From 180be7de07014aa33bc6066f12a0819b731c1c9d Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Tue, 10 Feb 2009 13:10:57 +0000 Subject: this is step 2 of 2 of the OpenSim.Region.Environment refactor. NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator --- .../Modules/Avatar/Chat/ChannelState.cs | 628 --------------------- 1 file changed, 628 deletions(-) delete mode 100644 OpenSim/Region/Environment/Modules/Avatar/Chat/ChannelState.cs (limited to 'OpenSim/Region/Environment/Modules/Avatar/Chat/ChannelState.cs') diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChannelState.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChannelState.cs deleted file mode 100644 index dfa1caa..0000000 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChannelState.cs +++ /dev/null @@ -1,628 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Reflection; -using System.Text.RegularExpressions; -using log4net; -using Nini.Config; -using OpenSim.Framework; -using OpenSim.Region.Framework.Interfaces; -using OpenSim.Region.Framework.Scenes; - -namespace OpenSim.Region.Environment.Modules.Avatar.Chat -{ - - // An instance of this class exists for each unique combination of - // IRC chat interface characteristics, as determined by the supplied - // configuration file. - - internal class ChannelState - { - - private static readonly ILog m_log = - LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private static Regex arg = new Regex(@"\[[^\[\]]*\]"); - private static int _idk_ = 0; - private static int DEBUG_CHANNEL = 2147483647; - - // These are the IRC Connector configurable parameters with hard-wired - // default values (retained for compatability). - - internal string Server = null; - internal string Password = null; - internal string IrcChannel = null; - internal string BaseNickname = "OSimBot"; - internal uint Port = 6667; - internal string User = "USER OpenSimBot 8 * :I'm an OpenSim to IRC bot"; - - internal bool ClientReporting = true; - internal bool RelayChat = true; - internal bool RelayPrivateChannels = false; - internal int RelayChannel = 1; - internal List ValidInWorldChannels = new List(); - - // Connector agnostic parameters. These values are NOT shared with the - // connector and do not differentiate at an IRC level - - internal string PrivateMessageFormat = "PRIVMSG {0} :<{2}> {1} {3}"; - internal string NoticeMessageFormat = "PRIVMSG {0} :<{2}> {3}"; - internal int RelayChannelOut = -1; - internal bool RandomizeNickname = true; - internal bool CommandsEnabled = false; - internal int CommandChannel = -1; - internal int ConnectDelay = 10; - internal int PingDelay = 15; - internal string DefaultZone = "Sim"; - - internal string _accessPassword = String.Empty; - internal Regex AccessPasswordRegex = null; - internal string AccessPassword - { - get { return _accessPassword; } - set - { - _accessPassword = value; - AccessPasswordRegex = new Regex(String.Format(@"^{0},\s*(?[^,]+),\s*(?.+)$", _accessPassword), - RegexOptions.Compiled); - } - } - - - - // IRC connector reference - - internal IRCConnector irc = null; - - internal int idn = _idk_++; - - // List of regions dependent upon this connection - - internal List clientregions = new List(); - - // Needed by OpenChannel - - internal ChannelState() - { - } - - // This constructor is used by the Update* methods. A copy of the - // existing channel state is created, and distinguishing characteristics - // are copied across. - - internal ChannelState(ChannelState model) - { - Server = model.Server; - Password = model.Password; - IrcChannel = model.IrcChannel; - Port = model.Port; - BaseNickname = model.BaseNickname; - RandomizeNickname = model.RandomizeNickname; - User = model.User; - CommandsEnabled = model.CommandsEnabled; - CommandChannel = model.CommandChannel; - RelayChat = model.RelayChat; - RelayPrivateChannels = model.RelayPrivateChannels; - RelayChannelOut = model.RelayChannelOut; - RelayChannel = model.RelayChannel; - ValidInWorldChannels = model.ValidInWorldChannels; - PrivateMessageFormat = model.PrivateMessageFormat; - NoticeMessageFormat = model.NoticeMessageFormat; - ClientReporting = model.ClientReporting; - AccessPassword = model.AccessPassword; - DefaultZone = model.DefaultZone; - ConnectDelay = model.ConnectDelay; - PingDelay = model.PingDelay; - } - - // Read the configuration file, performing variable substitution and any - // necessary aliasing. See accompanying documentation for how this works. - // If you don't need variables, then this works exactly as before. - // If either channel or server are not specified, the request fails. - - internal static void OpenChannel(RegionState rs, IConfig config) - { - - // Create a new instance of a channel. This may not actually - // get used if an equivalent channel already exists. - - ChannelState cs = new ChannelState(); - - // Read in the configuration file and filter everything for variable - // subsititution. - - m_log.DebugFormat("[IRC-Channel-{0}] Initial request by Region {1} to connect to IRC", cs.idn, rs.Region); - - cs.Server = Substitute(rs, config.GetString("server", null)); - m_log.DebugFormat("[IRC-Channel-{0}] Server : <{1}>", cs.idn, cs.Server); - cs.Password = Substitute(rs, config.GetString("password", null)); - // probably not a good idea to put a password in the log file - cs.IrcChannel = Substitute(rs, config.GetString("channel", null)); - m_log.DebugFormat("[IRC-Channel-{0}] IrcChannel : <{1}>", cs.idn, cs.IrcChannel); - cs.Port = Convert.ToUInt32(Substitute(rs, config.GetString("port", Convert.ToString(cs.Port)))); - m_log.DebugFormat("[IRC-Channel-{0}] Port : <{1}>", cs.idn, cs.Port); - cs.BaseNickname = Substitute(rs, config.GetString("nick", cs.BaseNickname)); - m_log.DebugFormat("[IRC-Channel-{0}] BaseNickname : <{1}>", cs.idn, cs.BaseNickname); - cs.RandomizeNickname = Convert.ToBoolean(Substitute(rs, config.GetString("randomize_nick", Convert.ToString(cs.RandomizeNickname)))); - m_log.DebugFormat("[IRC-Channel-{0}] RandomizeNickname : <{1}>", cs.idn, cs.RandomizeNickname); - cs.RandomizeNickname = Convert.ToBoolean(Substitute(rs, config.GetString("nicknum", Convert.ToString(cs.RandomizeNickname)))); - m_log.DebugFormat("[IRC-Channel-{0}] RandomizeNickname : <{1}>", cs.idn, cs.RandomizeNickname); - cs.User = Substitute(rs, config.GetString("username", cs.User)); - m_log.DebugFormat("[IRC-Channel-{0}] User : <{1}>", cs.idn, cs.User); - cs.CommandsEnabled = Convert.ToBoolean(Substitute(rs, config.GetString("commands_enabled", Convert.ToString(cs.CommandsEnabled)))); - m_log.DebugFormat("[IRC-Channel-{0}] CommandsEnabled : <{1}>", cs.idn, cs.CommandsEnabled); - cs.CommandChannel = Convert.ToInt32(Substitute(rs, config.GetString("commandchannel", Convert.ToString(cs.CommandChannel)))); - m_log.DebugFormat("[IRC-Channel-{0}] CommandChannel : <{1}>", cs.idn, cs.CommandChannel); - cs.CommandChannel = Convert.ToInt32(Substitute(rs, config.GetString("command_channel", Convert.ToString(cs.CommandChannel)))); - m_log.DebugFormat("[IRC-Channel-{0}] CommandChannel : <{1}>", cs.idn, cs.CommandChannel); - cs.RelayChat = Convert.ToBoolean(Substitute(rs, config.GetString("relay_chat", Convert.ToString(cs.RelayChat)))); - m_log.DebugFormat("[IRC-Channel-{0}] RelayChat : <{1}>", cs.idn, cs.RelayChat); - cs.RelayPrivateChannels = Convert.ToBoolean(Substitute(rs, config.GetString("relay_private_channels", Convert.ToString(cs.RelayPrivateChannels)))); - m_log.DebugFormat("[IRC-Channel-{0}] RelayPrivateChannels : <{1}>", cs.idn, cs.RelayPrivateChannels); - cs.RelayPrivateChannels = Convert.ToBoolean(Substitute(rs, config.GetString("useworldcomm", Convert.ToString(cs.RelayPrivateChannels)))); - m_log.DebugFormat("[IRC-Channel-{0}] RelayPrivateChannels : <{1}>", cs.idn, cs.RelayPrivateChannels); - cs.RelayChannelOut = Convert.ToInt32(Substitute(rs, config.GetString("relay_private_channel_out", Convert.ToString(cs.RelayChannelOut)))); - m_log.DebugFormat("[IRC-Channel-{0}] RelayChannelOut : <{1}>", cs.idn, cs.RelayChannelOut); - cs.RelayChannel = Convert.ToInt32(Substitute(rs, config.GetString("relay_private_channel_in", Convert.ToString(cs.RelayChannel)))); - m_log.DebugFormat("[IRC-Channel-{0}] RelayChannel : <{1}>", cs.idn, cs.RelayChannel); - cs.RelayChannel = Convert.ToInt32(Substitute(rs, config.GetString("inchannel", Convert.ToString(cs.RelayChannel)))); - m_log.DebugFormat("[IRC-Channel-{0}] RelayChannel : <{1}>", cs.idn, cs.RelayChannel); - cs.PrivateMessageFormat = Substitute(rs, config.GetString("msgformat", cs.PrivateMessageFormat)); - m_log.DebugFormat("[IRC-Channel-{0}] PrivateMessageFormat : <{1}>", cs.idn, cs.PrivateMessageFormat); - cs.NoticeMessageFormat = Substitute(rs, config.GetString("noticeformat", cs.NoticeMessageFormat)); - m_log.DebugFormat("[IRC-Channel-{0}] NoticeMessageFormat : <{1}>", cs.idn, cs.NoticeMessageFormat); - cs.ClientReporting = Convert.ToInt32(Substitute(rs, config.GetString("verbosity", cs.ClientReporting?"1":"0"))) > 0; - m_log.DebugFormat("[IRC-Channel-{0}] ClientReporting : <{1}>", cs.idn, cs.ClientReporting); - cs.ClientReporting = Convert.ToBoolean(Substitute(rs, config.GetString("report_clients", Convert.ToString(cs.ClientReporting)))); - m_log.DebugFormat("[IRC-Channel-{0}] ClientReporting : <{1}>", cs.idn, cs.ClientReporting); - cs.DefaultZone = Substitute(rs, config.GetString("fallback_region", cs.DefaultZone)); - m_log.DebugFormat("[IRC-Channel-{0}] DefaultZone : <{1}>", cs.idn, cs.DefaultZone); - cs.ConnectDelay = Convert.ToInt32(Substitute(rs, config.GetString("connect_delay", Convert.ToString(cs.ConnectDelay)))); - m_log.DebugFormat("[IRC-Channel-{0}] ConnectDelay : <{1}>", cs.idn, cs.ConnectDelay); - cs.PingDelay = Convert.ToInt32(Substitute(rs, config.GetString("ping_delay", Convert.ToString(cs.PingDelay)))); - m_log.DebugFormat("[IRC-Channel-{0}] PingDelay : <{1}>", cs.idn, cs.PingDelay); - cs.AccessPassword = Substitute(rs, config.GetString("access_password", cs.AccessPassword)); - m_log.DebugFormat("[IRC-Channel-{0}] AccessPassword : <{1}>", cs.idn, cs.AccessPassword); - - - // Fail if fundamental information is still missing - - if (cs.Server == null || cs.IrcChannel == null || cs.BaseNickname == null || cs.User == null) - throw new Exception(String.Format("[IRC-Channel-{0}] Invalid configuration for region {1}", cs.idn, rs.Region)); - - m_log.InfoFormat("[IRC-Channel-{0}] Configuration for Region {1} is valid", cs.idn, rs.Region); - m_log.InfoFormat("[IRC-Channel-{0}] Server = {1}", cs.idn, cs.Server); - m_log.InfoFormat("[IRC-Channel-{0}] Channel = {1}", cs.idn, cs.IrcChannel); - m_log.InfoFormat("[IRC-Channel-{0}] Port = {1}", cs.idn, cs.Port); - m_log.InfoFormat("[IRC-Channel-{0}] Nickname = {1}", cs.idn, cs.BaseNickname); - m_log.InfoFormat("[IRC-Channel-{0}] User = {1}", cs.idn, cs.User); - - // Set the channel state for this region - - if (cs.RelayChat) - { - cs.ValidInWorldChannels.Add(0); - cs.ValidInWorldChannels.Add(DEBUG_CHANNEL); - } - - if (cs.RelayPrivateChannels) - cs.ValidInWorldChannels.Add(cs.RelayChannelOut); - - rs.cs = Integrate(rs, cs); - - } - - // An initialized channel state instance is passed in. If an identical - // channel state instance already exists, then the existing instance - // is used to replace the supplied value. - // If the instance matches with respect to IRC, then the underlying - // IRCConnector is assigned to the supplied channel state and the - // updated value is returned. - // If there is no match, then the supplied instance is completed by - // creating and assigning an instance of an IRC connector. - - private static ChannelState Integrate(RegionState rs, ChannelState p_cs) - { - - ChannelState cs = p_cs; - - // Check to see if we have an existing server/channel setup that can be used - // In the absence of variable substitution this will always resolve to the - // same ChannelState instance, and the table will only contains a single - // entry, so the performance considerations for the existing behavior are - // zero. Only the IRC connector is shared, the ChannelState still contains - // values that, while independent of the IRC connetion, do still distinguish - // this region's behavior. - - lock (IRCBridgeModule.m_channels) - { - - foreach (ChannelState xcs in IRCBridgeModule.m_channels) - { - if (cs.IsAPerfectMatchFor(xcs)) - { - m_log.DebugFormat("[IRC-Channel-{0}] Channel state matched", cs.idn); - cs = xcs; - break; - } - if (cs.IsAConnectionMatchFor(xcs)) - { - m_log.DebugFormat("[IRC-Channel-{0}] Channel matched", cs.idn); - cs.irc = xcs.irc; - break; - } - } - - } - - // No entry was found, so this is going to be a new entry. - - if (cs.irc == null) - { - - m_log.DebugFormat("[IRC-Channel-{0}] New channel required", cs.idn); - - if ((cs.irc = new IRCConnector(cs)) != null) - { - - IRCBridgeModule.m_channels.Add(cs); - - m_log.InfoFormat("[IRC-Channel-{0}] New channel initialized for {1}, nick: {2}, commands {3}, private channels {4}", - cs.idn, rs.Region, cs.DefaultZone, - cs.CommandsEnabled ? "enabled" : "not enabled", - cs.RelayPrivateChannels ? "relayed" : "not relayed"); - } - else - { - string txt = String.Format("[IRC-Channel-{0}] Region {1} failed to connect to channel {2} on server {3}:{4}", - cs.idn, rs.Region, cs.IrcChannel, cs.Server, cs.Port); - m_log.Error(txt); - throw new Exception(txt); - } - } - else - { - m_log.InfoFormat("[IRC-Channel-{0}] Region {1} reusing existing connection to channel {2} on server {3}:{4}", - cs.idn, rs.Region, cs.IrcChannel, cs.Server, cs.Port); - } - - m_log.InfoFormat("[IRC-Channel-{0}] Region {1} associated with channel {2} on server {3}:{4}", - cs.idn, rs.Region, cs.IrcChannel, cs.Server, cs.Port); - - // We're finally ready to commit ourselves - - - return cs; - - } - - // These routines allow differentiating changes to - // the underlying channel state. If necessary, a - // new channel state will be created. - - internal ChannelState UpdateServer(RegionState rs, string server) - { - RemoveRegion(rs); - ChannelState cs = new ChannelState(this); - cs.Server = server; - cs = Integrate(rs, cs); - cs.AddRegion(rs); - return cs; - } - - internal ChannelState UpdatePort(RegionState rs, string port) - { - RemoveRegion(rs); - ChannelState cs = new ChannelState(this); - cs.Port = Convert.ToUInt32(port); - cs = Integrate(rs, cs); - cs.AddRegion(rs); - return cs; - } - - internal ChannelState UpdateChannel(RegionState rs, string channel) - { - RemoveRegion(rs); - ChannelState cs = new ChannelState(this); - cs.IrcChannel = channel; - cs = Integrate(rs, cs); - cs.AddRegion(rs); - return cs; - } - - internal ChannelState UpdateNickname(RegionState rs, string nickname) - { - RemoveRegion(rs); - ChannelState cs = new ChannelState(this); - cs.BaseNickname = nickname; - cs = Integrate(rs, cs); - cs.AddRegion(rs); - return cs; - } - - internal ChannelState UpdateClientReporting(RegionState rs, string cr) - { - RemoveRegion(rs); - ChannelState cs = new ChannelState(this); - cs.ClientReporting = Convert.ToBoolean(cr); - cs = Integrate(rs, cs); - cs.AddRegion(rs); - return cs; - } - - internal ChannelState UpdateRelayIn(RegionState rs, string channel) - { - RemoveRegion(rs); - ChannelState cs = new ChannelState(this); - cs.RelayChannel = Convert.ToInt32(channel); - cs = Integrate(rs, cs); - cs.AddRegion(rs); - return cs; - } - - internal ChannelState UpdateRelayOut(RegionState rs, string channel) - { - RemoveRegion(rs); - ChannelState cs = new ChannelState(this); - cs.RelayChannelOut = Convert.ToInt32(channel); - cs = Integrate(rs, cs); - cs.AddRegion(rs); - return cs; - } - - // Determine whether or not this is a 'new' channel. Only those - // attributes that uniquely distinguish an IRC connection should - // be included here (and only those attributes should really be - // in the ChannelState structure) - - private bool IsAConnectionMatchFor(ChannelState cs) - { - return ( - Server == cs.Server && - IrcChannel == cs.IrcChannel && - Port == cs.Port && - BaseNickname == cs.BaseNickname && - User == cs.User - ); - } - - // This level of obsessive matching allows us to produce - // a minimal overhead int he case of a server which does - // need to differentiate IRC at a region level. - - private bool IsAPerfectMatchFor(ChannelState cs) - { - return ( IsAConnectionMatchFor(cs) && - RelayChannelOut == cs.RelayChannelOut && - PrivateMessageFormat == cs.PrivateMessageFormat && - NoticeMessageFormat == cs.NoticeMessageFormat && - RandomizeNickname == cs.RandomizeNickname && - AccessPassword == cs.AccessPassword && - CommandsEnabled == cs.CommandsEnabled && - CommandChannel == cs.CommandChannel && - DefaultZone == cs.DefaultZone && - RelayPrivateChannels == cs.RelayPrivateChannels && - RelayChannel == cs.RelayChannel && - RelayChat == cs.RelayChat && - ClientReporting == cs.ClientReporting - ); - } - - // This function implements the variable substitution mechanism - // for the configuration values. Each string read from the - // configuration file is scanned for '[...]' enclosures. Each - // one that is found is replaced by either a runtime variable - // (%xxx) or an existing configuration key. When no further - // substitution is possible, the remaining string is returned - // to the caller. This allows for arbitrarily nested - // enclosures. - - private static string Substitute(RegionState rs, string instr) - { - - string result = instr; - - if (result == null || result.Length == 0) - return result; - - // Repeatedly scan the string until all possible - // substitutions have been performed. - - // m_log.DebugFormat("[IRC-Channel] Parse[1]: {0}", result); - - while (arg.IsMatch(result)) - { - - string vvar = arg.Match(result).ToString(); - string var = vvar.Substring(1,vvar.Length-2).Trim(); - - switch (var.ToLower()) - { - case "%region" : - result = result.Replace(vvar, rs.Region); - break; - case "%host" : - result = result.Replace(vvar, rs.Host); - break; - case "%master1" : - result = result.Replace(vvar, rs.MA1); - break; - case "%master2" : - result = result.Replace(vvar, rs.MA2); - break; - case "%locx" : - result = result.Replace(vvar, rs.LocX); - break; - case "%locy" : - result = result.Replace(vvar, rs.LocY); - break; - case "%k" : - result = result.Replace(vvar, rs.IDK); - break; - default : - result = result.Replace(vvar, rs.config.GetString(var,var)); - break; - } - // m_log.DebugFormat("[IRC-Channel] Parse[2]: {0}", result); - } - - // m_log.DebugFormat("[IRC-Channel] Parse[3]: {0}", result); - return result; - - } - - public void Close() - { - m_log.InfoFormat("[IRC-Channel-{0}] Closing channel <{1}> to server <{2}:{3}>", - idn, IrcChannel, Server, Port); - m_log.InfoFormat("[IRC-Channel-{0}] There are {1} active clients", - idn, clientregions.Count); - irc.Close(); - } - - public void Open() - { - m_log.InfoFormat("[IRC-Channel-{0}] Opening channel <{1}> to server <{2}:{3}>", - idn, IrcChannel, Server, Port); - - irc.Open(); - - } - - // These are called by each region that attaches to this channel. The call affects - // only the relationship of the region with the channel. Not the channel to IRC - // relationship (unless it is closed and we want it open). - - public void Open(RegionState rs) - { - AddRegion(rs); - Open(); - } - - // Close is called to ensure that the IRC session is terminated if this is the - // only client. - - public void Close(RegionState rs) - { - RemoveRegion(rs); - lock (IRCBridgeModule.m_channels) - { - if (clientregions.Count == 0) - { - Close(); - IRCBridgeModule.m_channels.Remove(this); - m_log.InfoFormat("[IRC-Channel-{0}] Region {1} is last user of channel <{2}> to server <{3}:{4}>", - idn, rs.Region, IrcChannel, Server, Port); - m_log.InfoFormat("[IRC-Channel-{0}] Removed", idn); - } - } - } - - // Add a client region to this channel if it is not already known - - public void AddRegion(RegionState rs) - { - m_log.InfoFormat("[IRC-Channel-{0}] Adding region {1} to channel <{2}> to server <{3}:{4}>", - idn, rs.Region, IrcChannel, Server, Port); - if (!clientregions.Contains(rs)) - { - clientregions.Add(rs); - lock (irc) irc.depends++; - } - } - - // Remove a client region from the channel. If this is the last - // region, then clean up the channel. The connector will clean itself - // up if it finds itself about to be GC'd. - - public void RemoveRegion(RegionState rs) - { - - m_log.InfoFormat("[IRC-Channel-{0}] Removing region {1} from channel <{2} to server <{3}:{4}>", - idn, rs.Region, IrcChannel, Server, Port); - - if (clientregions.Contains(rs)) - { - clientregions.Remove(rs); - lock (irc) irc.depends--; - } - - } - - // This function is lifted from the IRCConnector because it - // contains information that is not differentiating from an - // IRC point-of-view. - - public static void OSChat(IRCConnector p_irc, OSChatMessage c, bool cmsg) - { - - // m_log.DebugFormat("[IRC-OSCHAT] from {0}:{1}", p_irc.Server, p_irc.IrcChannel); - - try - { - - // Scan through the set of unique channel configuration for those - // that belong to this connector. And then forward the message to - // all regions known to those channels. - // Note that this code is responsible for completing some of the - // settings for the inbound OSChatMessage - - lock (IRCBridgeModule.m_channels) - { - foreach (ChannelState cs in IRCBridgeModule.m_channels) - { - if ( p_irc == cs.irc) - { - - // This non-IRC differentiator moved to here - - if (cmsg && !cs.ClientReporting) - continue; - - // This non-IRC differentiator moved to here - - c.Channel = (cs.RelayPrivateChannels ? cs.RelayChannel : 0); - - foreach (RegionState region in cs.clientregions) - { - region.OSChat(cs.irc, c); - } - - } - } - } - } - catch (Exception ex) - { - m_log.ErrorFormat("[IRC-OSCHAT]: BroadcastSim Exception: {0}", ex.Message); - m_log.Debug(ex); - } - } - } -} -- cgit v1.1