From 6d774339d9c51c1635e96cd92f57a8bc13021e5f Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Fri, 29 Feb 2008 10:51:40 +0000 Subject: More compiler warning cleanup. Removed verbose flag, since it doesn't do anything any more. --- OpenSim/Region/Environment/Modules/AssetDownloadModule.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/AssetDownloadModule.cs') diff --git a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs index f53be41..33c0ce2 100644 --- a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs @@ -131,7 +131,6 @@ namespace OpenSim.Region.Environment.Modules { if (!userRequests.ContainsKey(requestID)) { - AssetRequest request = new AssetRequest(); request.RequestUser = userInfo; request.RequestAssetID = requestID; @@ -154,9 +153,7 @@ namespace OpenSim.Region.Environment.Modules userRequests.Add(requestID, request); RequestedAssets[userInfo.AgentId] = userRequests; m_scene.AssetCache.GetAsset(requestID, AssetCallback, false); - } - return; } public void AssetCallback(LLUUID assetID, AssetBase asset) @@ -190,7 +187,7 @@ namespace OpenSim.Region.Environment.Modules ProcessAssetQueue(); Thread.Sleep(500); } - catch (Exception e) + catch (Exception) { // m_log.Error("[ASSET CACHE]: " + e.ToString()); } @@ -292,6 +289,7 @@ namespace OpenSim.Region.Environment.Modules AssetRequests.RemoveAt(0); } } + /// /// Calculate the number of packets required to send the asset to the client. /// @@ -335,4 +333,4 @@ namespace OpenSim.Region.Environment.Modules } } } -} \ No newline at end of file +} -- cgit v1.1