From 6ef9d4da901a346c232458317cca6268da888e2e Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Mon, 18 Aug 2008 00:39:10 +0000 Subject: Formatting cleanup. --- .../Modules/Agent/TextureDownload/UserTextureDownloadService.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/Agent/TextureDownload') diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs index 10ef766..e6ee75f 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs @@ -46,7 +46,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - + /// /// True if the service has been closed, probably because a user with texture requests still queued /// logged out. @@ -175,7 +175,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload public void TextureCallback(LLUUID textureID, AssetBase texture) { //m_log.DebugFormat("[USER TEXTURE DOWNLOAD SERVICE]: Calling TextureCallback with {0}, texture == null is {1}", textureID, (texture == null ? true : false)); - + // There may still be texture requests pending for a logged out client if (closed) return; @@ -247,7 +247,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload internal void Close() { closed = true; - + lock (m_textureSenders) { foreach (TextureSender.TextureSender textureSender in m_textureSenders.Values) @@ -257,7 +257,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload m_textureSenders.Clear(); } - + // XXX: It might be possible to also remove pending texture requests from the asset cache queues, // though this might also be more trouble than it's worth. } -- cgit v1.1