender)); + } + } + + if (receiver != null) + { + receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.receiver)); + } + } + else + { + m_log.Warn("[MONEY]: Potential Fraud Warning, got money transfer request for avatar that isn't in this simulator - Details; Sender:" + + e.sender.ToString() + " Receiver: " + e.receiver.ToString() + " Amount: " + e.amount.ToString()); + } + } + + /// + /// Event Handler for when a root agent becomes a child agent + /// + /// + private void MakeChildAgent(ScenePresence avatar) + { + lock (m_rootAgents) + { + if (m_rootAgents.ContainsKey(avatar.UUID)) + { + if (m_rootAgents[avatar.UUID] == avatar.Scene.RegionInfo.originRegionID) + { + m_rootAgents.Remove(avatar.UUID); + m_log.Info("[MONEY]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent"); + } + } + } + } + + /// + /// Event Handler for when the client logs out. + /// + /// + private void ClientLoggedOut(LLUUID AgentId) + { + lock (m_rootAgents) + { + if (m_rootAgents.ContainsKey(AgentId)) + { + m_rootAgents.Remove(AgentId); + //m_log.Info("[MONEY]: Removing " + AgentId + ". Agent logged out."); + } + } + } + + /// + /// Call this when the client disconnects. + /// + /// + public void ClientClosed(IClientAPI client) + { + ClientClosed(client.AgentId); + } + + /// + /// Event Handler for when an Avatar enters one of the parcels in the simulator. + /// + /// + /// + /// + private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, LLUUID regionID) + { + lock (m_rootAgents) + { + if (m_rootAgents.ContainsKey(avatar.UUID)) + { + if (avatar.Scene.RegionInfo.originRegionID != m_rootAgents[avatar.UUID]) + { + m_rootAgents[avatar.UUID] = avatar.Scene.RegionInfo.originRegionID; + //m_log.Info("[MONEY]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + "."); + // Claim User! my user! Mine mine mine! + if (m_MoneyAddress.Length > 0) + { + Scene RegionItem = GetSceneByUUID(regionID); + if (RegionItem != null) + { + Hashtable hresult = + claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret); + if ((bool) hresult["success"] == true) + { + int funds = 0; + try + { + funds = (Int32) hresult["funds"]; + } + catch (InvalidCastException) + { + } + SetLocalFundsForAgentID(avatar.UUID, funds); + } + else + { + avatar.ControllingClient.SendAgentAlertMessage((string) hresult["errorMessage"], true); + } + } + } + } + } + else + { + lock (m_rootAgents) + { + m_rootAgents.Add(avatar.UUID, avatar.Scene.RegionInfo.originRegionID); + } + if (m_MoneyAddress.Length > 0) + { + Scene RegionItem = GetSceneByUUID(regionID); + if (RegionItem != null) + { + Hashtable hresult = claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret); + if ((bool) hresult["success"] == true) + { + int funds = 0; + try + { + funds = (Int32) hresult["funds"]; + } + catch (InvalidCastException) + { + } + SetLocalFundsForAgentID(avatar.UUID, funds); + } + else + { + avatar.ControllingClient.SendAgentAlertMessage((string) hresult["errorMessage"], true); + } + } + } + + //m_log.Info("[MONEY]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + "."); + } + } + //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString()); + } + + #endregion + } + + public enum TransactionType : int + { + SystemGenerated = 0, + RegionMoneyRequest = 1, + Gift = 2, + Purchase = 3 + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs index db38d87..dd6a92e 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs @@ -1,501 +1,501 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ -using System; -using System.Collections.Generic; -using System.Reflection; -using libsecondlife; -using libsecondlife.Packets; -using log4net; -using Nini.Config; -using Nwc.XmlRpc; -using OpenSim.Framework; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules.Avatar.Friends -{ - public class FriendsModule : IRegionModule - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private Dictionary> FriendLists = new Dictionary>(); - private Dictionary m_pendingFriendRequests = new Dictionary(); - private Dictionary m_rootAgents = new Dictionary(); - private List m_scene = new List(); - - #region IRegionModule Members - - public void Initialise(Scene scene, IConfigSource config) - { - lock (m_scene) - { - if (m_scene.Count == 0) - { - scene.AddXmlRPCHandler("presence_update", processPresenceUpdate); - } - - if (!m_scene.Contains(scene)) - m_scene.Add(scene); - } - scene.EventManager.OnNewClient += OnNewClient; - scene.EventManager.OnGridInstantMessageToFriendsModule += OnGridInstantMessage; - scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; - scene.EventManager.OnMakeChildAgent += MakeChildAgent; - scene.EventManager.OnClientClosed += ClientLoggedOut; - } - - public void PostInitialise() - { - } - - public void Close() - { - } - - public string Name - { - get { return "FriendsModule"; } - } - - public bool IsSharedModule - { - get { return true; } - } - - #endregion - - public XmlRpcResponse processPresenceUpdate(XmlRpcRequest req) - { - m_log.Info("[FRIENDS]: Got Notification about a user! OMG"); - return new XmlRpcResponse(); - } - - private void OnNewClient(IClientAPI client) - { - // All friends establishment protocol goes over instant message - // There's no way to send a message from the sim - // to a user to 'add a friend' without causing dialog box spam - // - // The base set of friends are added when the user signs on in their XMLRPC response - // Generated by LoginService. The friends are retreived from the database by the UserManager - - // Subscribe to instant messages - - client.OnInstantMessage += OnInstantMessage; - client.OnApproveFriendRequest += OnApprovedFriendRequest; - client.OnDenyFriendRequest += OnDenyFriendRequest; - client.OnTerminateFriendship += OnTerminateFriendship; - - List fl = new List(); - - //bool addFLback = false; - - lock (FriendLists) - { - if (FriendLists.ContainsKey(client.AgentId)) - { - fl = FriendLists[client.AgentId]; - } - else - { - fl = m_scene[0].GetFriendList(client.AgentId); - - //lock (FriendLists) - //{ - if (!FriendLists.ContainsKey(client.AgentId)) - FriendLists.Add(client.AgentId, fl); - //} - } - } - - List UpdateUsers = new List(); - - foreach (FriendListItem f in fl) - { - if (m_rootAgents.ContainsKey(f.Friend)) - { - if (f.onlinestatus == false) - { - UpdateUsers.Add(f.Friend); - f.onlinestatus = true; - } - } - } - foreach (LLUUID user in UpdateUsers) - { - ScenePresence av = GetPresenceFromAgentID(user); - if (av != null) - { - List usrfl = new List(); - - lock (FriendLists) - { - usrfl = FriendLists[user]; - } - - lock (usrfl) - { - foreach (FriendListItem fli in usrfl) - { - if (fli.Friend == client.AgentId) - { - fli.onlinestatus = true; - OnlineNotificationPacket onp = new OnlineNotificationPacket(); - OnlineNotificationPacket.AgentBlockBlock[] onpb = new OnlineNotificationPacket.AgentBlockBlock[1]; - OnlineNotificationPacket.AgentBlockBlock onpbl = new OnlineNotificationPacket.AgentBlockBlock(); - onpbl.AgentID = client.AgentId; - onpb[0] = onpbl; - onp.AgentBlock = onpb; - av.ControllingClient.OutPacket(onp, ThrottleOutPacketType.Task); - } - } - } - } - } - - if (UpdateUsers.Count > 0) - { - OnlineNotificationPacket onp = new OnlineNotificationPacket(); - OnlineNotificationPacket.AgentBlockBlock[] onpb = new OnlineNotificationPacket.AgentBlockBlock[UpdateUsers.Count]; - for (int i = 0; i < UpdateUsers.Count; i++) - { - OnlineNotificationPacket.AgentBlockBlock onpbl = new OnlineNotificationPacket.AgentBlockBlock(); - onpbl.AgentID = UpdateUsers[i]; - onpb[i] = onpbl; - } - onp.AgentBlock = onpb; - client.OutPacket(onp, ThrottleOutPacketType.Task); - } - } - - private void ClientLoggedOut(LLUUID AgentId) - { - lock (m_rootAgents) - { - if (m_rootAgents.ContainsKey(AgentId)) - { - m_rootAgents.Remove(AgentId); - m_log.Info("[FRIEND]: Removing " + AgentId + ". Agent logged out."); - } - } - List lfli = new List(); - lock (FriendLists) - { - if (FriendLists.ContainsKey(AgentId)) - { - lfli = FriendLists[AgentId]; - } - } - List updateUsers = new List(); - foreach (FriendListItem fli in lfli) - { - if (fli.onlinestatus == true) - { - updateUsers.Add(fli.Friend); - } - } - lock (updateUsers) - { - for (int i = 0; i < updateUsers.Count; i++) - { - List flfli = new List(); - try - { - lock (FriendLists) - { - if (FriendLists.ContainsKey(updateUsers[i])) - flfli = FriendLists[updateUsers[i]]; - } - } - catch (IndexOutOfRangeException) - { - // Ignore the index out of range exception. - // This causes friend lists to get out of sync slightly.. however - // prevents a sim crash. - m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off"); - } - - for (int j = 0; j < flfli.Count; j++) - { - try - { - if (flfli[i].Friend == AgentId) - { - flfli[i].onlinestatus = false; - } - } - - catch (IndexOutOfRangeException) - { - // Ignore the index out of range exception. - // This causes friend lists to get out of sync slightly.. however - // prevents a sim crash. - m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off"); - } - } - } - - for (int i = 0; i < updateUsers.Count; i++) - { - ScenePresence av = GetPresenceFromAgentID(updateUsers[i]); - if (av != null) - { - OfflineNotificationPacket onp = new OfflineNotificationPacket(); - OfflineNotificationPacket.AgentBlockBlock[] onpb = new OfflineNotificationPacket.AgentBlockBlock[1]; - OfflineNotificationPacket.AgentBlockBlock onpbl = new OfflineNotificationPacket.AgentBlockBlock(); - onpbl.AgentID = AgentId; - onpb[0] = onpbl; - onp.AgentBlock = onpb; - av.ControllingClient.OutPacket(onp, ThrottleOutPacketType.Task); - } - } - } - lock (FriendLists) - { - FriendLists.Remove(AgentId); - } - } - - private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, LLUUID regionID) - { - lock (m_rootAgents) - { - if (m_rootAgents.ContainsKey(avatar.UUID)) - { - if (avatar.RegionHandle != m_rootAgents[avatar.UUID]) - { - m_rootAgents[avatar.UUID] = avatar.RegionHandle; - m_log.Info("[FRIEND]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + "."); - if (avatar.JID.Length > 0) - { - JId avatarID = new JId(avatar.JID); - // REST Post XMPP Stanzas! - } - // Claim User! my user! Mine mine mine! - } - } - else - { - m_rootAgents.Add(avatar.UUID, avatar.RegionHandle); - m_log.Info("[FRIEND]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + "."); - } - } - //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString()); - } - - private void MakeChildAgent(ScenePresence avatar) - { - lock (m_rootAgents) - { - if (m_rootAgents.ContainsKey(avatar.UUID)) - { - if (m_rootAgents[avatar.UUID] == avatar.RegionHandle) - { - m_rootAgents.Remove(avatar.UUID); - m_log.Info("[FRIEND]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent"); - } - } - } - } - - private ScenePresence GetPresenceFromAgentID(LLUUID AgentID) - { - ScenePresence returnAgent = null; - lock (m_scene) - { - ScenePresence queryagent = null; - for (int i = 0; i < m_scene.Count; i++) - { - queryagent = m_scene[i].GetScenePresence(AgentID); - if (queryagent != null) - { - if (!queryagent.IsChildAgent) - { - returnAgent = queryagent; - break; - } - } - } - } - return returnAgent; - } - - #region FriendRequestHandling - - private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, - LLUUID fromAgentSession, LLUUID toAgentID, - LLUUID imSessionID, uint timestamp, string fromAgentName, - string message, byte