From 65c5efe43b68700bad94076d4cd421160203c5de Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Fri, 16 May 2008 01:22:11 +0000 Subject: Formatting cleanup. --- .../Modules/Agent/AssetDownload/AssetDownloadModule.cs | 2 +- .../Agent/AssetTransaction/AgentAssetsTransactions.cs | 8 ++++---- .../Agent/AssetTransaction/AssetTransactionModule.cs | 6 +++--- .../Agent/TextureDownload/TextureDownloadModule.cs | 4 ++-- .../Agent/TextureDownload/TextureNotFoundSender.cs | 4 ++-- .../TextureDownload/UserTextureDownloadService.cs | 18 +++++++++--------- .../Modules/Agent/TextureSender/TextureSender.cs | 10 +++++----- .../Environment/Modules/Agent/Xfer/XferModule.cs | 2 +- 8 files changed, 27 insertions(+), 27 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/Agent') diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs index 48db51b..d3cf41e 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs @@ -216,7 +216,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload public IClientAPI RequestUser; public LLUUID TransferRequestID; //public bool AssetInCache; - //public int TimeRequested; + //public int TimeRequested; public AssetRequest() { diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs index bae23fa..65785af 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs @@ -40,7 +40,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction /// public class AgentAssetTransactions { - //private static readonly log4net.ILog m_log + //private static readonly log4net.ILog m_log // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); // Fields @@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction } ourClient.SendConfirmXfer(xferID, packetID); - + if ((packetID & 0x80000000) != 0) { SendCompleteMessage(); @@ -209,7 +209,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction /// /// /// - /// True if the transfer is complete, false otherwise + /// True if the transfer is complete, false otherwise public bool Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal, bool tempFile) { @@ -363,7 +363,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction private void DoCreateItem() { - //really need to fix this call, if lbsa71 saw this he would die. + //really need to fix this call, if lbsa71 saw this he would die. m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); CachedUserInfo userInfo = m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(ourClient.AgentId); diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs index fcd0e0c..fd407d9 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs @@ -199,7 +199,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction /// /// Create an inventory item from data that has been received through a transaction. - /// + /// /// This is called when new clothing or body parts are created. It may also be called in other /// situations. /// @@ -229,8 +229,8 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction /// /// Update an inventory item with data that has been received through a transaction. - /// - /// This is called when clothing or body parts are updated (for instance, with new textures or + /// + /// This is called when clothing or body parts are updated (for instance, with new textures or /// colours). It may also be called in other situations. /// /// diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs index 474ac75..8f81f3d 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs @@ -38,7 +38,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload { public class TextureDownloadModule : IRegionModule { - //private static readonly log4net.ILog m_log + //private static readonly log4net.ILog m_log // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); /// @@ -212,7 +212,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload private void TextureSent(ITextureSender sender) { sender.Sending = false; - //m_log.DebugFormat("[TEXTURE DOWNLOAD]: Removing download stat for {0}", sender.assetID); + //m_log.DebugFormat("[TEXTURE DOWNLOAD]: Removing download stat for {0}", sender.assetID); m_scene.AddPendingDownloads(-1); } } diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs index 70e44d4..7c187c0 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs @@ -37,7 +37,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload /// public class TextureNotFoundSender : ITextureSender { - //private static readonly log4net.ILog m_log + //private static readonly log4net.ILog m_log // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); private bool m_cancel = false; @@ -80,7 +80,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload public bool SendTexturePacket() { //m_log.InfoFormat( - // "[TEXTURE NOT FOUND SENDER]: Informing the client that texture {0} cannot be found", + // "[TEXTURE NOT FOUND SENDER]: Informing the client that texture {0} cannot be found", // m_textureId); ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket(); diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs index d4fa39f..42624ad 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs @@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload { /// /// This module sets up texture senders in response to client texture requests, and places them on a - /// processing queue once those senders have the appropriate data (i.e. a texture retrieved from the + /// processing queue once those senders have the appropriate data (i.e. a texture retrieved from the /// asset cache). /// public class UserTextureDownloadService @@ -49,7 +49,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload /// /// We will allow the client to request the same texture n times before dropping further requests - /// + /// /// This number includes repeated requests for the same texture at different resolutions (which we don't /// currently handle properly as far as I know). However, this situation should be handled in a more /// sophisticated way. @@ -80,7 +80,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload /// We're going to limit requests for the same missing texture. /// XXX This is really a temporary solution to deal with the situation where a client continually requests /// the same missing textures - /// + /// private readonly IRequestLimitStrategy missingTextureLimitStrategy = new RepeatLimitStrategy(MAX_ALLOWED_TEXTURE_REQUESTS); @@ -93,7 +93,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload } /// - /// Handle a texture request. This involves creating a texture sender and placing it on the + /// Handle a texture request. This involves creating a texture sender and placing it on the /// previously passed in shared queue. /// /// @@ -108,7 +108,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload { if (m_textureSenders.TryGetValue(e.RequestedAssetID, out textureSender)) { - // If we've received new non UUID information for this request and it hasn't dispatched + // If we've received new non UUID information for this request and it hasn't dispatched // yet, then update the request accordingly. textureSender.UpdateRequest(e.DiscardLevel, e.PacketNumber); } @@ -117,7 +117,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload if (!foundTextureLimitStrategy.AllowRequest(e.RequestedAssetID)) { // m_log.DebugFormat( -// "[USER TEXTURE DOWNLOAD SERVICE]: Refusing request for {0} from client {1}", +// "[USER TEXTURE DOWNLOAD SERVICE]: Refusing request for {0} from client {1}", // e.RequestedAssetID, m_client.AgentId); return; @@ -128,9 +128,9 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload { if (StatsManager.SimExtraStats != null) StatsManager.SimExtraStats.AddBlockedMissingTextureRequest(); - - // Commenting out this message for now as it causes too much noise with other - // debug messages. + + // Commenting out this message for now as it causes too much noise with other + // debug messages. // m_log.DebugFormat( // "[USER TEXTURE DOWNLOAD SERVICE]: Dropping requests for notified missing texture {0} for client {1} since we have received more than {2} requests", // e.RequestedAssetID, m_client.AgentId, MAX_ALLOWED_TEXTURE_REQUESTS); diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs index ea84436..be73156 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs @@ -35,7 +35,7 @@ using OpenSim.Region.Environment.Interfaces; namespace OpenSim.Region.Environment.Modules.Agent.TextureSender { /// - /// A TextureSender handles the process of receiving a texture requested by the client from the + /// A TextureSender handles the process of receiving a texture requested by the client from the /// AssetCache, and then sending that texture back to the client. /// public class TextureSender : ITextureSender @@ -150,14 +150,14 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender { if (NumPackets == 0) { - + RequestUser.SendImagePart(1, m_asset.FullID, (uint)m_asset.Data.Length, m_asset.Data, 2); - + PacketCounter++; } else { - + byte[] ImageData1 = new byte[600]; Array.Copy(m_asset.Data, 0, ImageData1, 0, 600); @@ -167,7 +167,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender } else { - // Doesn't like to be refactored... + // Doesn't like to be refactored... ImagePacketPacket im = new ImagePacketPacket(); im.Header.Reliable = false; im.ImageID.Packet = (ushort)(PacketCounter); diff --git a/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs b/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs index 1b50bbd..16874d7 100644 --- a/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs @@ -98,7 +98,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.Xfer } /// - /// + /// /// /// /// -- cgit v1.1