From 9a97a6866ffeae85e959747195c139bfdbcac0e7 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Thu, 8 Jan 2009 19:05:22 +0000
Subject: * refactor: move estate dialog to DialogModule * This appeared only
to be implemented for the region, and doesn't currently seem to work anyway
---
OpenSim/Region/Environment/Interfaces/IDialogModule.cs | 15 ++++++++++++++-
1 file changed, 14 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Region/Environment/Interfaces')
diff --git a/OpenSim/Region/Environment/Interfaces/IDialogModule.cs b/OpenSim/Region/Environment/Interfaces/IDialogModule.cs
index 4a648d6..b55ba26 100644
--- a/OpenSim/Region/Environment/Interfaces/IDialogModule.cs
+++ b/OpenSim/Region/Environment/Interfaces/IDialogModule.cs
@@ -90,6 +90,19 @@ namespace OpenSim.Region.Environment.Interfaces
/// The user sending the message
/// The name of the user doing the sending
/// The message being sent to the user
- void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message);
+ void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message);
+
+ ///
+ /// Send a notification to all users in the estate. This notification should remain around until the
+ /// user explicitly dismisses it.
+ ///
+ ///
+ /// On the Linden Labs Second Client (as of 1.21), this is a big blue box message on the upper right of the
+ /// screen.
+ ///
+ /// The user sending the message
+ /// The name of the user doing the sending
+ /// The message being sent to the user
+ void SendNotificationToUsersInEstate(UUID fromAvatarID, string fromAvatarName, string message);
}
}
--
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