dialog, bool fromGroup, byte offline, - uint ParentEstateID, LLVector3 Position, LLUUID RegionID, - byte[] binaryBucket) - { - // Friend Requests go by Instant Message.. using the dialog param - // https://wiki.secondlife.com/wiki/ImprovedInstantMessage - - // 38 == Offer friendship - if (dialog == (byte) 38) - { - LLUUID friendTransactionID = LLUUID.Random(); - - m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); - - m_log.Info("[FRIEND]: 38 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" + - message); - GridInstantMessage msg = new GridInstantMessage(); - msg.fromAgentID = fromAgentID.UUID; - msg.fromAgentSession = fromAgentSession.UUID; - msg.toAgentID = toAgentID.UUID; - msg.imSessionID = friendTransactionID.UUID; // This is the item we're mucking with here - m_log.Info("[FRIEND]: Filling Session: " + msg.imSessionID.ToString()); - msg.timestamp = timestamp; - if (client != null) - { - msg.fromAgentName = client.FirstName + " " + client.LastName; // fromAgentName; - } - else - { - msg.fromAgentName = "(hippos)"; // Added for posterity. This means that we can't figure out who sent it - } - msg.message = message; - msg.dialog = dialog; - msg.fromGroup = fromGroup; - msg.offline = offline; - msg.ParentEstateID = ParentEstateID; - msg.Position = new sLLVector3(Position); - msg.RegionID = RegionID.UUID; - msg.binaryBucket = binaryBucket; - // We don't really care which scene we pipe it through. - m_scene[0].TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); - } - - // 39 == Accept Friendship - if (dialog == (byte) 39) - { - m_log.Info("[FRIEND]: 39 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" + - message); - } - - // 40 == Decline Friendship - if (dialog == (byte) 40) - { - m_log.Info("[FRIEND]: 40 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" + - message); - } - } - - private void OnApprovedFriendRequest(IClientAPI client, LLUUID agentID, LLUUID transactionID, List callingCardFolders) - { - if (m_pendingFriendRequests.ContainsKey(transactionID)) - { - // Found Pending Friend Request with that Transaction.. - Scene SceneAgentIn = m_scene[0]; - - // Found Pending Friend Request with that Transaction.. - ScenePresence agentpresence = GetPresenceFromAgentID(agentID); - if (agentpresence != null) - { - SceneAgentIn = agentpresence.Scene; - } - - // Compose response to other agent. - GridInstantMessage msg = new GridInstantMessage(); - msg.toAgentID = m_pendingFriendRequests[transactionID].UUID; - msg.fromAgentID = agentID.UUID; - msg.fromAgentName = client.FirstName + " " + client.LastName; - msg.fromAgentSession = client.SessionId.UUID; - msg.fromGroup = false; - msg.imSessionID = transactionID.UUID; - msg.message = agentID.UUID.ToString(); - msg.ParentEstateID = 0; - msg.timestamp = (uint) Util.UnixTimeSinceEpoch(); - msg.RegionID = SceneAgentIn.RegionInfo.RegionID.UUID; - msg.dialog = (byte) 39; // Approved friend request - msg.Position = new sLLVector3(); - msg.offline = (byte) 0; - msg.binaryBucket = new byte[0]; - // We don't really care which scene we pipe it through, it goes to the shared IM Module and/or the database - - SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); - SceneAgentIn.StoreAddFriendship(m_pendingFriendRequests[transactionID], agentID, (uint) 1); - m_pendingFriendRequests.Remove(transactionID); - - // TODO: Inform agent that the friend is online - } - } - - private void OnDenyFriendRequest(IClientAPI client, LLUUID agentID, LLUUID transactionID, List callingCardFolders) - { - if (m_pendingFriendRequests.ContainsKey(transactionID)) - { - Scene SceneAgentIn = m_scene[0]; - - // Found Pending Friend Request with that Transaction.. - ScenePresence agentpresence = GetPresenceFromAgentID(agentID); - if (agentpresence != null) - { - SceneAgentIn = agentpresence.Scene; - } - // Compose response to other agent. - GridInstantMessage msg = new GridInstantMessage(); - msg.toAgentID = m_pendingFriendRequests[transactionID].UUID; - msg.fromAgentID = agentID.UUID; - msg.fromAgentName = client.FirstName + " " + client.LastName; - msg.fromAgentSession = client.SessionId.UUID; - msg.fromGroup = false; - msg.imSessionID = transactionID.UUID; - msg.message = agentID.UUID.ToString(); - msg.ParentEstateID = 0; - msg.timestamp = (uint) Util.UnixTimeSinceEpoch(); - msg.RegionID = SceneAgentIn.RegionInfo.RegionID.UUID; - msg.dialog = (byte) 40; // Deny friend request - msg.Position = new sLLVector3(); - msg.offline = (byte) 0; - msg.binaryBucket = new byte[0]; - SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); - m_pendingFriendRequests.Remove(transactionID); - } - } - - private void OnTerminateFriendship(IClientAPI client, LLUUID agent, LLUUID exfriendID) - { - m_scene[0].StoreRemoveFriendship(agent, exfriendID); - // TODO: Inform the client that the ExFriend is offline - } - - private void OnGridInstantMessage(GridInstantMessage msg) - { - // Trigger the above event handler - OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), - new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, - msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, - new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), - msg.binaryBucket); - } - - #endregion - } +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +using System; +using System.Collections.Generic; +using System.Reflection; +using libsecondlife; +using libsecondlife.Packets; +using log4net; +using Nini.Config; +using Nwc.XmlRpc; +using OpenSim.Framework; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules.Avatar.Friends +{ + public class FriendsModule : IRegionModule + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private Dictionary> FriendLists = new Dictionary>(); + private Dictionary m_pendingFriendRequests = new Dictionary(); + private Dictionary m_rootAgents = new Dictionary(); + private List m_scene = new List(); + + #region IRegionModule Members + + public void Initialise(Scene scene, IConfigSource config) + { + lock (m_scene) + { + if (m_scene.Count == 0) + { + scene.AddXmlRPCHandler("presence_update", processPresenceUpdate); + } + + if (!m_scene.Contains(scene)) + m_scene.Add(scene); + } + scene.EventManager.OnNewClient += OnNewClient; + scene.EventManager.OnGridInstantMessageToFriendsModule += OnGridInstantMessage; + scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; + scene.EventManager.OnMakeChildAgent += MakeChildAgent; + scene.EventManager.OnClientClosed += ClientLoggedOut; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "FriendsModule"; } + } + + public bool IsSharedModule + { + get { return true; } + } + + #endregion + + public XmlRpcResponse processPresenceUpdate(XmlRpcRequest req) + { + m_log.Info("[FRIENDS]: Got Notification about a user! OMG"); + return new XmlRpcResponse(); + } + + private void OnNewClient(IClientAPI client) + { + // All friends establishment protocol goes over instant message + // There's no way to send a message from the sim + // to a user to 'add a friend' without causing dialog box spam + // + // The base set of friends are added when the user signs on in their XMLRPC response + // Generated by LoginService. The friends are retreived from the database by the UserManager + + // Subscribe to instant messages + + client.OnInstantMessage += OnInstantMessage; + client.OnApproveFriendRequest += OnApprovedFriendRequest; + client.OnDenyFriendRequest += OnDenyFriendRequest; + client.OnTerminateFriendship += OnTerminateFriendship; + + List fl = new List(); + + //bool addFLback = false; + + lock (FriendLists) + { + if (FriendLists.ContainsKey(client.AgentId)) + { + fl = FriendLists[client.AgentId]; + } + else + { + fl = m_scene[0].GetFriendList(client.AgentId); + + //lock (FriendLists) + //{ + if (!FriendLists.ContainsKey(client.AgentId)) + FriendLists.Add(client.AgentId, fl); + //} + } + } + + List UpdateUsers = new List(); + + foreach (FriendListItem f in fl) + { + if (m_rootAgents.ContainsKey(f.Friend)) + { + if (f.onlinestatus == false) + { + UpdateUsers.Add(f.Friend); + f.onlinestatus = true; + } + } + } + foreach (LLUUID user in UpdateUsers) + { + ScenePresence av = GetPresenceFromAgentID(user); + if (av != null) + { + List usrfl = new List(); + + lock (FriendLists) + { + usrfl = FriendLists[user]; + } + + lock (usrfl) + { + foreach (FriendListItem fli in usrfl) + { + if (fli.Friend == client.AgentId) + { + fli.onlinestatus = true; + OnlineNotificationPacket onp = new OnlineNotificationPacket(); + OnlineNotificationPacket.AgentBlockBlock[] onpb = new OnlineNotificationPacket.AgentBlockBlock[1]; + OnlineNotificationPacket.AgentBlockBlock onpbl = new OnlineNotificationPacket.AgentBlockBlock(); + onpbl.AgentID = client.AgentId; + onpb[0] = onpbl; + onp.AgentBlock = onpb; + av.ControllingClient.OutPacket(onp, ThrottleOutPacketType.Task); + } + } + } + } + } + + if (UpdateUsers.Count > 0) + { + OnlineNotificationPacket onp = new OnlineNotificationPacket(); + OnlineNotificationPacket.AgentBlockBlock[] onpb = new OnlineNotificationPacket.AgentBlockBlock[UpdateUsers.Count]; + for (int i = 0; i < UpdateUsers.Count; i++) + { + OnlineNotificationPacket.AgentBlockBlock onpbl = new OnlineNotificationPacket.AgentBlockBlock(); + onpbl.AgentID = UpdateUsers[i]; + onpb[i] = onpbl; + } + onp.AgentBlock = onpb; + client.OutPacket(onp, ThrottleOutPacketType.Task); + } + } + + private void ClientLoggedOut(LLUUID AgentId) + { + lock (m_rootAgents) + { + if (m_rootAgents.ContainsKey(AgentId)) + { + m_rootAgents.Remove(AgentId); + m_log.Info("[FRIEND]: Removing " + AgentId + ". Agent logged out."); + } + } + List lfli = new List(); + lock (FriendLists) + { + if (FriendLists.ContainsKey(AgentId)) + { + lfli = FriendLists[AgentId]; + } + } + List updateUsers = new List(); + foreach (FriendListItem fli in lfli) + { + if (fli.onlinestatus == true) + { + updateUsers.Add(fli.Friend); + } + } + lock (updateUsers) + { + for (int i = 0; i < updateUsers.Count; i++) + { + List flfli = new List(); + try + { + lock (FriendLists) + { + if (FriendLists.ContainsKey(updateUsers[i])) + flfli = FriendLists[updateUsers[i]]; + } + } + catch (IndexOutOfRangeException) + { + // Ignore the index out of range exception. + // This causes friend lists to get out of sync slightly.. however + // prevents a sim crash. + m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off"); + } + + for (int j = 0; j < flfli.Count; j++) + { + try + { + if (flfli[i].Friend == AgentId) + { + flfli[i].onlinestatus = false; + } + } + + catch (IndexOutOfRangeException) + { + // Ignore the index out of range exception. + // This causes friend lists to get out of sync slightly.. however + // prevents a sim crash. + m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off"); + } + } + } + + for (int i = 0; i < updateUsers.Count; i++) + { + ScenePresence av = GetPresenceFromAgentID(updateUsers[i]); + if (av != null) + { + OfflineNotificationPacket onp = new OfflineNotificationPacket(); + OfflineNotificationPacket.AgentBlockBlock[] onpb = new OfflineNotificationPacket.AgentBlockBlock[1]; + OfflineNotificationPacket.AgentBlockBlock onpbl = new OfflineNotificationPacket.AgentBlockBlock(); + onpbl.AgentID = AgentId; + onpb[0] = onpbl; + onp.AgentBlock = onpb; + av.ControllingClient.OutPacket(onp, ThrottleOutPacketType.Task); + } + } + } + lock (FriendLists) + { + FriendLists.Remove(AgentId); + } + } + + private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, LLUUID regionID) + { + lock (m_rootAgents) + { + if (m_rootAgents.ContainsKey(avatar.UUID)) + { + if (avatar.RegionHandle != m_rootAgents[avatar.UUID]) + { + m_rootAgents[avatar.UUID] = avatar.RegionHandle; + m_log.Info("[FRIEND]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + "."); + if (avatar.JID.Length > 0) + { + JId avatarID = new JId(avatar.JID); + // REST Post XMPP Stanzas! + } + // Claim User! my user! Mine mine mine! + } + } + else + { + m_rootAgents.Add(avatar.UUID, avatar.RegionHandle); + m_log.Info("[FRIEND]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + "."); + } + } + //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString()); + } + + private void MakeChildAgent(ScenePresence avatar) + { + lock (m_rootAgents) + { + if (m_rootAgents.ContainsKey(avatar.UUID)) + { + if (m_rootAgents[avatar.UUID] == avatar.RegionHandle) + { + m_rootAgents.Remove(avatar.UUID); + m_log.Info("[FRIEND]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent"); + } + } + } + } + + private ScenePresence GetPresenceFromAgentID(LLUUID AgentID) + { + ScenePresence returnAgent = null; + lock (m_scene) + { + ScenePresence queryagent = null; + for (int i = 0; i < m_scene.Count; i++) + { + queryagent = m_scene[i].GetScenePresence(AgentID); + if (queryagent != null) + { + if (!queryagent.IsChildAgent) + { + returnAgent = queryagent; + break; + } + } + } + } + return returnAgent; + } + + #region FriendRequestHandling + + private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, + LLUUID fromAgentSession, LLUUID toAgentID, + LLUUID imSessionID, uint timestamp, string fromAgentName, + string message, byte dialog, bool fromGroup, byte offline, + uint ParentEstateID, LLVector3 Position, LLUUID RegionID, + byte[] binaryBucket) + { + // Friend Requests go by Instant Message.. using the dialog param + // https://wiki.secondlife.com/wiki/ImprovedInstantMessage + + // 38 == Offer friendship + if (dialog == (byte) 38) + { + LLUUID friendTransactionID = LLUUID.Random(); + + m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); + + m_log.Info("[FRIEND]: 38 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" + + message); + GridInstantMessage msg = new GridInstantMessage(); + msg.fromAgentID = fromAgentID.UUID; + msg.fromAgentSession = fromAgentSession.UUID; + msg.toAgentID = toAgentID.UUID; + msg.imSessionID = friendTransactionID.UUID; // This is the item we're mucking with here + m_log.Info("[FRIEND]: Filling Session: " + msg.imSessionID.ToString()); + msg.timestamp = timestamp; + if (client != null) + { + msg.fromAgentName = client.FirstName + " " + client.LastName; // fromAgentName; + } + else + { + msg.fromAgentName = "(hippos)"; // Added for posterity. This means that we can't figure out who sent it + } + msg.message = message; + msg.dialog = dialog; + msg.fromGroup = fromGroup; + msg.offline = offline; + msg.ParentEstateID = ParentEstateID; + msg.Position = new sLLVector3(Position); + msg.RegionID = RegionID.UUID; + msg.binaryBucket = binaryBucket; + // We don't really care which scene we pipe it through. + m_scene[0].TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); + } + + // 39 == Accept Friendship + if (dialog == (byte) 39) + { + m_log.Info("[FRIEND]: 39 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" + + message); + } + + // 40 == Decline Friendship + if (dialog == (byte) 40) + { + m_log.Info("[FRIEND]: 40 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" + + message); + } + } + + private void OnApprovedFriendRequest(IClientAPI client, LLUUID agentID, LLUUID transactionID, List callingCardFolders) + { + if (m_pendingFriendRequests.ContainsKey(transactionID)) + { + // Found Pending Friend Request with that Transaction.. + Scene SceneAgentIn = m_scene[0]; + + // Found Pending Friend Request with that Transaction.. + ScenePresence agentpresence = GetPresenceFromAgentID(agentID); + if (agentpresence != null) + { + SceneAgentIn = agentpresence.Scene; + } + + // Compose response to other agent. + GridInstantMessage msg = new GridInstantMessage(); + msg.toAgentID = m_pendingFriendRequests[transactionID].UUID; + msg.fromAgentID = agentID.UUID; + msg.fromAgentName = client.FirstName + " " + client.LastName; + msg.fromAgentSession = client.SessionId.UUID; + msg.fromGroup = false; + msg.imSessionID = transactionID.UUID; + msg.message = agentID.UUID.ToString(); + msg.ParentEstateID = 0; + msg.timestamp = (uint) Util.UnixTimeSinceEpoch(); + msg.RegionID = SceneAgentIn.RegionInfo.RegionID.UUID; + msg.dialog = (byte) 39; // Approved friend request + msg.Position = new sLLVector3(); + msg.offline = (byte) 0; + msg.binaryBucket = new byte[0]; + // We don't really care which scene we pipe it through, it goes to the shared IM Module and/or the database + + SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); + SceneAgentIn.StoreAddFriendship(m_pendingFriendRequests[transactionID], agentID, (uint) 1); + m_pendingFriendRequests.Remove(transactionID); + + // TODO: Inform agent that the friend is online + } + } + + private void OnDenyFriendRequest(IClientAPI client, LLUUID agentID, LLUUID transactionID, List callingCardFolders) + { + if (m_pendingFriendRequests.ContainsKey(transactionID)) + { + Scene SceneAgentIn = m_scene[0]; + + // Found Pending Friend Request with that Transaction.. + ScenePresence agentpresence = GetPresenceFromAgentID(agentID); + if (agentpresence != null) + { + SceneAgentIn = agentpresence.Scene; + } + // Compose response to other agent. + GridInstantMessage msg = new GridInstantMessage(); + msg.toAgentID = m_pendingFriendRequests[transactionID].UUID; + msg.fromAgentID = agentID.UUID; + msg.fromAgentName = client.FirstName + " " + client.LastName; + msg.fromAgentSession = client.SessionId.UUID; + msg.fromGroup = false; + msg.imSessionID = transactionID.UUID; + msg.message = agentID.UUID.ToString(); + msg.ParentEstateID = 0; + msg.timestamp = (uint) Util.UnixTimeSinceEpoch(); + msg.RegionID = SceneAgentIn.RegionInfo.RegionID.UUID; + msg.dialog = (byte) 40; // Deny friend request + msg.Position = new sLLVector3(); + msg.offline = (byte) 0; + msg.binaryBucket = new byte[0]; + SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); + m_pendingFriendRequests.Remove(transactionID); + } + } + + private void OnTerminateFriendship(IClientAPI client, LLUUID agent, LLUUID exfriendID) + { + m_scene[0].StoreRemoveFriendship(agent, exfriendID); + // TODO: Inform the client that the ExFriend is offline + } + + private void OnGridInstantMessage(GridInstantMessage msg) + { + // Trigger the above event handler + OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), + new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, + msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, + new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), + msg.binaryBucket); + } + + #endregion + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs index c4906d2..6edc44d 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs @@ -1,273 +1,273 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Reflection; -using libsecondlife; -using log4net; -using Nini.Config; -using OpenSim.Framework; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules.Avatar.Groups -{ - public class GroupsModule : IRegionModule - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private Dictionary m_grouplistmap = new Dictionary(); - private Dictionary m_groupmap = new Dictionary(); - private Dictionary m_iclientmap = new Dictionary(); - private List m_scene = new List(); - - #region IRegionModule Members - - public void Initialise(Scene scene, IConfigSource config) - { - lock (m_scene) - { - m_scene.Add(scene); - } - scene.EventManager.OnNewClient += OnNewClient; - scene.EventManager.OnClientClosed += OnClientClosed; - scene.EventManager.OnGridInstantMessageToGroupsModule += OnGridInstantMessage; - //scene.EventManager. - } - - public void PostInitialise() - { - } - - public void Close() - { - m_log.Info("[GROUP]: Shutting down group module."); - lock (m_iclientmap) - { - m_iclientmap.Clear(); - } - - lock (m_groupmap) - { - m_groupmap.Clear(); - } - - lock (m_grouplistmap) - { - m_grouplistmap.Clear(); - } - GC.Collect(); - } - - public string Name - { - get { return "GroupsModule"; } - } - - public bool IsSharedModule - { - get { return true; } - } - - #endregion - - private void OnNewClient(IClientAPI client) - { - // All friends establishment protocol goes over instant message - // There's no way to send a message from the sim - // to a user to 'add a friend' without causing dialog box spam - // - // The base set of friends are added when the user signs on in their XMLRPC response - // Generated by LoginService. The friends are retreived from the database by the UserManager - - // Subscribe to instant messages - client.OnInstantMessage += OnInstantMessage; - client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; - lock (m_iclientmap) - { - if (!m_iclientmap.ContainsKey(client.AgentId)) - { - m_iclientmap.Add(client.AgentId, client); - } - } - GroupData OpenSimulatorGroup = new GroupData(); - OpenSimulatorGroup.ActiveGroupTitle = "OpenSimulator Tester"; - OpenSimulatorGroup.GroupID = new LLUUID("00000000-68f9-1111-024e-222222111120"); - OpenSimulatorGroup.GroupMembers.Add(client.AgentId); - OpenSimulatorGroup.groupName = "OpenSimulator Testing"; - OpenSimulatorGroup.ActiveGroupPowers = GroupPowers.LandAllowSetHome; - OpenSimulatorGroup.GroupTitles.Add("OpenSimulator Tester"); - lock (m_groupmap) - { - if (!m_groupmap.ContainsKey(client.AgentId)) - { - m_groupmap.Add(client.AgentId, OpenSimulatorGroup); - } - } - GroupList testGroupList = new GroupList(); - testGroupList.m_GroupList.Add(new LLUUID("00000000-68f9-1111-024e-222222111120")); - - lock (m_grouplistmap) - { - if (!m_grouplistmap.ContainsKey(client.AgentId)) - { - m_grouplistmap.Add(client.AgentId, testGroupList); - } - } - m_log.Info("[GROUP]: Adding " + client.FirstName + " " + client.LastName + " to OpenSimulator Tester group"); - } - - private void OnAgentDataUpdateRequest(IClientAPI remoteClient, LLUUID AgentID, LLUUID SessionID) - { - string firstname = remoteClient.FirstName; - string lastname = remoteClient.LastName; - - LLUUID ActiveGroupID = LLUUID.Zero; - uint ActiveGroupPowers = 0; - string ActiveGroupName = ""; - string ActiveGroupTitle = ""; - - bool foundUser = false; - - lock (m_iclientmap) - { - if (m_iclientmap.ContainsKey(remoteClient.AgentId)) - { - foundUser = true; - } - } - if (foundUser) - { - lock (m_groupmap) - { - if (m_groupmap.ContainsKey(remoteClient.AgentId)) - { - GroupData grp = m_groupmap[remoteClient.AgentId]; - if (grp != null) - { - ActiveGroupID = grp.GroupID; - ActiveGroupName = grp.groupName; - ActiveGroupPowers = grp.groupPowers; - ActiveGroupTitle = grp.ActiveGroupTitle; - } - - //remoteClient.SendAgentDataUpdate(AgentID, ActiveGroupID, firstname, lastname, ActiveGroupPowers, ActiveGroupName, ActiveGroupTitle); - } - } - } - } - - private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, - LLUUID fromAgentSession, LLUUID toAgentID, - LLUUID imSessionID, uint timestamp, string fromAgentName, - string message, byte dialog, bool fromGroup, byte offline, - uint ParentEstateID, LLVector3 Position, LLUUID