From b8d9737a47696952bedec33dface8f18df47341f Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 17 Sep 2007 12:52:03 +0000 Subject: fixing me some line endings --- OpenSim/Region/Environment/ModuleLoader.cs | 320 ++++++++++++++--------------- 1 file changed, 160 insertions(+), 160 deletions(-) (limited to 'OpenSim/Region/Environment/ModuleLoader.cs') diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs index ea416cb..5e27f50 100644 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ b/OpenSim/Region/Environment/ModuleLoader.cs @@ -1,160 +1,160 @@ -using System; -using System.Collections.Generic; -using System.Reflection; -using System.Text; -using OpenSim.Framework.Console; -using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Modules; - -namespace OpenSim.Region.Environment -{ - public class ModuleLoader - { - - public Dictionary LoadedAssemblys = new Dictionary(); - - public List LoadedModules = new List(); - public Dictionary LoadedSharedModules = new Dictionary(); - - public ModuleLoader() - { - - } - - /// - /// Should have a module factory? - /// - /// - public void CreateDefaultModules(Scene scene, string exceptModules) - { - IRegionModule module = new XferModule(); - InitialiseModule(module, scene); - - module = new ChatModule(); - InitialiseModule(module, scene); - - module = new AvatarProfilesModule(); - InitialiseModule(module, scene); - - this.LoadRegionModule("OpenSim.Region.ExtensionsScriptModule.dll", "ExtensionsScriptingModule", scene); - - string lslPath = System.IO.Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine.DotNetEngine.dll"); - this.LoadRegionModule(lslPath, "LSLScriptingModule", scene); - - } - - - public void LoadDefaultSharedModules(string exceptModules) - { - DynamicTextureModule dynamicModule = new DynamicTextureModule(); - this.LoadedSharedModules.Add(dynamicModule.GetName(), dynamicModule); - } - - public void InitialiseSharedModules(Scene scene) - { - foreach (IRegionModule module in this.LoadedSharedModules.Values) - { - module.Initialise(scene); - scene.AddModule(module.GetName(), module); //should be doing this? - } - } - - private void InitialiseModule(IRegionModule module, Scene scene) - { - module.Initialise(scene); - scene.AddModule(module.GetName(), module); - LoadedModules.Add(module); - } - - /// - /// Loads/initialises a Module instance that can be used by mutliple Regions - /// - /// - /// - /// - public void LoadSharedModule(string dllName, string moduleName) - { - IRegionModule module = this.LoadModule(dllName, moduleName); - if (module != null) - { - this.LoadedSharedModules.Add(module.GetName(), module); - } - } - - public void LoadRegionModule(string dllName, string moduleName, Scene scene) - { - IRegionModule module = this.LoadModule(dllName, moduleName); - if (module != null) - { - this.InitialiseModule(module, scene); - } - } - - /// - /// Loads a external Module (if not already loaded) and creates a new instance of it. - /// - /// - /// - /// - public IRegionModule LoadModule(string dllName, string moduleName) - { - Assembly pluginAssembly = null; - if (LoadedAssemblys.ContainsKey(dllName)) - { - pluginAssembly = LoadedAssemblys[dllName]; - } - else - { - pluginAssembly = Assembly.LoadFrom(dllName); - this.LoadedAssemblys.Add(dllName, pluginAssembly); - } - - IRegionModule module = null; - foreach (Type pluginType in pluginAssembly.GetTypes()) - { - if (pluginType.IsPublic) - { - if (!pluginType.IsAbstract) - { - Type typeInterface = pluginType.GetInterface("IRegionModule", true); - - if (typeInterface != null) - { - module = (IRegionModule)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); - break; - } - typeInterface = null; - } - } - } - pluginAssembly = null; - - if ((module != null ) || (module.GetName() == moduleName)) - { - return module; - } - - return null; - - } - - public void PostInitialise() - { - foreach (IRegionModule module in this.LoadedSharedModules.Values) - { - module.PostInitialise(); - } - - foreach (IRegionModule module in this.LoadedModules) - { - module.PostInitialise(); - } - } - - public void ClearCache() - { - this.LoadedAssemblys.Clear(); - } - } -} +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Text; +using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Modules; + +namespace OpenSim.Region.Environment +{ + public class ModuleLoader + { + + public Dictionary LoadedAssemblys = new Dictionary(); + + public List LoadedModules = new List(); + public Dictionary LoadedSharedModules = new Dictionary(); + + public ModuleLoader() + { + + } + + /// + /// Should have a module factory? + /// + /// + public void CreateDefaultModules(Scene scene, string exceptModules) + { + IRegionModule module = new XferModule(); + InitialiseModule(module, scene); + + module = new ChatModule(); + InitialiseModule(module, scene); + + module = new AvatarProfilesModule(); + InitialiseModule(module, scene); + + this.LoadRegionModule("OpenSim.Region.ExtensionsScriptModule.dll", "ExtensionsScriptingModule", scene); + + string lslPath = System.IO.Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine.DotNetEngine.dll"); + this.LoadRegionModule(lslPath, "LSLScriptingModule", scene); + + } + + + public void LoadDefaultSharedModules(string exceptModules) + { + DynamicTextureModule dynamicModule = new DynamicTextureModule(); + this.LoadedSharedModules.Add(dynamicModule.GetName(), dynamicModule); + } + + public void InitialiseSharedModules(Scene scene) + { + foreach (IRegionModule module in this.LoadedSharedModules.Values) + { + module.Initialise(scene); + scene.AddModule(module.GetName(), module); //should be doing this? + } + } + + private void InitialiseModule(IRegionModule module, Scene scene) + { + module.Initialise(scene); + scene.AddModule(module.GetName(), module); + LoadedModules.Add(module); + } + + /// + /// Loads/initialises a Module instance that can be used by mutliple Regions + /// + /// + /// + /// + public void LoadSharedModule(string dllName, string moduleName) + { + IRegionModule module = this.LoadModule(dllName, moduleName); + if (module != null) + { + this.LoadedSharedModules.Add(module.GetName(), module); + } + } + + public void LoadRegionModule(string dllName, string moduleName, Scene scene) + { + IRegionModule module = this.LoadModule(dllName, moduleName); + if (module != null) + { + this.InitialiseModule(module, scene); + } + } + + /// + /// Loads a external Module (if not already loaded) and creates a new instance of it. + /// + /// + /// + /// + public IRegionModule LoadModule(string dllName, string moduleName) + { + Assembly pluginAssembly = null; + if (LoadedAssemblys.ContainsKey(dllName)) + { + pluginAssembly = LoadedAssemblys[dllName]; + } + else + { + pluginAssembly = Assembly.LoadFrom(dllName); + this.LoadedAssemblys.Add(dllName, pluginAssembly); + } + + IRegionModule module = null; + foreach (Type pluginType in pluginAssembly.GetTypes()) + { + if (pluginType.IsPublic) + { + if (!pluginType.IsAbstract) + { + Type typeInterface = pluginType.GetInterface("IRegionModule", true); + + if (typeInterface != null) + { + module = (IRegionModule)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); + break; + } + typeInterface = null; + } + } + } + pluginAssembly = null; + + if ((module != null ) || (module.GetName() == moduleName)) + { + return module; + } + + return null; + + } + + public void PostInitialise() + { + foreach (IRegionModule module in this.LoadedSharedModules.Values) + { + module.PostInitialise(); + } + + foreach (IRegionModule module in this.LoadedModules) + { + module.PostInitialise(); + } + } + + public void ClearCache() + { + this.LoadedAssemblys.Clear(); + } + } +} -- cgit v1.1