From d451dddcd0e061cd5aa326cb08d6e24e08817dcc Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 9 Aug 2007 17:54:22 +0000 Subject: Start of replacing the old SceneObject/Primitive classes with the new versions. PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon. --- OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Interfaces') diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs index 4148d08..395819d 100644 --- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs +++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs @@ -47,10 +47,10 @@ namespace OpenSim.Region.Interfaces /// The name of the database to store to (may not be applicable) void Initialise(string filename, string dbname); - void StoreObject(SceneObject obj); + void StoreObject(SceneObjectGroup obj); void RemoveObject(LLUUID uuid); - List LoadObjects(); + List LoadObjects(); void StoreTerrain(double[,] terrain); double[,] LoadTerrain(); -- cgit v1.1