RegionID, - byte[] binaryBucket) - { - } - - private void OnGridInstantMessage(GridInstantMessage msg) - { - // Trigger the above event handler - OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), - new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, - msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, - new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), - msg.binaryBucket); - } - - private void OnClientClosed(LLUUID agentID) - { - lock (m_iclientmap) - { - if (m_iclientmap.ContainsKey(agentID)) - { - IClientAPI cli = m_iclientmap[agentID]; - if (cli != null) - { - m_log.Info("[GROUP]: Removing all reference to groups for " + cli.FirstName + " " + cli.LastName); - } - else - { - m_log.Info("[GROUP]: Removing all reference to groups for " + agentID.ToString()); - } - m_iclientmap.Remove(agentID); - } - } - - lock (m_groupmap) - { - if (m_groupmap.ContainsKey(agentID)) - { - m_groupmap.Remove(agentID); - } - } - - lock (m_grouplistmap) - { - if (m_grouplistmap.ContainsKey(agentID)) - { - m_grouplistmap.Remove(agentID); - } - } - GC.Collect(); - } - } - - public class GroupData - { - public string ActiveGroupTitle; - public LLUUID GroupID; - public List GroupMembers; - public string groupName; - public uint groupPowers = (uint) (GroupPowers.LandAllowLandmark | GroupPowers.LandAllowSetHome); - public List GroupTitles; - - public GroupData() - { - GroupTitles = new List(); - GroupMembers = new List(); - } - - public GroupPowers ActiveGroupPowers - { - set { groupPowers = (uint) value; } - get { return (GroupPowers) groupPowers; } - } - } - - public class GroupList - { - public List m_GroupList; - - public GroupList() - { - m_GroupList = new List(); - } - } +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Reflection; +using libsecondlife; +using log4net; +using Nini.Config; +using OpenSim.Framework; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules.Avatar.Groups +{ + public class GroupsModule : IRegionModule + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private Dictionary m_grouplistmap = new Dictionary(); + private Dictionary m_groupmap = new Dictionary(); + private Dictionary m_iclientmap = new Dictionary(); + private List m_scene = new List(); + + #region IRegionModule Members + + public void Initialise(Scene scene, IConfigSource config) + { + lock (m_scene) + { + m_scene.Add(scene); + } + scene.EventManager.OnNewClient += OnNewClient; + scene.EventManager.OnClientClosed += OnClientClosed; + scene.EventManager.OnGridInstantMessageToGroupsModule += OnGridInstantMessage; + //scene.EventManager. + } + + public void PostInitialise() + { + } + + public void Close() + { + m_log.Info("[GROUP]: Shutting down group module."); + lock (m_iclientmap) + { + m_iclientmap.Clear(); + } + + lock (m_groupmap) + { + m_groupmap.Clear(); + } + + lock (m_grouplistmap) + { + m_grouplistmap.Clear(); + } + GC.Collect(); + } + + public string Name + { + get { return "GroupsModule"; } + } + + public bool IsSharedModule + { + get { return true; } + } + + #endregion + + private void OnNewClient(IClientAPI client) + { + // All friends establishment protocol goes over instant message + // There's no way to send a message from the sim + // to a user to 'add a friend' without causing dialog box spam + // + // The base set of friends are added when the user signs on in their XMLRPC response + // Generated by LoginService. The friends are retreived from the database by the UserManager + + // Subscribe to instant messages + client.OnInstantMessage += OnInstantMessage; + client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; + lock (m_iclientmap) + { + if (!m_iclientmap.ContainsKey(client.AgentId)) + { + m_iclientmap.Add(client.AgentId, client); + } + } + GroupData OpenSimulatorGroup = new GroupData(); + OpenSimulatorGroup.ActiveGroupTitle = "OpenSimulator Tester"; + OpenSimulatorGroup.GroupID = new LLUUID("00000000-68f9-1111-024e-222222111120"); + OpenSimulatorGroup.GroupMembers.Add(client.AgentId); + OpenSimulatorGroup.groupName = "OpenSimulator Testing"; + OpenSimulatorGroup.ActiveGroupPowers = GroupPowers.LandAllowSetHome; + OpenSimulatorGroup.GroupTitles.Add("OpenSimulator Tester"); + lock (m_groupmap) + { + if (!m_groupmap.ContainsKey(client.AgentId)) + { + m_groupmap.Add(client.AgentId, OpenSimulatorGroup); + } + } + GroupList testGroupList = new GroupList(); + testGroupList.m_GroupList.Add(new LLUUID("00000000-68f9-1111-024e-222222111120")); + + lock (m_grouplistmap) + { + if (!m_grouplistmap.ContainsKey(client.AgentId)) + { + m_grouplistmap.Add(client.AgentId, testGroupList); + } + } + m_log.Info("[GROUP]: Adding " + client.FirstName + " " + client.LastName + " to OpenSimulator Tester group"); + } + + private void OnAgentDataUpdateRequest(IClientAPI remoteClient, LLUUID AgentID, LLUUID SessionID) + { + string firstname = remoteClient.FirstName; + string lastname = remoteClient.LastName; + + LLUUID ActiveGroupID = LLUUID.Zero; + uint ActiveGroupPowers = 0; + string ActiveGroupName = ""; + string ActiveGroupTitle = ""; + + bool foundUser = false; + + lock (m_iclientmap) + { + if (m_iclientmap.ContainsKey(remoteClient.AgentId)) + { + foundUser = true; + } + } + if (foundUser) + { + lock (m_groupmap) + { + if (m_groupmap.ContainsKey(remoteClient.AgentId)) + { + GroupData grp = m_groupmap[remoteClient.AgentId]; + if (grp != null) + { + ActiveGroupID = grp.GroupID; + ActiveGroupName = grp.groupName; + ActiveGroupPowers = grp.groupPowers; + ActiveGroupTitle = grp.ActiveGroupTitle; + } + + //remoteClient.SendAgentDataUpdate(AgentID, ActiveGroupID, firstname, lastname, ActiveGroupPowers, ActiveGroupName, ActiveGroupTitle); + } + } + } + } + + private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, + LLUUID fromAgentSession, LLUUID toAgentID, + LLUUID imSessionID, uint timestamp, string fromAgentName, + string message, byte dialog, bool fromGroup, byte offline, + uint ParentEstateID, LLVector3 Position, LLUUID RegionID, + byte[] binaryBucket) + { + } + + private void OnGridInstantMessage(GridInstantMessage msg) + { + // Trigger the above event handler + OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), + new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, + msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, + new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), + msg.binaryBucket); + } + + private void OnClientClosed(LLUUID agentID) + { + lock (m_iclientmap) + { + if (m_iclientmap.ContainsKey(agentID)) + { + IClientAPI cli = m_iclientmap[agentID]; + if (cli != null) + { + m_log.Info("[GROUP]: Removing all reference to groups for " + cli.FirstName + " " + cli.LastName); + } + else + { + m_log.Info("[GROUP]: Removing all reference to groups for " + agentID.ToString()); + } + m_iclientmap.Remove(agentID); + } + } + + lock (m_groupmap) + { + if (m_groupmap.ContainsKey(agentID)) + { + m_groupmap.Remove(agentID); + } + } + + lock (m_grouplistmap) + { + if (m_grouplistmap.ContainsKey(agentID)) + { + m_grouplistmap.Remove(agentID); + } + } + GC.Collect(); + } + } + + public class GroupData + { + public string ActiveGroupTitle; + public LLUUID GroupID; + public List GroupMembers; + public string groupName; + public uint groupPowers = (uint) (GroupPowers.LandAllowLandmark | GroupPowers.LandAllowSetHome); + public List GroupTitles; + + public GroupData() + { + GroupTitles = new List(); + GroupMembers = new List(); + } + + public GroupPowers ActiveGroupPowers + { + set { groupPowers = (uint) value; } + get { return (GroupPowers) groupPowers; } + } + } + + public class GroupList + { + public List m_GroupList; + + public GroupList() + { + m_GroupList = new List(); + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs index cb58b4c..26586a5 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs @@ -1,158 +1,158 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Collections.Generic; -using libsecondlife; -using Nini.Config; -using OpenSim.Framework; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage -{ - public class InstantMessageModule : IRegionModule - { - private readonly List m_scenes = new List(); - - #region IRegionModule Members - - public void Initialise(Scene scene, IConfigSource config) - { - lock (m_scenes) - { - if (m_scenes.Count == 0) - { - //scene.AddXmlRPCHandler("avatar_location_update", processPresenceUpdate); - } - - if (!m_scenes.Contains(scene)) - { - m_scenes.Add(scene); - scene.EventManager.OnNewClient += OnNewClient; - scene.EventManager.OnGridInstantMessageToIMModule += OnGridInstantMessage; - } - } - } - - public void PostInitialise() - { - } - - public void Close() - { - } - - public string Name - { - get { return "InstantMessageModule"; } - } - - public bool IsSharedModule - { - get { return true; } - } - - #endregion - - private void OnNewClient(IClientAPI client) - { - client.OnInstantMessage += OnInstantMessage; - } - - private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, - LLUUID fromAgentSession, LLUUID toAgentID, - LLUUID imSessionID, uint timestamp, string fromAgentName, - string message, byte dialog, bool fromGroup, byte offline, - uint ParentEstateID, LLVector3 Position, LLUUID RegionID, - byte[] binaryBucket) - { - bool dialogHandledElsewhere - = ((dialog == 38) || (dialog == 39) || (dialog == 40) - || dialog == (byte) InstantMessageDialog.InventoryOffered - || dialog == (byte) InstantMessageDialog.InventoryAccepted - || dialog == (byte) InstantMessageDialog.InventoryDeclined); - - // IM dialogs need to be pre-processed and have their sessionID filled by the server - // so the sim can match the transaction on the return packet. - - // Don't send a Friend Dialog IM with a LLUUID.Zero session. - if (!