From 9a97a6866ffeae85e959747195c139bfdbcac0e7 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 8 Jan 2009 19:05:22 +0000 Subject: * refactor: move estate dialog to DialogModule * This appeared only to be implemented for the region, and doesn't currently seem to work anyway --- OpenSim/Region/Environment/Interfaces/IDialogModule.cs | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Interfaces') diff --git a/OpenSim/Region/Environment/Interfaces/IDialogModule.cs b/OpenSim/Region/Environment/Interfaces/IDialogModule.cs index 4a648d6..b55ba26 100644 --- a/OpenSim/Region/Environment/Interfaces/IDialogModule.cs +++ b/OpenSim/Region/Environment/Interfaces/IDialogModule.cs @@ -90,6 +90,19 @@ namespace OpenSim.Region.Environment.Interfaces /// The user sending the message /// The name of the user doing the sending /// The message being sent to the user - void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message); + void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message); + + /// + /// Send a notification to all users in the estate. This notification should remain around until the + /// user explicitly dismisses it. + /// + /// + /// On the Linden Labs Second Client (as of 1.21), this is a big blue box message on the upper right of the + /// screen. + /// + /// The user sending the message + /// The name of the user doing the sending + /// The message being sent to the user + void SendNotificationToUsersInEstate(UUID fromAvatarID, string fromAvatarName, string message); } } -- cgit v1.1