From d451dddcd0e061cd5aa326cb08d6e24e08817dcc Mon Sep 17 00:00:00 2001
From: MW
Date: Thu, 9 Aug 2007 17:54:22 +0000
Subject: Start of replacing the old SceneObject/Primitive classes with the new
versions. PLEASE NOTE: that with this revision some prim related features may
be broke for a while. (things like linking prims and the parcel prim count.)
Also this revision may not work on mono, but that will be fixed soon.
---
OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs')
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs
index 4148d08..395819d 100644
--- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs
+++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs
@@ -47,10 +47,10 @@ namespace OpenSim.Region.Interfaces
/// The name of the database to store to (may not be applicable)
void Initialise(string filename, string dbname);
- void StoreObject(SceneObject obj);
+ void StoreObject(SceneObjectGroup obj);
void RemoveObject(LLUUID uuid);
- List LoadObjects();
+ List LoadObjects();
void StoreTerrain(double[,] terrain);
double[,] LoadTerrain();
--
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