From 2107b67f1b145f7718fdb1450be1a7b8dd1a0bf7 Mon Sep 17 00:00:00 2001 From: dr scofield (aka dirk husemann) Date: Fri, 2 Oct 2009 11:10:52 +0200 Subject: - cleaning up LandData/ILandObject capitalization issues - adding LandDataSerializer to OAR mechanics --- OpenSim/Region/DataSnapshot/LandSnapshot.cs | 18 +++++++++--------- OpenSim/Region/DataSnapshot/ObjectSnapshot.cs | 2 +- 2 files changed, 10 insertions(+), 10 deletions(-) (limited to 'OpenSim/Region/DataSnapshot') diff --git a/OpenSim/Region/DataSnapshot/LandSnapshot.cs b/OpenSim/Region/DataSnapshot/LandSnapshot.cs index 005659f..51eacef 100644 --- a/OpenSim/Region/DataSnapshot/LandSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/LandSnapshot.cs @@ -87,7 +87,7 @@ namespace OpenSim.Region.DataSnapshot.Providers //Index sim land foreach (KeyValuePair curLand in m_scene.LandManager.landList) { - //if ((curLand.Value.landData.landFlags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory) + //if ((curLand.Value.LandData.landFlags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory) //{ m_landIndexed.Add(curLand.Key, curLand.Value.Copy()); //} @@ -135,7 +135,7 @@ namespace OpenSim.Region.DataSnapshot.Providers LandObject land = (LandObject)parcel_interface; - LandData parcel = land.landData; + LandData parcel = land.LandData; if (m_parent.ExposureLevel.Equals("all") || (m_parent.ExposureLevel.Equals("minimum") && (parcel.Flags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory)) @@ -393,26 +393,26 @@ namespace OpenSim.Region.DataSnapshot.Providers { m_log.DebugFormat("[DATASNAPSHOT] trying {0}, {1}", refX, refY); // the point we started with already is in the parcel - if (land.containsPoint((int)refX, (int)refY)) return; + if (land.ContainsPoint((int)refX, (int)refY)) return; // ... otherwise, we have to search for a point within the parcel - uint startX = (uint)land.landData.AABBMin.X; - uint startY = (uint)land.landData.AABBMin.Y; - uint endX = (uint)land.landData.AABBMax.X; - uint endY = (uint)land.landData.AABBMax.Y; + uint startX = (uint)land.LandData.AABBMin.X; + uint startY = (uint)land.LandData.AABBMin.Y; + uint endX = (uint)land.LandData.AABBMax.X; + uint endY = (uint)land.LandData.AABBMax.Y; // default: center of the parcel refX = (startX + endX) / 2; refY = (startY + endY) / 2; // If the center point is within the parcel, take that one - if (land.containsPoint((int)refX, (int)refY)) return; + if (land.ContainsPoint((int)refX, (int)refY)) return; // otherwise, go the long way. for (uint y = startY; y <= endY; ++y) { for (uint x = startX; x <= endX; ++x) { - if (land.containsPoint((int)x, (int)y)) + if (land.ContainsPoint((int)x, (int)y)) { // found a point refX = x; diff --git a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs index afd70bb..9639095 100644 --- a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs @@ -139,7 +139,7 @@ namespace OpenSim.Region.DataSnapshot.Providers xmlobject.AppendChild(node); node = nodeFactory.CreateNode(XmlNodeType.Element, "parceluuid", ""); - node.InnerText = land.landData.GlobalID.ToString(); + node.InnerText = land.LandData.GlobalID.ToString(); xmlobject.AppendChild(node); parent.AppendChild(xmlobject); -- cgit v1.1