(dialogHandledElsewhere && imSessionID == LLUUID.Zero)) - { - // Try root avatar only first - foreach (Scene scene in m_scenes) - { - if (scene.Entities.ContainsKey(toAgentID) && scene.Entities[toAgentID] is ScenePresence) - { - // Local message - ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; - if (!user.IsChildAgent) - { - user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message, - toAgentID, imSessionID, fromAgentName, dialog, - timestamp); - // Message sent - return; - } - } - } - - // try child avatar second - foreach (Scene scene in m_scenes) - { - if (scene.Entities.ContainsKey(toAgentID) && scene.Entities[toAgentID] is ScenePresence) - { - // Local message - ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; - - user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message, - toAgentID, imSessionID, fromAgentName, dialog, - timestamp); - // Message sent - return; - } - } - } - - - // Still here, try send via Grid - // TODO - } - - // Trusty OSG1 called method. This method also gets called from the FriendsModule - // Turns out the sim has to send an instant message to the user to get it to show an accepted friend. - - private void OnGridInstantMessage(GridInstantMessage msg) - { - // Trigger the above event handler - OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), - new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, - msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, - new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), - msg.binaryBucket); - } - } +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections.Generic; +using libsecondlife; +using Nini.Config; +using OpenSim.Framework; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage +{ + public class InstantMessageModule : IRegionModule + { + private readonly List m_scenes = new List(); + + #region IRegionModule Members + + public void Initialise(Scene scene, IConfigSource config) + { + lock (m_scenes) + { + if (m_scenes.Count == 0) + { + //scene.AddXmlRPCHandler("avatar_location_update", processPresenceUpdate); + } + + if (!m_scenes.Contains(scene)) + { + m_scenes.Add(scene); + scene.EventManager.OnNewClient += OnNewClient; + scene.EventManager.OnGridInstantMessageToIMModule += OnGridInstantMessage; + } + } + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "InstantMessageModule"; } + } + + public bool IsSharedModule + { + get { return true; } + } + + #endregion + + private void OnNewClient(IClientAPI client) + { + client.OnInstantMessage += OnInstantMessage; + } + + private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, + LLUUID fromAgentSession, LLUUID toAgentID, + LLUUID imSessionID, uint timestamp, string fromAgentName, + string message, byte dialog, bool fromGroup, byte offline, + uint ParentEstateID, LLVector3 Position, LLUUID RegionID, + byte[] binaryBucket) + { + bool dialogHandledElsewhere + = ((dialog == 38) || (dialog == 39) || (dialog == 40) + || dialog == (byte) InstantMessageDialog.InventoryOffered + || dialog == (byte) InstantMessageDialog.InventoryAccepted + || dialog == (byte) InstantMessageDialog.InventoryDeclined); + + // IM dialogs need to be pre-processed and have their sessionID filled by the server + // so the sim can match the transaction on the return packet. + + // Don't send a Friend Dialog IM with a LLUUID.Zero session. + if (!(dialogHandledElsewhere && imSessionID == LLUUID.Zero)) + { + // Try root avatar only first + foreach (Scene scene in m_scenes) + { + if (scene.Entities.ContainsKey(toAgentID) && scene.Entities[toAgentID] is ScenePresence) + { + // Local message + ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; + if (!user.IsChildAgent) + { + user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message, + toAgentID, imSessionID, fromAgentName, dialog, + timestamp); + // Message sent + return; + } + } + } + + // try child avatar second + foreach (Scene scene in m_scenes) + { + if (scene.Entities.ContainsKey(toAgentID) && scene.Entities[toAgentID] is ScenePresence) + { + // Local message + ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; + + user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message, + toAgentID, imSessionID, fromAgentName, dialog, + timestamp); + // Message sent + return; + } + } + } + + + // Still here, try send via Grid + // TODO + } + + // Trusty OSG1 called method. This method also gets called from the FriendsModule + // Turns out the sim has to send an instant message to the user to get it to show an accepted friend. + + private void OnGridInstantMessage(GridInstantMessage msg) + { + // Trigger the above event handler + OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), + new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, + msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, + new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), + msg.binaryBucket); + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs index 2844450..624f307 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs @@ -1,220 +1,220 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Collections.Generic; -using System.Reflection; -using libsecondlife; -using log4net; -using Nini.Config; -using OpenSim.Framework; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules.Avatar.Inventory -{ - public class InventoryModule : IRegionModule - { - private static readonly ILog m_log - = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// We need to keep track of the pending item offers between clients since the itemId offered only - /// occurs in the initial offer message, not the accept message. So this dictionary links - /// IM Session Ids to ItemIds - /// - private IDictionary m_pendingOffers = new Dictionary(); - - private Scene m_scene; - - #region IRegionModule Members - - public void Initialise(Scene scene, IConfigSource config) - { - m_scene = scene; - scene.EventManager.OnNewClient += OnNewClient; - } - - public void PostInitialise() - { - } - - public void Close() - { - } - - public string Name - { - get { return "InventoryModule"; } - } - - public bool IsSharedModule - { - get { return false; } - } - - #endregion - - private void OnNewClient(IClientAPI client) - { - // Inventory giving is conducted via instant message - client.OnInstantMessage += OnInstantMessage; - } - - private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, - LLUUID fromAgentSession, LLUUID toAgentID, - LLUUID imSessionID, uint timestamp, string fromAgentName, - string message, byte dialog, bool fromGroup, byte offline, - uint ParentEstateID, LLVector3 Position, LLUUID RegionID, - byte[] binaryBucket) - { - if (dialog == (byte) InstantMessageDialog.InventoryOffered) - { - m_log.DebugFormat( - "[AGENT INVENTORY]: Routing inventory offering message from {0}, {1} to {2}", - client.AgentId, client.Name, toAgentID); - - if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) - { - ScenePresence user = (ScenePresence) m_scene.Entities[toAgentID]; - - if (!user.IsChildAgent) - { - //byte[] rawId = new byte[16]; - - // First byte of the array is probably the item type - // Next 16 bytes are the UUID - //Array.Copy(binaryBucket, 1, rawId, 0, 16); - - //LLUUID itemId = new LLUUID(new Guid(rawId)); - LLUUID itemId = new LLUUID(binaryBucket, 1); - - m_log.DebugFormat( - "[AGENT INVENTORY]: ItemId for giving is {0}", itemId); - - m_pendingOffers[imSessionID] = itemId; - - user.ControllingClient.SendInstantMessage( - fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, - dialog, timestamp, binaryBucket); - - return; - } - else - { - m_log.WarnFormat( - "[AGENT INVENTORY]: Agent {0} targeted for inventory give by {1}, {2} of {3} was a child agent!", - toAgentID, client.AgentId, client.Name, message); - } - } - else - { - m_log.WarnFormat( - "[AGENT INVENTORY]: Could not find agent {0} for user {1}, {2} to give {3}", - toAgentID, client.AgentId, client.Name, message); - } - } - else if (dialog == (byte) InstantMessageDialog.InventoryAccepted) - { - m_log.DebugFormat( - "[AGENT INVENTORY]: Routing inventory accepted message from {0}, {1} to {2}", - client.AgentId, client.Name, toAgentID); - - if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) - { - ScenePresence user = (ScenePresence) m_scene.Entities[toAgentID]; - - if (!user.IsChildAgent) - { - user.ControllingClient.SendInstantMessage( - fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, - dialog, timestamp, binaryBucket); - - if (m_pendingOffers.ContainsKey(imSessionID)) - { - m_log.DebugFormat( - "[AGENT INVENTORY]: Accepted item id {0}", m_pendingOffers[imSessionID]); - - // Since the message originates from the accepting client, the toAgentID is - // the agent giving the item. - m_scene.GiveInventoryItem(client, toAgentID, m_pendingOffers[imSessionID]); - - m_pendingOffers.Remove(imSessionID); - } - else - { - m_log.ErrorFormat( - "[AGENT INVENTORY]: Could not find an item associated with session id {0} to accept", - imSessionID); - } - - return; - } - else - { - m_log.WarnFormat( - "[AGENT INVENTORY]: Agent {0} targeted for inventory give by {1}, {2} of {3} was a child agent!", - toAgentID, client.AgentId, client.Name, message); - } - } - else - { - m_log.WarnFormat( - "[AGENT INVENTORY]: Could not find agent {0} for user {1}, {2} to give {3}", - toAgentID, client.AgentId, client.Name, message); - } - } - else if (dialog == (byte) InstantMessageDialog.InventoryDeclined) - { - if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) - { - ScenePresence user = (ScenePresence) m_scene.Entities[toAgentID]; - - if (!user.IsChildAgent) - { - user.ControllingClient.SendInstantMessage( - fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, - dialog, timestamp, binaryBucket); - - if (m_pendingOffers.ContainsKey(imSessionID)) - { - m_log.DebugFormat( - "[AGENT INVENTORY]: Declined item id {0}", m_pendingOffers[imSessionID]); - - m_pendingOffers.Remove(imSessionID); - } - else - { - m_log.ErrorFormat( - "[AGENT INVENTORY]: Could not find an item associated with session id {0} to decline", - imSessionID); - } - } - } - } - } - } +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections.Generic; +using System.Reflection; +using libsecondlife; +using log4net; +using Nini.Config; +using OpenSim.Framework; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules.Avatar.Inventory +{ + public class InventoryModule : IRegionModule + { + private static readonly ILog m_log + = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// We need to keep track of the pending item offers between clients since the itemId offered only + /// occurs in the initial offer message, not the accept message. So this dictionary links + /// IM Session Ids to ItemIds + /// + private IDictionary m_pendingOffers = new Dictionary(); + + private Scene m_scene; + + #region IRegionModule Members + + public void Initialise(Scene scene, IConfigSource config) + { + m_scene = scene; + scene.EventManager.OnNewClient += OnNewClient; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "InventoryModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + #endregion + + private void OnNewClient(IClientAPI client) + { + // Inventory giving is conducted via instant message + client.OnInstantMessage += OnInstantMessage; + } + + private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, + LLUUID fromAgentSession, LLUUID toAgentID, + LLUUID imSessionID, uint timestamp, string fromAgentName, + string message, byte dialog, bool fromGroup, byte offline, + uint ParentEstateID, LLVector3 Position, LLUUID RegionID, + byte[] binaryBucket) + { + if (dialog == (byte) InstantMessageDialog.InventoryOffered) + { + m_log.DebugFormat( + "[AGENT INVENTORY]: Routing inventory offering message from {0}, {1} to {2}", + client.AgentId, client.Name, toAgentID); + + if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) + { + ScenePresence user = (ScenePresence) m_scene.Entities[toAgentID]; + + if (!user.IsChildAgent) + { + //byte[] rawId = new byte[16]; + + // First byte of the array is probably the item type + // Next 16 bytes are the UUID + //Array.Copy(binaryBucket, 1, rawId, 0, 16); + + //LLUUID itemId = new LLUUID(new Guid(rawId)); + LLUUID itemId = new LLUUID(binaryBucket, 1); + + m_log.DebugFormat( + "[AGENT INVENTORY]: ItemId for giving is {0}", itemId); + + m_pendingOffers[imSessionID] = itemId; + + user.ControllingClient.SendInstantMessage( + fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, + dialog, timestamp, binaryBucket); + + return; + } + else + { + m_log.WarnFormat( + "[AGENT INVENTORY]: Agent {0} targeted for inventory give by {1}, {2} of {3} was a child agent!", + toAgentID, client.AgentId, client.Name, message); + } + } + else + { + m_log.WarnFormat( + "[AGENT INVENTORY]: Could not find agent {0} for user {1}, {2} to give {3}", + toAgentID, client.AgentId, client.Name, message); + } + } + else if (dialog == (byte) InstantMessageDialog.InventoryAccepted) + { + m_log.DebugFormat( + "[AGENT