From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001
From: Teravus Ovares
Date: Sat, 6 Sep 2008 07:52:41 +0000
Subject: * This is the fabled LibOMV update with all of the libOMV types from
JHurliman * This is a HUGE OMG update and will definitely have unknown side
effects.. so this is really only for the strong hearted at this point.
Regular people should let the dust settle. * This has been tested to work
with most basic functions. However.. make sure you back up 'everything'
before using this. It's that big! * Essentially we're back at square 1 in
the testing phase.. so lets identify things that broke.
---
.../Modules/Agent/TextureDownload/TextureDownloadModule.cs | 10 +++++-----
.../Modules/Agent/TextureDownload/TextureNotFoundSender.cs | 10 +++++-----
.../Agent/TextureDownload/UserTextureDownloadService.cs | 14 +++++++-------
3 files changed, 17 insertions(+), 17 deletions(-)
(limited to 'OpenSim/Region/Environment/Modules/Agent/TextureDownload')
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
index 8f81f3d..813d271 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
@@ -28,7 +28,7 @@
using System;
using System.Collections.Generic;
using System.Threading;
-using libsecondlife;
+using OpenMetaverse;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
@@ -50,8 +50,8 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
///
/// Each user has their own texture download service.
///
- private readonly Dictionary m_userTextureServices =
- new Dictionary();
+ private readonly Dictionary m_userTextureServices =
+ new Dictionary();
private Scene m_scene;
private List m_scenes = new List();
@@ -109,7 +109,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
/// Cleanup the texture service related objects for the removed presence.
///
///
- private void EventManager_OnRemovePresence(LLUUID agentId)
+ private void EventManager_OnRemovePresence(UUID agentId)
{
UserTextureDownloadService textureService;
@@ -216,4 +216,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
m_scene.AddPendingDownloads(-1);
}
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
index c5af174..f6d8543 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
@@ -25,8 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-using libsecondlife;
-using libsecondlife.Packets;
+using OpenMetaverse;
+using OpenMetaverse.Packets;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
@@ -46,11 +46,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
// See ITextureSender
// private bool m_sending = false;
- private LLUUID m_textureId;
+ private UUID m_textureId;
// See ITextureSender
- public TextureNotFoundSender(IClientAPI client, LLUUID textureID)
+ public TextureNotFoundSender(IClientAPI client, UUID textureID)
{
// // m_client = client;
m_textureId = textureID;
@@ -101,4 +101,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
#endregion
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs
index e6ee75f..c38bc62 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs
@@ -27,7 +27,7 @@
using System.Collections.Generic;
using System.Reflection;
-using libsecondlife;
+using OpenMetaverse;
using log4net;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Limit;
@@ -65,8 +65,8 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
///
/// XXX Also going to limit requests for found textures.
///
- private readonly IRequestLimitStrategy foundTextureLimitStrategy
- = new RepeatLimitStrategy(MAX_ALLOWED_TEXTURE_REQUESTS);
+ private readonly IRequestLimitStrategy foundTextureLimitStrategy
+ = new RepeatLimitStrategy(MAX_ALLOWED_TEXTURE_REQUESTS);
private readonly IClientAPI m_client;
private readonly Scene m_scene;
@@ -80,15 +80,15 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
///
/// Holds texture senders before they have received the appropriate texture from the asset cache.
///
- private readonly Dictionary m_textureSenders = new Dictionary();
+ private readonly Dictionary m_textureSenders = new Dictionary();
///
/// We're going to limit requests for the same missing texture.
/// XXX This is really a temporary solution to deal with the situation where a client continually requests
/// the same missing textures
///
- private readonly IRequestLimitStrategy missingTextureLimitStrategy
- = new RepeatLimitStrategy(MAX_ALLOWED_TEXTURE_REQUESTS);
+ private readonly IRequestLimitStrategy missingTextureLimitStrategy
+ = new RepeatLimitStrategy(MAX_ALLOWED_TEXTURE_REQUESTS);
public UserTextureDownloadService(
IClientAPI client, Scene scene, BlockingQueue sharedQueue)
@@ -172,7 +172,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
///
///
///
- public void TextureCallback(LLUUID textureID, AssetBase texture)
+ public void TextureCallback(UUID textureID, AssetBase texture)
{
//m_log.DebugFormat("[USER TEXTURE DOWNLOAD SERVICE]: Calling TextureCallback with {0}, texture == null is {1}", textureID, (texture == null ? true : false));
--
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