From 25fd8d02738e61e81f93ac784b02ab84697ee528 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Thu, 16 Aug 2007 17:08:03 +0000 Subject: * Introduced IScriptHost as an interface to fetching object data from scripts. * This meant introducing AbsolutePosition on all objects (since SimChat wants that) --- OpenSim/Region/Environment/LandManagement/Land.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/LandManagement/Land.cs') diff --git a/OpenSim/Region/Environment/LandManagement/Land.cs b/OpenSim/Region/Environment/LandManagement/Land.cs index e9f5248..a1d8885 100644 --- a/OpenSim/Region/Environment/LandManagement/Land.cs +++ b/OpenSim/Region/Environment/LandManagement/Land.cs @@ -186,7 +186,7 @@ namespace OpenSim.Region.Environment.LandManagement List avatars = m_scene.RequestAvatarList(); for (int i = 0; i < avatars.Count; i++) { - Land over = m_scene.LandManager.getLandObject((int)Math.Round(avatars[i].Pos.X), (int)Math.Round(avatars[i].Pos.Y)); + Land over = m_scene.LandManager.getLandObject((int)Math.Round(avatars[i].AbsolutePosition.X), (int)Math.Round(avatars[i].AbsolutePosition.Y)); if (over.landData.localID == this.landData.localID) { sendLandProperties(0, false, 0, avatars[i].ControllingClient); -- cgit v1.1