INVENTORY]: Routing inventory accepted message from {0}, {1} to {2}", + client.AgentId, client.Name, toAgentID); + + if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) + { + ScenePresence user = (ScenePresence) m_scene.Entities[toAgentID]; + + if (!user.IsChildAgent) + { + user.ControllingClient.SendInstantMessage( + fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, + dialog, timestamp, binaryBucket); + + if (m_pendingOffers.ContainsKey(imSessionID)) + { + m_log.DebugFormat( + "[AGENT INVENTORY]: Accepted item id {0}", m_pendingOffers[imSessionID]); + + // Since the message originates from the accepting client, the toAgentID is + // the agent giving the item. + m_scene.GiveInventoryItem(client, toAgentID, m_pendingOffers[imSessionID]); + + m_pendingOffers.Remove(imSessionID); + } + else + { + m_log.ErrorFormat( + "[AGENT INVENTORY]: Could not find an item associated with session id {0} to accept", + imSessionID); + } + + return; + } + else + { + m_log.WarnFormat( + "[AGENT INVENTORY]: Agent {0} targeted for inventory give by {1}, {2} of {3} was a child agent!", + toAgentID, client.AgentId, client.Name, message); + } + } + else + { + m_log.WarnFormat( + "[AGENT INVENTORY]: Could not find agent {0} for user {1}, {2} to give {3}", + toAgentID, client.AgentId, client.Name, message); + } + } + else if (dialog == (byte) InstantMessageDialog.InventoryDeclined) + { + if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) + { + ScenePresence user = (ScenePresence) m_scene.Entities[toAgentID]; + + if (!user.IsChildAgent) + { + user.ControllingClient.SendInstantMessage( + fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, + dialog, timestamp, binaryBucket); + + if (m_pendingOffers.ContainsKey(imSessionID)) + { + m_log.DebugFormat( + "[AGENT INVENTORY]: Declined item id {0}", m_pendingOffers[imSessionID]); + + m_pendingOffers.Remove(imSessionID); + } + else + { + m_log.ErrorFormat( + "[AGENT INVENTORY]: Could not find an item associated with session id {0} to decline", + imSessionID); + } + } + } + } + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/Avatar/Profiles/AvatarProfilesModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Profiles/AvatarProfilesModule.cs index 1955d2a..15825b6 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Profiles/AvatarProfilesModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Profiles/AvatarProfilesModule.cs @@ -1,133 +1,133 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Reflection; -using libsecondlife; -using log4net; -using Nini.Config; -using OpenSim.Framework; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules.Avatar.Profiles -{ - public class AvatarProfilesModule : IRegionModule - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private Scene m_scene; - - public AvatarProfilesModule() - { - } - - #region IRegionModule Members - - public void Initialise(Scene scene, IConfigSource config) - { - m_scene = scene; - m_scene.EventManager.OnNewClient += NewClient; - } - - public void PostInitialise() - { - } - - public void Close() - { - } - - public string Name - { - get { return "AvatarProfilesModule"; } - } - - public bool IsSharedModule - { - get { return false; } - } - - #endregion - - public void NewClient(IClientAPI client) - { - client.OnRequestAvatarProperties += RequestAvatarProperty; - client.OnUpdateAvatarProperties += UpdateAvatarProperties; - } - - public void RemoveClient(IClientAPI client) - { - client.OnRequestAvatarProperties -= RequestAvatarProperty; - client.OnUpdateAvatarProperties -= UpdateAvatarProperties; - } - - /// - /// - /// - /// - /// - public void RequestAvatarProperty(IClientAPI remoteClient, LLUUID avatarID) - { - // FIXME: finish adding fields such as url, masking, etc. - LLUUID partner = new LLUUID("11111111-1111-0000-0000-000100bba000"); - UserProfileData profile = m_scene.CommsManager.UserService.GetUserProfile(avatarID); - if (null != profile) - { - remoteClient.SendAvatarProperties(profile.ID, profile.AboutText, - Util.ToDateTime(profile.Created).ToString(), - String.Empty, profile.FirstLifeAboutText, profile.CanDoMask, - profile.FirstLifeImage, profile.Image, String.Empty, partner); - } - else - { - m_log.Debug("[AvatarProfilesModule]: Got null for profile for " + avatarID.ToString()); - } - } - - public void UpdateAvatarProperties(IClientAPI remoteClient, UserProfileData newProfile) - { - UserProfileData Profile = m_scene.CommsManager.UserService.GetUserProfile(newProfile.ID); - - // if it's the profile of the user requesting the update, then we change only a few things. - if (remoteClient.AgentId.CompareTo(Profile.ID) == 0) - { - Profile.Image = newProfile.Image; - Profile.FirstLifeImage = newProfile.FirstLifeImage; - Profile.AboutText = newProfile.AboutText; - Profile.FirstLifeAboutText = newProfile.FirstLifeAboutText; - } - else - { - return; - } - if (m_scene.CommsManager.UserService.UpdateUserProfileProperties(Profile)) - { - RequestAvatarProperty(remoteClient, newProfile.ID); - } - } - } +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Reflection; +using libsecondlife; +using log4net; +using Nini.Config; +using OpenSim.Framework; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules.Avatar.Profiles +{ + public class AvatarProfilesModule : IRegionModule + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private Scene m_scene; + + public AvatarProfilesModule() + { + } + + #region IRegionModule Members + + public void Initialise(Scene scene, IConfigSource config) + { + m_scene = scene; + m_scene.EventManager.OnNewClient += NewClient; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "AvatarProfilesModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + #endregion + + public void NewClient(IClientAPI client) + { + client.OnRequestAvatarProperties += RequestAvatarProperty; + client.OnUpdateAvatarProperties += UpdateAvatarProperties; + } + + public void RemoveClient(IClientAPI client) + { + client.OnRequestAvatarProperties -= RequestAvatarProperty; + client.OnUpdateAvatarProperties -= UpdateAvatarProperties; + } + + /// + /// + /// + /// + /// + public void RequestAvatarProperty(IClientAPI remoteClient, LLUUID avatarID) + { + // FIXME: finish adding fields such as url, masking, etc. + LLUUID partner = new LLUUID("11111111-1111-0000-0000-000100bba000"); + UserProfileData profile = m_scene.CommsManager.UserService.GetUserProfile(avatarID); + if (null != profile) + { + remoteClient.SendAvatarProperties(profile.ID, profile.AboutText, + Util.ToDateTime(profile.Created).ToString(), + String.Empty, profile.FirstLifeAboutText, profile.CanDoMask, + profile.FirstLifeImage, profile.Image, String.Empty, partner); + } + else + { + m_log.Debug("[AvatarProfilesModule]: Got null for profile for " + avatarID.ToString()); + } + } + + public void UpdateAvatarProperties(IClientAPI remoteClient, UserProfileData newProfile) + { + UserProfileData Profile = m_scene.CommsManager.UserService.GetUserProfile(newProfile.ID); + + // if it's the profile of the user requesting the update, then we change only a few things. + if (remoteClient.AgentId.CompareTo(Profile.ID) == 0) + { + Profile.Image = newProfile.Image; + Profile.FirstLifeImage = newProfile.FirstLifeImage; + Profile.AboutText = newProfile.AboutText; + Profile.FirstLifeAboutText = newProfile.FirstLifeAboutText; + } + else + { + return; + } + if (m_scene.CommsManager.UserService.UpdateUserProfileProperties(Profile)) + { + RequestAvatarProperty(remoteClient, newProfile.ID); + } + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/Avatar/Voice/AsterixVoice/AsteriskVoiceModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Voice/AsterixVoice/AsteriskVoiceModule.cs index 44d67e6..f8f6ec2 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Voice/AsterixVoice/AsteriskVoiceModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Voice/AsterixVoice/AsteriskVoiceModule.cs @@ -1,290 +1,290 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections; -using System.Reflection; -using libsecondlife; -using log4net; -using Nini.Config; -using Nwc.XmlRpc; -using OpenSim.Framework; -using OpenSim.Framework.Communications.Cache; -using OpenSim.Framework.Servers; -using OpenSim.Region.Capabilities; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; -using Caps=OpenSim.Region.Capabilities.Caps; - -namespace OpenSim.Region.Environment.Modules.Avatar.Voice.AsterixVoice -{ - public class AsteriskVoiceModule : IRegionModule - { - private static readonly ILog m_log = - LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; - private static readonly string m_provisionVoiceAccountRequestPath = "0008/"; - - private string m_asterisk; - private string m_asterisk_password; - private string m_asterisk_salt; - private int m_asterisk_timeout; - private string m_confDomain; - private IConfig m_config; - private Scene m_scene; - private string m_sipDomain; - - #region IRegionModule Members - - public void Initialise(Scene scene, IConfigSource config) - { - m_scene = scene; - m_config = config.Configs["AsteriskVoice"]; - - if (null == m_config) - { - m_log.Info("[ASTERISKVOICE] no config found, plugin disabled"); - return; - } - - if (!m_config.GetBoolean("enabled", false)) - { - m_log.Info("[ASTERISKVOICE] plugin disabled by configuration"); - return; - } - m_log.Info("[ASTERISKVOICE] plugin enabled"); - - try - { - m_sipDomain = m_config.GetString("sip_domain", String.Empty); - m_log.InfoFormat("[ASTERISKVOICE] using SIP domain {0}", m_sipDomain); - - m_confDomain = m_config.GetString("conf_domain", String.Empty); - m_log.InfoFormat("[ASTERISKVOICE] using conf domain {0}", m_confDomain); - - m_asterisk = m_config.GetString("asterisk_frontend", String.Empty); - m_asterisk_password = m_config.GetString("asterisk_password", String.Empty); - m_asterisk_timeout = m_config.GetInt("asterisk_timeout", 3000); - m_asterisk_salt = m_config.GetString("asterisk_salt", "Wuffwuff"); - if (String.IsNullOrEmpty(m_asterisk)) throw new Exception("missing asterisk_frontend config parameter"); - if (String.IsNullOrEmpty(m_asterisk_password)) throw new Exception("missing asterisk_password config parameter"); - m_log.InfoFormat("[ASTERISKVOICE] using asterisk front end {0}", m_asterisk); - - scene.EventManager.OnRegisterCaps += OnRegisterCaps; - } - catch (Exception e) - { - m_log.ErrorFormat("[ASTERISKVOICE] plugin initialization failed: {0}", e.Message); - m_log.DebugFormat("[ASTERISKVOICE] plugin initialization failed: {0}", e.ToString()); - return; - } - } - - public void PostInitialise() - { - } - - public void Close() - { - } - - public string Name - { - get { return "AsteriskVoiceModule"; } - } - - public bool IsSharedModule - { - get { return false; } - } - - #endregion - - public void OnRegisterCaps(LLUUID agentID, Caps caps) - { - m_log.DebugFormat("[ASTERISKVOICE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps); - string capsBase = "/CAPS/" + caps.CapsObjectPath; - caps.RegisterHandler("ParcelVoiceInfoRequest", - new RestStreamHandler("POST", capsBase + m_parcelVoiceInfoRequestPath, - delegate(string request, string path, string param) - { - return ParcelVoiceInfoRequest(request, path, param, - agentID, caps); - })); - caps.RegisterHandler("ProvisionVoiceAccountRequest", - new RestStreamHandler("POST", capsBase + m_provisionVoiceAccountRequestPath, - delegate(string