From 37121bcf72263f1fea76fc5193b1cfa6c4b1f460 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sat, 22 Mar 2008 23:39:07 +0000 Subject: Update svn properties. --- .../Region/Environment/Interfaces/ILandChannel.cs | 104 ++++++++++---------- .../Region/Environment/Interfaces/ILandObject.cs | 108 ++++++++++----------- 2 files changed, 106 insertions(+), 106 deletions(-) (limited to 'OpenSim/Region/Environment/Interfaces') diff --git a/OpenSim/Region/Environment/Interfaces/ILandChannel.cs b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs index 1e0493f..c100764 100644 --- a/OpenSim/Region/Environment/Interfaces/ILandChannel.cs +++ b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs @@ -1,52 +1,52 @@ -using System; -using System.Collections.Generic; -using System.Text; - -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Region.Environment.Scenes; -using OpenSim.Framework; - -namespace OpenSim.Region.Environment.Interfaces -{ - public interface ILandChannel - { - bool allowedForcefulBans { get; set; } - void IncomingLandObjectsFromStorage(List data); - void IncomingLandObjectFromStorage(LandData data); - - void NoLandDataFromStorage(); - ILandObject getLandObject(int x, int y); - ILandObject getLandObject(float x, float y); - void setPrimsTainted(); - bool isLandPrimCountTainted(); - void sendLandUpdate(ScenePresence avatar, bool force); - void sendLandUpdate(ScenePresence avatar); - void resetAllLandPrimCounts(); - void addPrimToLandPrimCounts(SceneObjectGroup obj); - void removePrimFromLandPrimCounts(SceneObjectGroup obj); - void finalizeLandPrimCountUpdate(); - void updateLandPrimCounts(); - void performParcelPrimCountUpdate(); - void updateLandObject(int local_id, LandData newData); - - void sendParcelOverlay(IClientAPI remote_client); - void handleParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); - void handleParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); - void handleParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client); - void handleParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client); - void handleParcelSelectObjectsRequest(int local_id, int request_type, IClientAPI remote_client); - void handleParcelObjectOwnersRequest(int local_id, IClientAPI remote_client); - - void resetSimLandObjects(); - List parcelsNearPoint(LLVector3 position); - void sendYouAreBannedNotice(ScenePresence avatar); - void handleAvatarChangingParcel(ScenePresence avatar, int localLandID, LLUUID regionID); - void sendOutNearestBanLine(IClientAPI avatar); - void handleSignificantClientMovement(IClientAPI remote_client); - void handleAnyClientMovement(ScenePresence avatar); - void handleParcelAccessRequest(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client); - void handleParcelAccessUpdateRequest(LLUUID agentID, LLUUID sessionID, uint flags, int landLocalID, List entries, IClientAPI remote_client); - - } -} +using System; +using System.Collections.Generic; +using System.Text; + +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Framework; + +namespace OpenSim.Region.Environment.Interfaces +{ + public interface ILandChannel + { + bool allowedForcefulBans { get; set; } + void IncomingLandObjectsFromStorage(List data); + void IncomingLandObjectFromStorage(LandData data); + + void NoLandDataFromStorage(); + ILandObject getLandObject(int x, int y); + ILandObject getLandObject(float x, float y); + void setPrimsTainted(); + bool isLandPrimCountTainted(); + void sendLandUpdate(ScenePresence avatar, bool force); + void sendLandUpdate(ScenePresence avatar); + void resetAllLandPrimCounts(); + void addPrimToLandPrimCounts(SceneObjectGroup obj); + void removePrimFromLandPrimCounts(SceneObjectGroup obj); + void finalizeLandPrimCountUpdate(); + void updateLandPrimCounts(); + void performParcelPrimCountUpdate(); + void updateLandObject(int local_id, LandData newData); + + void sendParcelOverlay(IClientAPI remote_client); + void handleParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); + void handleParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); + void handleParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client); + void handleParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client); + void handleParcelSelectObjectsRequest(int local_id, int request_type, IClientAPI remote_client); + void handleParcelObjectOwnersRequest(int local_id, IClientAPI remote_client); + + void resetSimLandObjects(); + List parcelsNearPoint(LLVector3 position); + void sendYouAreBannedNotice(ScenePresence avatar); + void