From efe3f3eb2a0a31b1da474974c7d8193c2b28e13f Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Sat, 18 Oct 2008 05:51:36 +0000 Subject: Megapatch. :) Fix skull attachment editing. Streamline Object terse updates. Add rezzing time to objects. Add Object return and traffic fields to land database. Add plumbing for auto return. Implement auto return. Contains a migration. May contain nuts. --- OpenSim/Region/Environment/Interfaces/ILandChannel.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Environment/Interfaces') diff --git a/OpenSim/Region/Environment/Interfaces/ILandChannel.cs b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs index 98998f7..7da4d3c 100644 --- a/OpenSim/Region/Environment/Interfaces/ILandChannel.cs +++ b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs @@ -45,5 +45,6 @@ namespace OpenSim.Region.Environment.Interfaces void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient); void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); + void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime); } } -- cgit v1.1