request, string path, string param) - { - return ProvisionVoiceAccountRequest(request, path, param, - agentID, caps); - })); - } - - /// - /// Callback for a client request for ParcelVoiceInfo - /// - /// - /// - /// - /// - /// - /// - public string ParcelVoiceInfoRequest(string request, string path, string param, - LLUUID agentID, Caps caps) - { - // we need to do: - // - send channel_uri: as "sip:regionID@m_sipDomain" - try - { - m_log.DebugFormat("[ASTERISKVOICE][PARCELVOICE]: request: {0}, path: {1}, param: {2}", - request, path, param); - - - // setup response to client - Hashtable creds = new Hashtable(); - creds["channel_uri"] = String.Format("sip:{0}@{1}", - m_scene.RegionInfo.RegionID, m_sipDomain); - - string regionName = m_scene.RegionInfo.RegionName; - ScenePresence avatar = m_scene.GetScenePresence(agentID); - if (null == m_scene.LandChannel) throw new Exception("land data not yet available"); - LandData land = m_scene.GetLandData(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); - - LLSDParcelVoiceInfoResponse parcelVoiceInfo = - new LLSDParcelVoiceInfoResponse(regionName, land.localID, creds); - - string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo); - - - // update region on asterisk-opensim frontend - Hashtable requestData = new Hashtable(); - requestData["admin_password"] = m_asterisk_password; - requestData["region"] = m_scene.RegionInfo.RegionID.ToString(); - if (!String.IsNullOrEmpty(m_confDomain)) - { - requestData["region"] += String.Format("@{0}", m_confDomain); - } - - ArrayList SendParams = new ArrayList(); - SendParams.Add(requestData); - XmlRpcRequest updateAccountRequest = new XmlRpcRequest("region_update", SendParams); - XmlRpcResponse updateAccountResponse = updateAccountRequest.Send(m_asterisk, m_asterisk_timeout); - Hashtable responseData = (Hashtable) updateAccountResponse.Value; - - if (!responseData.ContainsKey("success")) throw new Exception("region_update call failed"); - - bool success = Convert.ToBoolean((string) responseData["success"]); - if (!success) throw new Exception("region_update failed"); - - - m_log.DebugFormat("[ASTERISKVOICE][PARCELVOICE]: {0}", r); - return r; - } - catch (Exception e) - { - m_log.ErrorFormat("[ASTERISKVOICE][CAPS][PARCELVOICE]: {0}, retry later", e.Message); - m_log.DebugFormat("[ASTERISKVOICE][CAPS][PARCELVOICE]: {0} failed", e.ToString()); - - return "undef"; - } - } - - /// - /// Callback for a client request for Voice Account Details - /// - /// - /// - /// - /// - /// - /// - public string ProvisionVoiceAccountRequest(string request, string path, string param, - LLUUID agentID, Caps caps) - { - // we need to - // - get user data from UserProfileCacheService - // - generate nonce for user voice account password - // - issue XmlRpc request to asterisk opensim front end: - // + user: base 64 encoded user name (otherwise SL - // client is unhappy) - // + password: nonce - // - the XmlRpc call to asteris-opensim was successful: - // send account details back to client - try - { - m_log.DebugFormat("[ASTERISKVOICE][PROVISIONVOICE]: request: {0}, path: {1}, param: {2}", - request, path, param); - - // get user data & prepare voice account response - string voiceUser = "x" + Convert.ToBase64String(agentID.GetBytes()); - voiceUser = voiceUser.Replace('+', '-').Replace('/', '_'); - - CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(agentID); - if (null == userInfo) throw new Exception("cannot get user details"); - - // we generate a nonce everytime - string voicePassword = "$1$" + Util.Md5Hash(DateTime.UtcNow.ToLongTimeString() + m_asterisk_salt); - LLSDVoiceAccountResponse voiceAccountResponse = - new LLSDVoiceAccountResponse(voiceUser, voicePassword); - string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse); - m_log.DebugFormat("[CAPS][PROVISIONVOICE]: {0}", r); - - - // update user account on asterisk frontend - Hashtable requestData = new Hashtable(); - requestData["admin_password"] = m_asterisk_password; - requestData["username"] = voiceUser; - if (!String.IsNullOrEmpty(m_sipDomain)) - { - requestData["username"] += String.Format("@{0}", m_sipDomain); - } - requestData["password"] = voicePassword; - - ArrayList SendParams = new ArrayList(); - SendParams.Add(requestData); - XmlRpcRequest updateAccountRequest = new XmlRpcRequest("account_update", SendParams); - XmlRpcResponse updateAccountResponse = updateAccountRequest.Send(m_asterisk, m_asterisk_timeout); - Hashtable responseData = (Hashtable) updateAccountResponse.Value; - - if (!responseData.ContainsKey("success")) throw new Exception("account_update call failed"); - - bool success = Convert.ToBoolean((string) responseData["success"]); - if (!success) throw new Exception("account_update failed"); - - return r; - } - catch (Exception e) - { - m_log.ErrorFormat("[ASTERISKVOICE][CAPS][PROVISIONVOICE]: {0}, retry later", e.Message); - m_log.DebugFormat("[ASTERISKVOICE][CAPS][PROVISIONVOICE]: {0} failed", e.ToString()); - - return "undef"; - } - } - } +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Reflection; +using libsecondlife; +using log4net; +using Nini.Config; +using Nwc.XmlRpc; +using OpenSim.Framework; +using OpenSim.Framework.Communications.Cache; +using OpenSim.Framework.Servers; +using OpenSim.Region.Capabilities; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; +using Caps=OpenSim.Region.Capabilities.Caps; + +namespace OpenSim.Region.Environment.Modules.Avatar.Voice.AsterixVoice +{ + public class AsteriskVoiceModule : IRegionModule + { + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; + private static readonly string m_provisionVoiceAccountRequestPath = "0008/"; + + private string m_asterisk; + private string m_asterisk_password; + private string m_asterisk_salt; + private int m_asterisk_timeout; + private string m_confDomain; + private IConfig m_config; + private Scene m_scene; + private string m_sipDomain; + + #region IRegionModule Members + + public void Initialise(Scene scene, IConfigSource config) + { + m_scene = scene; + m_config = config.Configs["AsteriskVoice"]; + + if (null == m_config) + { + m_log.Info("[ASTERISKVOICE] no config found, plugin disabled"); + return; + } + + if (!m_config.GetBoolean("enabled", false)) + { + m_log.Info("[ASTERISKVOICE] plugin disabled by configuration"); + return; + } + m_log.Info("[ASTERISKVOICE] plugin enabled"); + + try + { + m_sipDomain = m_config.GetString("sip_domain", String.Empty); + m_log.InfoFormat("[ASTERISKVOICE] using SIP domain {0}", m_sipDomain); + + m_confDomain = m_config.GetString("conf_domain", String.Empty); + m_log.InfoFormat("[ASTERISKVOICE] using conf domain {0}", m_confDomain); + + m_asterisk = m_config.GetString("asterisk_frontend", String.Empty); + m_asterisk_password = m_config.GetString("asterisk_password", String.Empty); + m_asterisk_timeout = m_config.GetInt("asterisk_timeout", 3000); + m_asterisk_salt = m_config.GetString("asterisk_salt", "Wuffwuff"); + if (String.IsNullOrEmpty(m_asterisk)) throw new Exception("missing asterisk_frontend config parameter"); + if (String.IsNullOrEmpty(m_asterisk_password)) throw new Exception("missing asterisk_password config parameter"); + m_log.InfoFormat("[ASTERISKVOICE] using asterisk front end {0}", m_asterisk); + + scene.EventManager.OnRegisterCaps += OnRegisterCaps; + } + catch (Exception e) + { + m_log.ErrorFormat("[ASTERISKVOICE] plugin initialization failed: {0}", e.Message); + m_log.DebugFormat("[ASTERISKVOICE] plugin initialization failed: {0}", e.ToString()); + return; + } + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "AsteriskVoiceModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + #endregion + + public void OnRegisterCaps(LLUUID agentID, Caps caps) + { + m_log.DebugFormat("[ASTERISKVOICE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps); + string capsBase = "/CAPS/" + caps.CapsObjectPath; + caps.RegisterHandler("ParcelVoiceInfoRequest", + new RestStreamHandler("POST", capsBase + m_parcelVoiceInfoRequestPath, + delegate(string request, string path, string param) + { + return ParcelVoiceInfoRequest(request, path, param, + agentID, caps); + })); + caps.RegisterHandler("ProvisionVoiceAccountRequest", + new RestStreamHandler("POST", capsBase + m_provisionVoiceAccountRequestPath, + delegate(string request, string path, string param) + { + return ProvisionVoiceAccountRequest(request, path, param, + agentID, caps); + })); + } + + /// + /// Callback for a client request for ParcelVoiceInfo + /// + /// + /// + /// + /// + /// + /// + public string ParcelVoiceInfoRequest(string request, string path, string param, + LLUUID agentID, Caps caps) + { + // we need to do: + // - send channel_uri: as "sip:regionID@m_sipDomain" + try + { + m_log.DebugFormat("[ASTERISKVOICE][PARCELVOICE]: request: {0}, path: {1}, param: {2}", + request, path, param); + + + // setup response to client + Hashtable creds = new Hashtable(); + creds["channel_uri"] = String.Format("sip:{0}@{1}", + m_scene.RegionInfo.RegionID, m_sipDomain); + + string regionName = m_scene.RegionInfo.RegionName; + ScenePresence avatar = m_scene.GetScenePresence(agentID); + if (null == m_scene.LandChannel) throw new Exception("land data not yet available"); + LandData land = m_scene.GetLandData(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); + + LLSDParcelVoiceInfoResponse parcelVoiceInfo = + new LLSDParcelVoiceInfoResponse(regionName, land.localID, creds); + + string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo); + + + // update region on asterisk-opensim frontend + Hashtable requestData = new Hashtable(); + requestData["admin_password"] = m_asterisk_password; + requestData["region"] = m_scene.RegionInfo.RegionID.ToString(); + if (!String.IsNullOrEmpty(m_confDomain)) + { + requestData["region"] += String.Format("@{0}", m_confDomain); + } + + ArrayList SendParams = new ArrayList(); + SendParams.Add(requestData); + XmlRpcRequest updateAccountRequest = new XmlRpcRequest("region_update", SendParams); + XmlRpcResponse updateAccountResponse = updateAccountRequest.Send(m_asterisk, m_asterisk_timeout); + Hashtable responseData = (Hashtable) updateAccountResponse.Value; + + if (!responseData.ContainsKey("success")) throw new Exception("region_update call failed"); + + bool success = Convert.ToBoolean((string) responseData["success"]); + if (!success) throw new Exception("region_update failed"); + + + m_log.DebugFormat("[ASTERISKVOICE][PARCELVOICE]: {0}", r); + return r; + } + catch (Exception e) + { + m_log.ErrorFormat("[ASTERISKVOICE][CAPS][PARCELVOICE]: {0}, retry later", e.Message); + m_log.DebugFormat("[ASTERISKVOICE][CAPS][PARCELVOICE]: {0} failed", e.ToString()); + + return "undef"; + } + } + + /// + /// Callback for a client request for Voice Account Details + /// + /// + /// + /// + /// + /// + /// + public string ProvisionVoiceAccountRequest(string request, string path, string param, + LLUUID agentID, Caps caps) + { + // we need to + // - get user data from UserProfileCacheService + // - generate nonce for user voice account password + // - issue XmlRpc request to asterisk opensim front end: + // + user: base 64 encoded user name (otherwise SL + // client is unhappy) + // + password: nonce + // - the XmlRpc call to asteris-opensim was successful: + // send account details back to client + try + { + m_log.DebugFormat("[ASTERISKVOICE][PROVISIONVOICE]: request: {0}, path: {1}, param: {2}", + request, path, param); + + // get user data & prepare voice account response + string voiceUser = "x" + Convert.ToBase64String(agentID.GetBytes()); + voiceUser = voiceUser.Replace('+', '-').Replace('/', '_'); + + CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(agentID); + if (null == userInfo) throw new Exception("cannot get user details"); + + // we generate a nonce everytime + string voicePassword = "$1$" + Util.Md5Hash(DateTime.UtcNow.ToLongTimeString() + m_asterisk_salt); + LLSDVoiceAccountResponse voiceAccountResponse = + new LLSDVoiceAccountResponse(voiceUser, voicePassword); + string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse); + m_log.DebugFormat("[CAPS][PROVISIONVOICE]: {0}", r); + + + // update user account on asterisk frontend + Hashtable requestData = new Hashtable(); + requestData["admin_password"] = m_asterisk_password; + requestData["username"] = voiceUser; + if (!String.IsNullOrEmpty(m_sipDomain)) + { + requestData["username"] += String.Format("@{0}", m_sipDomain); + } + requestData["password"] = voicePassword; + + ArrayList SendParams = new ArrayList(); + SendParams.Add(requestData); + XmlRpcRequest updateAccountRequest = new XmlRpcRequest("account_update", SendParams); + XmlRpcResponse updateAccountResponse = updateAccountRequest.Send(m_asterisk, m_asterisk_timeout); + Hashtable responseData = (Hashtable) updateAccountResponse.Value; + + if (!responseData.ContainsKey("success")) throw new Exception("account_update call failed"); + + bool success = Convert.ToBoolean((string) responseData["success"]); + if (!success) throw new Exception("account_update failed"); + + return r; + } + catch (Exception e) + { + m_log.ErrorFormat("[ASTERISKVOICE][CAPS][PROVISIONVOICE]: {0}, retry later", e.Message); + m_log.DebugFormat("[ASTERISKVOICE][CAPS][PROVISIONVOICE]: {0} failed", e.ToString()); + + return "undef"; + } + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs index 8d9ba6f..1527f1e 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs @@ -1,200 +1,200 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections; -using System.Reflection; -using libsecondlife; -using log4net; -using Nini.Config; -using OpenSim.Framework; -using OpenSim.Framework.Communications.Cache; -using OpenSim.Framework.Servers; -using OpenSim.Region.Capabilities; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; -using Caps=OpenSim.Region.Capabilities.Caps; - -namespace OpenSim.Region.Environment.Modules.Avatar.Voice.SIPVoice -{ - public class SIPVoiceModule : IRegionModule - { - private static readonly ILog m_log = - LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; - private static readonly string m_provisionVoiceAccountRequestPath = "0008/"; - private IConfig m_config; - private Scene m_scene; - private string m_sipDomain; - - #region IRegionModule Members - - public void Initialise(Scene scene, IConfigSource config) - { - m_scene = scene; - m_config = config.Configs["Voice"]; - - if (null == m_config || !m_config.GetBoolean("enabled", false)) - { - m_log.Info("[VOICE] plugin disabled"); - return; - } - m_log.Info("[VOICE] plugin enabled"); - - m_sipDomain = m_config.GetString("sip_domain", String.Empty); - if (String.IsNullOrEmpty(m_sipDomain)) - { - m_log.Error("[VOICE] plugin mis-configured: missing sip_domain configuration"); - m_log.Info("[VOICE] plugin disabled"); - return; - } - m_log.InfoFormat("[VOICE] using SIP domain {0}", m_sipDomain); - - scene.EventManager.OnRegisterCaps += OnRegisterCaps; - } - - public void PostInitialise() - { - } - - public void Close() - { - } - - public string Name - { - get { return "VoiceModule"; } - } - - public bool IsSharedModule - { - get { return false; } - } - - #endregion - - public void OnRegisterCaps(LLUUID agentID, Caps caps) - { - m_log.DebugFormat("[VOICE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps); - string capsBase = "/CAPS/" + caps.CapsObjectPath; - caps.RegisterHandler("ParcelVoiceInfoRequest", - new RestStreamHandler("POST", capsBase + m_parcelVoiceInfoRequestPath, - delegate(string request, string path, string param) - { - return ParcelVoiceInfoRequest(request, path, param, - agentID, caps); - })); - caps.RegisterHandler("ProvisionVoiceAccountRequest", - new RestStreamHandler("POST", capsBase + m_provisionVoiceAccountRequestPath, - delegate(string request, string path, string param) - { - return ProvisionVoiceAccountRequest(request, path, param, - agentID, caps); - })); - } - - /// - /// Callback for a client request for ParcelVoiceInfo - /// - /// - /// - /// - /// - /// - /// - public string ParcelVoiceInfoRequest(string request, string path, string param, - LLUUID agentID, Caps caps) - { - try - { - m_log.DebugFormat("[VOICE][PARCELVOICE]: request: {0}, path: {1}, param: {2}", request, path, param); - - // FIXME: get the creds from region file or from config - Hashtable creds = new Hashtable(); - - creds["channel_uri"] = String.Format("sip:{0}@{1}", agentID, m_sipDomain); - - string regionName = m_scene.RegionInfo.RegionName; - ScenePresence avatar = m_scene.GetScenePresence(agentID); - if (null == m_scene.LandChannel) throw new Exception("land data not yet available"); - LandData land = m_scene.GetLandData(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); - - LLSDParcelVoiceInfoResponse parcelVoiceInfo = - new LLSDParcelVoiceInfoResponse(regionName, land.localID, creds); - - string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo); - m_log.DebugFormat("[VOICE][PARCELVOICE]: {0}", r); - - return r; - } - catch (Exception e) - { - m_log.ErrorFormat("[CAPS]: {0}, try again later", e.ToString()); - } - - return null; - } - - /// - /// Callback for a client request for Voice Account Details - /// - /// - /// - /// - /// - /// - /// - public string ProvisionVoiceAccountRequest(string request, string path, string param, - LLUUID agentID, Caps caps) - { - try - { - m_log.DebugFormat("[VOICE][PROVISIONVOICE]: request: {0}, path: {1}, param: {2}", - request, path, param); - - string voiceUser = "x" + Convert.ToBase64String(agentID.GetBytes()); - voiceUser = voiceUser.Replace('+', '-').Replace('/', '_'); - - CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(agentID); - if (null == userInfo) throw new Exception("cannot get user details"); - - LLSDVoiceAccountResponse voiceAccountResponse = - new LLSDVoiceAccountResponse(voiceUser, "$1$" + userInfo.UserProfile.PasswordHash); - string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse); - m_log.DebugFormat("[CAPS][PROVISIONVOICE]: {0}", r); - return r; - } - catch (Exception e) - { - m_log.ErrorFormat("[CAPS][PROVISIONVOICE]: {0}, retry later", e.Message); - } - - return null; - } - } +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Reflection; +using libsecondlife; +using log4net; +using Nini.Config; +using OpenSim.Framework; +using OpenSim.Framework.Communications.Cache; +using OpenSim.Framework.Servers; +using OpenSim.Region.Capabilities; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; +using Caps=OpenSim.Region.Capabilities.Caps; + +namespace OpenSim.Region.Environment.Modules.Avatar.Voice.SIPVoice +{ + public class SIPVoiceModule : IRegionModule + { + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; + private static readonly string m_provisionVoiceAccountRequestPath = "0008/"; + private IConfig m_config; + private Scene m_scene; + private string m_sipDomain; + + #region IRegionModule Members + + public void Initialise(Scene scene, IConfigSource config) + { + m_scene = scene; + m_config = config.Configs["Voice"]; + + if (null == m_config || !m_config.GetBoolean("enabled", false)) + { + m_log.Info("[VOICE] plugin disabled"); + return; + } + m_log.Info("[VOICE] plugin enabled"); + + m_sipDomain = m_config.GetString("sip_domain", String.Empty); + if (String.IsNullOrEmpty(m_sipDomain)) + { + m_log.Error("[VOICE] plugin mis-configured: missing sip_domain configuration"); + m_log.Info("[VOICE] plugin disabled"); + return; + } + m_log.InfoFormat("[VOICE] using SIP domain {0}", m_sipDomain); + + scene.EventManager.OnRegisterCaps += OnRegisterCaps; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "VoiceModule"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + #endregion + + public void OnRegisterCaps(LLUUID agentID, Caps caps) + { + m_log.DebugFormat("[VOICE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps); + string capsBase = "/CAPS/" + caps.CapsObjectPath; + caps.RegisterHandler("ParcelVoiceInfoRequest", + new RestStreamHandler("POST", capsBase + m_parcelVoiceInfoRequestPath, + delegate(string request, string path, string param) + { + return ParcelVoiceInfoRequest(request, path, param, + agentID, caps); + })); + caps.RegisterHandler("ProvisionVoiceAccountRequest", + new RestStreamHandler("POST", capsBase + m_provisionVoiceAccountRequestPath, + delegate(string request, string path, string param) + { + return ProvisionVoiceAccountRequest(request, path, param, + agentID, caps); + })); + } + + /// + /// Callback for a client request for ParcelVoiceInfo + /// + /// + /// + /// + /// + /// + /// + public string ParcelVoiceInfoRequest(string request, string path, string param, + LLUUID agentID, Caps caps) + { + try + { + m_log.DebugFormat("[VOICE][PARCELVOICE]: request: {0}, path: {1}, param: {2}", request, path, param); + + // FIXME: get the creds from region file or from config + Hashtable creds = new Hashtable(); + + creds["channel_uri"] = String.Format("sip:{0}@{1}", agentID, m_sipDomain); + + string regionName = m_scene.RegionInfo.RegionName; + ScenePresence avatar = m_scene.GetScenePresence(agentID); + if (null == m_scene.LandChannel) throw new Exception("land data not yet available"); + LandData land = m_scene.GetLandData(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); + + LLSDParcelVoiceInfoResponse parcelVoiceInfo = + new LLSDParcelVoiceInfoResponse(regionName, land.localID, creds); + + string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo); + m_log.DebugFormat("[VOICE][PARCELVOICE]: {0}", r); + + return r; + } + catch (Exception e) + { + m_log.ErrorFormat("[CAPS]: {0}, try again later", e.ToString()); + } + + return null; + } + + /// + /// Callback for a client request for Voice Account Details + /// + /// + /// + /// + /// + /// + /// + public string ProvisionVoiceAccountRequest(string request, string path, string param, + LLUUID agentID, Caps caps) + { + try + { + m_log.DebugFormat("[VOICE][PROVISIONVOICE]: request: {0}, path: {1}, param: {2}", + request, path, param); + + string voiceUser = "x" + Convert.ToBase64String(agentID.GetBytes()); + voiceUser = voiceUser.Replace('+', '-').Replace('/', '_'); + + CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(agentID); + if (null == userInfo) throw new Exception("cannot get user details"); + + LLSDVoiceAccountResponse voiceAccountResponse = + new LLSDVoiceAccountResponse(voiceUser, "$1$" + userInfo.UserProfile.PasswordHash); + string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse); + m_log.DebugFormat("[CAPS][PROVISIONVOICE]: {0}", r); + return r; + } + catch (Exception e) + { + m_log.ErrorFormat("[CAPS][PROVISIONVOICE]: {0}, retry later", e.Message); + } + + return null; + } + } } \ No newline at end of file -- cgit v1.1