handleAvatarChangingParcel(ScenePresence avatar, int localLandID, LLUUID regionID); + void sendOutNearestBanLine(IClientAPI avatar); + void handleSignificantClientMovement(IClientAPI remote_client); + void handleAnyClientMovement(ScenePresence avatar); + void handleParcelAccessRequest(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client); + void handleParcelAccessUpdateRequest(LLUUID agentID, LLUUID sessionID, uint flags, int landLocalID, List entries, IClientAPI remote_client); + + } +} diff --git a/OpenSim/Region/Environment/Interfaces/ILandObject.cs b/OpenSim/Region/Environment/Interfaces/ILandObject.cs index f68fb82..61d8670 100644 --- a/OpenSim/Region/Environment/Interfaces/ILandObject.cs +++ b/OpenSim/Region/Environment/Interfaces/ILandObject.cs @@ -1,54 +1,54 @@ -using System; -using System.Collections.Generic; -using System.Text; - -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Region.Environment.Scenes; - -using OpenSim.Framework; - -namespace OpenSim.Region.Environment.Interfaces -{ - public interface ILandObject - { - - LandData landData { get; set; } - bool[,] landBitmap { get; set; } - LLUUID regionUUID { get; } - bool containsPoint(int x, int y); - ILandObject Copy(); - - - void sendLandUpdateToAvatarsOverMe(); - - void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); - void updateLandProperties(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); - bool isEitherBannedOrRestricted(LLUUID avatar); - bool isBannedFromLand(LLUUID avatar); - bool isRestrictedFromLand(LLUUID avatar); - void sendLandUpdateToClient(IClientAPI remote_client); - ParcelAccessListReplyPacket.ListBlock[] createAccessListArrayByFlag(ParcelManager.AccessList flag); - void sendAccessList(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); - void updateAccessList(uint flags, List entries, IClientAPI remote_client); - void updateLandBitmapByteArray(); - void setLandBitmapFromByteArray(); - bool[,] getLandBitmap(); - void forceUpdateLandInfo(); - void setLandBitmap(bool[,] bitmap); - - bool[,] basicFullRegionLandBitmap(); - bool[,] getSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); - bool[,] modifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); - bool[,] mergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); - void sendForceObjectSelect(int local_id, int request_type, IClientAPI remote_client); - void sendLandObjectOwners(IClientAPI remote_client); - void returnObject(SceneObjectGroup obj); - void returnLandObjects(int type, LLUUID owner); - void resetLandPrimCounts(); - void addPrimToCount(SceneObjectGroup obj); - void removePrimFromCount(SceneObjectGroup obj); - - - } -} +using System; +using System.Collections.Generic; +using System.Text; + +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Region.Environment.Scenes; + +using OpenSim.Framework; + +namespace OpenSim.Region.Environment.Interfaces +{ + public interface ILandObject + { + + LandData landData { get; set; } + bool[,] landBitmap { get; set; } + LLUUID regionUUID { get; } + bool containsPoint(int x, int y); + ILandObject Copy(); + + + void sendLandUpdateToAvatarsOverMe(); + + void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); + void updateLandProperties(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); + bool isEitherBannedOrRestricted(LLUUID avatar); + bool isBannedFromLand(LLUUID avatar); + bool isRestrictedFromLand(LLUUID avatar); + void sendLandUpdateToClient(IClientAPI remote_client); + ParcelAccessListReplyPacket.ListBlock[] createAccessListArrayByFlag(ParcelManager.AccessList flag); + void sendAccessList(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); + void updateAccessList(uint flags, List entries, IClientAPI remote_client); + void updateLandBitmapByteArray(); + void setLandBitmapFromByteArray(); + bool[,] getLandBitmap(); + void forceUpdateLandInfo(); + void setLandBitmap(bool[,] bitmap); + + bool[,] basicFullRegionLandBitmap(); + bool[,] getSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); + bool[,] modifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); + bool[,] mergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); + void sendForceObjectSelect(int local_id, int request_type, IClientAPI remote_client); + void sendLandObjectOwners(IClientAPI remote_client); + void returnObject(SceneObjectGroup obj); + void returnLandObjects(int type, LLUUID owner); + void resetLandPrimCounts(); + void addPrimToCount(SceneObjectGroup obj); + void removePrimFromCount(SceneObjectGroup obj); + + + } +} -- cgit v1.1